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How to stay invested in a save game?


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BrokenCycle" data-cite="BrokenCycle" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44013" data-ipsquote-contentclass="forums_Topic"><div>I'm not sure how the suggestions such as taking a Small company to International would really help this guy. While most people get tired of games in 1 or 2 years, he's losing interest in 1 or 2 months. <p> </p><p> It's like telling a guy that's trying to lose weight to focus on losing 100 pounds. </p><p> </p><p> Focus on the 2 pounds for now.</p></div></blockquote><p> </p><p> Short term goals are easily accomplished. Long term goals require the setting of short term goals to achieve and those short term goals tend to multiply like untended rabbits.</p><p> </p><p> Using your analogy, what happens when you lose 2 lbs of water weight in a day or two? So now he's losing interest in 3-4 months instead of 1-2. Same problem. You just kicked the can down the road one step.</p><p> </p><p> If there's no point to a save, of course it's easy to lose interest. TEW is a bit of an anomaly in gaming today because it doesn't give you specific directions on what you should be doing (aka hand holding). It's more sandbox than theme park.</p>
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<p>TEW is such a complex game where there's so much to do that it's so easy to get lost. To avoid this, you need to focus on the important things and sort of narrow down the options you have.</p><p> </p><p>

First of all, I can only agree with previous posters: Have plans! If you don't have any, make plans! It'll be tedious, because sometimes you just want to book shows. But it has helped me immensely in keeping a long term save.</p><p>

Plans can be diverse: Plans for storylines, plans for your promotion or even restrictions. For this reason, I suggest that you put owner goals on. They force you to push certain wrestlers to a certain popularity level. Maybe those you wouldn't have pushed otherwise. They force you to grow your company, they force you to grow your bank account and they give restrictions on who to hire.</p><p>

Speaking of hiring, I usually stick to the promotions's hiring rules in the editor (if there are any) and stay true to the match type booking ratios for the AI.</p><p> </p><p>

As for booking ideas: Jot them down somewhere. Even if it's just a random idea that pops into your head, write it down for future reference.</p><p>

Use the pre-booking feature in the game. It's one of the most underrated features in TEW. "It's just an organisational tool" is what you'll often read here. Heck yeah, it's an organisational tool. Organising your save game is one of the most important things when you want to play a serious long-term save that you can stay invested in. Use this tool.</p><p>

I usually pre-book my entire next ppv as well as important segments for the tv shows in the lead-up. For my important storylines I also (loosely) pre-book many months in advance and have a seperate document on my laptop where I write down the plot points. Sometimes in very great detail, but always in a way that still gives me enough room to change things if some unexpected things happen.</p><p> </p><p>

Oh, and also: Take breaks playing the game. Don't burn yourself out. Don't book too many shows in one session. For me, one show is good enough. It makes me want to come back to the game for more.</p><p> </p><p>

These are just some things that came into my head and that I do to keep interest in my save game. You may not find everything useful, but it all comes down to streamlining the way you play and focusing on certain aspects of the game.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RUNJCRUN1" data-cite="RUNJCRUN1" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44013" data-ipsquote-contentclass="forums_Topic"><div>I tend to do the same thing. I go 1-2 months and then end up scrapping the whole save in favor of starting a new one. Usually it's because I mess something up or a match/show doesn't get a very good rating or whatever.</div></blockquote><p> </p><p> </p><p> </p><p> Lol, who cares if you mess something up? That's part of the game. You don't need to always have a good rating!</p>
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<p>I have a hand in everything about the promotion . as WWF I will have an A show and a B show and a PPV. that's it. </p><p> </p><p> </p><p>

With the PPV's I try not to have too many filler PPV's as it can drag sometimes if you waiting to get to a really set of matches for a Mania or Summerslam. So I keep my year interesting by having tournament and the occasional special. </p><p> </p><p>

I'll always add a Tag Team Tournament, I'll have a Junior Heavyweight/ Lightweight Cup. Sometimes I may have a World Cup. A legends cup or a rookie cup. Not all but a combination of them. I like to have a WWF v NJPW PPV. 1 year in US, 1 Year in Japan. </p><p> </p><p>

