Derek B Posted July 10, 2016 Share Posted July 10, 2016 I guess I'll weigh in too.... Until the most recent edition of the CV97, which I have been working on for something like 8 years, I always gave Adam Ryland lead billing on the mod over myself. This is because he created the dataset and I have merely been adding to it and tweaking it over the years to take into account the many changes to the main data. Over the years I've also added elements from other mods, most notably That 70s Mod, but also characters from Scapino's awesome old TEW dynasty, Remianen's injury mod, Mammoth's gimmick mod and miscellaneous other bits and pieces. It's important to credit all of these people for the work they have put in, the many hours spent crafting and balancing things to work within the game as well. It's like citing sources in any form of scientific journal or school essay or anything else.... it's important to know where the data has come from and it's important to give respect to people who have put the time in to get the mod to the state it is in. And if you are doing the minority of the work then giving yourself top billing is generally not fair to the mod maker who put in the effort to get you most of the way to a complete mod. Even if you changed the stats for almost every worker and tweaked the contract details to make a scenario near perfect, if you were editing all the records that were already there with the base info, a location file, gimmicks, teams, game world set up, injuries, etc... then you are still a minority contributor to that mod and will always need to check with the original creator(s) to make sure it's okay to use the data and release it. It's a common courtesy and basic level of respect to show, even if the mod maker has said the data is free to use. And with my opinions (that mirror GDS policy on the matter) out of the way, does anyone have anything else that they want to talk about? I'm sure we have more important game related things to talk about. Quote Link to comment Share on other sites More sharing options...
Stennick Posted July 10, 2016 Share Posted July 10, 2016 So new subject what year did Horgan officially drop from A overNess? I have argued between 91 and 92 others have argued 93. Also Sting A* over going into Starrcade 97 yay or nay ? Quote Link to comment Share on other sites More sharing options...
Hive Posted July 10, 2016 Share Posted July 10, 2016 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Stennick" data-cite="Stennick" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>So new subject what year did Horgan officially drop from A overNess? I have argued between 91 and 92 others have argued 93. Also Sting A* over going into Starrcade 97 yay or nay ?</div></blockquote><p> </p><p> I'd argue that Hogan was still the most over wrestler in the world untill '97 or '98.</p> Quote Link to comment Share on other sites More sharing options...
Peter.1986 Posted July 10, 2016 Share Posted July 10, 2016 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hive" data-cite="Hive" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>That's now how copyright works <em>at all</em>. And boy, do you simplify the efforts into making a real world mod. If it's that damn easy, why bother to use the work of others at all? I mean, you make it sound as if the mod pretty much codes itself...<p> </p><p> </p><p> </p><p> I'll agree with this: the argument went a bit overboard, on both sides I'd say. And I played a part in that. It could have been handled better, sure.</p><p> </p><p> </p><p> </p><p> I guess we're just from different worlds, then - because it would never even cross my mind <em>not</em> asking for permission, whether it's a rule or not. It's simply common decency to me.</p><p> </p><p> </p><p> </p><p> No, the real issue here is that some people have a sense of entitlement that overtrumphs the most basic common decency. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> </p><p> Your picking out what you want from my posts and totally ignoring the rest of it.</p><p> </p><p> I am not saying any less work goes into real world mods, it's harder for the fact everyone has an opinion on it.</p><p> </p><p> I'm not on about copyright, but if you are talking about copyright, you can not copyright something where you include 1,000 's of real life people without having their permission.</p> Quote Link to comment Share on other sites More sharing options...
K-Nection Posted July 10, 2016 Share Posted July 10, 2016 guys..... Quote Link to comment Share on other sites More sharing options...
R0x4ry Posted July 10, 2016 Share Posted July 10, 2016 guys..... How dare you talk bad about Cool Cat. Everyone knows he is second best. (the best being Pepsiman.) SARCASMSARCASMSARCASM (PEPSIMAN IS PRETTY COOL) Quote Link to comment Share on other sites More sharing options...
K-Nection Posted July 10, 2016 Share Posted July 10, 2016 How dare you talk bad about Cool Cat. Everyone knows he is second best. (the best being Pepsiman.) SARCASMSARCASMSARCASM (PEPSIMAN IS PRETTY COOL) Wasn't putting down cool cat I was pointing out that this argument sounded really familiar to me. Quote Link to comment Share on other sites More sharing options...
