Jump to content

Recommended Posts

This is my first time actually playing the C-Verse. I actually see it was a more enjoyable experience given the "freshness". I saw Michael Wayne post some information about TCW in a different post. I wanted to ask opinions for running a decent TCW. Example: Does it stick to a format such as 2 angles, then 1 match, and so forth? I'm don't quite understand the differences between "Sports Entertainment" or "Puro" etc. Can anybody give me some help as how to go about playing this company correctly within reason? Thanks.
Link to comment
Share on other sites

when you start out with TCW, it really doesn't take much for them to fall to cult. So immediately, your best bet is to focus on the uppermidcarders and the main eventers if you want to stay national. Their product is designed to draw in "mainstream" fans, which means workers have to be over and have good entertainment skills - as well as being based around "ringwork". So guys need to be able to go as welll. It's safe to know that workers who aren't very over won't get you high ratings. And therefore the premise should be to get them over in matches. Reserving your big names for the angles.
Link to comment
Share on other sites

if you fell to cult, there's nothing you can do until the cooling off period ends. I suggest trying a new game and sending out requests on the first day. So that rather than trying to sign everyone at cult and only getting ppa deals, you're still national so they'll sign to written deals. This way, if you fall to cult, you've still got them locked down. And even better. Should you decide to continue this game when the retail release is set, you can. Experiment, experiment, experiment. My last save I was told "don't sign anyone from cult or higher promotions." This time I didn't get that goal.
Link to comment
Share on other sites

[quote=CyberNotorei;432094]This is my first time actually playing the C-Verse. I actually see it was a more enjoyable experience given the "freshness". I saw Michael Wayne post some information about TCW in a different post. I wanted to ask opinions for running a decent TCW. Example: Does it stick to a format such as 2 angles, then 1 match, and so forth? [U][I][B]I'm don't quite understand the differences between "Sports Entertainment" or "Puro" etc.[/B][/I][/U] Can anybody give me some help as how to go about playing this company correctly within reason? Thanks.[/quote] Check the help file, and go to TCW in the editor in the main menu and click on product for TCW and click on analysis.
Link to comment
Share on other sites

I put Baine, RDJ, Rahn and Golden in a feud with The Syndicate, it's actually working out great, as it usually takes up almost a whole show with the matchex and Cornell's verbal assaults. Besides that, I tend to use Joey Minnesotta every show, alterning between a feud with American Buffalo and Sammy Bach.
Link to comment
Share on other sites

Okay. Maybe responding to threads like this will help me see into the new look TCW better. [QUOTE=Ajstylesfan1978;432285]Here are you TCW feuds. Let me know what you think. Danny Fonzarelli vs American Buffalo Joey Minnesota vs Wolf Hawkins Painful Procedure vs Tag Team Specialists Rocky Golden vs Sam Keith The New Wave vs The Machines Eddie Peak vs Tommy Cornell[/QUOTE] Fonzarelli vs Buffalo is okay I guess. Not much of a Buffalo fan myself but it could be a good feud for expanding the Fonzarelli gimmick. Maybe Buffalo's terrorizing Jasmine Saunders and Fonzarelli sees that as an easy way to swoop in and win a hot chick over. Minnesota vs Hawkins I'd like better if the alignments were switched. Minnesota as the hot young indy property who thinks he can walk in the door and be the king of the blue chippers and Hawkins defending his spot. With Hawkins in the Syndicate, it just feels all wrong. Procedure vs Specialists. Nope. Sorry. Procedure should be dead (conceptually) by this point and the Specialists are just about done with Oxford so close to retirement. If I used either team in a feud it would be to get someone else into their spots on the roster or to creatively bury them. Golden vs Keith. I guess it's alright. Sort of a try to push Golden and see if you can salvage him. He's another who appears to lack much use. My inclination would be to have someone like RDJ turn in anger he wasn't invited to join the counter-insurgency against the Syndicate and try to wedge his way in by getting rid of a lesser light like Golden. It seems like Golden must have some serious dirt on Tommy Cornell to get pushed like he does. New Wave vs The Machines. Solid tag team feud. Not much I can say there. Eddie Peak vs Tommy Cornell. Pretty good feud. Would be something a bit different and new. Which is always a good thing. Peak I could also kinda see in the role I gave RDJ above on the grounds of "You think I want to come onto a new stage and see it over-run right away?" But admittedly RDJ would have greater credibility for feeling left out of the counterstrike than Peak. Also I notice a key name missing in all the above. Rick Law. Speaking of guys who should have been part of the counterstrike against the Syndicate, surely Rick Law can't be thrilled about the Wild West atmosphere Tommy's faction creates in TCW. Looking at things through the prism of this feud set, it appears that TCW is short on top line heels who aren't in the Syndicate. Maybe Law should turn tweener. Become the misunderstood cop trying to investigate the counter-insurgents. Make sure they actually have TCW's best interests at heart since they are all heels who reformed quite suddenly.
Link to comment
Share on other sites

