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awesomenessofme1

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Everything posted by awesomenessofme1

  1. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Apupunchau@optonline" data-cite="Apupunchau@optonline" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>I'm having a hard time finding it in the manual but maybe I'm looking in the wrong place. When booking a show and it says 60/40 matches/angles for TV is it the same as 2016 do I have a 10% leeway can I do 50/50 or 70/30?</div></blockquote><p> </p><p> It's 15%, but yes, it's the same as it was in 2016.</p>
  2. Do you have Pro Mode enabled? If so, it will stop at the second-highest level of Scouting. If not, it just hasn't been long enough.
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Mike7273" data-cite="Mike7273" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>Is there a way within the game to change picture backgrounds?</div></blockquote><p> </p><p> No, those are tied to the pictures themselves.</p>
  4. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TouchMeTwice" data-cite="TouchMeTwice" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47568" data-ipsquote-contentclass="forums_Topic"><div>So basically creating a Child Company feature was taken away in TEW 2020? That's not great...</div></blockquote><p> </p><p> If you don't have them set to accept developmental workers, your child company will hire people as normal.</p>
  5. No, if you're being blocked from those types of matches when using a Classic Sports Entertainment product, it's definitely the content/injury risk. I tested out a game as 21CW, which uses CSE, and they're able to run cell, chamber, ladder, and cage matches with no issues.
  6. Classic Sports Entertainment should be able to do all of that. One issue some people have had is that default matches are set to be higher content or injury risk than they need to be, so they think certain products can't do certain match types - that might be the issue.
  7. Most likely your default ladder match had either content or injury risk set too high. It can be at most Average. Ladders are fine for that product.
  8. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="njmcfreak" data-cite="njmcfreak" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47568" data-ipsquote-contentclass="forums_Topic"><div>No actually he has Wrestling In His Blood attribute, and he hasn't left the business. Maybe a bug?</div></blockquote><p> </p><p> Have you made sure to set the contract offer to exclusively out-of-ring roles rather that doing anything?</p>
  9. Who's your Michaels? That will affect what kind of things you're looking for.
  10. I actually really like the colored lists on some of the few places they remain when you have them turned off. In places with a lot of colorcoding and not much need for scrolling, they really do make things easier and nicer to look at. Makes me wish the game was built in a language where I could use them across the board.
  11. OOC: Taylor is Unfaithful and a Horndog. Poor Jenny is almost certainly going to get her heart broken. Predictions: Herrbear: 1/3 Here's the card for the next show. ZOOM Livewire, Week 3 of January, 2020 Melvin Danzig vs Starman (ZOOM Championship Tournament match) Jack Pryde vs Marc Perez (ZOOM Championship Tournament match) Spencer Edmund vs Zel Quinn (ZOOM Championship Tournament match, round 2) One last note: I've already completed the first month, and it was done under 1.00, before the iPPV rebalancing of 1.02. So the numbers for the first event will not be accurate to how it would be now.
  12. Friday, Week 2 of January, 2020 We made one major change since the last show. After seeing our pretty abysmal attendance number, I made the decision to allow people to attend the show for free. We’re not going to be able to make any kind of money from ticket sales for a while, and the benefits we’d get from increased crowd sizes would more than make up for the small financial loss. Match summary: Bret Kyle def. Jimmy Marino Zel Quinn def. Jay Silver Spencer Edmund def. Taylor Norton Show rating: 28 Attendance: 21 Online viewership: 3,168 This show has increased our popularity in 11 regions. Another solid show, actually a little better than the first. There was another little interesting story going on backstage, though. Apparently, last week, Taylor Norton and our referee Jenny Morgan had hit it off pretty well and this show they started dating for real. Who knows where it will go, but hey, maybe it will make Jenny see the job as more than just a paycheck. We’ll see.
  13. There were some unexpected delays, but I've got it done and ready to go. Last call for predictions! I'm posting the next show at the top of the hour.
  14. Want to preface this by saying that I really like the game. I'm having a lot of fun, and it seems like a definitely net improvement over 2016, and probably only going to get more so over time. That said, I'm starting to look forward, toward 2023 or 2024 or whenever the next game is being planned for. Visual Basic 6 came out in 1998, and it hasn't been supported since 2008. That means if Adam doesn't change things, he'll be forcing himself to work within a framework that will be 25 years old that hasn't been supported for 15 years. These are just ridiculous numbers on a computer software timeline. We're already seeing significant issues where Adam's desires and ambitions are running into hard structural limitations, and it's only going to get worse.
  15. There are several product settings that can't be affected by preferences. Most notably anything related to match times. Penalties for short or long matches, requirements for match time if it involves major workers, caps, etc.
  16. 1) Is it set to be a main event or floating title? If not, I believe the prestige is capped. 2) What's your company popularity? That might also be connected.
  17. Just thought I'd bump this to say that I'm aiming to post show #2 around noon (three hours from now). So if anyone wants to predict, make sure to do it!
  18. No. Why on earth would you want fewer options without any benefit?
  19. That's exactly it. It's based on their popularity relative to your company's, modified by momentum. So if you have 5 pop, and all of your roster is in the 10-15 range, everyone will be considered to be a star.
  20. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Remianen" data-cite="Remianen" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47568" data-ipsquote-contentclass="forums_Topic"><div>No that's resilience. Toughness is a stat likely used by products that are 'hard on the workers' whether due to physical intensity, high impact moves, or hardcore.</div></blockquote><p> </p><p> Not even that. All toughness affects is worker interactions and AI hiring for certain products.</p>
  21. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RaptorMcFly" data-cite="RaptorMcFly" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>Im getting alerts that road agents didn't do a good job putting the match together. What stats does it take into account to determine this?</div></blockquote><p> </p><p> Psychology and Experience, with Respect as a lesser modifier.</p>
  22. You don't, but Toughness does almost nothing. I think you also get a substantial amount of money per show, but I'm not sure of the exact details.
  23. It should automatically be there after you install the game.
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