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Attribute Suggestion Thread


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Rumble Specialist: This worker is a specialist at battle royales and other such matches and so gets a bonus (maximum one 'specialist' bonus per match).

Road Warrior: This worker will never sign exclusive contracts, and gets occasional regular morale boosts when working for multiple companies at once.

The Maskless Wonder: This worker will always agree to lose their mask, if asked, and will sometimes agree to put it on the line if they think the match is important enough to benefit from it.

(Basically the opposite of "Masked For Life".)

Egghead: This worker will always agree to have their head shaved, and will occasionally offer to do so if they think the match would benefit from it, as they look good bald.

(Basically the opposite of "Golden Mane".)

Half The Brain That You Do: This worker is skilled at turning bad promos into accidental comedic gold. When put in an angle part where they're rated on entertainment, they have a chance of getting a much higher rating than usual, with the chance getting higher the longer the angle goes on for, and the chance being much higher if they're unscripted.

Poor Immune System: When injured, this worker has a higher chance than usual of the injury being a disease.

Final Boss: This worker is seen as a kind of a "Final Boss" of professional wrestling. They get a bonus to matches they're set to dominate, the "open match" road agent note is more effective if their opponent's popularity is lower than theirs, and if they lose, the hit to their popularity and momentum is dampened while the gain of their opponent's is greatly enhanced. (After 3-5 losses as the "Final Boss", this attribute automatically goes away.)

Controversy Creates Cash: This worker is a firm believer in this attribute's titular phrase, and so, when AI controlled and booking a company, will book controversial finishes and hire workers involved in scandals, in the hopes of drawing more attention to the company.

Immunity: This worker has a much lower chance than normal of getting diseases.

Contagious: This worker has a much higher chance than normal of spreading diseases to their opponents.

Punch Puller: This worker gets lower match ratings, but is much less likely to injure themselves or their opponent(s) when working a match.

Works Stiff: This worker gets higher match ratings, but is much more likely to injure themselves or their opponent(s) when working a match.

FOR THE LOVE OF MANKIND!: This worker is so accustomed to taking crazy bumps that, as well as never turning them down, they are also much less likely to get injured from taking one.

Benjamin Button Syndrome: Like a fine wine, this worker actually gets better with age! They will never experience time decline, and will put off retirement from in-ring competition for 10-20 years longer than expected.

Future Occasional Wrestler: This worker will choose to become available as an Occasional Wrestler upon retirement (They may take other roles, too. They will be guaranteed to take their other "Future _" roles after retiring from being an occasional wrestler.)

 Pushover: This worker will always agree to put people over, if asked, has a reduced chance of getting into negative backstage incidents, and will never get into fights backstage.

Extremely New-School: This worker is less likely to sign with a company without a women's division, one that has an "old school" style of booking, or one that's booked by anyone over 40 years old.

Hardcore Icon: This worker is an icon of hardcore wrestling. They get a bonus to every Hardcore match they compete in.

Feminist: This worker has more than the recomended daily servings of "Respect Women Juice". They're a lot more likely to sign with a company that has a large women's division, integrated women's wrestling, or entirely female companies, and a lot less likely to sign with a company that has a small or non-existent women's division. When working as an AI booker, it's easier for them to hire female workers. In addition, if they make a new relationship with a female worker, it's a lot more likely to be a positive one.

Mysogynist: This worker believes in outdated wrestling stereotypes about female workers. They're a lot more likely to sign with a company that has a small or non-existent women's division, and a lot less likely to sign with a company that has a large women's division, integrated women's wrestling, or entirely female companies. When working as an AI booker, it's harder for them to hire female workers. In addition, if they make a new relationship with a female worker, it's a lot more likely to be a negative one.

Rule Breaker: This worker has no time for rules. They will ignore all of the negative backstage rules. This will give them a huge boost to morale. However, this will also slowly decrease their relationship with the company owner over time, and they're more likely to get into fights with other workers backstage due to their lack of respect for the rules.

Anti-Authority: This worker is more likely to develop negative relationships with the owners & bookers of the companies of which they're on the roster. Additionally, If not made a member of it themselves, this worker is very likely to butt heads with a company's inner circle, as nobody tells them what to do.

Edited by Spoons
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Sorry, I thought of more.

I Could Do It Better! - This worker is a lot more likely to ask to be in a company's inner circle, and, if not on it, will get jealous of those who are, being a lot more likely to form negative relationships with them. However, when in the inner circle, they're more likely to form positive relationships with their fellow members.

Always Brings An Umbrella - This worker is less likely to be negatively affected by the weather.

Fortunate - This worker was apparently born under a good sign; they become more likely to experience positive things during their career.

(Opposite of Cursed.)

