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Small Questions Thread & "Living FAQ"


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="cdherrington" data-cite="cdherrington" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>This may be an incredibly dumb question...<p> </p><p> Does a ref's pop affect matches in a Pop over Performance fed?</p></div></blockquote><p> </p><p> No.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bigpapa42" data-cite="Bigpapa42" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div> On Wednesday, I get notifications that GCG offered a deal to Tanyu and another notification saying he accepted. Same day. No chance to counter-offer. I've never seen that and it struck me as strange.</div></blockquote><p> </p><p> </p><p> I've seen this happen sometimes, altought never on PPA.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="shawn michaels" data-cite="shawn michaels" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>It simply means the worker is not adequate to the gimmick. Either because the stats declined since he started using it, or he simply never was and it was the gimmick he had when the game started. The fact that it is well rated does not make him suitable for the gimmick. So basically it means he hasn't got the right set of skills (stats) for the gimmick and to fix the problem just pick something he is good at and change to it.</div></blockquote><p> </p><p> Thanks for that!</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Temes1066" data-cite="Temes1066" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I'm sorry if this has been asked before but how do you do a Draw caused by somebody attacking both wrestlers?</div></blockquote><p> Sports Entertainment finish?</p>
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<p>Quick question from someone who hasn't played the game since TEW 2010. Is there a way to create a company that has realistic/competitive matches that don't force you to choose the result?</p><p> </p><p>

Just to clarify what I mean, I'm coming from the perspective of someone who loved the MMA games because you didn't know who was going to win any given match, and thus the game created its own surprises. But what always put me off the TEW titles was that I had to write my own story instead of watching it evolve on its own.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Fezoman" data-cite="Fezoman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Quick question from someone who hasn't played the game since TEW 2010. Is there a way to create a company that has realistic/competitive matches that don't force you to choose the result?<p> </p><p> Just to clarify what I mean, I'm coming from the perspective of someone who loved the MMA games because you didn't know who was going to win any given match, and thus the game created its own surprises. But what always put me off the TEW titles was that I had to write my own story instead of watching it evolve on its own.</p></div></blockquote><p> </p><p> If you don't select a winner in a match, the AI will. You could simply never select a winner.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Temes1066" data-cite="Temes1066" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I'm sorry if this has been asked before but how do you do a Draw caused by somebody attacking both wrestlers?</div></blockquote><p> </p><p> </p><p> Sports Entertainment Finish and Interference notes</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="YoungNoble" data-cite="YoungNoble" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>If you don't select a winner in a match, the AI will. You could simply never select a winner.</div></blockquote><p> Ah, that's cool. Thanks for letting me know. I guess I'll have to join the queue for TEW 2020 then <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Fezoman" data-cite="Fezoman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Quick question from someone who hasn't played the game since TEW 2010. Is there a way to create a company that has realistic/competitive matches that don't force you to choose the result?<p> </p><p> Just to clarify what I mean, I'm coming from the perspective of someone who loved the MMA games because you didn't know who was going to win any given match, and thus the game created its own surprises. But what always put me off the TEW titles was that I had to write my own story instead of watching it evolve on its own.</p></div></blockquote><p> </p><p> Not really. </p><p> </p><p> It's true that you can just select no winner and the AI will do it for you, but this is based on popularity and stuff like that. </p><p> </p><p> I would say that the odds of an MMA-like "upset" would be incredibly low. As a person that loves the WMMA series, try to enjoy your control over storytelling in wrestling.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BrokenCycle" data-cite="BrokenCycle" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Not really. <p> </p><p> It's true that you can just select no winner and the AI will do it for you, but this is based on popularity and stuff like that. </p><p> </p><p> I would say that the odds of an MMA-like "upset" would be incredibly low. As a person that loves the WMMA series, try to enjoy your control over storytelling in wrestling.</p></div></blockquote><p> </p><p> ^ What he said. While you can not select a winner, by in large the most popular wrestler will win 9/10. The beauty of wrestling is that you can control the story. You can make the stars. It's a fundamentally different sport. I really enjoy the WMMA games because they simulate the surprise of MMA. TEW isn't designed to do that, as there aren't any surprises -- in the outcome aspect -- for the booker like there is tor the matchmaker in MMA.</p>
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<p>The problem I have with telling my own story is that it feels like I'd essentially be writing my own fan fiction that no one else would read. I just don't see the point. I'm not knocking anyone else who does enjoy this aspect of the game, but it's really not something that does it for me.</p><p> </p><p>

Anyway, thanks for the info, guys. I'll put it forward on the suggestions forum and see if Adam will consider adding it as an optional feature. Personally, I think it would add an awful lot of value to the game, at least for players like me.</p>

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Technically the feature already exists.

 

You don't have to pick a winner, but like others have said, the winner is usually the one with most popularity.

 

I get what you are saying, but pro wrestling does not work the way you are requesting. Bookers, book winners and losers.

 

But if you have time tinker with settings, I know most of the time when you book no winner its usually pop that will decide. But I am not too sure about super performence based feds.

 

Try setting your product to a hyper realistic, pure, and just overall competitive base, and run a card and see who wins then take a look at stats and pop and it should point you in the right direction.

 

But yeah as far as what you are asking for, it really defeats the entire purpose of being a pro wrestling booker.

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<p>Every year after the G1, I kind of get an interest to try booking an NJPW type conpany, but I know nothing about any of the Cornellverse Japan companies (and I usually find RW mods feel off). </p><p> </p><p>

Is there one where both the style is similar to NJPW and the wrestlers have that similar feel? Who’s the Okada of the Cornellverse?</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="HarryFandango86" data-cite="HarryFandango86" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Does anyone know, as a fact, that chemistry could change/improve overtime?</div></blockquote><p> </p><p> </p><p> It doesn't</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="HarryFandango86" data-cite="HarryFandango86" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Does anyone know, as a fact, that chemistry could change/improve overtime?</div></blockquote><p> </p><p> Negative chemistry as a tag team can go away if you continue to force them to team. It takes awhile, but it can go to neutral.</p>
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What is the best way to get a loyalty relationship with a worker?

 

Be a Japanese based company lol. Outside of those companies, I think there is a possibility through event praises, but I have done those for a long time with no success. For the Japanese companies, I believe they have to be Young Lions. Or go into the editor and change the option that turns on worker loyalty in every region and it will replicate the Japanese scene. It's under the Game World tab then area set up

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Be a Japanese based company lol. Outside of those companies, I think there is a possibility through event praises, but I have done those for a long time with no success. For the Japanese companies, I believe they have to be Young Lions. Or go into the editor and change the option that turns on worker loyalty in every region and it will replicate the Japanese scene. It's under the Game World tab then area set up

 

Thanks, I've never done that, I'll see what happens.

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