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Bigpapa42

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Posts posted by Bigpapa42

  1. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="scottk1983" data-cite="scottk1983" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I just signed Jay Chord away from USPW and my company momentum increased from 90 to 92. So my question is, does signing a really popular worker raise company momentum or was this a glitch?</div></blockquote><p> </p><p> Signing a big name will have a positive impact. Losing a big name will have the opposite effect. </p><p> </p><p> It might have been a bigger effect if your momentum wasn't already really high.</p>
  2. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="milamber" data-cite="milamber" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="25169" data-ipsquote-contentclass="forums_Topic"><div>The UK tournament was more consistent but it also had a lot less matches. Plus they had Dunne, Bate, Seven and Andrews who are some of the top talent in the UK.<p> </p><p> I'd put the CWC just ahead of the MYC but that's mostly because of Ibushi.</p></div></blockquote><p> </p><p> Not to mention that the UK talent mostly knew each other and had large worked together before. Less so the case in either the CWC or MYC.</p>
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="LordofGustav" data-cite="LordofGustav" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>It's a good idea for a regional promotion to have commercial broadcasters to broadcast your events? (I'm asking out of financial savings to avoid companies to crash into bankrupty)</div></blockquote><p> </p><p> Yes and no? Companies of that save typically have trouble getting on TV or PPV in most mods, so it will help them grow. But I imagine they would probably be losing money on running it. A subscription broadcaster, for example, requires a popularity in each region of something like 71 to generate a profit for the company.</p>
  4. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="King Bison" data-cite="King Bison" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I think this is probably the best place available to ask<p> </p><p> Whatever happened to PJ Strong? Was that just a character that went away? I can't remember if he ever even used to be a character or has just always been a picture in the picture pack. Anyone have any details on him as a character or was there ever anything canonically for him? </p><p> I want to add him into a game but don't know where to start</p></div></blockquote><p> </p><p> I don't think he was ever actually included as a future worker.</p>
  5. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Herrbear" data-cite="Herrbear" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>What is the difference between a child company and a development territory?</div></blockquote><p> </p><p> It is explains it in-game if you click on the ? button. Child company runs independently and will hire staff as needed. Developmental territory will not, and if you don't have required staff in place, it won't run shows.</p>
  6. Call In Ring is either going to give a bonus or a penalty. If they have the Psychology for it, its a nice bonus. If everyone in the match has B or better, it will usually work and it should increase the grade. As will Slow Build for a main event if they are going over 20 minutes. Add in Open Match and it shouldn't be that hard to get B+ matches. One possible issue - time decline hits match grades harder on a performance product, so are any of your top workers involved in those matches showing on your time decline list?
  7. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gtact420" data-cite="Gtact420" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>How are the top row calculated for the performance in a regular match with all products at least medium???<p> </p><p> Are all the skills taken into account, so is it better to have a more all-rounded wrestler?? </p><p> </p><p> For eg: 1) Would a wrestler with 70 brawling, 20 Mat be better than a wrestler with 50 brawling and 50 mat?</p><p> 2) Say a wrestler has 60 in all top row skills except brawling where he is only 20, would this 20 drag his performance down?</p><p> </p><p> Are the skills grouped and average taken into account?</p><p> </p><p> Eg: Is a worker with 50 mat, 50 submission same as a worker with 70 Mat, 30 submission?</p><p> </p><p> And combining the above two questions.. Who would be better?</p><p> Worker A, 70 in Aerial and Flashiness, 20 in Mat, Chain and Submission.</p><p> Worker B, 20 in Aerial and Flashiness, 70 in Mat, Chain and Submission.</p><p> Worker C, 50 across the board.