Jump to content

D16NJD16

Members
  • Posts

    2,884
  • Joined

Everything posted by D16NJD16

  1. What is Aura And Performance, and why are the two set to 0 for so many fighters in mods?
  2. <p>"Closer To Real World Values"</p><p> </p><p> "Based On Fan Feedback"</p><p> </p><p> Music To My Ears</p>
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="hammerglenn" data-cite="hammerglenn" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div><p> </p><p> </p><p> Without a give and take as far as attendance boost/decline, this feature feels moot. If an indy company advertises a big enough name to appear at their show, it would boost attendance.</p></div></blockquote><p> </p><p> x100</p>
  4. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Yes.</div></blockquote><p> </p><p> Thank you!</p>
  5. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="King Bison" data-cite="King Bison" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46661" data-ipsquote-contentclass="forums_Topic"><div>Have them graduate from the company’s dojo or have a relationship with the owner/booker are really the only ways I know of and that will just increase the likelihood.</div></blockquote><p> </p><p> But no guarentee huh?</p>
  6. Adam, for mass editing Is gimmicks apart of that? For example, mass assiging "Staff Member" gimmicks to non wrestlers who dont have gimmicks. Etc. I play through alot of databases that have hundreds and thousands of wrestlers with no gimmicks, for whatever reason.
  7. Can anyone help me with this? I am trying to find the right way to make sure new debuting workers debut with the right company, for long term replayability of a mod. Thanks!
  8. How a wrestler loses a match *road agent notes) should impact the momentum as well I hope.
  9. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RingRider" data-cite="RingRider" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>My understanding is that styles do affect match ratings, but not in the way you described. Certain workers will be more successful working in companies with products who favor their style. <p> </p><p> For example if you are running a death match fed; bonuses will be given to workers who are hardcore, brawlers, psychopaths, etc. Likewise, high flying and technical workers are penalized by that product.</p></div></blockquote><p> </p><p> Interesting if true, id love to know for sure.</p>
  10. Wait a second, styles dont effect in ring work? Since when? I thought it was beneficial to match brawlers against one another, or that matching Psychopath against a Luchadore would be a detriment? Styles have never meant anything in terms of match ratings and are puresly cosmetic tags? Hope Im misunderstanding Adam Ryland here.
  11. Is GCW in this yet? It's the most profitable company of the New Jersey/Philadelphia indies
  12. hat im most encouraged by so far is that Adam seems to be drawing from various REAL WORLD examples for what to simulate transpiring in TEW. This is the key and this is what made EWR such a great game in its time. I feel like the TEW Series has gotten so far away from that and into its own verse that it made it unrealistic and impossible to simulate the modern day wrestling world. As if the series was stuck in some 1970's-1980's wrestling time warp. It simulates that territory era rather well, but its never replicated the Monday Night Wars era as well, and it hasn't even come close to replicating modern wrestling, as complicated as it is. I feel like some of these last few entries have been steps in the right direction. Although I do remember a journal entry past talking about fijnally being able to accurately simulate the Monday Night Ratings War, with TV ratings mattering, and that just isn't the case.
  13. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="shawn michaels" data-cite="shawn michaels" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>What i hope for is that with this interesting change, that might make growing and battling the AI harder, hopefully, we get to a point where no company is restricted of offering written contracts, regardless of size. If i create a wrestling company in my backyard, I can sign my next door neighbour to a written contract, if i want to. Yes, an extremely analogy, but makes the point clear. Obviously despite benefiting of signing him on a written deal (if he wants to, of course. But nobodies would love the security of a written deal.) I will have to deal with the disadvantages as well. Particularly the financial ones, that can end my business fairly quickly if not well managed. <p> </p><p> If size is finally evolving, so should contracts.</p></div></blockquote><p> </p><p> Yes. If you have the money, you should be able to make the deal.</p>
  14. Hate the idea of running a company termed as "Insignificant." I love everything else about the journal entry though. I found it to be really smart, and able to make a tangible difference in simulating a real world game world which is still the weakest point of the TEW games.
  15. I've always thought this COULD be done, but that no one single person was ever going to come along with the knowledge or the motivation to make it.
  16. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Spirophore" data-cite="Spirophore" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Thrilled to have the option to control child companies. Curious as to whether or not you'll get the option to make a brand new one player controlled though.</div></blockquote><p> </p><p> I already control a child company in 2016 though, through a two player option. Wondering what would be different if anything in 2020 when it comes to that. Just using 1 player?</p>
  17. Why do all indy wrestlers have the same exact stats? Am I doing something wrong?
×
×
  • Create New...