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The Official ThunderVerse Thread


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bigpapa42" data-cite="Bigpapa42" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>Tempting to bring back Casey Skym as my user character, since it was Trillion who fired him. <p> </p></div></blockquote><p> </p><p> I brought back Skym and Clay Clinton to work the announce desk with Aria as a a sort of broadcast dream team. </p><p> </p><p> Since in my game Terry Thunder's the one who bought AWF, it makes sense he'd want to make a big impact right away, and shaking up the announce team seemed like a good way to do that.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Sigilistic" data-cite="Sigilistic" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>As an aside, watching the new GLOW on Netflix SERIOUSLY makes me want to run a women's eye candy fed. There's plenty of available talent to assemble a roster not unlike that on the show.</div></blockquote><p> </p><p> I think the opposite. There isn't much female eye candy in the Thunderverse in my opinion.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Azul" data-cite="Azul" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>I think the opposite. There isn't much female eye candy in the Thunderverse in my opinion.</div></blockquote><p> </p><p> Based on what criteria? By quick comparison, the Tverse has about 70 active female wrestlers who can work in the US with Sex Appeal of B or better. Some of those are on Written deals and unavailable, but that's still quite a few. The Cverse has about 45, with as many or more unavailable on Written deals. A couple RW mods don't look to have notably more than the Tverse either.</p>
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<p>Yeah when I made a promotion on a lark after finishing my GLOW binge, I had no problem stocking the fed with women rated Good Sex Appeal or higher. My top tier talent was Alexia Dynamite as the face and, who else, Jess Hart as the heel. </p><p> </p><p>