</p><p> </p><p> Thanks in advance</p></div></blockquote><p> </p><p> You're basically looking for the background mechanics and no one but Adam R. is going to be able to give you that. </p><p> </p><p> There are so many factors at play that its not going to come down to simple math. The exact product of the company obvious matters a lot, but so do factors like match type and road agent notes. </p><p> </p><p> Personally speaking, I value Performance skills above top row skills. In most companies, a worker with awful Performance skills but some good top row skills has limited value to me. Good or better Performance skills and I don't worry too much on the top row skills. For an SE company, someone can be a star with nothing above 60 in the top row if the Performance skills and other elements are there. For a performance product, top row matters more but I still prioritize Performance skills. </p><p> </p><p> Three possibilities don't have an exact answer, because, well, it depends. Worker A is a pretty good high flier. Worker B is a pretty good technical type. Worker C is dead average. Worker A would be great if you have a cruiserweight division or some other high fliers, but less useful if you run a company of nothing but lumbering brawling hosses. Generally speaking, it makes more sense for someone to be good at something than simply average at everything. But that doesn't mean what they are good at will automatically be useful to you.</p>
  8. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="ZTGST" data-cite="ZTGST" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>No push assigned yet. Actually, I think I had accidentally set the company from Developmental to Child Company accidentally, then the contract was offered, then I set it back to Developmental, and then the female workers accepted the contract. I'll keep an eye on it. Thanks for the reply.<p> </p><p> New question: can I give a title I pillaged from a bankrupted company to one of my child/development companies? I'm not seeing a way...</p></div></blockquote><p> </p><p> Nope, but that would be a nice little addition. Think its already been requested as a feature.</p>
  9. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BHK1978" data-cite="BHK1978" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="25169" data-ipsquote-contentclass="forums_Topic"><div>I saw something interesting today on YouTube. It was a 1961 episode of Stampede wrestling. I have never really gotten a chance to see much wrestling pre-1970, so it was interesting to see how it was run. <p> </p><p> Now before anyone throws the, "Why are you talking about this in a WWE thread?", question at me, I put it here because Gorilla Monsoon was on the card. Seeing how Gorilla was the voice of the 1980's WWF, I just thought this should go here. </p><p> </p><p> Gorilla was wrestling under his Gino Marella name and he was doing a gimmick where he put his own money in a pot and if his opponent was able to beat him via pinfall or submission in under ten minutes they would win whatever the amount was in the pot. He actually lost the match via count-out but his opponent did not win the pot because the match had to be won by pinfall or submission.</p><p> </p><p> The only other wrestler that I recognized on the show was Bulldog Brower. Stu Hart was there as well but he was doing "commentary" and they acknowledged that he was the owner of the company. I say that he was doing "commentary" because his commentary consisted of a couple of what seemed to be grunts. I am not sure if words actually came out of his mouth or not and if they did, I sure as hell did not understand what he was saying.</p><p> </p><p> The highlight of the show was Stu and the announcer (whose name I did not catch) getting into the ring to interview wrestles. Which actually took up a good portion of the show, far more than I thought they would have been done back then. Anyway, at one point Stu asked for the fans to call him and tell him what they would like to see as far as matches go in the future. The announcer asked him if he was sure he wanted the fans to call him and he said yes and proceeded to give out what I assume was his home phone number (granted it could have been for his office, he did not state one way or the other). I would if people cranked him back then, I know I would have.<img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> That's pretty awesome. I'll have to try to find it. </p><p> </p><p> I grew up in the touring territory of Stampede and watched it on TV as well, so there is a lot of nostalgia there for me. That was early to mid 80s Stampede, so quite different. But it was definitely unique in that era. I always giggle when someone compares North of the Border Pro Wrestling to Stampede, probably based purely on the technical styles of Bret and Owen. But 80s Stampede was even more SE than CGC. They had a ****-ish manager and a guy in a Jason mask with a machete, named Jason the Terrible lol</p><p> </p><p> My dad went to a lot more Stampede shows than I ever got to, and going back into the 70s. He's mentioned seeing guys like Harley Race and Andre the Giant touring spells with Stampede. </p><p> </p><p> I don't know that I've seen Gorilla's in ring work that I can recall. I know he was supposedly quite the worker.</p>