WHy is everyone so down on the specialists. A tag team with both men over B psych (actually I think Bryant has B+ and Oxford has a*) and both men can go over 25 minutes (at least they could in 2007). This team is tailor made from training up your younger guys and you should use them as much as possible to do so before they retire.
Link to comment
Share on other sites

[QUOTE]Does it stick to a format such as 2 angles, then 1 match, and so forth?[/QUOTE] It goes by how many minutes the segments are, not how many of them. So a 10 minute angle counts on the angle side much more than three two minute angles. But this year it will tell you when you are off your product's recommended angle / match ratio. Long term I would concentrate on building up some solid in ring workers. You need a mix of both and you have a bunch of brawling entertainers. You do have a few decent workers though. Hawkins, Minnesota, Tornado, Bach and of course Cornell come to mind.
Link to comment
Share on other sites

[QUOTE=Apupunchau@optonline;432605]WHy is everyone so down on the specialists. A tag team with both men over B psych (actually I think Bryant has B+ and Oxford has a*) and both men can go over 25 minutes (at least they could in 2007). This team is tailor made from training up your younger guys and you should use them as much as possible to do so before they retire.[/QUOTE] Bryant has like C+ stamina now.
Link to comment
Share on other sites

[QUOTE=Michael Wayne;432664]Bryant has like C+ stamina now.[/QUOTE] Still that's at least a 16 minute match which is better than half the main event (Baine and Rhan can only go 10) and more than good enough to be a solid upper midcarder. People need to show some more love for The Tag Team Specialists.
Link to comment
Share on other sites

[QUOTE=cappyboy;432593]Okay. Maybe responding to threads like this will help me see into the new look TCW better. Fonzarelli vs Buffalo is okay I guess. Not much of a Buffalo fan myself but it could be a good feud for expanding the Fonzarelli gimmick. Maybe Buffalo's terrorizing Jasmine Saunders and Fonzarelli sees that as an easy way to swoop in and win a hot chick over. Minnesota vs Hawkins I'd like better if the alignments were switched. Minnesota as the hot young indy property who thinks he can walk in the door and be the king of the blue chippers and Hawkins defending his spot. With Hawkins in the Syndicate, it just feels all wrong. Procedure vs Specialists. Nope. Sorry. Procedure should be dead (conceptually) by this point and the Specialists are just about done with Oxford so close to retirement. If I used either team in a feud it would be to get someone else into their spots on the roster or to creatively bury them. Golden vs Keith. I guess it's alright. Sort of a try to push Golden and see if you can salvage him. He's another who appears to lack much use. My inclination would be to have someone like RDJ turn in anger he wasn't invited to join the counter-insurgency against the Syndicate and try to wedge his way in by getting rid of a lesser light like Golden. It seems like Golden must have some serious dirt on Tommy Cornell to get pushed like he does. New Wave vs The Machines. Solid tag team feud. Not much I can say there. Eddie Peak vs Tommy Cornell. Pretty good feud. Would be something a bit different and new. Which is always a good thing. Peak I could also kinda see in the role I gave RDJ above on the grounds of "You think I want to come onto a new stage and see it over-run right away?" But admittedly RDJ would have greater credibility for feeling left out of the counterstrike than Peak. Also I notice a key name missing in all the above. Rick Law. Speaking of guys who should have been part of the counterstrike against the Syndicate, surely Rick Law can't be thrilled about the Wild West atmosphere Tommy's faction creates in TCW. Looking at things through the prism of this feud set, it appears that TCW is short on top line heels who aren't in the Syndicate. Maybe Law should turn tweener. Become the misunderstood cop trying to investigate the counter-insurgents. Make sure they actually have TCW's best interests at heart since they are all heels who reformed quite suddenly.[/QUOTE] Im actually a fan of the Hawkins/Minnesota fued, it could easily work the other way with Joey claiming that Wolf is giving a bad name for young workers, mooching off someone elses success and sucking **** to get ahead. He could stand for the opposite, hard work and earning your spot.
Link to comment
Share on other sites

