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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="enigmafrommars" data-cite="enigmafrommars" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Hello, long time lurker first time poster. About the block tapings. Is it 4 episodes a day or can you not tape 4 episodes again until one or maybe all the episodes are aired?</div></blockquote><p> </p><p> I would guess that you set the taping schedule in roughly the same way you do now. For example, right now you can set a show to tape on Tuesday and air on Thursday, which would result in you booking the show on Tuesday, but the ratings and overness gains don't kick in until Thursday. I would assume that in the new system, you set something like "Tuesday the 3rd" as your taping day, and then book all your shows for the month then, and then the ratings/overness gains for each show roll out individually as they air.</p><p> </p><p> To answer your question more specifically, if you tape 4 Raws in a block show, you wouldn't get another taping day until next month rolls around. But you can still block tape 4 Smackdowns on another day.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="enigmafrommars" data-cite="enigmafrommars" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Hello, long time lurker first time poster. About the block tapings. Is it 4 episodes a day or can you not tape 4 episodes again until one or maybe all the episodes are aired?</div></blockquote><p> </p><p> It'd be cool if you could block tape 3 months of TV in 3 days like what Impact Wrestling was doing(might still be doing for all I know).</p><p> </p><p> But the bigger question is can you set the AI to run a block taping schedule to better replicate NXT, Impact, ROH, Lucha Underground? Will the AI try and change to what schedule type works best for them in that situation? NXT is in a financial position(in the game world) where they would have no problems running live every week with all that WWE money.</p>
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I can agree that block taping 4 episodes only seems too few and that Adam should consider altering it while there is still time to make it much more like RL, where there really don't exist limits and one can tape even entire seasons. The ability to replicate the NXT situation regarding titles would also be neat.
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I guess I don't understand the purpose for block taping and why so many people are either confused about it or not happy with the feature already. I don't see myself using this feature whatsoever, as I prefer a live product, it will always maximize the rating and be "fresh". I could see myself maybe booking two shows at a time, so it would only be two nights a month, as opposed to four nights. That could help financially and make it so you don't lose out on the ratings as much. I just don't see myself ever watching something that's been written about for two, three, four weeks before its even ran on TV. This is assuming modern-Internet age, not pre-late 90's.
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If you play as a smaller promotion, you'll frequently run into issues in TEW 16 where you end up with an important person, or large amount of your workers, becoming unavailable for you because of their deals with other companies.

 

Block Tapings will help immensely with smaller companies. Now, if I'm running say MLW in a real world mod, I don't have to contend with AAA, Impact, ROH, AEW or anyone else who may be higher in the order of importance for my workers... I can just schedule a 4 show taping on a day when everyone that I need is available.

 

That's the biggest reason why the feature is going to be so exciting for a lot of us with modern mods.

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Is also stated in the entry that block taping drastically reduces the costs of running shows, since you only have to set up once. If you're trying to get over the cult hump, that can be valuable savings.

 

Plus, you can schedule your entire month of television for a day when your full roster is available, to get around larger companies locking you out.

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my hope is we can see our shows rating for each network on its own and that the numbers are lower in general felt to easy in 2016 to pop a huge rating and that generated wrestlers for one have default gimmicks and do not always just become mangers when they retire not one time did i see someone who was generated retire become a road agent and the became frustrating when all my old road agents started to retire
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="a0161613" data-cite="a0161613" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>I'd expect the maximum for block taping is four hours per day, to keep things realistic. I don't remember if that's been confirmed.<p> </p><p> But that makes 4x1 & 2x2 equally feasible.</p></div></blockquote><p> </p><p> Yea up to 4 hours per day would be great but I’m just happy we have block taping...</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="soxfan93" data-cite="soxfan93" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>The top of page 79, Adam says you can do 4 3-hour Raw episodes in one day if you want, so there doesn't appear to be a time limit.</div></blockquote><p> </p><p> The limit people are talking is the 4 show limit. If you book 4 Raws in one day and you can't book anymore that month (which is the assumption being made and if so i do think it is a very small limit) then while a welcomed change it still needs improvement. A company like impact, for example tapes months ahead in 2 or 3 days. I suppose that was what people were expecting, no limits, especially to simulate not only small companies today but other time eras. So yeah, if this is the case I agree that a change should be brought forward if it is feasible and there is still time. Also the title situation could be addressed.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="shawn michaels" data-cite="shawn michaels" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>The limit people are talking is the 4 show limit. If you book 4 Raws in one day and you can't book anymore that month (which is the assumption being made and if so i do think it is a very small limit) then while a welcomed change it still needs improvement. A company like impact, for example tapes months ahead in 2 or 3 days. I suppose that was what people were expecting, no limits, especially to simulate not only small companies today but other time eras. So yeah, if this is the case I agree that a change should be brought forward if it is feasible and there is still time. Also the title situation could be addressed.</div></blockquote><p> </p><p> I was referring to a separate discussion, at the top of page 80.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="shawn michaels" data-cite="shawn michaels" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>The limit people are talking is the 4 show limit. If you book 4 Raws in one day and you can't book anymore that month (which is the assumption being made and if so i do think it is a very small limit) then while a welcomed change it still needs improvement. A company like impact, for example tapes months ahead in 2 or 3 days. I suppose that was what people were expecting, no limits, especially to simulate not only small companies today but other time eras. So yeah, if this is the case I agree that a change should be brought forward if it is feasible and there is still time. Also the title situation could be addressed.</div></blockquote><p> </p><p> Sure, companies in real life have taped months ahead, and there are stories of pretaping too far going horribly wrong, but given the way the games so far have worked, it fits entirely with the game mechanics that you'd go month by month in TEW.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="soxfan93" data-cite="soxfan93" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>I was referring to a separate discussion, at the top of page 80.</div></blockquote><p> </p><p> Ah i know what you mean now. Yeah, Adam did clarify that.</p>
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<p>So what are we looking forward to you guys think needs to be re-tuned? Broadcasting got a nice overhaul that I believe was much needed.</p><p> </p><p>