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="ZTGST" data-cite="ZTGST" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>My child company is hiring female wrestlers even though it's Product is set to have no women's wrestling. I haven't seen them being used on the shows yet. What's up with that?</div></blockquote><p> </p><p> Probably hiring them to be managers / valets / authority figures. Check the product settings - some products should have "eye candy" and that be the reason. And active wrestlers just might be better hires than the available managers / valets. What are they pushed as? </p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Danny_H22" data-cite="Danny_H22" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>What is the best way to develop my younger stars? Leave them in Development? Or mix the matches on the pre-show of my main roster?<p> </p><p> How do I decide the match order? Obviously the most important match goes last, but what about the rest?</p><p> </p><p> Is there a dummies guide to match aims and when to use them? I tend to stick to 'wild brawl' and 'tell a story' and I don't take advantage of the rest</p></div></blockquote><p> </p><p> Depends on what you want to prioritize. They usually develop fastest in developmental, but their overness/popularity doesn't move all that much (unless you have a broadcaster to show the child company shows). Having them on TV for can help boost their popularity, though less so if they are just in dark matches. I will often use the Borrow from Development to bring workers up to lose on the B show. They can gain quite a bit that way. But their development as a whole is going to faster working for the child company. </p><p> </p><p> As for match order, it depends on where you have Crowd Management turned on. If not, my main event is going to be my best match, my semi main the second best, the opener is the third best, and after that it doesn't matter too much. I put stronger angles toward the end of the show, and one strong one to open it. </p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Terra Ryzin" data-cite="Terra Ryzin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Little question I suppose, but can you get any relationship with someone from them having so many matches, or angles together or is it all just randomly selected besides the ones with the clique-builders? (be the relationship positive or negative.)</div></blockquote><p> </p><p> Nope, it doesn't impact relationships at all. Two workers who tag together are no more likely to develop a positive relationship than any other two workers. You can Meddle to try to create positive relationships, which can be incredibly powerful over time but it doesn't always work.</p>
  11. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Azul" data-cite="Azul" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div><img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> I love the stories you guys come up with.</div></blockquote><p> </p><p> I've always approached fictional companies this way. It makes the worlds come alive if you take the time to fill in the spaces. That's much less necessarily with real world companies because most of those empty spaces aren't empty. </p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Sigilistic" data-cite="Sigilistic" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>Can you create an alliance for your child promotions? Because if so that's a fun idea.<p> </p><p> So I took the plunge and started up a PWI game. Copied you BigPapa and opened up four dev feds. But I made each of mine intended to train up a specific kind of wrestler.</p><p> </p><p> Called Ring Of Fire ("The future of wrestling is forged in fire: The Ring Of Fire"), because hey I had that logo lying around and it seems like something Allman would like and I'm not above scavenging Cornellverse names, there are four franchises.</p><p> </p><p> Ring Of Fire: Great Lakes focuses on producing technically savvy wrestlers.</p><p> </p><p> Ring Of Fire: Mid South focuses on producing brawlers. </p><p> </p><p> Ring Of Fire: South West focuses on producing high fliers. </p><p> </p><p> Ring Of Fire: Tri State focuses on producing women wrestlers. </p><p> </p><p> Dropped $1 million to make each of them a large local fed.</p></div></blockquote><p> </p><p> You can create an alliance and limit who can join it. so I can't see why you couldn't do one just for your developmental companies. I might have to toy around with it to see, but in theory....</p><p> </p><p> Ring of Fire is a good name. And doing different locations with the same company name is something I've wanted to do, so I dig it. Especially like the different focuses. </p><p> </p><p> I used to spend the extra to make the child promotions bigger, but I don't find its worth it. As I mentioned, I put them on a touring schedule. In my last save, it took two months of running shows for each promotion to move up from local to small size (that was a RW mod with a different product, but still....). It also builds up tag experience faster, which is nice if its a team I want to use on the main roster. The downside is that if its a heavy product, it could physically wear down your youngsters so have to be careful in that regard. But my thought is I can spend less for the companies off the top, and start saving money toward opening up a broadcaster. That will allow me to put them on TV, which builds their popularity quite fast.</p>
  12. Allman is supposed to anti-SE yet PWI is heavy mainstream. I always wondered if others heavily lower the anti-SE rating of PWI when they play it. I do whether I am playing them or not. I feel like it should be set to low or very low.

