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Small Questions Thread & "Living FAQ"


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="vbase" data-cite="vbase" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>What does "overwhelmed by manager" mean and what can I do about it?</div></blockquote><p> </p><p> Means that his manager basically overshone him in some way... Either by mic skills and charisma, sex-appeal (if the manager is a hot female that takes the attention away from the wrestler), or in some other way.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gungner" data-cite="Gungner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Means that his manager basically overshone him in some way... Either by mic skills and charisma, sex-appeal (if the manager is a hot female that takes the attention away from the wrestler)</div></blockquote><p> </p><p> "The worker was Mero'd by his manager"</p>
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<p>I didn't know that managers could overshine their talent to a point of being a negative. In real life, this happened to both Mero and Rusev - both were given X-Pac heat by the fans while their managers cheered on big time. In the case of Rusev, there is the added context of 2013+ "Fan Trolling" movement. Rusev might not be as "under" as Mero was and his heat seemed to be killed more by having feuds where "captain obvious" knew he would lose so people stopped caring. I thought you wanted to put wrestlers with deficits into managers who compensate. Got bad charisma and mic skills? Here, meet your manager with good charisma, mic skills and sex appeal.</p><p> </p><p>

If I run into this problem, what can I do about it on the modder side of things? (Assuming that in my mod, I don't want this issue). Can I just decrease the manager skill or increase the wrestler skill a tad to close the gap? If so, wouldn't that defeat the point of having a manager?</p><p> </p><p>

Wow, this adds some depth. I always thought if I am making some wrestlers who have defects, I could stick them with a good manager to curb it.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gungner" data-cite="Gungner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>It's only for you. No one else can use a broadcaster that your company has created.</div></blockquote><p> </p><p> What if you create a broadcaster and you own a child promotion? Can the child promotion use your broadcaster?</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="thadian" data-cite="thadian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>What if you create a broadcaster and you own a child promotion? Can the child promotion use your broadcaster?</div></blockquote><p> </p><p> Yes, you can use your own broadcaster to get your child promotion on the air, as they are owned by you.</p>
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<p>Do broadcasters ever grow or will I have to create a new one when I am too big?</p><p>

(I made a small one for a cult size promotion).</p><p> </p><p>

Is the "in-demand" or "prime time" get more viewers? </p><p> </p><p>

I have not seen this new one before. Common sense would tell me "In-Demand" means anyone/everyone can/will watch at their own convenience as many of my audience core probably works second shift during primetime hours.</p>

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Is there any way to consistently push someone without that someone becoming a jerk? I'm tired of building up people just to see them turn into egomaniacs because the "Local Wrestling Federation"(in that case me) has pushed them for two years so that they eventually become the "Small Wrestling Federation"
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="MrEgorize" data-cite="MrEgorize" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Here's the problem: my worker A gets win at PPV at his pop risen to 96. And then during build up to the next ppv he appeared at every tv show and even never lost there, but his pop dropped to 94. Why??</div></blockquote><p> </p><p> The worker's popularity might be capped. TEW utilizes 'soft caps', which means that a stat (for example, popularity) can rise above the cap, but over time will slowly decrease back to the cap. </p><p> </p><p> It is also possible that you had the worker in an angle where he suffered a 'defeat', or you had the worker in a match where the worker came off like a loser, even though the worker didn't actually lose.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="thadian" data-cite="thadian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I didn't know that managers could overshine their talent to a point of being a negative. In real life, this happened to both Mero and Rusev - both were given X-Pac heat by the fans while their managers cheered on big time. In the case of Rusev, there is the added context of 2013+ "Fan Trolling" movement. Rusev might not be as "under" as Mero was and his heat seemed to be killed more by having feuds where "captain obvious" knew he would lose so people stopped caring. I thought you wanted to put wrestlers with deficits into managers who compensate. Got bad charisma and mic skills? Here, meet your manager with good charisma, mic skills and sex appeal.<p> </p><p> If I run into this problem, what can I do about it on the modder side of things? (Assuming that in my mod, I don't want this issue). Can I just decrease the manager skill or increase the wrestler skill a tad to close the gap? If so, wouldn't that defeat the point of having a manager?</p><p> </p><p> Wow, this adds some depth. I always thought if I am making some wrestlers who have defects, I could stick them with a good manager to curb it.</p></div></blockquote><p> </p><p> If I remember an earlier discussion correctly, I think it is just a random personality quirk, rather than anything to do with skills. The same as "uncomfortable against smaller workers" thing, it gets randomly assigned to workers. </p><p> </p><p> If a worker is overshadowed by their manager, that will happen no matter who the manager is.</p>
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<p>When on the losing end of a national battle, does the damage you take depend on the difference in star power, or is it always the same hit you take?</p><p>