Confident - This worker has a noticeable air of confidence to them. They will be more likely to make bold statements or claims, whether positive or negative. Also, their confidence means they're a lot better at going all-out, and give the match a larger bonus when doing so.

Big Fish In A Little Pond - This worker can sign with smaller companies than someone of their popularity would normally be willing to. If they do so, their wage demands will be lower, to account for the company's smaller size, however their contract demands, as well as their booking demands, will be stricter to compensate for the lesser pay. 

Stickler - This worker follows the rules... maybe a little TOO closely. They ignore the penalties of negative rules, but also ignore the bonuses of positive rules. If somebody isn't punished severely enough for an incident for this worker's liking, they take a severe morale hit. If working as Head of Talent Relations, they will treat people more harshly for offences. 

Edited by Spoons
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I have a few suggestions:

 

  • Workrate: This type of wrestler prioritizes offers that allow them to work for wrestling-based promotions and is more likely to leave entertainment-based, sports entertainment, or family-friendly products.
  • Hard to Work With: This worker often butts heads with members of the booking team and is more likely to complain about bad booking decisions.
  • Intergender Pro: This wrestler knows how to appeal to fans of intergender wrestling, and is more likely to get a bonus if wrestling somebody of an opposite gender.
  • Mark For Themselves: This worker will take a severe morale hit if they're not in the top 500 wrestlers. They're also more likely to complain if they haven't received a belt in a while and are more prone to being furious about losing any belt they do have.
  • Dirtsheet Nonsense: This worker randomly got targeted by the dirtsheets with a story that wasn't true, yet it still slows the growth of their popularity and momentum. This is a temporary trait that lasts from three months to two years.
  • IWC Darling: This wrestler gets a small boost working for all their matches while in a medium company or smaller company when doing High Spots, Car Crash, Steal the Show, or Epic matches.
  • No Show: This worker is more likely to no-show a wrestling TV show or event for a company that is Small, Tiny, or Insignificant, while costing the owner money as if they were there for that night.
Edited by TheDeep5ix
Grammar
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We need animals.

Animal Companion - This worker has an animal as part of his act! This improves the worker's crowd response, but the worker has additional travel costs.

Service Animal - This worker travels with a service animal. This provides a small mitigation effect to the worker's physical condition, but the worker has additional travel costs.

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And we need some additional differentiation relating to some of our new features.

One of the Boys - If on a booking team, this worker will prioritize new creative ideas for friends and family.

Petty - If on a booking team, this worker will never suggest ideas for a worker they have a negative relationship with.

Spitballing - If on a booking team, this worker generates ideas far more often. Unfortunately, those ideas are more likely to be of lesser quality.

Casting Couch - If this worker is in a position of authority, they are far more likely to generate ideas for workers they are attracted to and far more likely to generate negative relationships with those same workers.

Making Lemonade - If this worker is given a creative idea or gimmick that would otherwise have poor quality, they have a significant chance of "saving" the idea through their own creativity, generating a positive outcome instead.

We also need a range of attributes impacting a worker's willingness to appear weak in angles, in much the same way we have attributes dictating a worker's response to match losses.

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I haven't seen this one suggested and I didn't see anything similar:

Spiteful: - If this worker has a negative relationship with an owner/booker/inner circle of a company, they are more likely to sign with a company that has a hostile relationship/is at war with them.
 

Maybe it'd make them more likely to show up backstage at shows if applicable looking for a job as well?

I feel like at a regional level and at the top level (think SWF/USPW/TCW) this could be really interesting, where a worker might try and angle for a job with the competition to get back at someone in power they don't like.

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MY NAME IS FRANKENSTEIN! - This worker's name is hard to pronounce, thus commentators often have trouble with it. Each play-by-play or colour commentator has a chance of getting it wrong, with the chance going up the less talented or experienced they are. If in a company with a commentator who pronounces their name wrong, the worker will be more likely than usual to raise a fuss about it backstage. They're also more likely to develop a very mildly negative relationship (like simmering tension) with that commentator if it keeps happening.

Notable Prick - This worker has been ostracized from the business by the internet wrestling community, for one reason or another. They will not be able to work for any companies above medium size, and their wages take a significant hit. On top of that, if they're working as a higher-up (Owner, Booker, CEO, Inner Circle member, etc.) in a company, that company will gain popularity a lot more slowly, and find it very hard to get sponsorships.

(If you can't use that name, then you can instead call that one "Blacklisted".)

Giant Killer - When working a match with someone who's at least a foot taller than them, this worker really shines, and will give the match a significant bonus.

Time Heals All Wounds - This worker's negative relationships will deteriorate over time. How long they take depends on how strongly negative they are.

Creative Does Not Mean Good - This worker will come up with a lot more ideas than usual, but as a result they will have a diminished overall quality.