Man, maybe I *should* run a GLOW style fed...</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Sigilistic" data-cite="Sigilistic" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>Yeah when I made a promotion on a lark after finishing my GLOW binge, I had no problem stocking the fed with women rated Good Sex Appeal or higher. My top tier talent was Alexia Dynamite as the face and, who else, Jess Hart as the heel. <p> </p><p> Man, maybe I *should* run a GLOW style fed...</p></div></blockquote><p> </p><p> Also depends on what Azul meant by eye candy. If he means good looking female workers who can't wrestler, maybe there aren't tons . But I don't see that as being a negative lol....</p><p> </p><p> After toying around with starting saves with the AWF and TCW in the Cverse, I've ended up starting with PWI. Lord knows if I'll stick with it very long, but I have some fun ideas. Pretty sure this something I've asked before, somewhere, but I'm curious on people's perception of the PWI product. </p><p> </p><p> <strong>Key</strong>: Traditional</p><p> <strong>Heavy</strong>: Mainstream & Modern</p><p> <strong>Low</strong>: Cult, Realism, Pure & Daredevil</p><p> <strong>Very Low</strong>: Comedy</p><p> </p><p> Looking at the in-game definitions, Traditional is the old school focus on good-vs-bad athletic contests. Mainstream is the soap opera storytelling, and Modern is the fast-paced and exciting in-ring action. </p><p> </p><p> My perception of what the actual in-ring product looks like has evolved a bit over time. Perhaps their product actually has evolved, but I'm a bit too lazy to bother going back to look. In early Tverse editions - before I ever tried PWI - I perceived them as soulless grapplin machines, slow paced and methodical. Kinda like the negative perception of North of the Border from the Cverse. But that would be Pure, which is Low, and the Modern would mean that the pace would generally be quicker and more exciting. </p><p> </p><p> I've also thought of them as an "American Strong Style" at times. But that aspect of Puro - the stiffer strikes and realistic submissions - would fit under Realism. Which is also Low. </p><p> </p><p> So based on the TEW definitions... matches are presented as fairly serious athletic contests, but still with the defined good-vs-bad dynamic and the match storytelling we are used to. Not everything is going to be fast paced and exciting, but more generally. You could get high flying, brawls, hoss battles, etc. </p><p> </p><p> I always like to do real world comparisons for in-ring product. I end up going back to two comparisons - an updated version of WCW in the 1989-1991 period, or something similar to the 2004-2006 ROH with bigger workers. Which is the same comparisons I use for TCW for the most part. Which does make sense. TCW has Medium down a notch, and Realism up a notch. So they could be relatively similar </p><p> </p><p> How do others see the PWI in-ring action? What would you compare it to?</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bigpapa42" data-cite="Bigpapa42" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>Also depends on what Azul meant by eye candy. If he means good looking female workers who can't wrestler, maybe there aren't tons . But I don't see that as being a negative lol....<p> </p><p> After toying around with starting saves with the AWF and TCW in the Cverse, I've ended up starting with PWI. Lord knows if I'll stick with it very long, but I have some fun ideas. Pretty sure this something I've asked before, somewhere, but I'm curious on people's perception of the PWI product. </p><p> </p><p> <strong>Key</strong>: Traditional</p><p> <strong>Heavy</strong>: Mainstream & Modern</p><p> <strong>Low</strong>: Cult, Realism, Pure & Daredevil</p><p> <strong>Very Low</strong>: Comedy</p><p> </p><p> Looking at the in-game definitions, Traditional is the old school focus on good-vs-bad athletic contests. Mainstream is the soap opera storytelling, and Modern is the fast-paced and exciting in-ring action. </p><p> </p><p> My perception of what the actual in-ring product looks like has evolved a bit over time. Perhaps their product actually has evolved, but I'm a bit too lazy to bother going back to look. In early Tverse editions - before I ever tried PWI - I perceived them as soulless grapplin machines, slow paced and methodical. Kinda like the negative perception of North of the Border from the Cverse. But that would be Pure, which is Low, and the Modern would mean that the pace would generally be quicker and more exciting. </p><p> </p><p> I've also thought of them as an "American Strong Style" at times. But that aspect of Puro - the stiffer strikes and realistic submissions - would fit under Realism. Which is also Low. </p><p> </p><p> So based on the TEW definitions... matches are presented as fairly serious athletic contests, but still with the defined good-vs-bad dynamic and the match storytelling we are used to. Not everything is going to be fast paced and exciting, but more generally. You could get high flying, brawls, hoss battles, etc. </p><p> </p><p> I always like to do real world comparisons for in-ring product. I end up going back to two comparisons - an updated version of WCW in the 1989-1991 period, or something similar to the 2004-2006 ROH with bigger workers. Which is the same comparisons I use for TCW for the most part. Which does make sense. TCW has Medium down a notch, and Realism up a notch. So they could be relatively similar </p><p> </p><p> How do others see the PWI in-ring action? What would you compare it to?</p></div></blockquote><p> </p><p> Seems like present day ROH fits the bill. Focus on fast-paced in-ring action but you still have storylines and the like. Granted, I don't watch much ROH so I could be way off.</p><p> </p><p> Also, as is usually the case, your post is making me want to give PWI a spin. This never ends well.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bigpapa42" data-cite="Bigpapa42" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>Based on what criteria? By quick comparison, the Tverse has about 70 active female wrestlers who can work in the US with Sex Appeal of B or better. Some of those are on Written deals and unavailable, but that's still quite a few. The Cverse has about 45, with as many or more unavailable on Written deals. A couple RW mods don't look to have notably more than the Tverse either.</div></blockquote><p> </p><p> I see what I did wrong. I went in filter and searched for women who can work USA, to view, and have at least Great Sex Appeal, and only counted them. I have no idea why. I've been burnt out lately. Anyway, I look through the women again and I don't know where you are getting 70 from. I did can work is USA, Good Sex Appeal, to View and found 30. That includes 3 workers scouted high enough so I could see their full number which had close to a 65. I do feel though that there is enough now. Been in a fog lately, I should of went to Good Sex Appeal and not Great Sex Appeal. I wasn't comparing the Thunderverse to other mods.</p><p> </p><p> Also, I would HIGHLY recommend starting your own company. That is what I would only do if it wasn't for my love of PGHW. </p><p> </p><p> 1. When I book a company, titles are treated as more important than at any time in wrestling history, most likely. I like being able to see all of the past champions instead of just viewing them in history.</p><p> </p><p> 2. I don't like how title history is done in any fictional mods, and seeing that titles are so important to me that is a big thing. If I was to play as another already created fed I would have to redo the title history and make it realistic up to a tee. I'm very, very, very obsessive with some things in life, and that includes realism in an important part of a project. TEW falls into that. You can view the PGHW official thread for more on that if you would like. That title history I did is outdated though, because I didn't find it realistic enough. I'm posting the new title history as part of a mod I will be releasing in the next week or 2. Might as well not post it for suspense or something <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />.</p><p> </p><p> 3. I don't have to change the roster around by hiring a lot of guys, trying to fire some other guys if they aren't written, and not knowing what to do with some guys that aren't talented enough to be on my roster. I like being able to pick out my roster from who I see as best right from the start.</p><p> </p><p> 4. You get to view the entire history of the promotion.</p>
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Seems like present day ROH fits the bill. Focus on fast-paced in-ring action but you still have storylines and the like. Granted, I don't watch much ROH so I could be way off.

