Jump to content

Small Questions Thread & "Living FAQ"


Recommended Posts

Is it normal that when you change a gimmick and retain the type of gimmick, the tweaks don't reset? Makes sense, but it's quite a surprise to find out. <img alt=":rolleyes:" data-src="//content.invisioncic.com/g322608/emoticons/rolleyes.png.4b097f4fbbe99ce5bcd5efbc1b773ed6.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="DarK_RaideR" data-cite="DarK_RaideR" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Diplomacy is the one. I've had over 50% success with meddling so far and I'm using the standard Jack of all trades setup (all stats on average). I would assume it also has to do with the personalities of the workers, but there's always a chance factor so you might just be a little unlucky <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> Mine is probably about 30%. i have had a few backfire</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Tag01" data-cite="Tag01" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I know this information si somewhere but I am having a hard time finding it. What else goes into whether domination agent notes work besides charisma? Doesn't it only work for certain gimmicks?</div></blockquote><p> </p><p> I believe Brute gimmicks and high menace will cause a well executed squash.</p>
Link to comment
Share on other sites

Mine is probably about 30%. i have had a few backfire

What can I say, so far I've only had successes or "no effect" but never a backfire. Not like I'm playing it safe either, I've reconciled workers that had simmering tension with each other, even when that was caused by a botched spot and injury. Have me pull off ribs though (done so out of desperation when morale was low) and it's guaranteed to piss off the worker getting ribbed while never making anyone laugh.

 

What else goes into whether domination agent notes work besides charisma? Doesn't it only work for certain gimmicks?

I believe Brute gimmicks and high menace will cause a well executed squash.

In no certain order

- Dominating worker's Charisma and Menace. Star Quality and Power might factor a bit into this

- Dominated worker's Selling. Obviously

- A good difference between the workers' sizes and pushes. Can't have an Opener dominate a Main Eventer and expect it to work, neither could a Small wrestler dominate a Super Heavyweight

- Gimmicks. Helps when the dominating worker is working a Brute or Legitimate gimmick, some others like Cool and Cocky could do it to. Don't expect anyone with a Comedy gimmick to convincingly dominate a match

- Last but not least, match duration, although that's mentioned in the Road Agent notes too

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Teh_Showtime" data-cite="Teh_Showtime" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I've actually noticed a ridiculous hit percentage playing with the Sophie cheat in my MAW game. Friendships everywhere.</div></blockquote><p> </p><p> What is the Sophie cheat?</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Tag01" data-cite="Tag01" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>What is the Sophie cheat?</div></blockquote><p> </p><p> Try it and find out <img alt=";)" data-src="//content.invisioncic.com/g322608/emoticons/wink.png.686f06e511ee1fbf6bdc7d82f6831e53.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Tag01" data-cite="Tag01" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>What is the Sophie cheat?</div></blockquote><p> </p><p> It's a cheat code you cn type into the Remote Assistance box in TEW. It maxes out all of your user abilities so that you are basically awesome at everything. For a full list of cheat codes you can type in the code empleh , which will give you the full list and give you some interesting ways to change up your game. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png"></p>
Link to comment
Share on other sites

So, I'm running a Small promotion, my production values are all equal to/better than my rivals, I'm normally on the winning side of Regional Wars (either #2, 3 or 4 out of 7) and all my shows are much greater than my popularity (just ran a show with a 77 rating and my fed's pop is 14 in my home region Tri State). However, I do not seem to be gaining much popularity (if any) in Tri State when I run my shows, which are broadcast in a subscription broadcaster with Very Small coverage. Is the pop gain that small that it doesn't even go up one point after 4 or 5 successful shows or am I missing something?
Link to comment
Share on other sites

<p>Is there any way to make the game produce realistic TV Ratings in line with real life? </p><p> </p><p>

