Synticha Posted December 7, 2010 Share Posted December 7, 2010 Hi! I've been working on a boxing manager game for a few days now. I'm in a point where I need to choose that what stats the boxers should have. Here is my current list (And yes I have stolen from WMMA): boxer parent_type = /mob var ID firstname surname shortname nickname nicknamepos birthmonth birthyear //gender nationality hometown status biography weight height stance style style2 guard headcond bodycond legscond armscond //Abilities //General reach cut_immunity conditioning strenght mobility reflexes chin //leuka KO:ta vastaan resilience //iskunsietokyky stun_recovery recovery consistency decication potential //Left hand lpower ljab lcross //straight lhook luppercut lshortstraight lcrosscounter lhalfuppercut loverhand lcheckhook //Right hand rpower rjab rcross //straight rhook ruppercut rshortstraight rcrosscounter rhalfuppercut roverhand rcheckhook //Defence slip bob block coverup clinch sway //Marketability charisma interviews looks menace reputation performance aura disposition //Other combinations handspeed experience killerinstict gameplan heart list/namevalue If someone could give me help about these I'd be rather happy. The point is that I can't decide that which of these are useless and what I missed. Link to comment Share on other sites More sharing options...
brashleyholland Posted December 7, 2010 Share Posted December 7, 2010 Footwork maybe? I guess you could lump that in with mobility, but you could separate it with mobility being waist/shoulder movement. In defence, I'd have 'Parry' as a stat. Maybe brittle hands as well? Link to comment Share on other sites More sharing options...
Tag01 Posted December 7, 2010 Share Posted December 7, 2010 I've been wanting a good boxing manager game for a long time. Will it be from the perspective of a promoter (IE the business side of things) or will you manage a specific number of fighters careers? I'd love to see some combination of both. Link to comment Share on other sites More sharing options...
Synticha Posted December 7, 2010 Author Share Posted December 7, 2010 I'll probably create a version where you manage a gym/agency and then a company one later. Then I'll mix em Link to comment Share on other sites More sharing options...
praguepride Posted December 8, 2010 Share Posted December 8, 2010 no offense but those stats look like you ripped them off from WMMA... Link to comment Share on other sites More sharing options...
20LEgend Posted December 8, 2010 Share Posted December 8, 2010 no offense but those stats look like you ripped them off from WMMA... If you read the Original post he says that... I've been working on a boxing manager game for a few days now. I'm in a point where I need to choose that what stats the boxers should have. Here is my current list (And yes I have stolen from WMMA): Link to comment Share on other sites More sharing options...
Vladamire Dracos Posted December 8, 2010 Share Posted December 8, 2010 "Dirty (Boxing)" maybe (to represent how well the fighter is at covering up performing the DQable stuff like stomping on feet, headbutting, below the belt shots, etc.)? I'd also add a "Footwork" stat, using Mobility to cover their ability to move quickly around the ring (and thus, how able they are at following up on a stunned/staggered opponent) and Footwork covering both defensive movement to stay off the ropes and out of corners and offensive movement to put the opponent into such positions. "Counter" (their ability to counter a successfully dodged/blocked punch) might be worth adding. Link to comment Share on other sites More sharing options...
Bigpapa42 Posted December 8, 2010 Share Posted December 8, 2010 What about an overall technique stat? Something that indicates how well a fighter is able to use their skills like footwork, hand speed, and so on once they get tired or take damage. Link to comment Share on other sites More sharing options...
Synticha Posted December 8, 2010 Author Share Posted December 8, 2010 Thanks for everyone thus far. If you have any suggestions just post 'em here or PM me. And I'll keep updating this when ever I do something worth mentioning... Link to comment Share on other sites More sharing options...
Synticha Posted December 9, 2010 Author Share Posted December 9, 2010 Here is a question for you fellas... Would you find it entertaining if your boxers had to begin from amateur matches? And mostly those with positive records of the amateur boxers would continue to the pro matches. The other question is that would you matter too much for you if there wouldn't be a premade database but that you'd have to generate a new one or get one of the databases generated by others. Edit. Oh, and just wanted to inform that my current database structure can generate ~7000 characters in just about five minutes. The time probably wont even go up if I add records and background to be generated. Link to comment Share on other sites More sharing options...
Synticha Posted December 27, 2010 Author Share Posted December 27, 2010 Well here it is... A test version of the boxer database. Just click new game, choose the amount of boxers etc. and press begin. Wait until it loads and then click to a name on the right to look the boxers info. Download from here! I'm not sure if this works but it should run by running the .exe file! I hope that you tell me about the bugs you will probably find! And please don't complain about the height and weight being non-relevant to each other... (Gives funny super fat people etc...) Link to comment Share on other sites More sharing options...