[QUOTE=Apupunchau@optonline;432669]Still that's at least a 16 minute match which is better than half the main event (Baine and Rhan can only go 10) and more than good enough to be a solid upper midcarder. People need to show some more love for The Tag Team Specialists.[/QUOTE] if you book him by himself. If you book them as a team, the best you can get out of them is the C+ stamina because of it. Oxford can go much longer, but anything attempted to be booked longer is hampered his lower stamina really. And since everyone else in the tag ranks has in the B's for stamina, he's really the weak link. Which, unless you change the length of the show, they really need the tag match to eat up the clock.
Link to comment
Share on other sites

[QUOTE=CyberNotorei;432094]This is my first time actually playing the C-Verse. I actually see it was a more enjoyable experience given the "freshness". I saw Michael Wayne post some information about TCW in a different post. I wanted to ask opinions for running a decent TCW. Example: Does it stick to a format such as 2 angles, then 1 match, and so forth? I'm don't quite understand the differences between "Sports Entertainment" or "Puro" etc. Can anybody give me some help as how to go about playing this company correctly within reason? Thanks.[/QUOTE] I can help a little. Sports Entertainment is basically what the WWE does. The workers have to have some ring skills, but they are also judged by how popular (over) they are. Your best matches will occur when you throw 2 hugely over wrestlers who have decent skills, into the same match. Puro is closer to how today's Japanese wrestling works. There is a much higher emphasis on wrestling skills, and on making the matches look real, rather than purely flashy. Popularity still matters, but not nearly as much. And tainted finishes or blatantly bad refereeing tends to turn off the fans. As for format. There isn't any preconceived format that TCW has to follow. However, they do have a fan expectation of angles and storylines. the angles is based on time in a show, not number. I don't remember TCW's match/angle ratio, but I believe its 70%, which means that during a show for every 10 minutes of show, you need between 2 and 4 minutes of angles. Therefore a 2 hour show (120 minutes) would need to have somewhere between 24 and 48 minutes of angles. You could do this as 2 ten minute major backstage fights with a 5 minute bikini contest if you wanted, or you could have each match start with a 3-4 minute promo by one of the wrestlers. Its up to you. And there doesn't have to be a pattern. You could open with a video angle, followed by a wrestler cutting a promo in the ring. Then have 3 short opening matches before your 2 main eventers in a major feud have a huge fight backstage, before your midcard title match. Have a tag team engage in an argument where one turns and your authority figure books them in a grudge match right then. Have the match... etc. that's the fun of sports entertainment. You can have a lot of fun with it. Let your imagination go.
Link to comment
Share on other sites

TCW came set with a 90% Match ratio (what is this, NOTBPW?). And as Wayne pointed out, at that setting any angles not involving the top guys, fans will crap all over it. And is correct that when you start TCW is right at the cusp of falling to Cult status. So if you want to sign up wrestlers like Samoan Machine, Acid, Eric Tyler (though in all my games to date SWF snags him first) it is imperative that you begin negotions as soon as possible, and that you run the very best show you can on that first Tuesday. (The game starts on a Monday). Something else you can do that can help is choosing the Masked Avatar as your player character. He's a National level worker with decent skills and you can start him immediately as an Upper Midcard heel, you can use him as a way of providing another match up for a Face main eventer (since the Face/Heel divide in TCW is Strong) or use him to start bringing up someone on the lower card.
Link to comment
Share on other sites

[QUOTE=Michael Wayne;432680]if you book him by himself. If you book them as a team, the best you can get out of them is the C+ stamina because of it. Oxford can go much longer, but anything attempted to be booked longer is hampered his lower stamina really. And since everyone else in the tag ranks has in the B's for stamina, he's really the weak link. Which, unless you change the length of the show, they really need the tag match to eat up the clock.[/QUOTE] C+ Stamina is 16 minutes. A C+ stamina in 07 is the equivalent of a B- stamina in 05 which was 16 minutes. Although I think high end C+ can go between 23-25 as they were about the same as a B in 05. So as a as a team they can go 16 minutes or maybe 23-25 if Bryant is a high end C+. And if his stamina hasn't fall Oxford can go 30 minutes solo. And it doesn't kill the show as isn't 16 minutes the length of a midcard match in TCW. So you don't need to push everyone up to their point of exhaustion every time they. So the Tag Team Specialists can at the very least live up to the AIs predetermined match lengths and can probably go farther. As for the show length in 2007 I managed to fill it up with the other mid card workers and still pull B+ shows so I don't see how you really need them to fill up time.
Link to comment
Share on other sites