Personally, I'd like to see alliances reworked. </p><p> </p><p>

I'd also like to see AI companies just being a bit harder overall. For example, no worker actually gains much popularity when working for another company. I just saw Kobashi at 95 popularity in Japan lose to someone with 78 popularity and neither of them moved a point. Just makes it hard for them to replace older stars.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Peria" data-cite="Peria" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>So what are we looking forward to you guys think needs to be re-tuned? Broadcasting got a nice overhaul that I believe was much needed.<p> </p><p> Personally, I'd like to see alliances reworked. </p><p> </p><p> I'd also like to see AI companies just being a bit harder overall. For example, no worker actually gains much popularity when working for another company. I just saw Kobashi at 95 popularity in Japan lose to someone with 78 popularity and neither of them moved a point. Just makes it hard for them to replace older stars.</p></div></blockquote><p> </p><p> The website is my biggest pet peeve. Make it improved EWR style or I will be disappointed. I would also love to see match reports return. And Sophie. But that last one is probably never gonna happen. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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I’ve been a big fan of the series and a semi regular forum browser as a guest for many years. I checked the website yesterday and saw this pleasant surprise! Seeing this game announced got me so excited that I finally created an account! I am really pumped about being able to play as a developmental company.
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So why are you going to penalized taped shows? Especially considering the backlash that TEW 2016 had when you did it with that game. An removed it because people were upset over it. Because let's be honest the penalties for being taped were insane. This going to effect every real world mod negatively if you keep the penalties in for taped shows. As someone has already pointed out in the 80's and 90's taping multiple shows at once didn't effect ratings.

 

You have already added features which will negatively impact the ratings especially for real world mods. Which fans of the game love that you added, people are excited for your game. I would advise against the penalties for taped shows,especially because of the drama it's going to create once the game is released.

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So why are you going to penalized taped shows? Especially considering the backlash that TEW 2016 had when you did it with that game. An removed it because people were upset over it. Because let's be honest the penalties for being taped were insane. This going to effect every real world mod negatively if you keep the penalties in for taped shows. As someone has already pointed out in the 80's and 90's taping multiple shows at once didn't effect ratings.

 

You have already added features which will negatively impact the ratings especially for real world mods. Which fans of the game love that you added, people are excited for your game. I would advise against the penalties for taped shows,especially because of the drama it's going to create once the game is released.

 

Not being able to maximize eyes on the product isn’t a penalty.

 

Even before the internet people knew results of RAW because of word of mouth. I highly doubt that it is a huge drop of in viewers.

 

No matter what the genre is, sports, TV, etc. Live is always going to draw more eyes than something previously taped and I think this represents that.

 

Also the extra income you will not see will be made back from the money you will be saving from not doing a show live.

 

So that in itself does not make it a penalty.

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Not being able to maximize eyes on the product isn’t a penalty.

 

Even before the internet people knew results of RAW because of word of mouth. I highly doubt that it is a huge drop of in viewers.

 

No matter what the genre is, sports, TV, etc. Live is always going to draw more eyes than something previously taped and I think this represents that.

 

Did you play 16 before he removed the penalty? Really TV shows are taped they still do monster ratings. The reason Raw was losing to Nitro was because it was going to head to head with each other. Which has been added to the game. Which is going to effect your ratings

.

When you play the 80 mod your going to have penalties like crazy if your in the Southeast. Because your going head to head with at least 6 promotions because they all are going to have the same time slot. You add the penalties for taped TV your ratings going lower. Oh yeah it also going to effect the show grade by the way. So you have 90 rated show its probably going to drop to 70 because of the competition.

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So why are you going to penalized taped shows?

 

Because live shows attract more viewers than taped content in reality and I think that should be reflected in the game.

 

An removed it because people were upset over it. Because let's be honest the penalties for being taped were insane.

 

Firstly, the penalties are far less than they were in TEW2016. Secondly, TEW2016 didn't do a good job of simulating ratings drop - that's not a valid reason to not attempt a better, more sophisticated version in the new game.

 

This going to effect every real world mod negatively if you keep the penalties in for taped shows. As someone has already pointed out in the 80's and 90's taping multiple shows at once didn't effect ratings.

 

That has been taken into account. The ratings drops are linked to time frame, so if you're playing a pre-Internet / social media 1980s / 1990s scenario then the effects are either negligible or non-existent.

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Because live shows attract more viewers than taped content in reality and I think that should be reflected in the game.

 

 

 

Firstly, the penalties are far less than they were in TEW2016. Secondly, TEW2016 didn't do a good job of simulating ratings drop - that's not a valid reason to not attempt a better, more sophisticated version in the new game.

 

 

 

That has been taken into account. The ratings drops are linked to time frame, so if you're playing a pre-Internet / social media 1980s / 1990s scenario then the effects are either negligible or non-existent.

 

Alright thanks for answering my questions.

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