BrokenCycle Posted May 12, 2020 Share Posted May 12, 2020 This is an image of the Gimmick Pros and Cons screen that you set in the main editor... https://imgur.com/kWlrY7A Imagine if all those said "Match Requirement: Wild Brawl", "Deathmatches will be severely penalized", "Fans will expect storylines", etc. Quote Link to comment Share on other sites More sharing options...
soxfan93 Posted May 12, 2020 Share Posted May 12, 2020 This would solve so many issues. Custom products without having to tinker with drop-down boxes to find the right arbitrary formula. Quote Link to comment Share on other sites More sharing options...
TeemuFoundation Posted May 12, 2020 Share Posted May 12, 2020 2024. Get hyped. Quote Link to comment Share on other sites More sharing options...
DBarkavon Posted May 12, 2020 Share Posted May 12, 2020 I don't have to get hyped, I am always hyped! Quote Link to comment Share on other sites More sharing options...
BrokenCycle Posted May 12, 2020 Author Share Posted May 12, 2020 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TeemuFoundation" data-cite="TeemuFoundation" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49318" data-ipsquote-contentclass="forums_Topic"><div>2024. Get hyped.</div></blockquote><p> </p><p> Hey, TEW 07 and TEW 08 existed. Cross your fingers.</p> Quote Link to comment Share on other sites More sharing options...
TOTKingNothing Posted May 12, 2020 Share Posted May 12, 2020 Hey, TEW 07 and TEW 08 existed. Cross your fingers. It's better to expect nothing and be pleasantly surprised than to be hopeful and be let down again. Quote Link to comment Share on other sites More sharing options...
fusionfreak Posted May 12, 2020 Share Posted May 12, 2020 This is an image of the Gimmick Pros and Cons screen that you set in the main editor... https://imgur.com/kWlrY7A Imagine if all those said "Match Requirement: Wild Brawl", "Deathmatches will be severely penalized", "Fans will expect storylines", etc. That would be an awesome idea if it happens. Quote Link to comment Share on other sites More sharing options...
Questlove Posted May 12, 2020 Share Posted May 12, 2020 Hey, TEW 07 and TEW 08 existed. Cross your fingers. If the next game is still on VB it's DOA and I can't see it being created in a new language that quickly if at all. Quote Link to comment Share on other sites More sharing options...
VBigB Posted May 12, 2020 Share Posted May 12, 2020 This is an image of the Gimmick Pros and Cons screen that you set in the main editor... https://imgur.com/kWlrY7A Imagine if all those said "Match Requirement: Wild Brawl", "Deathmatches will be severely penalized", "Fans will expect storylines", etc. Well your idea looks simpler than what I was going to suggest. I was thinking of a system similar to the attribute system for workers. Each attribute would be classified (ie generic, hardcore, comedy, risque, etc.). Basically the reason for classification is so that the game can tell what style the product is so it can be affected by industry trends. I was also thinking about how changing products could work with this system. Say maybe you could add one attribute and remove one without it having much of an affect on your attendance for the cool-down period. The amount of changes could potentially be unlimited but the more you change the more effect it will have on your popularity and attendance. Anyway I haven't really fleshed this out yet as I was just brainstorming. Quote Link to comment Share on other sites More sharing options...
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