[QUOTE=Greg2511;432679]Im actually a fan of the Hawkins/Minnesota fued, it could easily work the other way with Joey claiming that Wolf is giving a bad name for young workers, mooching off someone elses success and sucking **** to get ahead. He could stand for the opposite, hard work and earning your spot.[/QUOTE] I guess. That would just ring more true for me in 07's data and bringing Minnesota in myself than trying to shoe horn this feud into the Syndicate-based backstory. Why would the crusty old ex-heel veterans who've been trying to counter The Syndicate take on an outsider like Minnesota? With the current climate this just seems like one of those things I'd need to see work to believe it could. It feels like a feud a year late.
Link to comment
Share on other sites

I'm also playing with TCW, I have been able to hold off falling to Cult status and I've made MAW my development territory. I've hired about 8-10 of the young lions or gems found throughout some of the smaller feds and are working them through Rip Chord's small camp. I also hired Nemesis and have sent him down to MAW as a trainer. I plan on using this first year to build a Syndicate vs. Team Revolution angle, while slowing forcing out some of the older mid-carders for younger upcoming talent.
Link to comment
Share on other sites

[QUOTE]Why would the crusty old ex-heel veterans who've been trying to counter The Syndicate take on an outsider like Minnesota?[/QUOTE] He would have to earn their respect. That could be a major part of the storyline. For my part I'm liking The Revolution deal myself. I would (more to the point I am) put Minnesota, Golden, Guide, Scout with Troy Tornado as the one who brought it all together (revealed when he returns) in the stable. I wanted a new guy in there too but no one on the free agent market is over enough and talented enough for the spot. Baine & Rahn: here's the deal, I know they are part of the "resistance" (with Golden) but how closely are they working together? I think Baine is more of a loner and I would book him against Cornell but without really being part of The Revolution. They could have a sort of uneasy understanding (they want the same thing but are competing for the benefits like the title and increased status). As far as Rahn goes I'll probably play his part out fairly quickly and move him on to a feud with Texas Pete (old wily brawler vs young buck punk). We'll see if Pete has any worth. I'm not a huge Rahn fan but I know I should use his over. I'm not saying Pete will go over, I'll see where we're at and go from there. Rick Law: I originally wanted Golden to be a bodyguard for The Syndicate but he just turned face so no go. Law on the other hand, although he has B+ momentum, has been a face for his entire career. Law could be looking around at what's happening, all these "so called" reformed thugs acting the same way except against The Syndicate (I'll have segments where Baine ambushes Cornell, The Revolution will give as good as they get in the "thuggery" department). When did law, order and honor become passe? But how do we get Law from that point to joining The Syndicate? Let's take a look at The Syndicate. Tommy Cornell: arrogant, egomaniacal but he's been the top guy in TCW. Gotta respect that. Hawkins: blue chip prospect. Keith: respected veteran, The Machines: classic, old school, highly skilled team. And they all wear suits. Image comes into play to an old school law and order guy. Besides, for all their faults at least they are who they are. There is no ambiguity. What the hell is Baine? Or Rahn? Why are they any better just because they fight against Cornell and The Syndicate. Or do we simply resent success? Then add a little Cornell verbal magic (secret meetings revealed after Law's heel turn) and voila! A heel turn that makes sense. Because after all, any decent stable really needs a bodyguard. Finally, I'll rename Rick Law "The Law", sounds more imposing and Cornell can announce his new name which would be another great way for Tommy to blow smoke up Law's ass. For added fun (and to set the table for Law to turn back) I could even add occasional admonishments from Law to the other members of The Syndicate. This could add an element of secrecy (Hawkins: we can jump Baine now, Law is gone for the night). I probably won't do that though (especially as an actual part of the game, i.e. special angles). Angles would include secret meetings wher Cornell tells Keith that he has a guest coming to his office to whom he is about to give a reality check to. Another would be Cornell telling Hawkins that the secret negotiations are going great (we won't know who it is). I would have Law get a match with Cornell where Baine interferes, getting Law DQed. After the turn, this would be explained as the point where Law made his decision (Cornell granted Law the match as a supposed act of good faith and set the table for interference by jumping Baine earlier via mystey special attack). Now the lack of law and order cost him the TCW title. RDJ would be redirected to another feud for awhile but would eventually face Cornell again. Thanks for reading.
Link to comment
Share on other sites

Ok guys. Tell me what I did wrong here. 1st TCW show attendance 15,000 SELL OUT 2 dark matches C- & C+ Angle Match Angle Match Angle Match Match Match Show got a B- (I guess this is fine) ------------------------------------------------- 2nd week show jumps down to 5,000 SELL OUT C+ show rating I'm now Cult. What happened?
Link to comment
Share on other sites