Say fx, if the winning promotion is 4,205 in star power, and the loser is 4,185, will that be a lower hit, than if the winning promotion were 4,205 and the loser were 3,402?</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Captain2" data-cite="Captain2" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>So just wondering how long a company can be in the minus funds before it can be bought out. Wcw owed 50 million but over the last three months they've reduced their debt to 40 million. Can I still expect them to go under?</div></blockquote><p> </p><p> It depends on the size of the debt, the size of the company, and how old the company is. There is no "it takes X months" answer.</p>
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<p>I'm having issues with low show ratings for my child company. This is my child company:</p><p> </p><p>

<img alt="0NEcfIN.jpg" data-src="https://i.imgur.com/0NEcfIN.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

Why are they getting such low show ratings considering the two match ratings? I don't think the lesser rated angle is affecting it that much, based on the other screenshot I'll post below.</p><p> </p><p>

I remember I changed the product intensity and danger from 70% to 50% because I was getting too many injuries, and from then on the show quality seems to have dropped. I'm aware that when you adjust a product it takes time for the fanbase to readjust, but I changed the settings way over a year ago. Strangely both the settings I changed actually changed back without me doing anything, but the low show ratings have continued. I mean, look at this:</p><p> </p><p>

<img alt="mOEMA87.jpg" data-src="https://i.imgur.com/mOEMA87.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