The WWF v NJPW can really help pad out a month between big PPV's. like say I'll loan Takada for 6 appearances ( most other NJPW guys for 1) He'll win his match at the PPV and capture the WWF Junior Heavyweight title from an Owen Hart or Pillman. The next month see's Takada defending his title multiple times, before losing it back to Owen. Owen would have been clawing to get another shot. Takada would lose his rematch on his final appearance. I've also used this as the NJPW guy being a transitional champion. Owen and Pillman are feuding.... it looks like Owen will hold the title going into Summerslam, but at WWF v NJPW Owen loses to Takada, Pillman takes the title off Takada and now it's Pillman going into Summerslam as champion facing Owen. </p><p> </p><p> </p><p> </p><p>

I set myself projects by introducing new divisions/ titles. </p><p> </p><p>

A junior title, a US title to go firmly in the midcard. Sometimes if i've buildup a mega tag division I'll introduce a US Tag Title that the old and young teams compete for.</p><p> </p><p> </p><p> </p><p>

I try my best to not waste future main event PPV matches or programs on free TV. Like If Hogan needed a win I wouldn't have him beat Dibiase on RAW. as next year that could be PPV feud and having it on free TV allready would take away the shine for me. </p><p> </p><p>

where this isn't always the case is if You're doing a young upstart takes on current champion... like Midcard HBK takes on Heavyweight champion Bret Hart on RAW. Bret wins, but there could develop a story over the next few years where HBK gets closer and closer but just can't beat him ... untill his WM moment comes and he beats Bret for the title.</p><p> </p><p> </p><p>

I have a rough plan for the future, like which I guys I want in what place in a years time and 5 years and book them accordingly. like in 1992 I don't want Austin to be mai eventing. so I'll have him feuding with US champion Sgt Slaughter, he gets defeated by Slaughter, he then hooks up with Pillman for the next year or two as Hollywood blondes and theybuild themselves up to becomes tag champions. they try going solo and Austin wins the US title in 1994/5 then the split happens with him and Pillman over the US title. then in 995/96 he works his way into the IC title picture.. by 1996/97 Austin is on his way to being the Heavyweight champion. </p><p> </p><p>

The other bits in the middle can be booked depending whats happening at the time etc. </p><p> </p><p>

roughly booking the future but fill in the details closer to the time.</p><p> </p><p>

</p><p><strong><span style="text-decoration:underline;">

Letting things happen organically. </span></strong></p><p> </p><p>

What can help breath new life into a save is if someone you didn't expect is getting over despite you not pushing them very much then go with the flow and go with them for a bit. </p><p>

asI've mentioned before Hogan/Piper/Bulldog in 87 were in a team to face Heenan family. Bulldog was being used as the job guy and to gain stats by being around top guys. Piper ruined my plans by not wanting to turn heel. I looked at Bulldog, he had organically got over to high 80's with no push and was putting on good matches. I had him turn heel and he won the Heavyweight title at the age of 24. A new top Heel and a guy who could be up there for the next 15 years and a potential future figurehead.</p>

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<p>One thing I forgot to mention is for me, playing in a real life HISTORY mod (not alternative history though) ruins the game because you're biased by what happened in real life.</p><p> </p><p>

can you play a 1996 save without Austin winning KOTR? Can you play a 2003 save without Brock vs Angle? Can you play a WCW 1997 save and not have Sting vs Hogan or not push Goldberg to the moon?</p><p> </p><p>