 

Also, as is usually the case, your post is making me want to give PWI a spin. This never ends well.

 

Current ROH isn't a bad shout. I tend to watch the TV and not the PPVs. I've mentioned before that I've been watching Progress and it would have some similarities to that, I think.

 

Ah the temptation. I'd feel bad but I do it to myself all the time. Think I've mentioned before that I never really bothered with PWI in the first few Tverse editions. Was an AWF guy. But on Platinum, I randomly gave them a try and I quite like them. A more performance based product is right up my alley. And I have great love for Eli Morton.

 

My sticking point has always been the anti-SE ideology of Shane Allman. But I also figure he's a good candidate to be a hypocrite, so even while he's preaching anti-SE, he could be adding some SE elements if it helps the company in some way.

 

One interesting thing about PWI for me is that with any Integrity save, I immediately start thinking of it like I'm doing a diary project. So I come up with background explanations to justify certain things. Like Allman getting pressure from the network and sponsors to add more entertainment elements. So even as he's ranting on TV about how evil SE is, he's having to adjust the PWI product a bit.

 

One thing I recently discovered - its a bit of a pain to play as another avatar. I've often picked Allman, in part because he's such a negative personality. But he's also very tight with the money, so if you are using someone else with him still as owner, that could result in you losing some of your stars to the AWF even if PWI is still bigger. I had a test sim where PWI stayed #1 and had significantly more money than the AWF, but after a year had lost a couple of their bigger stars. Allman is likely the reason.

 

I see what I did wrong. I went in filter and searched for women who can work USA, to view, and have at least Great Sex Appeal, and only counted them. I have no idea why. I've been burnt out lately. Anyway, I look through the women again and I don't know where you are getting 70 from. I did can work is USA, Good Sex Appeal, to View and found 30. That includes 3 workers scouted high enough so I could see their full number which had close to a 65. I do feel though that there is enough now. Been in a fog lately, I should of went to Good Sex Appeal and not Great Sex Appeal. I wasn't comparing the Thunderverse to other mods.

 

To be honest, you could probably go lower than B in searching for Sex Appeal. A B- or C+ Sex Appeal is still quite good and useful. Its a very subjective attribute, but in real world terms, getting into the B+ range of Sex Appeal would be getting into exceptionally attractive women (or men). A lot of women used as nothing more than eye candy are well below that in real world promotions.

 