     

    I don't edit the product, but I view it from the opposite direction. The mainstream levels in the PWI product might conflict with Allman's beliefs, but it reflects his hypocrisy more than anything else. PWI has some Sports Entertainment elements to it, and I think any modern US product would need to have some, even in a slightly different universe with slightly different fans.

     

    I view Allman's anti-SE railings as almost more of a performance than a truly principled stance. I mean, if he had the opportunity to sign one of the AWF's big stars - especially one of the home-grown ones - he would. The "SE-taint" wouldn't matter. He would spin it as signing the worker to hurt the competition, but the reality is that if it helps the company... principles be damned. Allman can rail against SE all he wants, but at the end of the day he is a promoter selling a product and the fans dictate (at least to some degree) what the product includes. And I think modern sporting fans want narrative, whether its a legit sport or pro wrestling.

  13. This is a fascinating idea.

     

    Allman smells blood in the water. The ship of AWF is listing badly, now is the time to strike and strike hard.

     

    By investing some coin to open up a bunch of dev feds, Allman is simultaneously denying the competition quality young talent and creating his own little throwback to the territory days.

     

    By scooping up talented youngsters from the other feds, Allman is basically saying that the future of wrestling goes through PWI and, therefore, him.

     

    Yeah, it creates some very interesting dynamics. As I mentioned, I always approach a PWI save like its going to be a diary and I've put way too much thought into the personality of Shane Allman. He's loudly principled, but its as much about the show as the substance, and he is very capable of being completely hypocritical. In some ways, he's like the wonderful social media denizens who go out seeking things to get offended about so that they can rail loudly about whatever it is and how wrong that whatever is.

     

    Part of what makes it an interesting situation is that the AWF did it first. But when they opened FAW, the value of having a child promotion becomes more apparent.

     

    Allman is anti-SE, not just anti-AWF. So since some indy promotions use an SE approach, he would likely seeing it as keeping them from being "tainted" by Sports Entertainment. They can instead work for a child company of Integrity and "learn how to wrestle properly".

     

    There is also an element of empire building. I could see Allman thinking that eventually, the indy scene will be entirely PWI-companies. Realistically not, but if he has grand visions.... The recreation of the territories is something I had considered but not added. Creating an alliance between them and a touring title.... that could be something Allman would love too.

     

    But like you mentioned, the true main goal is moreso denying other promotions promising young talent and having more US workers work the "Integrity way".

  14. <p>Alright, PWI update. Despite having just started the save and run a single show. But maybe this will inspire Sig....</p><p> </p><p>

    -opened up four developmental companies at the smallest size. I intended to open two, then looked at how many prospects I was signing up and opened two more. The first two were US-based but I decided to open a women's developmental (even though I am not set on opening a women's division at this point) and one developmental in Canada. The funny thing is that I was a bit more restrained in my developmental signings because I avoided some of the "character" talent that are never likely to become strong workers, because they don't really fit the PWI mold. Quite a few are on relatively short deals so if they aren't developing, they will get released. </p><p> </p><p>

    -I've this approach mentioned before, but all four developmental companies were opened at the smallest size with touring schedules. This should see them grow quite quickly. Once I can get my own broadcaster, I'll give them all TV deals and switch their schedules. I almost always sign some veterans to function as trainers, but I'm also going to try to have a vet or two in each company just to work down there. Should help the trainees and will also help the company grow. </p><p> </p><p>