I don't understand how that show has only scored an 85. I feel like I may have altered something that's affecting it, so any help would be appreciated.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TheJG" data-cite="TheJG" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I'm having issues with low show ratings for my child company. This is my child company:<p> </p><p> <img alt="0NEcfIN.jpg" data-src="https://i.imgur.com/0NEcfIN.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> Why are they getting such low show ratings considering the two match ratings? I don't think the lesser rated angle is affecting it that much, based on the other screenshot I'll post below.</p><p> </p><p> I remember I changed the product intensity and danger from 70% to 50% because I was getting too many injuries, and from then on the show quality seems to have dropped. I'm aware that when you adjust a product it takes time for the fanbase to readjust, but I changed the settings way over a year ago. Strangely both the settings I changed actually changed back without me doing anything, but the low show ratings have continued. I mean, look at this:</p><p> </p><p> <img alt="mOEMA87.jpg" data-src="https://i.imgur.com/mOEMA87.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> I don't understand how that show has only scored an 85. I feel like I may have altered something that's affecting it, so any help would be appreciated.</p></div></blockquote><p> </p><p> Aren't the ratings based having three matches so there might be some form of penalty for only have two where it counts the third match as a zero and cuts that 10% off the grade?</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TheJG" data-cite="TheJG" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I'm having issues with low show ratings for my child company. This is my child company:<p> </p><p> ....</p><p> </p><p> Why are they getting such low show ratings considering the two match ratings? I don't think the lesser rated angle is affecting it that much, based on the other screenshot I'll post below.</p><p> </p><p> I remember I changed the product intensity and danger from 70% to 50% because I was getting too many injuries, and from then on the show quality seems to have dropped. I'm aware that when you adjust a product it takes time for the fanbase to readjust, but I changed the settings way over a year ago. Strangely both the settings I changed actually changed back without me doing anything, but the low show ratings have continued. I mean, look at this:</p><p> </p><p> ....</p><p> </p><p> I don't understand how that show has only scored an 85. I feel like I may have altered something that's affecting it, so any help would be appreciated.</p></div></blockquote><p> </p><p> Reasons may include, but not limited to:</p><p> </p><ul><li>as said above, having only two matches on the card<br /></li><li>not having storytelling or steal the show etc type of matches<br /></li><li>not enough storylines (I think there is a penalty for that, correct me if I am wrong on this one)<br /></li><li>not having meeting the angle/match ratio<br /></li></ul><p></p><p> </p><p> The next time you do a show, at the end of the show, when you get the whole show summary etc, along with the comment that the show increased/decreased popularity in regions, you'll get the reason you're looking for. It does tell you why the show got a much lower rating than the matches or lower than what it would've been if you had complied with the requirements.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TheJG" data-cite="TheJG" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I'm having issues with low show ratings for my child company.</div></blockquote><p> </p><p> Most likely Production Values is the answer you're looking for.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="vbase" data-cite="vbase" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Reasons may include, but not limited to:<p> </p><ul><li>as said above, having only two matches on the card<br /></li><li>not having storytelling or steal the show etc type of matches<br /></li><li>not enough storylines (I think there is a penalty for that, correct me if I am wrong on this one)<br /></li><li>not having meeting the angle/match ratio<br /></li></ul><p></p><p> </p><p> The next time you do a show, at the end of the show, when you get the whole show summary etc, along with the comment that the show increased/decreased popularity in regions, you'll get the reason you're looking for. It does tell you why the show got a much lower rating than the matches or lower than what it would've been if you had complied with the requirements.</p></div></blockquote><p> </p><p> This is my child company, so I can't see the show summaries etc. Having only two matches on the card hasn't been a hindrance before, this is their highest rated show:</p><p> </p><p> <img alt="YTyvAwU.jpg" data-src="https://i.imgur.com/YTyvAwU.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> It's the fact that their show ratings have dropped that makes me assume something has gone wrong when I dropped the danger and intensity. I could be getting the rating ratios wrong and it's how it's meant to be, but it doesn't seem right.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Liger!Liger!" data-cite="Liger!Liger!" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Most likely Production Values is the answer you're looking for.</div></blockquote><p> </p><p> Like mentioned, it's a child company, so as far as I'm aware this couldn't be an issue.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Liger!Liger!" data-cite="Liger!Liger!" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Is there any way to consistently push someone without that someone becoming a jerk? I'm tired of building up people just to see them turn into egomaniacs because the "Local Wrestling Federation"(in that case me) has pushed them for two years so that they eventually become the "Small Wrestling Federation"</div></blockquote><p> </p><p> Sorry but the only way is to make those guys lose. This is why you want to build a strong top roster where you can shift anyone into the top spot. You want to rotate your top guy often enough and bury him a few times when he gets out of line then build him back up. Consider this "egomaniac" bar a maintenance thing. As you raise his wins, this undesirable bar raises. You want to keep it down.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TheJG" data-cite="TheJG" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I'm having issues with low show ratings for my child company. This is my child company:<p> </p><p> <img alt="0NEcfIN.jpg" data-src="https://i.imgur.com/0NEcfIN.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png"></p><p> </p><p> Why are they getting such low show ratings considering the two match ratings? I don't think the lesser rated angle is affecting it that much, based on the other screenshot I'll post below.</p><p> </p><p> I remember I changed the product intensity and danger from 70% to 50% because I was getting too many injuries, and from then on the show quality seems to have dropped. I'm aware that when you adjust a product it takes time for the fanbase to readjust, but I changed the settings way over a year ago. Strangely both the settings I changed actually changed back without me doing anything, but the low show ratings have continued. I mean, look at this:</p><p> </p><p> <img alt="mOEMA87.jpg" data-src="https://i.imgur.com/mOEMA87.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png"></p><p> </p><p> I don't understand how that show has only scored an 85. I feel like I may have altered something that's affecting it, so any help would be appreciated.</p></div></blockquote><p> </p><p> It's all production value penalties. They must be competing with someone who has higher levels than them, which will be hurting their overall show ratings. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png"></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>It depends on the size of the debt, the size of the company, and how old the company is. There is no "it takes X months" answer.</div></blockquote><p> </p><p> Oooh, very interesting, that's more variables than I expected. Thank you for your answer.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Derek B" data-cite="Derek B" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>It's all production value penalties. They must be competing with someone who has higher levels than them, which will be hurting their overall show ratings. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> Ah, what Liger!Liger! said makes more sense now. Thank you.</p><p> </p><p> <img alt="hn9h697.jpg" data-src="https://i.imgur.com/hn9h697.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> The 5 cult companies are all my child companies and they're all hostile with each other, annoyingly.</p><p> </p><p> Is there any way I can influence them to up their production values? Pump them full of money and hope they upgrade them? NWA:Wildside I use as my premier child company, so I'd rather they were getting the high show ratings at the expense of the others.</p>
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