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this has probably been asked but I had no luck searching for it... when you change a gimmick and it says the worker is "scheduled to wait one more day before returning to action to make the change effective"...it's not actually one day in game time, but rather they have to sit out one show? it's putting me in some tough spots, I guess. can't really do a storyline for someone who you can't use, because you haven't had a show yet and you want to fix their crappy C- gimmick. blah.
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Gimmick changes are in game days. i.e if it says 28 day or 56 days, then that is actual game days moved forward. since most people tend to change a gimmick right after a show that means that it is 28 days or 56 days from the day you changed it. i.e the next day after the show. If you are like a lot of people and schedule your shows for the same day each month, that means that for any gimmick change that requires time off camera, the person will need to not be used in any matches, angles or mentioned to fulfill the time off requirements till you get the email that they are ready to debut the new gimmick the next day.
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not talking about that, I'm talking about the one that says the character won't have to miss any screen time (because it's a minor gimmick change or the character didn't have a gimmick previously) my referee, for example, had no gimmick and this was rated as an F-. obviously I want to give the guy a gimmick, but when I do it says "is scheduled to wait one more day before this gimmick change to be effective" as I sim all the days leading up to the show. when I run the show, I get the "the gimmick change was done too soon and it hurt the effectiveness." is this a bug?
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no, that's not what happened. did you actually read the post? [quote]my referee, for example, had no gimmick and this was rated as an F-. obviously I want to give the guy a gimmick, but when I do it says "is scheduled to wait one more day before this gimmick change to be effective" as I sim all the days leading up to the show. when I run the show, I get the "the gimmick change was done too soon and it hurt the effectiveness." is this a bug? [/quote] anyone?
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Guest The Aussie
Thing is, His gimmick was a generic Referee, that's why when you want someone to have a gimmick initially then give them it before they appear on screen.
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[QUOTE=dime;194862]no, that's not what happened. did you actually read the post? anyone?[/QUOTE] There are 2 parts to gimmicks. How long did your ref have his gimmick set to none before you gave him a new one? When you change a person's gimmick, the note on how many days left only covers how many days he has to be "off screen" for people to forget his old gimmick. The other part is that you can't change a workers gimmick every couple of months or the change will not work and you get the "the gimmick change was done too soon and it hurt the effectiveness." Unfortunately there is no counter for the second part. PS. PoisonedSuperman was correct. Having his gimmick set to "None" is still gets rated as a gimmick (hence the F-), so when you give him an actual gimmick it's still counted as a change in game terms.
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I'm guessing that you hired this referee, right? Rather than having him on your roster when you started the game? In that case, in his first appearance he'll have debuted a new gimmick (even if it was "None"). Now you're changing his gimmick again, and this will confuse the fans (which sounds weird considering he didn't have a gimmick before, but that's just the way it works) because he's "doing a Big Show" and changing his gimmick too quickly for the fans to get behind any of them. The "You must keep this worker offscreen for 28/56/etc days" thing is entirely different. That's just so that the fans will have time to 'forget' a workers old gimmick. It doesn't guarantee that when they come back, it won't still be too soon for a change altogether. For instance, if Billy Gunn showed up on TNA as a Cowboy for two weeks, went away for two months, then showed up as an Adult Pornstar, you'd be a tad confused (as well as repulsed ¬_¬). Despite him being offscreen for a while, he was still only a Cowboy for two or three shows, so it wouldn't make much sense. (Although Russo is currently booking, so... Cowboy Kipp next week then?). It just might be confusing in this case, because his original gimmick was "none", which isn't really a gimmick but follows the same rules. So... yeah... Incidentally, the "one more day" thing is just to stop people changing gimmicks around on the day of a show You wouldn't expect a worker to turn up ready for work, only to say "oh by the way, you're going to be a Frustrated Golfer from now on. Here's your new outfit". They'd be a bit... ill-prepared. As an aside though... this is your referee. His gimmick is going to have so little impact on a show, I don't think it warrants worrying about :p (Unless you plan on involving him in angles and stuff).
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[QUOTE=D-Lyrium;194949]As an aside though... this is your referee. His gimmick is going to have so little impact on a show, I don't think it warrants worrying about :p (Unless you plan on involving him in angles and stuff).[/QUOTE] I think dime is using his/her ref in angles. My ref has been set to debut a gimmick for 6 months now, while working shows (he's my only ref), and his gimmick "has yet to be rated". The only way a ref's gimmick gets debuted or changed is if you use them in an angle (same thing for announcers and color commentators and road agents and personalities and authority figures). Generally speaking, with a gimmick change that doesn't require extended offscreen time (like switching from 'fun babyface' to 'beach babe' or 'happy-go-lucky'), I keep a worker offscreen for one week. I just did it with Persephone who switched from 'Clubber' to 'Impact Player' for storyline reasons (she hooked up with April Hunter who made her get serious) and after a week off-camera, her new gimmick debuted fine. It just so happened that Persephone got hurt previously (shin splints) so it allowed me to rest her (though she works for 2 other promotions as well) at the same time. I'd say if you're changing your ref's gimmick, DO NOT USE THEM IN ANGLES for at least a week.
