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WMMA5 Small Questions Thread


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RE: free pictures, yeah. There's a section for "Acceptable Positions" in the Free Picture form where you set the picture to Fighter or Non-Fighter or both.

 

As for adding them some other way, not as far as I know. It's the same form that you use for fighters, *but* any information that isn't relevant to them can be completely ignored or set to absolutely whatever, because it doesn't show up or make any difference in-game. If they're a Retired Fighter then it would matter if they came out of retirement, but if they're Not A Fighter then all that matters is what the game uses and what you see on their profile (which does include their height, but not even their weight is visible if I remember right) and any fighter skills can be 0 or 100 or anything and it makes no difference... I usually copy and edit existing Non Fighters for my own anxiety reasons, but there's no good reason to do that. Just set up all of the relevant stats and info and the rest can be ignored.

 

Cheers for the info.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="scuz" data-cite="scuz" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44604" data-ipsquote-contentclass="forums_Topic"><div>You can delete all the canadian names and add them back in yourself. I did that with the UK recently and added only the 200 most popular first and last names for each of the parts of the United Kingdom. I'm enjoying having only the most commonly found names for the British fighters.<p> </p><p> I'm planning on doing it for every country in my mod eventually.</p></div></blockquote><p> </p><p> There is no Canadian tag in the name editor, its listed as North America, yet according to Adam's post above, names tagged North America will only apply to the USA, cos Canadian will generate French names, even though it says North America. (There are other natio's tagged under Nth America, such as Tongan, but thats insignificant).</p><p> I too have done my own names, for every tag, from scratch. 9000+ I think in total. Thing is I've only done male names, cos I care not for womens fighting and I've deleted them to speed the game up. So I figured no one would care much for me to upload it in the mods section. I guess if people are interested, let me know.</p><p> I've even duplicated names according to what's most common. Example, I've got Smith listed many times under the anglosphere tags to slightly increase the likelihood of fighters named Smith. Multiples of Hernandez, Fernandez, etc in Hispanic tags, I've done it for all tags in a way that fits best and according to what is most common for each tag.</p><p> You can duplicate names by adding a space before the name and then saving, repetitively. But a word of warning, if you need to import duplicates into a database, it will come up as as error and you'll have to duplicate them again.</p>
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I usually vary between both. Depends on the mood. #1 vs #2 is the one i have used most.

 

Yeah, I guess it depends on wether or not you want it to be a long drawn out process. If you start a tournament, a new champ most likely won't be crowned until 9-12 months later.

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Yeah, I guess it depends on wether or not you want it to be a long drawn out process. If you start a tournament, a new champ most likely won't be crowned until 9-12 months later.

 

Yeah, I usually go for the #1 vs #2 more times because i can control who is in it, match quality and get a deserving champion. In a tournament, regardless of the type, having my $1 contender, for example, knocked out beforet he final would be a bummer. xD

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Yeah, I usually go for the #1 vs #2 more times because i can control who is in it, match quality and get a deserving champion. In a tournament, regardless of the type, having my $1 contender, for example, knocked out beforet he final would be a bummer. xD

 

Yeah, I had my #1 ranked flyweight lose in the first round :rolleyes:

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I either do a 1 vs 1 and have both fighters coach a TUF, even if their marketability is low. The winner of the season then becomes the first challenger.

 

If I'm feelin' 1-day tourney-ish I'll schedule a tournament to crown a contender, which will give that fighter a much-needed boost to challenge, if it's a big gap in pop. This is nearly always the case for the FW division in C-verse, with Ziskie & Takahuchi being way ahead of the rest in my reset C-verse.

 

So you can do both.

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I'm also kinda interested in knowing if any of you have set any rules for yourself when playing? For me, I always use the "No title fight in your debut"... Even if the fighter starts off at #1 or #2. I also use the "No immediate rematch if you lose your title"... After losing a title, the fighter needs to notch up two straight wins to come in contention again...
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For me the whole game from a booker's standpoint is about providing attractive cards, so I do whatever I need to do to provide those. Unfortunately the ceiling is way to low at 100% (it's hard NOT to get a 100% event after several years in-game).

 

I don't have any rules an sich, but I do have the same reservations most people have, like a rematch after a 0-2 matchup. I don't see an argument against debut title matches but the guy coming over from ALPHA is going to be at a disadvantage in GAMMA, so unless that's what you want it's not truly fair. Immediate rematches seem like a great idea if the bout was really close. I always do those with the women's BW as O'Neill and Vaughan get a lot of split dec's.

 

The AI is pretty good in the game so the only rule their is not to poach too much talent and restrict myself there. As there's really no limit in terms of cash when National, you can spend whatever to get anyone. Theoretically you can lose millions of $ when a scandal happens, but it's rare enough.

 

I do have a "no 1-day tourneys" rule in most of my games, because it's not realistic.

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The AI is pretty good in the game so the only rule their is not to poach too much talent and restrict myself there.