The Tverse would be one of the better mods to use for Sig's idea, as it has one of the deepest variety of women wrestlers.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Sigilistic" data-cite="Sigilistic" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>I'm pretty pleased with how my latest game is going so I thought I'd share.<p> </p><p> After his departure from AWF, Casey Skym wandered around the indy scene for a bit before he struck out in an unexpected direction: Partnering with several investors to form the Zombie Entertainment Network, with its flagship show being ZEN Art Of Wrestling. (It's too good a name not to use)</p><p> </p><p> ZEN is run in the Lucha Underground style, seasonal format with angles given a cinematic flair. Basically, it's less a wrestling promotion than it is a TV show about a wrestling promotion.</p><p> </p><p> Each season consists of 22 hour-long episodes (with a three-month hiatus between)and a special 2-hour finale in May.</p><p> </p><p> The in-story premise for ZEN is that Skym has persuaded the leaders of four powerful crime families to financially support his Temple, where wrestlers from around the world fight for money and glory. In exchange, these gang leaders can settle their grudges inside the ring, saving them from costly and bloody turf wars.</p><p> </p><p> Skym is portrayed as blood-lusting but generally well-meaning. He doesn't want any shenanigans getting in the way of his violence. Unfortunately, he often butts heads with Tatiana, who has been sent by the four families to represent their interests in the Temple.</p><p> </p><p> Some of the stars of our show include VIP, who plays the character of a prize fighter, a mercenary who cares only about cracking skulls and cashing checks, and who does so on behalf of an East Coast gang called The Family.</p><p> </p><p> Then there's Hell Cat, who was a policewoman in Mexico City until her family was gunned down before her eyes. That tragedy led her to don the mask and become a luchadora, fighting in underground fight clubs while tracking down the person who gave the kill order. She knows it's one of the four gang leaders involved with the Temple and she's determined to find out which one so she can exact bloody revenge.</p><p> </p><p> Shay Kinsella was happily retired from professional wrestling, but when he saw how his beloved Urbana, Illinois, was fighting a losing battle with despair and blight, he reluctantly took up an offer from the leader of the Fallen Angels biker gang to fight on their behalf in exchange for the protection and improvement of his hometown. </p><p> </p><p> Johnny Hollywood was living the high life, all champagne wishes and caviar dreams. But his prodigal lifestyle wasn't cheap, and he soon found himself deep in debt to some bad men in Las Vegas. Now he fights in the Temple, hoping to pay off that debt and perhaps even make a profit while he's at it.</p><p> </p><p> Everyone believed that Wilson Hancock was past his prime, an aging second-string star who would never be a champion in a major promotion. But then the leader of a brutal Texas crime family found Hancock in a bingo hall somewhere and made him an offer he couldn't refuse: Fight for them and get one last chance at greatness.</p><p> </p><p> Jess Hart had done it all. She was the most respected woman wrestler on the planet, she'd won titles in every company she had been in. But it wasn't enough. When her father refused to name her as the heir to his legacy (and wrestling school) she snapped. She realized it wasn't enough to be the best woman wrestler, she had to be the best WRESTLER. Now she's come to the Temple to prove she's just that and to force her father to recognize that SHE is his greatest legacy.</p><p> </p><p> Francine (played by Sissy/Diane Stone) is just some eye candy, the ring announcer who calls wrestlers down to the ring and looks good doing it. Right? Of course not! In truth, she is actually an undercover FBI agent who has infiltrated the Temple in order to learn who Skym's employers really are and then bring them to justice. But she plays a very dangerous game...</p><p> </p><p> Finally, there's the Ghost Rider. A dark force of nature resurrected from the dead by persons unknown for reasons unknown. All that's known is that when he shows up, someone is about to go for their Last Ride.</p></div></blockquote><p> </p><p> I dont know if you still are playing this save or not but do you think perhaps you could upload the save for ZEN? I am always interested in seeing other peoples work and playing other saves, I hope i don't sound overbearing.</p>
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<p>Alright, PWI update. Despite having just started the save and run a single show. But maybe this will inspire Sig....</p><p> </p><p>

-opened up four developmental companies at the smallest size. I intended to open two, then looked at how many prospects I was signing up and opened two more. The first two were US-based but I decided to open a women's developmental (even though I am not set on opening a women's division at this point) and one developmental in Canada. The funny thing is that I was a bit more restrained in my developmental signings because I avoided some of the "character" talent that are never likely to become strong workers, because they don't really fit the PWI mold. Quite a few are on relatively short deals so if they aren't developing, they will get released. </p><p> </p><p>

-I've this approach mentioned before, but all four developmental companies were opened at the smallest size with touring schedules. This should see them grow quite quickly. Once I can get my own broadcaster, I'll give them all TV deals and switch their schedules. I almost always sign some veterans to function as trainers, but I'm also going to try to have a vet or two in each company just to work down there. Should help the trainees and will also help the company grow. </p><p> </p><p>