KnowYourEnemy Posted July 10, 2016 Share Posted July 10, 2016 I think having to consult your peers to utilize data is healthy. Without communication, two people can release competing mods from the same period -- it's disrespectful to undercut someone who has already started a project. My main issue with the thread in question is that the author made no effort to differentiate his mod from Matt Shannon's Young Guns release. Why would a player chose to play New Generation instead of Young Guns? The two mods appear to have similar premises. I feel BestInTheWorld didn't consult anyone before making the thread and put little thought into his mod. Quote Link to comment Share on other sites More sharing options...
Fleisch Posted July 11, 2016 Share Posted July 11, 2016 <p>I'm happy to have my mods used for whatever purposes. I don't need to be consulted each time. However, a nod in the credits on the work I contributed is always nice as I have an ego that needs to be kept sated. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> End of the day, and joking put to one side, acknowledging someone else's contributions is about respect. People with it understand it, those without it, well you're never going to change their Millennial attitude on it.</p> Quote Link to comment Share on other sites More sharing options...
Big Roguey Posted July 11, 2016 Share Posted July 11, 2016 End of the day, and joking put to one side, acknowledging someone else's contributions is about respect. People with it understand it, those without it, well you're never going to change their Millennial attitude on it. Damn Millenials. Quote Link to comment Share on other sites More sharing options...
Peter.1986 Posted July 11, 2016 Share Posted July 11, 2016 I'm happy to have my mods used for whatever purposes. I don't need to be consulted each time. However, a nod in the credits on the work I contributed is always nice as I have an ego that needs to be kept sated. End of the day, and joking put to one side, acknowledging someone else's contributions is about respect. People with it understand it, those without it, well you're never going to change their Millennial attitude on it. that's a great attitude. But you do all deserve to be credited, that's one thing that I would disagree with if someone used another mod, or part of and didn't credit them Quote Link to comment Share on other sites More sharing options...
soxfan93 Posted July 12, 2016 Share Posted July 12, 2016 How has this gone 3 pages? It's common sense. Ask, don't take. We've been taught that since we were kids. Quote Link to comment Share on other sites More sharing options...
Andylion Posted July 12, 2016 Share Posted July 12, 2016 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="soxfan93" data-cite="soxfan93" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>How has this gone 3 pages? It's common sense. Ask, don't take. We've been taught that since we were kids.</div></blockquote><p> </p><p> Personally, I was taught "don't ask, don't tell."</p><p> </p><p> Wait...that's the wrong controversy? Then #AllModsMatter</p><p> </p><p> Wait...still the wrong one? Shit, IDK then.</p> Quote Link to comment Share on other sites More sharing options...
Fleisch Posted July 12, 2016 Share Posted July 12, 2016 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="MHero" data-cite="MHero" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>Damn Millenials.<p> </p><p> <img alt="maxresdefault.jpg" data-src="https://i.ytimg.com/vi/s0qlN3iSWdM/maxresdefault.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />:D:D Agreed! Have a cookie for the comparison!</p> Quote Link to comment Share on other sites More sharing options...
Idolized Posted July 15, 2016 Share Posted July 15, 2016 <p>Are the ratings incredibly inflated in this version of TEW or isit just me? Heat and Velocity seem to be getting realistic ratings in the testing of my mod (in the 0.60 range) but Smackdown and RAW are getting astronomical 19.0 range ratings.</p><p> </p><p> Has anyone figured out a way to get more realistic results? Is this just something we have to live with?</p> Quote Link to comment Share on other sites More sharing options...
Mattywood Posted July 15, 2016 Share Posted July 15, 2016 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Idolized" data-cite="Idolized" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>Are the ratings incredibly inflated in this version of TEW or isit just me? Heat and Velocity seem to be getting realistic ratings in the testing of my mod (in the 0.60 range) but Smackdown and RAW are getting astronomical 19.0 range ratings.<p> </p><p> Has anyone figured out a way to get more realistic results? Is this just something we have to live with?</p></div></blockquote><p> </p><p> I think it's because the ratings now combine the ratings of all broadcasters for a show. I could be wrong, though.</p> Quote Link to comment Share on other sites More sharing options...
Lucas Posted July 15, 2016 Share Posted July 15, 2016 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Matt Shannon" data-cite="Matt Shannon" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>I think it's because the ratings now combine the ratings of all broadcasters for a show. I could be wrong, though.</div></blockquote><p> </p><p> They do do that, but also, TEW's rating system isn't even slightly accurate in nearly all cases, as you can't get the rating unit accurate for its time - which changes year on year to account for number of households.</p><p> </p><p> Best way to test this for realism is some mental maths with the TEW rating unit vs Neilsen Rating unit, and testing broadcasters on a singular basis.</p> Quote Link to comment Share on other sites More sharing options...
