<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Genadi" data-cite="Genadi" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>Really liking some of the new additions but there are two major deal breakers at the moment. I know these have been discussed and I'm hoping the extended BETA will see them addressed. <p> </p><p> </p><p>
1) The UI. I've tried for nights now to get used to it and I can't. Some windows require snap closing, others back buttons and are overall not intuitive. The skins have made it much easier on the eyes but it's still really scattered and there doesn't feel to be a uniformed approach when navigating. The editor UI feels just as bad as the games UI, some screens are compressed when they should be expanded and others the opposite. My biggest gripe by far is the Attributes list, the current dropdown box for all the options is the worse way I can think of to have to edit these.</p><p> </p><p>
2) Custom products, my biggest issue with this is how it doesn't take into account the future. If I start a present day mod I want to be able to create a product that hasn't been seen before, even if it's a slight variation of an existing one. Under the current system creativity is stifled and I really dislike that. I am never in favour of options being removed.</p><p> </p><p>
I've supported and purchased every TEW release since 04, I fear this may be the first of the series that loses my interest. I hope that's not the case and these two issues are looked at, I completely understand they're irrelevant to many but personally they're deal breakers. I hope this post is received as it's intended which is to provide constructive feedback.</p></div></blockquote><p> </p><p>
We are in agreement here. The good news is, the nature of these problems seem entirely fixable.</p>