Ie: 3's and 4's for Global, 2.0 range for National, etc.</p><p> </p><p>

I understand the whole different way the game calculates viewers or whatever, and I don't really care for it. Any way to manipulate the game in the editor to produce a number closer to reality without "breaking" it so it speak.</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="D16NJD16" data-cite="D16NJD16" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Is there any way to make the game produce realistic TV Ratings in line with real life? <p> </p><p> Ie: 3's and 4's for Global, 2.0 range for National, etc.</p><p> </p><p> I understand the whole different way the game calculates viewers or whatever, and I don't really care for it. Any way to manipulate the game in the editor to produce a number closer to reality without "breaking" it so it speak.</p></div></blockquote><p> </p><p> With TV ratings, I think in TEW 2013 the number was 177,000 or 175,000 for TV ratings to more accurately match with what we see in reality.</p><p> </p><p> PPV ratings IRL are usually just presented with raw number of buys so the TEW rating really doesn't matter in that case.</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Tag01" data-cite="Tag01" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>How do I get more out of sex appeal in angles? It seems to always give me large penalties for being mostly looks based. Should they be paired with a certain number of talkers or something?</div></blockquote><p> What are your product's T&A levels? I assume if they're None or Low that should be an issue, although if they're already High I have no idea.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Unright" data-cite="Unright" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>What's the upside to making restrictive rules like "Workers must arrive early and stay whole show"?</div></blockquote><p> I assume that lessens the chances that they show up late.</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Tag01" data-cite="Tag01" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>How do I get more out of sex appeal in angles? It seems to always give me large penalties for being mostly looks based. Should they be paired with a certain number of talkers or something?</div></blockquote><p> </p><p> I dont know the exact stat but from my experience Sex Appeal need to be less than half of the skill set of the angle. So for example if you have 6 workers in an angle. You cant have 4 based on sex appear and 2 based on overness because you will get that penalty. I have found if I change that to 3 or even 2 of the 6 I dont get the penalty. </p><p> </p><p> It previous games Sex Appeal was basically a cheat attribute as you could use it to gain ridiculous amounts of popularity very quickly</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Azul" data-cite="Azul" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Is it possible for your avatar to have chemistry with other wrestlers or are these excluded from that? I've been playing a long game and am surprised my avatar doesn't have any chemistry with anyone.</div></blockquote><p> </p><p> I take it you have not fired anyone? My user character has about 10 different relationships right now. 8 of which are negative from either firing someone or they didnt like how I handled (usually punished) someone.</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Questlove" data-cite="Questlove" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>If I'm running a company that rates far more on in ring performance and two guys both have an in-ring performance of A+, why does the match only get a B? Is the in-ring performance note more about how much each guy contributed to the overall rating, or what?<p> </p><p> <span>http://i.imgur.com/fucIKM8.png</span></p></div></blockquote><p> </p><p> Usually its is lack of hot storyline or the storyline has low heat</p>
Link to comment
Share on other sites

<p>Popularity also comes into play, even though they are rated MORE on performance. </p><p>

That, and storyline heat. </p><p> </p><p>

I've had Hogan and Flair score a 79 grade in my Nitro main-event. Both had an in-ring performance of 99, are insanely popular, but they weren't in a storyline together.</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gungner" data-cite="Gungner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Popularity also comes into play, even though they are rated MORE on performance. <p> That, and storyline heat. </p><p> </p><p> I've had Hogan and Flair score a 79 grade in my Nitro main-event. Both had an in-ring performance of 99, are insanely popular, but they weren't in a storyline together.</p></div></blockquote><p> </p><p> Oh, I just assumed the storyline hit would be for companies with "mainstream" set to a certain level? Presumably medium or higher.</p>
Link to comment
Share on other sites

Popularity also comes into play, even though they are rated MORE on performance.

That, and storyline heat.

 

I've had Hogan and Flair score a 79 grade in my Nitro main-event. Both had an in-ring performance of 99, are insanely popular, but they weren't in a storyline together.

 

Yes, but that same logic doesn't seem to fit with a New Japan promotion's product. a B for that match is more fitting if it were put on by WWE on the undercard for example

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...