TC Dale Posted July 17, 2016 Share Posted July 17, 2016 <p>When you guys are testing a mod for balance, how do you handle situations like Puerto Rico where there usually is a perceived "disadvantage" for say anyone in either the Cornellverse or the Real World mods, due to language problems, do you adjust anything for areas that might be a problem similar to that or do you just leave the area as is, for changing anything might imbalance too much. Can you mod an ingame playable region or is there any chance of modifying any of the world areas only at creation of the database? (If I am not clear please feel free to ask for clarifications) <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> Just wondered if there was anything someone could do on a personal level to make changes to the game world they play without creating a full universe, more a 'micro' change instead of a 'macro' change?</p> Quote Link to comment Share on other sites More sharing options...
Teh_Showtime Posted July 17, 2016 Share Posted July 17, 2016 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TC Dale" data-cite="TC Dale" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>When you guys are testing a mod for balance, how do you handle situations like Puerto Rico where there usually is a perceived "disadvantage" for say anyone in either the Cornellverse or the Real World mods, due to language problems, do you adjust anything for areas that might be a problem similar to that or do you just leave the area as is, for changing anything might imbalance too much. Can you mod an ingame playable region or is there any chance of modifying any of the world areas only at creation of the database? (If I am not clear please feel free to ask for clarifications) <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> </p><p> Just wondered if there was anything someone could do on a personal level to make changes to the game world they play without creating a full universe, more a 'micro' change instead of a 'macro' change?</p></div></blockquote><p> </p><p> In the CVerse PR is set to be bilingual in every arena so there really is no disadvantage. </p><p> </p><p> You can't mod the default areas or regions as far as other parts of the world, but the locations/venues are completely moddable</p> Quote Link to comment Share on other sites More sharing options...
TC Dale Posted July 17, 2016 Share Posted July 17, 2016 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Teh_Showtime" data-cite="Teh_Showtime" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>In the CVerse PR is set to be bilingual in every arena so there really is no disadvantage. <p> </p><p> You can't mod the default areas or regions as far as other parts of the world, but the locations/venues are completely moddable</p></div></blockquote><p> </p><p> Thanks that is good news. I was hoping the locations could be adjusted if I run into a tweak I might want to do in one of my CVerse saves.. my Real World saves are newer so I haven't had to find out anything I wanted fine tuned.</p><p> </p><p> Again, thanks.</p> Quote Link to comment Share on other sites More sharing options...
eplate2 Posted July 18, 2016 Share Posted July 18, 2016 Is it possible to install a TEW 2013 MOD within TEW 2016? I get an error code when I try to edit the 2013 Database that says "Not A Valid Password and TEW Must Close" then it crashes. Thanks for the help Quote Link to comment Share on other sites More sharing options...
TheWho87 Posted July 18, 2016 Share Posted July 18, 2016 Is it possible to install a TEW 2013 MOD within TEW 2016? I get an error code when I try to edit the 2013 Database that says "Not A Valid Password and TEW Must Close" then it crashes. Thanks for the help Yes but you must convert it to TEW16 first, do everything you would do to install a mod but on the first screen of the editor click the converter option and then convert that database to TEW16. Quote Link to comment Share on other sites More sharing options...
steesh07 Posted July 19, 2016 Share Posted July 19, 2016 Hey guys, has anyone got any plans to release a RW mod ranging from 2005-2010? I'm really tempted to taking on the task (for myself) but don't know if I could produce to the polished standards of the boards. Quote Link to comment Share on other sites More sharing options...
Idolized Posted July 19, 2016 Share Posted July 19, 2016 Hey guys, has anyone got any plans to release a RW mod ranging from 2005-2010? I'm really tempted to taking on the task (for myself) but don't know if I could produce to the polished standards of the boards. There's an '05 BETA out right now. Quote Link to comment Share on other sites More sharing options...
01gognaa Posted July 20, 2016 Share Posted July 20, 2016 <p>I posted this in the General Discussion forum, but got no response. Realized it might be better situated in this thread:</p><p> </p><p> Is there a resource or website you use to determine the roster/titles/champions/information of a company at a specific date (for example by year)?</p><p> </p><p> Thanks in advance.</p> Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.