20LEgend Posted December 27, 2010 Share Posted December 27, 2010 Edit 2: I'm talking rubbish, it looks good so far, KUTGW Link to comment Share on other sites More sharing options...
Synticha Posted December 27, 2010 Author Share Posted December 27, 2010 Good that it works I was really scared about your first post . Thank you and if you see any problems to your eyes (like the colors of texts or something) just tell me! And this isn't the final version of course! Link to comment Share on other sites More sharing options...
20LEgend Posted December 27, 2010 Share Posted December 27, 2010 Good that it works I was really scared about your first post . Thank you and if you see any problems to your eyes (like the colors of texts or something) just tell me! And this isn't the final version of course! thought I'd gotten away with no-one seeing the first post Colours are fine on my eyes, visually it's good Link to comment Share on other sites More sharing options...
TheKenwyne Posted December 27, 2010 Share Posted December 27, 2010 Looks good. May I note that the majority of the records generated in my DB would be considered cans by modern boxing standards - it's not like MMA where guys can have Chris Lytle-esque records and still be considered good fighters - if you drop below, say, 20-3, you would no longer be considered a top fighter. Look at the fighter's you've heard of - the Paqiaos and the Floyd Mayweather Jrs - Manny is 57-3-2, and Floyd is 41-0. The way boxing works records wise is totally different to MMA, which is what a lot of your records are clsoer to. Just some constructive criticism - it's a cool bit of a kit regardless Link to comment Share on other sites More sharing options...
Synticha Posted December 27, 2010 Author Share Posted December 27, 2010 Yes, I'm aware of the records. I just made them randomly generated to just show the records for people. I look to make the records more real in the next version. Link to comment Share on other sites More sharing options...
Synticha Posted December 27, 2010 Author Share Posted December 27, 2010 Oh! Just wanted to add that I'd be glad if people could make lists of good names for the AI gyms. I need quite a list of them to not have two with the same name. Also a list of first names and surnames would be great (No need for American, Finnish or Japanese names). If someone wants to do make these kinda lists just send them over to me in a .txt file so I can get them right to the game. And please do the lists of like in the games DATA/General folder. Peace out! Link to comment Share on other sites More sharing options...
TheKenwyne Posted December 27, 2010 Share Posted December 27, 2010 Random it? Have a list of adjectives and a list of nouns and make every gym a composite of one of each. Will create some randomness between game worlds and some potentially entertaining names. Link to comment Share on other sites More sharing options...
Synticha Posted December 27, 2010 Author Share Posted December 27, 2010 That's one possibility. My current list consists of over 50 gym names which I've taken from lists of boxing gyms in USA. Link to comment Share on other sites More sharing options...
Synticha Posted December 27, 2010 Author Share Posted December 27, 2010 New version out. This one has working gyms (kinda), a peek at the new layout and a few more changes. Pressing the menu button brings you to the boxer and gym list screen. You can quit by pressing file --> Quit in the up menu. Download from here Link to comment Share on other sites More sharing options...
Boxingnut Posted December 28, 2010 Share Posted December 28, 2010 Looks good, colours seem fine to me although I agree with the comment about the records. Good stuff so far though, KUTGW!!! Link to comment Share on other sites More sharing options...
Synticha Posted December 28, 2010 Author Share Posted December 28, 2010 I have already made a new record generator which will be in the next version I'll release. Link to comment Share on other sites More sharing options...
Synticha Posted December 29, 2010 Author Share Posted December 29, 2010 Ok, here is a version where the records are generated less randomly. There are also few new things added which shouldn't be too hard to find. Downloaaaaad Link to comment Share on other sites More sharing options...
Synticha Posted January 1, 2011 Author Share Posted January 1, 2011 I set up a "site" for the game. The site is <a href="http://www.byond.com/members/Syntty/" rel="external nofollow">here</a> and you'll find the game's forum from the right side of the screen. The site is used as both, my blog and as the game's "website". The forums require registration and I surely don't expect any registrations for the forum but it would be great if people who are interested to the game would register and write. Link to comment Share on other sites More sharing options...
1234 Posted January 1, 2011 Share Posted January 1, 2011 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Synticha" data-cite="Synticha" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="29684" data-ipsquote-contentclass="forums_Topic"><div>I set up a "site" for the game. The site is <a href="http://www.byond.com/members/Syntty/" rel="external nofollow">here</a> and you'll find the game's forum from the right side of the screen. The site is used as both, my blog and as the game's "website". The forums require registration and I surely don't expect any registrations for the forum but it would be great if people who are interested to the game would register and write.</div></blockquote><p> </p><p> I have signed up to the forum. Good luck with the game, and I will post when releases come around.</p> Link to comment Share on other sites More sharing options...
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