-I always have this perception of PWI as having a roster full of wrestling machines. And a lot of the top talent are very good in the ring. But there are some on the roster who flat out aren't that great. Its not a complaint - as its realistic to have some lesser wrestlers on the roster - but its something I tend to forget. Clayton Bennett and Go Takashi are favorites, but neither are ready to be top stars. Some of the lower card is notably worse. JC Huntley is flat out mediocre, has a terrible personality, its part of a storyline, and holds a title. Some of those things will be changing pretty quickly lol</p><p> </p><p>

-the top of the card is a bit convoluted but it makes for an interesting challenge. The Van Holts are both great workers but neither is a great talker, so it can be a challenge to keep that story hot. Scott Hart is great and the figurehead, but he's tagging with someone notably less skilled than him (meaning Bennett will drag down match grades on a constant basis) and holding a belt well below him. </p><p> </p><p>

-the angles on the first show did better than expected, especially as some of the talent aren't so awesome on the mic. Overness definitely helps. </p><p> </p><p>

-in my previous saves, I abused the Hire Local mechanic a bit. Looking at how many local talents are available in the ThunderVerse, that is likely to continue. Especially on B shows. its an easy way to give quick wins to anyone who needs a momentum boost, plus develop the skills of those who need some polish.</p>

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<p>Posted this in another thread but decided it would be better suited for this one.</p><p> </p><p>

So, I recently decided to do a HCG save in the T-Verse with Jerry King as my user character but i am thinking of expanding the roster a bit when I hit national, thing is though I dont wanna use people that are overused so could the community perhaps name some people that are underrated in the Thunderverse? male or female? just some suggestions on some people who would fit in well with the HCG product and company <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="MattL1222" data-cite="MattL1222" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>Posted this in another thread but decided it would be better suited for this one.<p> </p><p> So, I recently decided to do a HCG save in the T-Verse with Jerry King as my user character but i am thinking of expanding the roster a bit when I hit national, thing is though I dont wanna use people that are overused so could the community perhaps name some people that are underrated in the Thunderverse? male or female? just some suggestions on some people who would fit in well with the HCG product and company <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png"></p></div></blockquote><p> </p><p> Not sure if they're underrated or not but here's some guys I'm fond of who might fit and aren't discussed that much (ignoring the obvious ones like Mattias Taylor, Santana Jr., Seven Brandt etc.) ...</p><p> </p><p> Coleman Lewis</p><p> King Edward</p><p> Tyler Moon</p><p> Zac Brewer</p><p> Miguel Rodriguez</p><p> Adrian Sky</p><p> Stain</p><p> Kevin Aluka</p><p> Mikey Melancholy (Maybe not a great fit but I love him and could do a job in the Cruiserweight division)</p><p> Elexa (Doubt she's underused, I imagine everyone who uses a women's division/promotion signs her, but great render, talented and young)</p><p> Mercede</p><p> </p><p> I'd recommend shortlisting the FAW roster too, some great lesser-used characters in there.</p>
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Not sure if they're underrated or not but here's some guys I'm fond of who might fit and aren't discussed that much (ignoring the obvious ones like Mattias Taylor, Santana Jr., Seven Brandt etc.) ...

 

Coleman Lewis

King Edward

Tyler Moon

Zac Brewer

Miguel Rodriguez

Adrian Sky

Stain

Kevin Aluka

Mikey Melancholy (Maybe not a great fit but I love him and could do a job in the Cruiserweight division)

Elexa (Doubt she's underused, I imagine everyone who uses a women's division/promotion signs her, but great render, talented and young)

Mercede

 

I'd recommend shortlisting the FAW roster too, some great lesser-used characters in there.

 

Perfect! thanks man!