Internet Wrestling Star - This worker makes videos about pro wrestling. When working a light schedule in a small company, working in a tiny or insignificant company, or when unemployed, this worker will very slowly gain popularity over time, even when not working shows. However, when on a more intense schedule, or when working for a medium or above company, they no longer have time to make their videos, and thus their passive popularity gain is disabled.

Stick To Wrestling - This worker has some problematic opinions. They're more likely to get into negative news stories & backstage incidents.

Botch Machine - This worker is more likely than usual to injure their opponent during a match due to a botch, on top of their existing safety rating. 

Botch Factory - This worker is much more likely than usual to injure their opponent during a match due to a botch, on top of their existing safety rating.

No More Mr. Botch Guy - This worker is less likely than usual to injure their opponent during a match due to a botch, on top of their existing safety rating.

Botchless- This worker is much less likely than usual to injure their opponent during a match due to a botch, on top of their existing safety rating.

By God! - This worker has a catchphrase they coined on commentary. Every show, they'll use it at least once, giving a massive boost at first, which diminishes over time, until fans get sick of it, at which point it receives a penalty, which keeps growing until it fades out of use. [This attribute is automatically temporary and lasts anywhere between 3 months and 2 years.]

Streamer - This worker streams on a platform like Twitch. Once a week, they'll have a stream, that has a 50% chance of going well. If it goes well, they get a morale boost and a tiny popularity boost. If it goes poorly, however, they take a morale hit and don't get the popularity boost. If working for a company where the owner has a negative personality, they'll be asked not to stream, which will slowly decrease their morale over time.

Major Streamer - This worker regularly streams on a platform like Twitch. Two to three times a week, they'll have a stream, that has a 75% chance of going well. If it goes well, they get a major morale boost and a small popularity boost. If it goes poorly, however, they take a major morale hit and don't get the popularity boost. If working for a company where the owner has a negative personality, they'll be asked not to stream, which will decrease their morale over time.

Sleep With One Eye Open - This worker has an iconic entrance that takes longer than usual. Any segment in which they make an entrance has a longer default time, but is also boosted due to the entrance.

Edited by Spoons
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Quote

Racist - This worker is more likely to complain when booked to lose to an opponent of a different race or nationality. Increased chance to get involved in negative backstage incidents with workers of other races or nationalities.

Homophobe - This worker is more likely to complain when booked to lose to a bi/homosexual opponent. Increased chance to get involved in negative backstage incidents with bi/homosexual workers.

Sexist - This worker is more likely to complain when booked to lose to an opposite-sex opponent (or refuses to participate in intergender matches). Increased chance to get involved in negative backstage incidents with opposite-sex workers.

From @GrindhouseArts apoligize if you are getting fed up with me tagging you lol

These are mine

Xenophobe(Alt-name "They Took Our Jobs" - "This worker is more likely to complain when booked to lose to a non-native when booked in the workers home region. Increased chance to get involved in negative backstage incidents with non-native workers when working in the workers home region. Lower chance of becoming available in new regions(except for excursions or talent trades)" Unless new regions are in the game(and depending on how large they are) this works 'only' for Japan, America, Mexico, Canada, UK(somewhat atleast).

Bigoted - "This worker is just an all around bigot! All of the bigot effects applies to this worker!"
 

All of them would have a increased chance of getting a scandal, and of course the scandal should be what matches the attribute (the racist scandal for the Racist Attribute) etc etc

 

Edited by HurkaDurk69
Sent too early
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It Happens: This worker will never be mad at a worker who injures them or almost injures them due to a botch because they know mistakes happen, and thus will not take a morale hit. Instead of starting a negative relationship with the worker who botched, they will start a positive relationship as a means of reassuring the worker that they should not be upset at themselves. The worker who caused or almost caused the injury through a botch will also not take a morale hit.

Dang Clouds!: This worker never starts a video game tournament as they believe video games are for kids. If a worker with this attribute has any negative personality attributes (i.e. Scumbag, Sleazy, Troublemaker, Thin Skinned, Hot Head, etc.), or if they have the Keeps Kayfabe or Extremely Old School attribute, then there is a chance that they may start a negative relationship with any worker who does start a video game tournament.

 

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6 hours ago, The Superman 3 of People said:

People Pleaser - If this worker is on the booking team, they receive a small morale boost when you make use of an idea they generated.

I'd also like to suggest the addition, "They also receive a small morale penalty if you let their idea expire."

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I love the fact that we're seeing AI companies deal with backstage behavior. I'm assuming that AI booker personalities are determining how those incidents are punished. I'd like to see some more levers added to the Attributes to flesh that system out. These would also feed into the Inner Circle role for Talent Relations. Some initial ideas:

Disciplinarian -- When in charge of talent relations, this worker will always choose the harshest available punishment (short of firing/suspension) for misbehavior.

