Jaded Posted April 27, 2020 Share Posted April 27, 2020 Assuming this is potentially a bug? In a 2 month watcher sim, in USPW, Kirk Jameson's popularity across the US went down from 38 to 37; his manager Maryam Vega's went up from 34 to 45. Similarly, Dawn Gemmell went from 71 to 82 while her client Rick Law went from 75 to 72. In 21CW, Emmett Askey's UK pop went from 19 to 35 with client Gorilla Lee going from 21 to 19 and Vicky Company's from 48 to 60 while husband/client Mark Misery went from 50 to 49. Is this working as intended, Adam? Edit: Sorry, should have mentioned - game was using patch 4, as it was a game I ran yesterday before the new patch came out today. Quote Link to comment Share on other sites More sharing options...
FINisher Posted April 27, 2020 Share Posted April 27, 2020 What are their SQ values etc., there are multiple managers that are far more over than the wrestler they manage. Although a wrestler could lose popularity easier I guess, manager's popularity is all about angles and storylines. Hmm. Quote Link to comment Share on other sites More sharing options...
Jaded Posted April 27, 2020 Author Share Posted April 27, 2020 What are their SQ values etc., there are multiple managers that are far more over than the wrestler they manage. Although a wrestler could lose popularity easier I guess, manager's popularity is all about angles and storylines. Hmm. Good point, but Maryam has 31 SQ and 62 charisma compared to Kirk's 86 SQ and 76 charisma. Dawn has 95 SQ and 76 charisma compared to Law's 86/74 so slightly more understandable there, I guess, but still seems VERY high rate of progress. Quote Link to comment Share on other sites More sharing options...
Sinner Posted April 28, 2020 Share Posted April 28, 2020 <p>I've noticed the managers I have seem to be gaining really quickly.</p><p> Deanne Desire from 0-20 in a month with out me trying. I'm sure it will get balanced out over the next few weeks</p> Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted April 28, 2020 Share Posted April 28, 2020 I'll look into reducing it if it's too high, but it's not an error as such, they're meant to be able to become over relatively quickly. Moved to the Suggestions forum for now. Quote Link to comment Share on other sites More sharing options...
TeemuFoundation Posted April 28, 2020 Share Posted April 28, 2020 Hmm. I don't necessarily see this an issue. It really depends on the manager and stuff. If they have the skills to pull it off, a manager absolutely can get more over than the worker. I'd argue that Heenan was ultimately more over than, say, Haku. And a more modern example is Heyman when he briefly tried to manage the likes of Mr. Perfect's son and Claudio. I think it's a good feature. Quote Link to comment Share on other sites More sharing options...
Croquemitaine Posted April 28, 2020 Share Posted April 28, 2020 I think it's a refreshing change from earlier editions of the game where managers couldn't get over at all unless they moonlit as colour commentators. Quote Link to comment Share on other sites More sharing options...
Jaded Posted April 28, 2020 Author Share Posted April 28, 2020 I'll look into reducing it if it's too high, but it's not an error as such, they're meant to be able to become over relatively quickly. Moved to the Suggestions forum for now. Ok, thanks Adam! Quote Link to comment Share on other sites More sharing options...
djthefunkchris Posted April 28, 2020 Share Posted April 28, 2020 I think it's a refreshing change from earlier editions of the game where managers couldn't get over at all unless they moonlit as colour commentators. Yeah, I like it, but as the OP suggested, it might be a little too fast. Quote Link to comment Share on other sites More sharing options...
Jaded Posted April 28, 2020 Author Share Posted April 28, 2020 I think it's a refreshing change from earlier editions of the game where managers couldn't get over at all unless they moonlit as colour commentators. Yeah, I like it, but as the OP suggested, it might be a little too fast. Yup - I definitely prefer this to the previous version but it seems slightly turbo-charged. Having said that, hard to know without longer-term simming, so I'm glad Adam's going to look into it. Quote Link to comment Share on other sites More sharing options...
Jaded Posted May 5, 2020 Author Share Posted May 5, 2020 Just as an addition to that, as a test of various things, I spammed a show a day alternating between two brands, upgrading PPV carriers whenever I could afford to. I hired J-Ro as a colour commentator for one of my two brands and used her in an angle a show on both brands, two angles occasionally. After 6 weeks, this is her popularity. I'd be intrigued to know if this is just because of the show spamming, or if she could get there normally in 42 cards. (Which would be around 5 months in SWF or USPW with a B-show.) Quote Link to comment Share on other sites More sharing options...
Capelli King Posted May 5, 2020 Share Posted May 5, 2020 It also has to do with the exposure she is getting (Broadcaster). So considering color commentators, Announcers and managers do not easily lose pop, we get this result. Maybe having non-wrestlers pop gain reduced, makes sense. It should probably be a reduced formula. Quote Link to comment Share on other sites More sharing options...
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