Playing either a current day mod, an alternate history mod or the cornellverse especially means you call the shots and be more invested</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RUNJCRUN1" data-cite="RUNJCRUN1" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44013" data-ipsquote-contentclass="forums_Topic"><div>I tend to do the same thing. I go 1-2 months and then end up scrapping the whole save in favor of starting a new one. Usually it's because I mess something up or a match/show doesn't get a very good rating or whatever.</div></blockquote><p> </p><p> I don't really care about the ratings. Some people think they need to book a show with 20 A*-rated segments, but that's neither realistic nor necessary for in-game success. If a match doesn't work out as you hoped, just don't book this match again.</p><p> </p><p> My classic mess-up-and-lose-interest-moment is when I book a show like "WWF at Madison Square Garden" and after the show I recognize that I forgot to change the location, and WWF at Madison Square Garden" was held at Roosevelt Stadium.</p><p> </p><p> I also had saves where I built up to a event and eventually forgot to book a run-in segment or sometimes even a whole match.</p><p> </p><p> I tried to use spreadsheets in Excel, notepads and mindmaps and whatever, but I always ended up planning a whole year in advance and eventually lost interest to book it in the game because it felt like just a lot of work and not like fun.</p><p> </p><p> Now I just start a game with a rough idea of what I want to do and just book shows and see where I get with it.</p><p> </p><p> What helps me to organize everything in the game are the pre-booking feature where I pre-book the next PPV so I don't forget anything, the in-game diary screen alert which is great for reminding me e.g. to change the location for an event and a self-made angles pack that includes the angles that I use regularly which helps speeding up the booking progress.</p>
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<p>A big long term goal and a few smaller ones is the way for me.</p><p>

I play in the UK and my main goal is to become the only / biggest UK fed and unify all of the British Belts to have an undisputed British Wrestling Champion. (Only hire UK nationals too).</p><p> </p><p>

My smaller, shorter term plans are usually born out of the game itself (a regen that I want to be figurehead someday), (Two workers I want to see have a "Once in a lifetime match"), A particular PPV I want to run someday, based on conditions through the game (A deceased legend tribute show)). And of course, running year long storylines. Currently I have my "Foreign invasion 1" story. (There will probably be another in 10 years or so). I have all my "Foreign" stars PPV matches planned out for the whole year they are contracted for. Once that story is over, many of my UK worker should be much more over and I can evaluate my roster for the next 1-2 years.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="DatIsraeliGuy" data-cite="DatIsraeliGuy" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44013" data-ipsquote-contentclass="forums_Topic"><div>One thing I forgot to mention is for me, playing in a real life HISTORY mod (not alternative history though) ruins the game because you're biased by what happened in real life.<p> </p><p> can you play a 1996 save without Austin winning KOTR? Can you play a 2003 save without Brock vs Angle? Can you play a WCW 1997 save and not have Sting vs Hogan or not push Goldberg to the moon?</p><p> </p><p> Playing either a current day mod, an alternate history mod or the cornellverse especially means you call the shots and be more invested</p></div></blockquote><p> </p><p> I'm inclined to agree with you. </p><p> When I book a real life mod, I do tend to book like real life, put the straps on the "right" people and have the PPV's be as close to the real life ones... And yes, it does kinda ruin the save. But at the same time, I just can't get interrested in the C-Verse. The save that really had me flying, was the WCW Lives mod. </p><p> </p><p> In that, as WCW, it was impossible to book as in real life, and I did sign a ton of people that WWE did in real life (including Cena and Punk), meaning they will never embark on WWE careers... That was a very entertaining save, that sadly only lasted around six months. I might give that another go.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44013" data-ipsquote-contentclass="forums_Topic"><div>I tend to do the same thing. I go 1-2 months and then end up scrapping the whole save in favor of starting a new one. Usually it's because I mess something up or a match/show doesn't get a very good rating or whatever.<p> </p></div></blockquote><p> </p><p> This is me in a nutshell. The only different is I usually do this after 4-9 months. I have spent so much time playing games that I gave up on, and usually I end up playing the same company over again! I think I did this so many times that it burned out the idea of me wanting to do it again because I never get anywhere in a saved game and it gets frustrating.</p>
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<p>I have had long games in both C-verse and Real World saves.</p><p> </p><p>

Give C verse a bit of time and you'll fall in love with it. Have good scout around of peoples pictures that you like the looks of, the bio's that give you a feel for who they are and you'll get hooked on certain people and promotions. </p><p> </p><p>

I got hooked on CZCW a regional company with there style. Not a style I usually book and tried to advance the company and bringing talented people.</p><p> </p><p>