 

Hmmm... I'm playing as Bellator at the moment, and UFC is cutting a ridiculously amount of talent after a single loss. It's hard not to sign those guys, so naturally, I sign them.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gungner" data-cite="Gungner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44604" data-ipsquote-contentclass="forums_Topic"><div>Hmmm... I'm playing as Bellator at the moment, and UFC is cutting a ridiculously amount of talent after a single loss. It's hard not to sign those guys, so naturally, I sign them.</div></blockquote><p> </p><p> If they're out in the wilderness, it's not called poaching. </p><p> </p><p> Or wait, actually it is. <img alt=":o" data-src="//content.invisioncic.com/g322608/emoticons/redface.png.900245280682ef18c5d82399a93c5827.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> But you know what I mean. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> I was talking about fighters under contract who are in negotiations for a new one.</p><p> </p><p> BTW if you don't like that for AI UFC, I recommend giving their CEO the attribute "CEO:Patient".</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Blackman" data-cite="Blackman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44604" data-ipsquote-contentclass="forums_Topic"><div>If they're out in the wilderness, it's not called poaching. <p> </p><p> Or wait, actually it is. <img alt=":o" data-src="//content.invisioncic.com/g322608/emoticons/redface.png.900245280682ef18c5d82399a93c5827.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> But you know what I mean. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> I was talking about fighters under contract who are in negotiations for a new one.</p><p> </p><p> BTW if you don't like that for AI UFC, I recommend giving their CEO the attribute "CEO:Patient".</p></div></blockquote><p> </p><p> I sort of like it, but then I also sort of don't like it. UFC is cutting 3-5 fighters after each show, a lot of them after a single loss. I like that I can sign more popular fighters, but at some point UFC has got to replace them with less popular fighters, surely damaging their reputation.</p>
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I liked those games the most: where I played a low organisation, building up for GAMMA, and then checking up how the boys are doing later. Always hurts to see them misused sometimes.

 

However, lately I've been playing WEFF for most of the time, so none of that there. It's also fun to manually bankrupt a company and add them as a feeder league. :D

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I liked those games the most: where I played a low organisation, building up for GAMMA, and then checking up how the boys are doing later. Always hurts to see them misused sometimes.

 

However, lately I've been playing WEFF for most of the time, so none of that there. It's also fun to manually bankrupt a company and add them as a feeder league. :D

 

I once played as my own company in the C-Verse, and got most of my workers stolen by GAMMA and Alpha-1. But once I was big enough to sign exclusive deals, I made sure to sign every single one of my fighters to exclusive deals 😁 ... But one fighter got stolen by GAMMA, then cut after his first and only fight for them. That was a quick welcome back.

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I haven't had the game long, but my guess is it could have something to do with roster size? UFCs is pretty damn massive. Does the cutting still happen like this even months and months into the game?

 

It could very well be because the roster is bigger than what the game suggests the AI having for a company their size... Haven't thought about it that way.

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It could very well be because the roster is bigger than what the game suggests the AI having for a company their size... Haven't thought about it that way.

 

Yeah if months into the game the CEO is cutting fighters in a more realistic way this is very likely the cause.

 

I guess the only fix would be using the Editor pregame to cut fighters from the UFC yourself that you think shouldn't be there. Otherwise, this actually isn't THAT uncommon. The UFC (Dana) said themselves they slowed down cuts during the pandemic to help them deal with filling cards and replacing fighters who had corona related issues.

 

If you Google UFC cuts or something similar, you'll see 9 fighters were cut in February, 6 in March, and iirc when Reem and JDS got cut there was a bunch of others released as well. So you can look at it in-game as the UFC going back to "normal" with their cuts, kind of

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Yeah if months into the game the CEO is cutting fighters in a more realistic way this is very likely the cause.

 

I guess the only fix would be using the Editor pregame to cut fighters from the UFC yourself that you think shouldn't be there. Otherwise, this actually isn't THAT uncommon. The UFC (Dana) said themselves they slowed down cuts during the pandemic to help them deal with filling cards and replacing fighters who had corona related issues.

 

If you Google UFC cuts or something similar, you'll see 9 fighters were cut in February, 6 in March, and iirc when Reem and JDS got cut there was a bunch of others released as well. So you can look at it in-game as the UFC going back to "normal" with their cuts, kind of

 

Yeah... I just found it weird that they cut people like Elias Theodourou, Amanda Bobby Cooper, Thiago Alves and Lina Länsberg after just a single loss.

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Yeah... I just found it weird that they cut people like Elias Theodourou, Amanda Bobby Cooper, Thiago Alves and Lina Länsberg after just a single loss.

 

Well, to be fair, the UFC did cut Elias after a single loss lmao. But yeah, sounds like you're using an older version of Modern Warriors, so i'm really not sure. Maybe with an overloaded roster the programming is telling the UFC it needs to cut ppl and it just cuts a lot of ppl who lose on your first run events to adjust roster size? And maybe the programming reads ppl like Alves and Elias aren't worth the money being paid to them contractually so they use the Free cut after a loss.

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Well, to be fair, the UFC did cut Elias after a single loss lmao. But yeah, sounds like you're using an older version of Modern Warriors, so i'm really not sure. Maybe with an overloaded roster the programming is telling the UFC it needs to cut ppl and it just cuts a lot of ppl who lose on your first run events to adjust roster size? And maybe the programming reads ppl like Alves and Elias aren't worth the money being paid to them contractually so they use the Free cut after a loss.

 

Yeah, I am using an older version, but still... And it's not like we're talking 6 releases a month. It's six releases after each show, and they have like 3 shows pr month.

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I have a "small" question, and maybe even get an answer from the man himself when he seems fairly active.

 

What made Adam Ryland decide to retire this series? Maybe my bias as a bigger MMA than wrestling fan influences this, but I feel like there is actually A LOT more potential here than TEW (granted i'm sure TEW generates a lot more revenue)

 

The amount of things you could do to improve upon the greatness of WMMA5 is just so vast

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I have a "small" question, and maybe even get an answer from the man himself when he seems fairly active.

 

What made Adam Ryland decide to retire this series? Maybe my bias as a bigger MMA than wrestling fan influences this, but I feel like there is actually A LOT more potential here than TEW (granted i'm sure TEW generates a lot more revenue)

 

The amount of things you could do to improve upon the greatness of WMMA5 is just so vast

 

It's mostly because I don't watch or follow MMA anymore. The way I work on these sort of games requires me to immerse myself in the culture for an absolute minimum of nine months, and that's pretty brutal if you're not into what you're studying.

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