[QUOTE=CyberNotorei;433030]Ok guys. Tell me what I did wrong here. 1st TCW show attendance 15,000 SELL OUT 2 dark matches C- & C+ Angle Match Angle Match Angle Match Match Match Show got a B- (I guess this is fine) ------------------------------------------------- 2nd week show jumps down to 5,000 SELL OUT C+ show rating I'm now Cult. What happened?[/QUOTE] TCW starts out in a rather bad position. The standard to get to "National" is to have a minimum number of regions within the nation at C+ or better popularity (I believe that its 4 in the US). TCW only has the minimum number of qualifying zones. The C+ show must have been in one of those regions, and caused enough of a drop to put your popularity there down to C, and drop the promotion to Cult status. Its a case of having no margin for error, and needing a minimum of B- show ratings to avoid a drop in popularity within the regions that have to stay at C+ or higher.
Link to comment
Share on other sites

[QUOTE=rufas2000;432823]He would have to earn their respect. That could be a major part of the storyline. For my part I'm liking The Revolution deal myself. I would (more to the point I am) put Minnesota, Golden, Guide, Scout with Troy Tornado as the one who brought it all together (revealed when he returns) in the stable. I wanted a new guy in there too but no one on the free agent market is over enough and talented enough for the spot. Baine & Rahn: here's the deal, I know they are part of the "resistance" (with Golden) but how closely are they working together? I think Baine is more of a loner and I would book him against Cornell but without really being part of The Revolution. They could have a sort of uneasy understanding (they want the same thing but are competing for the benefits like the title and increased status). As far as Rahn goes I'll probably play his part out fairly quickly and move him on to a feud with Texas Pete (old wily brawler vs young buck punk). We'll see if Pete has any worth. I'm not a huge Rahn fan but I know I should use his over. I'm not saying Pete will go over, I'll see where we're at and go from there. Rick Law: I originally wanted Golden to be a bodyguard for The Syndicate but he just turned face so no go. Law on the other hand, although he has B+ momentum, has been a face for his entire career. Law could be looking around at what's happening, all these "so called" reformed thugs acting the same way except against The Syndicate (I'll have segments where Baine ambushes Cornell, The Revolution will give as good as they get in the "thuggery" department). When did law, order and honor become passe? But how do we get Law from that point to joining The Syndicate? Let's take a look at The Syndicate. Tommy Cornell: arrogant, egomaniacal but he's been the top guy in TCW. Gotta respect that. Hawkins: blue chip prospect. Keith: respected veteran, The Machines: classic, old school, highly skilled team. And they all wear suits. Image comes into play to an old school law and order guy. Besides, for all their faults at least they are who they are. There is no ambiguity. What the hell is Baine? Or Rahn? Why are they any better just because they fight against Cornell and The Syndicate. Or do we simply resent success? Then add a little Cornell verbal magic (secret meetings revealed after Law's heel turn) and voila! A heel turn that makes sense. Because after all, any decent stable really needs a bodyguard. Finally, I'll rename Rick Law "The Law", sounds more imposing and Cornell can announce his new name which would be another great way for Tommy to blow smoke up Law's ass. For added fun (and to set the table for Law to turn back) I could even add occasional admonishments from Law to the other members of The Syndicate. This could add an element of secrecy (Hawkins: we can jump Baine now, Law is gone for the night). I probably won't do that though (especially as an actual part of the game, i.e. special angles). Angles would include secret meetings wher Cornell tells Keith that he has a guest coming to his office to whom he is about to give a reality check to. Another would be Cornell telling Hawkins that the secret negotiations are going great (we won't know who it is). I would have Law get a match with Cornell where Baine interferes, getting Law DQed. After the turn, this would be explained as the point where Law made his decision (Cornell granted Law the match as a supposed act of good faith and set the table for interference by jumping Baine earlier via mystey special attack). Now the lack of law and order cost him the TCW title. RDJ would be redirected to another feud for awhile but would eventually face Cornell again. Thanks for reading.[/QUOTE] Now this I could buy into. With the new creative direction TCW's taken in 08, Joey Minnesota would need to build up his credibility before being sent after Hawkins. Having him need to earn the trust of the veteran counter-insurgents first would take time. But once that process was completed, then he'd have the standing to challenge Hawkins restored to him. For Rahn challenging Texas Pete, it's a good old-school plan. But I don't know. I don't really see Texas Pete as being all that much use solo. He strikes me as more a guy you book to think he's a single even though he's stuck in a tag team against his will. The team simmers for a while and when you're comfortable Pete actually can go on his own, the team explodes. However, the Rick Law stuff I love. Lots of layering and logic there as Law does a slow burn and then shocks the world by taking up with The Syndicate. Character development is a beautiful thing and this Law turn has it in spades. A very good study in how to take lemons (The whole Syndicate idea) and make lemonade.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...