In terms of real world saves I love love love the 1987 save and although I am held little bit to what happened in real life, well at the start at least eventually I have feuds that didn't happen at that time, I put the top strap on people like Piper and Dibiase that never got it and have tag teams that wern't in WWF or weren't pushed like they should.</p><p> </p><p>

I tend to fix history and whilst yes, I did have Hogan v Andre at Mania 3.. on one save I also had in Summerslam later that year Andre return and beat Hogan for the title. Leading to Mania 4: Hogan v Andre 3 Winner takes the title loser leaves WWF.</p><p> </p><p>

On another save Bulldog got mega over and had a great heel turn leading him to injuring Hogan and taking the top strap at 24. </p><p> </p><p> </p><p> </p><p>

You can stick loosely to history but tweak things to how you want them. </p><p> </p><p>

I'm interested in taking the 1987 save through to past 2000. Seeing through the Rise of the Hitman and his journey to maintaining his spot once he gets it. that would be 1 overarching theme throughout the save. Hitman won't get screwed and left to go to WCW in my save but from then it'll deal with Bret trying to keep his Main event spot with the likes of Jericho and the Rock and HHH reaching the top.</p><p> </p><p>

Other things such as how to get rid of Hogan in a way that will put over younger stars?</p><p> </p><p>

The Building up of a Liger, Takada and Mutoh in the WWF? How to do it?</p><p> </p><p>

You don't have to be limited by the past but put right what you want and try different things.</p><p> </p><p>

WWF will have Junior Heavyweight division. and a Super J cup. But when New Gen comes along smaller guys will be given a chance and there won't be such a need for the division, it will merge with the Heavyweight division. </p><p> </p><p>

WWF Heavyweight champion Bulldog v WWF Junior Heavyweight Champion Jushin Thunder Liger in which Liger shockingly wins. merging both titles. Super J cup will continue.</p><p> </p><p> </p><p>

Things like that...</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="DatIsraeliGuy" data-cite="DatIsraeliGuy" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44013" data-ipsquote-contentclass="forums_Topic"><div>One thing I forgot to mention is for me, playing in a real life HISTORY mod (not alternative history though) ruins the game because you're biased by what happened in real life.<p> </p><p> can you play a 1996 save without Austin winning KOTR? Can you play a 2003 save without Brock vs Angle? Can you play a WCW 1997 save and not have Sting vs Hogan or not push Goldberg to the moon?</p><p> </p><p> Playing either a current day mod, an alternate history mod or the cornellverse especially means you call the shots and be more invested</p></div></blockquote><p> </p><p> That reminds me of how bizarro my first RW mod was. As a late mark, outside of basic cultural osmosis from the time, I had no clue who most of those wrestlers even were. (I remember the first time I came across Goldust in a save and trying to figure out whether he was supposed to be a heel or a face, or WTF that Tazz guy was all about).</p><p> </p><p> I picked up the 97 Aftermath mod and found I knew who just enough of the later stars were to consider snatching them up early, but my storylines played out very differently (like Mankind & Goldust teaming up to fight all the people calling them weirdos, Owen Hart teaming up with DX because I'd only seen WM25 Michaels, etc.). </p><p> </p><p> I kind of wish I'd diaried that one, because nowadays I have seen enough that any diversions would be obviously intentional. In other words, yes, I kind of agree. It's easier when the wrestlers are kind of blank slates.</p>
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That used to happen to me but with this game it hasn't. I've had long breaks after which starting again is a pain in the ass but once you get over the barrier of booking one show, it's good from there. The breaks I think are what has kept my save alive for so long too, because once I start getting burned up and don't have any new ideas, I have a break. During that break I will inevitably get some good ideas that I can't wait to make happen which is what then gives me fuel to start again. I just recently cane back from a break because I got this big idea for SummerSlam. And my game is only reaching Royal Rumble at this moment so I have a long distance plan in place to keep me going.
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<p>I went for a little more than two in-game years with a custom fed in the C-Verse. The premise was Buddy Garner coming out of hiatus and opening a workrate-heavy promotion. It started slow, and I was sort of getting frustrated early on, but a few key things helped. Most notably, Eddie Peak's contract with TCW expired, and I somehow, someway, got him. He was HUGE for me in establishing my company early on.</p><p> </p><p>

