vampmon Posted January 1, 2017 Share Posted January 1, 2017 I know we can set a Retirement but is it possible to set the date someone dies? Link to comment Share on other sites More sharing options...
LigerLiger Posted January 1, 2017 Share Posted January 1, 2017 No, and that would be creepy. Link to comment Share on other sites More sharing options...
vampmon Posted January 1, 2017 Author Share Posted January 1, 2017 Hardly creepy. Would make a lot of sense in historical mods. Link to comment Share on other sites More sharing options...
Poputt Posted January 2, 2017 Share Posted January 2, 2017 Imagine modding in a 50% chance that Liger will die in 1997. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> Link to comment Share on other sites More sharing options...
Gungner Posted January 2, 2017 Share Posted January 2, 2017 <p>That would just be morbid... why play a game where you know when someone will die?</p><p> Why even push that person? No thanks.</p> Link to comment Share on other sites More sharing options...
DatIsraeliGuy Posted January 2, 2017 Share Posted January 2, 2017 I thought it's possible within "narratives", so I could set real life deaths (Eddie, Benoit), but you can't Link to comment Share on other sites More sharing options...
D16NJD16 Posted January 5, 2017 Share Posted January 5, 2017 Yeah this was a feature a lot of people wanted for historical simulations, but the other half thought was "morbid". So it's not possible, gotta just do it manually, which I guess is less 'morbid'? I don't know. Also, even in fictional mods, Death is a great narrative for reasons for changes in the game world. Not to be morbid, of course. Link to comment Share on other sites More sharing options...
HarryFandango86 Posted January 10, 2017 Share Posted January 10, 2017 Technically you could change such settings as making it so said worker is a smoker, drinker, overweight, takes drugs etc etc etc... then just wait and eventually they would probably be a good bet for the death penalty, but that being said, I'm very much on the side that says the idea is a bit morbid and not even much point in doing that either. I generally feel gutted if anyone on my roster dies. Link to comment Share on other sites More sharing options...
nebradska Posted January 10, 2017 Share Posted January 10, 2017 It's a video game. Stop being so sensitive. It's a niche feature, sure, but there's nothing so terrible about it. Link to comment Share on other sites More sharing options...
michael20001 Posted January 10, 2017 Share Posted January 10, 2017 <p>I don't see anything wrong with adding a feature that some people will use just because others won't (if it isn't too hard to implement). Would be especially useful in a fantasy mod where you want specific events to happen such as natural disasters, drug deaths etc. Anything that gives mod makers more freedom can only be a good thing</p><p> </p><p> Don't like an editor feature? Don't use it.</p> Link to comment Share on other sites More sharing options...
Peria Posted January 10, 2017 Share Posted January 10, 2017 <p>Why is this looked so down upon? Yeah I see what you mean, when Eddie Guerrero is set to die in 2005 you could even tempt fate and perhaps add a % of death in that year, like someone said previously. </p><p> </p><p> It's not exactly the worst feature you could add, remember, we already have a feature where we can set how "coked" out or "roided" out you can be, BECAUSE that's what wrestling used to be, and still can be. </p><p> </p><p> Why not even have accidental deaths in the ring? If my entire roster can die due to a plane crash I should be able to lose someone in a match.</p> Link to comment Share on other sites More sharing options...
still71 Posted January 11, 2017 Share Posted January 11, 2017 <p>I feel you. I'm in a 2001 mod play through right now and trying to figure out what to do with Russ Haas. Forced retirement it is.</p><p> </p><p> Forgot to mention - you can manually set wrestler to deceased in editor, but it I agree it would be nice to have the option to set a date of death or retirement or whatever.</p> Link to comment Share on other sites More sharing options...
Bluestillidie00 Posted January 12, 2017 Share Posted January 12, 2017 Why not even have accidental deaths in the ring? If my entire roster can die due to a plane crash I should be able to lose someone in a match. Because it's extremely insensitive? Link to comment Share on other sites More sharing options...
The Dynamite Sid Posted January 12, 2017 Share Posted January 12, 2017 Because it's extremely insensitive? is it though? In a game where somebody can die by catching rabies from a badger? If you want to romanticise things you could almost think of Misawa's death IRL as heroic. With the kenny deaths in the game the best he can get is "haha LOL dead" Link to comment Share on other sites More sharing options...
Lucas Posted January 12, 2017 Share Posted January 12, 2017 Deaths in ring would be ridiculous. And probably not workable in any case with the way TEW cards are generated currently. The game has no capability of dealing with a wrestler dying in the middle of a card at the moment, if they were to be used again later. I can see some value in setting them in a mod database, just so you could import a worker but he would have a death date and referenced properly. Link to comment Share on other sites More sharing options...
shawn michaels Posted January 12, 2017 Share Posted January 12, 2017 Because it's extremely insensitive? It's not. While one shouldn't take death lightly, one should also accept it as part of life. (And of Wrestling.) While I don't like the suggestion per se, (it would mean mod makers setting some workers to die in mods that I play precisely to avoid some of them dying) I can definitely see it being useful for people who want things as accurate as possible in an historical mod. While I don't like the modding I would be forced to do in some mods due to it, I can still give a +1 to the idea. The same goes for in ring deaths. Should be very rare (as it is in real life), but it is one of the risks of wrestling and I wouldn't mind seeing it depicted. And if one doesn't like who the worker involved is, they can always edit it. +1. Plus the idea of having to deal with the fallout of game changing situations like these and more (and the choices we would have to take) could add a lot of depth to the game. Link to comment Share on other sites More sharing options...
The Dynamite Sid Posted January 12, 2017 Share Posted January 12, 2017 It's obviously a question of personal taste but in a game like this, where it is basically totally optional whether or not you have it active in your game, I think including it would be no bad thing. As has been said, you can always turn it on or off/edit out the deaths if you don't like it I guess the counter argument to that is you can just add in a Narrative event and then manually set the worker to deceased, though Link to comment Share on other sites More sharing options...
Bluestillidie00 Posted January 12, 2017 Share Posted January 12, 2017 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="shawn michaels 82" data-cite="shawn michaels 82" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="43112" data-ipsquote-contentclass="forums_Topic"><div>It's not. While one shouldn't take death lightly, one should also accept it as part of life. (And of Wrestling.) While I don't like the suggestion per se, (it would mean mod makers setting some workers to die in mods that I play precisely to avoid some of them dying) I can definitely see it being useful for people who want things as accurate as possible in an historical mod. While I don't like the modding I would be forced to do in some mods due to it, I can still give a +1 to the idea. The same goes for in ring deaths. Should be very rare (as it is in real life), but it is one of the risks of wrestling and I wouldn't mind seeing it depicted. And if one doesn't like who the worker involved is, they can always edit it. +1.<p> </p><p> Plus the idea of having to deal with the fallout of game changing situations like these and more (and the choices we would have to take) could add a lot of depth to the game.</p></div></blockquote><p> </p><p> I'm not even going to argue with you about it.</p> Link to comment Share on other sites More sharing options...
Gungner Posted January 13, 2017 Share Posted January 13, 2017 If pre-set deaths are made part of the game, there should be pre-set screwjobs, hiatus and suspensions as well. All part of life and wrestling as well. Link to comment Share on other sites More sharing options...
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