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="MattL1222" data-cite="MattL1222" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>I dont know if you still are playing this save or not but do you think perhaps you could upload the save for ZEN? I am always interested in seeing other peoples work and playing other saves, I hope i don't sound overbearing.</div></blockquote><p> </p><p> Regrettably, as is my wont I deleted the save when I moved on to another one. But I'm toying with starting that idea back up again. Or running PWI because of BigPapa's idea. Or sticking with my "Terry Thunder bought AWF and is going to conquer the world with it" game. GAH!</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bigpapa42" data-cite="Bigpapa42" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>-opened up four developmental companies at the smallest size. I intended to open two, then looked at how many prospects I was signing up and opened two more. The first two were US-based but I decided to open a women's developmental (even though I am not set on opening a women's division at this point) and one developmental in Canada. The funny thing is that I was a bit more restrained in my developmental signings because I avoided some of the "character" talent that are never likely to become strong workers, because they don't really fit the PWI mold. Quite a few are on relatively short deals so if they aren't developing, they will get released. <p> </p></div></blockquote><p> </p><p> This is a fascinating idea.</p><p> </p><p> Allman smells blood in the water. The ship of AWF is listing badly, now is the time to strike and strike hard. </p><p> </p><p> By investing some coin to open up a bunch of dev feds, Allman is simultaneously denying the competition quality young talent and creating his own little throwback to the territory days. </p><p> </p><p> By scooping up talented youngsters from the other feds, Allman is basically saying that the future of wrestling goes through PWI and, therefore, him.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="MattL1222" data-cite="MattL1222" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>Could i perhaps borrow the idea myself? i would love to use that concept for a personal game but i dont wanna steal without permession</div></blockquote><p> </p><p> Yeah, feel free.</p>
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This is a fascinating idea.

 

Allman smells blood in the water. The ship of AWF is listing badly, now is the time to strike and strike hard.

 

By investing some coin to open up a bunch of dev feds, Allman is simultaneously denying the competition quality young talent and creating his own little throwback to the territory days.

 

By scooping up talented youngsters from the other feds, Allman is basically saying that the future of wrestling goes through PWI and, therefore, him.

 

Yeah, it creates some very interesting dynamics. As I mentioned, I always approach a PWI save like its going to be a diary and I've put way too much thought into the personality of Shane Allman. He's loudly principled, but its as much about the show as the substance, and he is very capable of being completely hypocritical. In some ways, he's like the wonderful social media denizens who go out seeking things to get offended about so that they can rail loudly about whatever it is and how wrong that whatever is.

 

Part of what makes it an interesting situation is that the AWF did it first. But when they opened FAW, the value of having a child promotion becomes more apparent.

 

Allman is anti-SE, not just anti-AWF. So since some indy promotions use an SE approach, he would likely seeing it as keeping them from being "tainted" by Sports Entertainment. They can instead work for a child company of Integrity and "learn how to wrestle properly".

 

There is also an element of empire building. I could see Allman thinking that eventually, the indy scene will be entirely PWI-companies. Realistically not, but if he has grand visions.... The recreation of the territories is something I had considered but not added. Creating an alliance between them and a touring title.... that could be something Allman would love too.

 

But like you mentioned, the true main goal is moreso denying other promotions promising young talent and having more US workers work the "Integrity way".

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Allman is anti-SE

 

Allman is supposed to anti-SE yet PWI is heavy mainstream. I always wondered if others heavily lower the anti-SE rating of PWI when they play it. I do whether I am playing them or not. I feel like it should be set to low or very low.

 

-opened up four developmental companies at the smallest size. I intended to open two, then looked at how many prospects I was signing up and opened two more. The first two were US-based but I decided to open a women's developmental (even though I am not set on opening a women's division at this point) and one developmental in Canada. The funny thing is that I was a bit more restrained in my developmental signings because I avoided some of the "character" talent that are never likely to become strong workers, because they don't really fit the PWI mold. Quite a few are on relatively short deals so if they aren't developing, they will get released.

 

Sounds like what WWE is rumored to be doing in 2018.

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Allman is supposed to anti-SE yet PWI is heavy mainstream. I always wondered if others heavily lower the anti-SE rating of PWI when they play it. I do whether I am playing them or not. I feel like it should be set to low or very low.

 

I don't edit the product, but I view it from the opposite direction. The mainstream levels in the PWI product might conflict with Allman's beliefs, but it reflects his hypocrisy more than anything else. PWI has some Sports Entertainment elements to it, and I think any modern US product would need to have some, even in a slightly different universe with slightly different fans.

 

I view Allman's anti-SE railings as almost more of a performance than a truly principled stance. I mean, if he had the opportunity to sign one of the AWF's big stars - especially one of the home-grown ones - he would. The "SE-taint" wouldn't matter. He would spin it as signing the worker to hurt the competition, but the reality is that if it helps the company... principles be damned. Allman can rail against SE all he wants, but at the end of the day he is a promoter selling a product and the fans dictate (at least to some degree) what the product includes. And I think modern sporting fans want narrative, whether its a legit sport or pro wrestling.