What was also key was that I was able to formulate plans for my younger guys. I threw Greg Gauge, Kirk Jameson, and Ernest Youngman together into a faction called The Uprising, and that got all three guys to low-level main-event status within a year and a half. When Jay Chord became available, I signed him to lead the faction, and that allowed me to turn Jameson face. I also hired both Killer Shark and Scythe, threw them in a tag team thinking they'd top out at midcard level (again, workrate-based company), and watched as they became legitimate monsters that got hugely over. Frankie Perez was my token workhorse that got good-to-great matches out of everyone, and Sara Marie York became, by far, the most popular female wrestler in the world after a long feud with Melody.</p><p> </p><p>

I haven't played in a few months, partially because of changing jobs, but also because the roster just got too big. That's the trap that I tend to fall into, grabbing talented workers just because I can afford them and then having issues booking them in a particular role beyond a few storylines once they sign. I've tried to stay disciplined, but that's not easy to do when you're running a company that's competing with SWF, USPW, etc.</p>

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<p>I'm currently playing Montreal Aftermath. I'm now two weeks away from Wrestlemania 16. Unfortunately, I feel like I've killed my save. WCW aren't a threat anymore and I have firmly overtaken them. I'm slowly signing their talent away and laughing as Hugh Morrus is main eventing against Scott Hall. I bought out ECW about three months ago and I am planning a brand split after WM 17. For all of that, I'm bored. I think it's because getting people over is far, far too easy in this game. I should be struggling more. Everyone I have pushed gets over. My main event is currently Stone Cold, The Rock, Shawn Michaels, Triple H, Big Show, Kane, Undertaker, X-Pac, Faarooq, Bradshaw, Edge, Christian, Jeff Hardy, Big Boss Man, Val Venis, Mr Perfect, Mankind, Ken Shamrock, Billy Gunn, Road Dogg, Test, Jeff Jarrett, Owen Hart, Eddie Guerrero and Chris Jericho. I mean, when I bought ECW, I signed CM Punk and he started as an ET. Three months later, he's about to hit Upper Midcard. It's ridiculous. I mean, yeah, I'm glad he's over as I wouldn't want to hold him back until 2011 as happened in reality, but three months to UM? I think the lack of reality that sometimes comes with this game's approach to pop and skill growth hurts my saves. That dissonance bothers me. I like reality. I don't mind changing history in RW mods, but I want to work for my goals, not see every plan prosper. That said, I'm two weeks away from Mania 16. I'm over two years into this save. I'm bored, but I can't just drop it now. </p><p> </p><p>

That's my tip. Play a save for so long that you can't stop playing it for fear of facing the reality that you just wasted six months of your life <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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<p>I think staying invested in a saved game is something a lot of people struggle with, because I see this type of thread pop up over and over. I struggled with it 08-13. My advice is to get a notebook (also type it out on your computer and back it up in case you spill water on your notebook or something, trust me it has happen to me multiple times. I would just type it but I like the feel of writing in a notebook) and plan out and book detailed storylines and detailed character development. If you want an example of what this should look like, look at the tew dynasty hall of fame section. Pretend you want to write a diary and be one of the hall of famers eventually. Look at their work. I'm talking that much detail. Now, the posts don't ahve to be as long as their posts. You can (and I) come up with just as much detail as their shows with a simple paragraph or even just a few sentences. Quality > quantity. Doing this truly makes the game feel alive. If you need hep coming up with storylines look at my post here:</p><p> </p><p>

<a href="http://www.greydogsoftware.com/forum/showthread.php?p=2230763#post2230763" rel="external nofollow">http://www.greydogsoftware.com/forum/showthread.php?p=2230763#post2230763</a></p><p> </p><p>

I get that this makes coming up with storylines a lot of work, but you can get plenty of them from just observing real life and past wrestling shows and just copying them from there. Also, like I said in the topic I linked to, you would be SHOCKED how many storylines and angles in wrestling are simply the same basic things over and over again.</p><p> </p><p>

Let me know if this helps you guys! <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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