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Generally speaking though, that week won't make much difference if they only changed to their current gimmick a month or two ago. Obviously this wasn't the case with Persephone, but it probably was with Referee Guy. There are two things that cause a gimmick change to be too soon: 1. Not being off-screen long enough (if the gimmick change required it) 2. Changing too soon after a previous gimmick change, regardless of how long you waited for #1.
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Yeah, that's true. I try to keep workers in one gimmick for at least 3 months and even if the gimmick gets stale before then, they'll just have to deal with the backlash until that 3 months is up. Or, I'll switch them to a radically different gimmick that requires them to be off-screen for 56 or 84 days. They won't complain about not being used since gimmicks give ya a free pass in that department.
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this is all on day one when I take a look at my fed...so I haven't run any shows or anything at all. I used the ref as an example, but there were some other workers who had this message as well, all in all it was about 6 or 7 workers. if the game wants me to run a show and not use them because that would somehow trigger enough time for their gimmick change to work, it should say so. I suspect it's a bug, though. doesn't make sense as is.
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It's not a bug. It worked the exact same way in 05. Look at a worker's profile at the database level. See under their attitude, it says 'face gimmick' and 'heel gimmick'? That's where the default gimmick for each disposition for that worker is. If it says 'none', they debut with no gimmick at all. The world of wrestling didn't pop up the moment you started a new save so every existing worker in your promotion is assumed to have debuted or spent some time on camera previously. If having a decent gimmick for every worker on your roster is important to you, then make sure every worker on the roster of the promotion you plan to run has a default gimmick. Otherwise, you wait a while after starting a new game before doling out new gimmicks. It's not that big a deal, especially for off-screen workers like refs and road agents. Who cares what their gimmick is? As long as the primary onscreen talent have gimmicks (if the promotion even uses/values gimmicks), everyone else is moot.
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thanks for all the replies guys... I never got this message in 2005. I guess what the message is supposed to say is that I have to run a show and not use this wrestler in order for the gimmick change to work...whether that show is tomorrow or 300 days from now doesn't matter at all. That is the part that rubs me the wrong way, because it means I can't use the wrestler in my first show at all. If I wait to run my first show and change the gimmick later, I will still apparently have to run a show without that wrestler...regardless of the actual game time that has elapsed. it just screws up storylines and turns and momentum because they have to sit out a show even though I've never run one yet. oh well.
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I'm having big trouble with gimmicks, thought I might as well ask here: I'm playing D.O.T.T with Stampede Wrestling and having big time trouble with Bret Hart. I turned him heel and changed his gimmick and it rated F-. And now for storyline reasons I wanted to turn him back to face and debut him with a patriot gimmick. It's been 5 months from his turn&gimmick change, but still I got the message that Bret Hart changed his gimmick to soon. And his gimmick rated F-! Did it rate F- because I debuted his gimmick too soon or did it rate F- 'cause I turned Bret in the same segment. I mean when Bret debuted the gimmick he was technically still Heel but the angle made him turn face, if you get what I mean. Or did it rate F- because Bret can't do that gimmick? If it's the last one I find it a bit odd 'cause Bret's wholesome performance is A... Do gimmick ratings matter much? 'Cause as you can already guess I have wrecked Bret's momentum and Im wondering if I have wrecked his chances to gain that momentum back...
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Greek, I don't get it. You turned him heel and 5 months later turn him face? How long was he offscreen before the turn and gimmick change? Everyone has their own way of handling things like this. Personally, I've never felt the need to do the double switch thing (turn & gimmick) in 07. But I chalk that up to me usually choosing gimmicks with some neutrality (like, if it's A for faces, it has to be D+ (or 50%) for heels or vice versa). Knowing that gimmicks are rated on their debut and never again (or at least, I've never seen a gimmick change its rating after its debut, even when the promotion's product changes), I'd do the turn first then take the worker offscreen and do the gimmick change. Also, you're standing on shaky ground with the "his Wholesome rating is A". Just because he rates well in that category does not mean he'll perform all gimmicks in that category at an A level. I've had workers perform better in categories they're rated C+ in than the ones they rate B+ or better. But that's because they found a gimmick that 'fit' (by the audience's estimation) better. You have to remember the order that things run in. Gimmicks, by what I've seen, are rated ONCE (when they debut) but a worker's disposition isn't held to such a strict standard. So, to me, it would make the most sense and be most effective if you did the turn THEN changed the gimmick. I have a roster full of workers in my current game with gimmicks rated in the F+ to D+ range and two workers with A and A* who were signed after I changed the promotion's product (added Mainstream at 'Heavy'). So your promotion's product is going to factor in heavily as well.
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I had Bret off camera for 58 days and i thought that would be enough... but apparently not. I also thought that that Bret could pull of pretty much any gimmick with his superb performance skills but seems I don't know that much. Thanks for the help.
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