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I don't edit the product, but I view it from the opposite direction. The mainstream levels in the PWI product might conflict with Allman's beliefs, but it reflects his hypocrisy more than anything else. PWI has some Sports Entertainment elements to it, and I think any modern US product would need to have some, even in a slightly different universe with slightly different fans.

 

I view Allman's anti-SE railings as almost more of a performance than a truly principled stance. I mean, if he had the opportunity to sign one of the AWF's big stars - especially one of the home-grown ones - he would. The "SE-taint" wouldn't matter. He would spin it as signing the worker to hurt the competition, but the reality is that if it helps the company... principles be damned. Allman can rail against SE all he wants, but at the end of the day he is a promoter selling a product and the fans dictate (at least to some degree) what the product includes. And I think modern sporting fans want narrative, whether its a legit sport or pro wrestling.

 

:D I love the stories you guys come up with.

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The recreation of the territories is something I had considered but not added. Creating an alliance between them and a touring title.... that could be something Allman would love too.

 

Can you create an alliance for your child promotions? Because if so that's a fun idea.

 

So I took the plunge and started up a PWI game. Copied you BigPapa and opened up four dev feds. But I made each of mine intended to train up a specific kind of wrestler.

 

Called Ring Of Fire ("The future of wrestling is forged in fire: The Ring Of Fire"), because hey I had that logo lying around and it seems like something Allman would like and I'm not above scavenging Cornellverse names, there are four franchises.

 

Ring Of Fire: Great Lakes focuses on producing technically savvy wrestlers.

 

Ring Of Fire: Mid South focuses on producing brawlers.

 

Ring Of Fire: South West focuses on producing high fliers.

 

Ring Of Fire: Tri State focuses on producing women wrestlers.

 

Dropped $1 million to make each of them a large local fed.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Azul" data-cite="Azul" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div><img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> I love the stories you guys come up with.</div></blockquote><p> </p><p> I've always approached fictional companies this way. It makes the worlds come alive if you take the time to fill in the spaces. That's much less necessarily with real world companies because most of those empty spaces aren't empty. </p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Sigilistic" data-cite="Sigilistic" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>Can you create an alliance for your child promotions? Because if so that's a fun idea.<p> </p><p> So I took the plunge and started up a PWI game. Copied you BigPapa and opened up four dev feds. But I made each of mine intended to train up a specific kind of wrestler.</p><p> </p><p> Called Ring Of Fire ("The future of wrestling is forged in fire: The Ring Of Fire"), because hey I had that logo lying around and it seems like something Allman would like and I'm not above scavenging Cornellverse names, there are four franchises.</p><p> </p><p> Ring Of Fire: Great Lakes focuses on producing technically savvy wrestlers.</p><p> </p><p> Ring Of Fire: Mid South focuses on producing brawlers. </p><p> </p><p> Ring Of Fire: South West focuses on producing high fliers. </p><p> </p><p> Ring Of Fire: Tri State focuses on producing women wrestlers. </p><p> </p><p> Dropped $1 million to make each of them a large local fed.</p></div></blockquote><p> </p><p> You can create an alliance and limit who can join it. so I can't see why you couldn't do one just for your developmental companies. I might have to toy around with it to see, but in theory....</p><p> </p><p> Ring of Fire is a good name. And doing different locations with the same company name is something I've wanted to do, so I dig it. Especially like the different focuses. </p><p> </p><p> I used to spend the extra to make the child promotions bigger, but I don't find its worth it. As I mentioned, I put them on a touring schedule. In my last save, it took two months of running shows for each promotion to move up from local to small size (that was a RW mod with a different product, but still....). It also builds up tag experience faster, which is nice if its a team I want to use on the main roster. The downside is that if its a heavy product, it could physically wear down your youngsters so have to be careful in that regard. But my thought is I can spend less for the companies off the top, and start saving money toward opening up a broadcaster. That will allow me to put them on TV, which builds their popularity quite fast.</p>
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