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What makes crowds boo a worker?


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I was playing around with IPW (Anti-Establishment Hardcore) and picked up Acid off the wire and the crowed booed him. Acid. The high flyer of DaVE!! Maybe I missed it somewhere but I don’t think the product warns you about certain styles being bad for althe crowd. I recall in 2016 that PSW also had that issue with seemingly random wrestlers and I never understood the mechanics underpinning that vocal crowd hates on X.
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I was playing around with IPW (Anti-Establishment Hardcore) and picked up Acid off the wire and the crowed booed him. Acid. The high flyer of DaVE!! Maybe I missed it somewhere but I don’t think the product warns you about certain styles being bad for althe crowd. I recall in 2016 that PSW also had that issue with seemingly random wrestlers and I never understood the mechanics underpinning that vocal crowd hates on X.

 

In 2016 it seemed to be tied to low performance skills. The audience would boo workers who seemed unfit to be in the ring.

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Yeah I was doing IPW and they don't like Stanly Axis, one of the masked clown tag team guys, and one of the masked tag team guys from the Dark Watch stable or whatever, and I can't figure out what makes the fans unhappy to see these guys and if there is anything I can do to change it or if I should just release them...
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Someone worked it out when ACPW were having major issues (before it was patched to be less brutal) - it needed something like 70+ in one of four key skills (three wrestling and psychology, from memory).

 

The threshold is lower now.

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Someone worked it out when ACPW were having major issues (before it was patched to be less brutal) - it needed something like 70+ in one of four key skills (three wrestling and psychology, from memory).

 

The threshold is lower now.

 

That was me, I think. :) (As in, I did it, I'm not sure if anyone else also did it!)

 

Just checked out EMLL.

 

Relatively sure you need brawling, aerial or hardcore to be 50+.

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That was me, I think. :) (As in, I did it, I'm not sure if anyone else also did it!)

 

Just checked out EMLL.

 

Relatively sure you need brawling, aerial or hardcore to be 50+.

 

I know it's not any of the fundamental skills (basics, consistency, etc.) in EMLL, because Charron is another guy who gets booed, and he's in the 60-70 range for most of those.

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Awww, thanks Donners!

 

PSW (extreme hardcore) seems to have same recs as IPW - brawling, hardcore or charisma 50+.

 

For IPW it looks like it's either brawling, hardcore, or charisma needing to be 50+.

 

I think Matt's right in his above post - as far as I can see, basics/consistency/etc don't play a factor at all this year.

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So with IPW, I think it was Moroi, Stanley Axis, and I think Hellech. Might be the other clown guy. I looked at their stats and they are all just barley outside the 50+ in one or more of the categories you guys are saying. How detrimental do you guys think it is too matches and or ratings? Would it be a good thing to cut these guys, or does it not matter much? I really don't want to drop Moroi unless it's really holding back the matches he's in. I wouldn't be too broken up about dropping the clown team and the Stanley Axis guy. This is the first TEW game I've played so I don't know how big or small of an issue of the fans disliking someone is.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Ritter8point0" data-cite="Ritter8point0" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49228" data-ipsquote-contentclass="forums_Topic"><div>So with IPW, I think it was Moroi, Stanley Axis, and I think Hellech. Might be the other clown guy. I looked at their stats and they are all just barley outside the 50+ in one or more of the categories you guys are saying. How detrimental do you guys think it is too matches and or ratings? Would it be a good thing to cut these guys, or does it not matter much? I really don't want to drop Moroi unless it's really holding back the matches he's in. I wouldn't be too broken up about dropping the clown team and the Stanley Axis guy. This is the first TEW game I've played so I don't know how big or small of an issue of the fans disliking someone is.</div></blockquote><p> </p><p> I'm not sure how big the penalty is but in general, if they're not main eventing, it's not going to hurt your card too much. For me, the Night Terrors' fantastic experience means there's no way I'd drop Moroi - it's way too valuable, especially as he should get to 50 brawling pretty quickly anyway.</p><p> </p><p> In general, the only time penalties are a massive issue is if they're affecting your show rating (which overuse, lack of hot storylines, storylines not progressing, production penalties, or not fulfilling your match-angle ratio to within 15% do) or matches counting to a significant amount of that rating. I think IPW are regular focus (they are on the game I'm currently playing, but I was running them as a test so there's a chance I changed that and forgot about it) so 70% of the matches' contribution to show ratings are based around the main event. Maybe keep Moroi etc out of that, but I don't see a reason to ditch him because of it, definitely.</p>
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<p>Thanks, this is super helpful! For IPW the issue wasn't some mid lower cards, it was more to keep an eye out on who I was scouting for. I picked up Acid (because he's Awesome and who doesn't love him) and threw him into the main event only for it to tank because of that "crowd booed him" and I was shocked. </p><p> </p><p>

This will really help out when trying to scout new talent or identify those on the roster who need protection.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Ritter8point0" data-cite="Ritter8point0" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49228" data-ipsquote-contentclass="forums_Topic"><div>So with IPW, I think it was Moroi, Stanley Axis, and I think Hellech. Might be the other clown guy. I looked at their stats and they are all just barley outside the 50+ in one or more of the categories you guys are saying. How detrimental do you guys think it is too matches and or ratings? Would it be a good thing to cut these guys, or does it not matter much? I really don't want to drop Moroi unless it's really holding back the matches he's in. I wouldn't be too broken up about dropping the clown team and the Stanley Axis guy. This is the first TEW game I've played so I don't know how big or small of an issue of the fans disliking someone is.</div></blockquote><p> </p><p> I'd say it doesn't matter much. I tried a bit of IPW, and pop is still going up, so it's not dinging you enough to hamper things.</p>
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The NEARLY definitive list. 95% sure of everything on here, I just give up on wrestling nerd nirvana for now because nothing makes sense.