No Such Thing as Bad Heat -- This worker believes wrestlers should stay in-character. When in charge of talent relations, this worker will never punish a wrestler for bad fan interactions.

It's Just a Joke -- When in charge of talent relations, this worker will have a high tolerance for even tasteless pranks.

Settle It Like Men -- When this worker is in charge of talent relations, backstage fights are more likely to occur and less likely to be punished severely.

Keg Standards -- When this worker is in charge of talent relations, party-related incidents are more common and substance abuse incidents are less likely to be punished.

Swear Jar -- When this worker is in charge of talent relations, they will punish even minor infractions with fines.

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Ultimate Backfire: This worker has such a reputation for being a rumor monger that nobody believes what they're saying. As such, when a worker with this attribute tries to turn the locker room against somebody that they have a negative relationship with, their plan will backfire. The locker room will form positive relationships with the intended target, and the person spreading the rumors will instead gain negative relationships with the people they talked to.

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Anti-monopoly: This worker doesn't believe that any company should get so big, this worker will refuse to sign with any Huge or bigger company. Once a company becomes Huge or overtaken by another company, the worker will leave as soon as possible. 

Famous in _______________: This worker has done something in the past to get their name well-known in an area. This worker receives a small bonus spillover in _____________. (I would say something like a game area like USA, Japan, or India, rather than say, Great Lakes, Sur, or Ireland)

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Tall Tale Teller - This worker's stories have very little truth to them. When involved in news stories, they're more likely to lie in order to make themselves & anyone they have a positive relationship with look good, and anyone they have a negative relationship with look bad. If people have caught onto them lying all the time, these stories will have a largely reduced effect. This has a tiny chance of happening, that very slowly grows with each story they tell.

More Than Just An Interviewer - This worker has built up a reputation for getting more involved in interviews than most other interviewers, giving opinions and generally engaging more with wrestlers than a normal interviewer would. Any angle part where they're set to be an interviewer gets a rating boost due to their skillful banter.

Falling Star - This worker's on top of the hill, so now it's time for them to come sliding down the other side. While classed as a celebrity, this worker's celebrity letter grade will gradually decrease until their stardom has faded completely.

Trendsetter - This worker is very trendy, but they don't know it yet. While sharing a locker room with them, other workers who share a similar age & personality type to them will slowly start gaining their attributes (except this one).

Young Grasshopper - This worker is easier to train than most, and will gain skills faster when working with a trainer.

Can't Be Trained - This worker is harder to train than most, and will gain skills slower when working with a trainer.

Edited by Spoons
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No Bricks to the Head, please - This worker will always refuse any kind of sick bump regardless of the intention of it, out of fear that it would damage or end his/her career.

Olympian - This worker will usually leave wrestling for a while in order to obtain a medal in the Summer Olympics or any other athletic competition. Depending on the outcome of his/her participation... he/she may receive popularity boosts.

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2 hours ago, LordofGustav said:

No Bricks to the Head, please - This worker will always refuse any kind of sick bump regardless of the intention of it, out of fear that it would damage or end his/her career.

Olympian - This worker will usually leave wrestling for a while in order to obtain a medal in the Summer Olympics or any other athletic competition. Depending on the outcome of his/her participation... he/she may receive popularity boosts.

Wouldn't the first suggestion be identical to "No Stunts" since that attribute already prevents a worker from taking any Stunt or Crazy Bump? Likewise, "Stuntman" would get rid of the Crazy Bumps if that was considered a "sick bump" if you don't consider Stunt Bumps as that.

Edited by TheDeep5ix
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1 hour ago, TheDeep5ix said:

Wouldn't the first suggestion be identical to "No Stunts" since that attribute already prevents a worker from taking any Stunt or Crazy Bump? Likewise, "Stuntman" would get rid of the Crazy Bumps if that was considered a "sick bump" if you don't consider Stunt Bumps as that.

Yes, considering that, i would retract the first suggestion.

and speaking of stuntmen...

Movie & TV Stuntman - This worker works as a stuntman in movies and television, so he/she may leave wrestling for a while in order to work as a stuntman. Because of the nature of this job, it may harm his/her wrestling abilities. This worker will stop being a stuntman when he/she becomes old or too way crippled to continue working.

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On 8/4/2024 at 3:28 AM, Spoons said:

 

More Than Just An Interviewer - This worker has built up a reputation for getting more involved in interviews than most other interviewers, giving opinions and generally engaging more with wrestlers than a normal interviewer would. Any angle part where they're set to be an interviewer gets a rating boost due to their skillful banter.

Isn't that Host with the Most that's already in the game?

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