 

The message "The fan base will be very opinionated and will turn on workers they don't feel belong" refers to wrestlers needing the following, according to each product:

 

(All are tested with PSW; I don't THINK the cut-off varies according to fed size but it might. Skills themselves shouldn't change though.) I THINK from a comment Adam made when updating a patch, and from testing done by awesomenessofme1, that penalties don't kick in until wrestlers are at a certain level of experience since fans are more tolerant of ultra-green rookies, btw.

 

Important reminder: You generally don't need to worry overly about penalties anyway, this is just for people who are interested. You do NOT need to fire people your fans don't like; some of them may be perfectly capable of getting good grades despite this. Remember, skills improve, and when they're wrestling, they're hopefully improving, so even if a crowd doesn't currently like someone they may do eventually.

 

Anti-Establishment Hardcore - 1 of Brawling, Hardcore, Charisma must be 50+

Deathmatch - 1 of Brawling, Hardcore must be 50+

Deathmatch Lucha Libre - 1 of Brawling, Hardcore must be 50+

Episodic Hardcore - 1 of Brawling, Hardcore, Charisma must be 50+

Extreme Hardcore - 1 of Brawling, Hardcore, Charisma must be 50+

Gory Hardcore - 1 of Brawling, Hardcore must be 50+

Grindhouse Lucha Libre - 1 of Brawling, Aerial, Hardcore must be 50+

Guerilla Warfare - 1 of Psychology, Technical, Puroresu or Aerial must be 50+

Hardcore Evolved - 1 of Brawling, Hardcore, Psychology must be 50+

Hardcore Lucha Libre - 1 of Brawling, Hardcore, Charisma must be 50+

High Flying Hardcore - 1 of Brawling, Hardcore, Aerial must be 50+

Junior-Deathmatch Combined - 1 of Brawling, Hardcore must be 50+

Puerto Rican Hardcore - 1 of Brawling, Hardcore, Charisma must be 50+

Slobberknocker-Deathmatch Combined - 1 of Brawling, Hardcore must be 50+

Wrestling Nerd Nirvana - 1 of Charisma, Psychology, Brawl, Technical, Puro or Aerial must be 60+ (Thanks Astil, awesomenessofme1, and gazwefc83 who seem to have nailed this one between them - Adam added in tech support a couple of other possibilities.)

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for a company like NXT - what do the skills need to be at to make a crowd stop hating someone?

 

Depends on the mod. Look in the mod to see what product they're using and check the above post to see if it's listed there.

 

(If it's not listed there then I'm guessing it's probably to do with terrible basics and/or psychology.)

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaded" data-cite="Jaded" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49228" data-ipsquote-contentclass="forums_Topic"><div>The NEARLY definitive list. 95% sure of everything on here, I just give up on wrestling nerd nirvana for now because nothing makes sense.</div></blockquote><p> </p><p> Could this list be interpreted in a way that these skills are the most vital for that product, ie. if you have these skills, the segment ratings will be better than average. Hmm.. <img alt=":rolleyes:" data-src="//content.invisioncic.com/g322608/emoticons/rolleyes.png.4b097f4fbbe99ce5bcd5efbc1b773ed6.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<p>I just tested things by making a bunch of workers with 0s all around except 50 in one skill. After running through things with WNN, I can confirm that it really makes no sense at all. Here were the stats I tested:</p><p> </p><p>

Acting</p><p>

Aerial</p><p>

Athleticism</p><p>

Basics</p><p>

Brawling</p><p>

Charisma</p><p>

Consistency</p><p>

Experience</p><p>

Flashiness</p><p>

Hardcore</p><p>

Menace</p><p>

Microphone</p><p>

Power</p><p>

Psychology</p><p>

Puroresu</p><p>

Resilience</p><p>

Safety</p><p>

Selling</p><p>

Sex Appeal</p><p>

Stamina</p><p>

Star Quality</p><p>

Technical</p><p>

Toughness</p><p> </p><p>

Out of all of those, the only one that got a "vocal crowd" note was Experience. At first I thought maybe it was because their ratings were too low to be penalized, but the Experience one had a rating of 0 too! Surely all of those can't be enough to avoid the note? Power doesn't even affect anything.</p>

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Ah, great point awesomeness! I THINK that it actually doesn't kick in until workers have a certain experience to simulate fans being slightly more forgiving of super-green rookies, which if I'm reading your post right would fit in with that test?

 

Astil has tested and has worked out that Wrestling Nerd Nirvana is 1 of Psychology, Technical, Puroresu or Aerial must be 50+ - brilliantly exactly the same as the thing I worked out for Guerilla Warfare; I have no idea how I didn't spot it!

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Ah, great point awesomeness! I THINK that it actually doesn't kick in until workers have a certain experience to simulate fans being slightly more forgiving of super-green rookies, which if I'm reading your post right would fit in with that test?

 

Astil has tested and has worked out that Wrestling Nerd Nirvana is 1 of Psychology, Technical, Puroresu or Aerial must be 50+ - brilliantly exactly the same as the thing I worked out for Guerilla Warfare; I have no idea how I didn't spot it!

 

Now I feel like an idiot. I'm going to try again with that changed and see if I can corroborate.

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