    -I always have this perception of PWI as having a roster full of wrestling machines. And a lot of the top talent are very good in the ring. But there are some on the roster who flat out aren't that great. Its not a complaint - as its realistic to have some lesser wrestlers on the roster - but its something I tend to forget. Clayton Bennett and Go Takashi are favorites, but neither are ready to be top stars. Some of the lower card is notably worse. JC Huntley is flat out mediocre, has a terrible personality, its part of a storyline, and holds a title. Some of those things will be changing pretty quickly lol</p><p> </p><p>

    -the top of the card is a bit convoluted but it makes for an interesting challenge. The Van Holts are both great workers but neither is a great talker, so it can be a challenge to keep that story hot. Scott Hart is great and the figurehead, but he's tagging with someone notably less skilled than him (meaning Bennett will drag down match grades on a constant basis) and holding a belt well below him. </p><p> </p><p>

    -the angles on the first show did better than expected, especially as some of the talent aren't so awesome on the mic. Overness definitely helps. </p><p> </p><p>

    -in my previous saves, I abused the Hire Local mechanic a bit. Looking at how many local talents are available in the ThunderVerse, that is likely to continue. Especially on B shows. its an easy way to give quick wins to anyone who needs a momentum boost, plus develop the skills of those who need some polish.</p>

  15. Seems like present day ROH fits the bill. Focus on fast-paced in-ring action but you still have storylines and the like. Granted, I don't watch much ROH so I could be way off.

     

    Also, as is usually the case, your post is making me want to give PWI a spin. This never ends well.

     

    Current ROH isn't a bad shout. I tend to watch the TV and not the PPVs. I've mentioned before that I've been watching Progress and it would have some similarities to that, I think.

     

    Ah the temptation. I'd feel bad but I do it to myself all the time. Think I've mentioned before that I never really bothered with PWI in the first few Tverse editions. Was an AWF guy. But on Platinum, I randomly gave them a try and I quite like them. A more performance based product is right up my alley. And I have great love for Eli Morton.

     

    My sticking point has always been the anti-SE ideology of Shane Allman. But I also figure he's a good candidate to be a hypocrite, so even while he's preaching anti-SE, he could be adding some SE elements if it helps the company in some way.

     

    One interesting thing about PWI for me is that with any Integrity save, I immediately start thinking of it like I'm doing a diary project. So I come up with background explanations to justify certain things. Like Allman getting pressure from the network and sponsors to add more entertainment elements. So even as he's ranting on TV about how evil SE is, he's having to adjust the PWI product a bit.

     

    One thing I recently discovered - its a bit of a pain to play as another avatar. I've often picked Allman, in part because he's such a negative personality. But he's also very tight with the money, so if you are using someone else with him still as owner, that could result in you losing some of your stars to the AWF even if PWI is still bigger. I had a test sim where PWI stayed #1 and had significantly more money than the AWF, but after a year had lost a couple of their bigger stars. Allman is likely the reason.

     

    I see what I did wrong. I went in filter and searched for women who can work USA, to view, and have at least Great Sex Appeal, and only counted them. I have no idea why. I've been burnt out lately. Anyway, I look through the women again and I don't know where you are getting 70 from. I did can work is USA, Good Sex Appeal, to View and found 30. That includes 3 workers scouted high enough so I could see their full number which had close to a 65. I do feel though that there is enough now. Been in a fog lately, I should of went to Good Sex Appeal and not Great Sex Appeal. I wasn't comparing the Thunderverse to other mods.

     

    To be honest, you could probably go lower than B in searching for Sex Appeal. A B- or C+ Sex Appeal is still quite good and useful. Its a very subjective attribute, but in real world terms, getting into the B+ range of Sex Appeal would be getting into exceptionally attractive women (or men). A lot of women used as nothing more than eye candy are well below that in real world promotions.

     

    The Tverse would be one of the better mods to use for Sig's idea, as it has one of the deepest variety of women wrestlers.

  16. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Sigilistic" data-cite="Sigilistic" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>Yeah when I made a promotion on a lark after finishing my GLOW binge, I had no problem stocking the fed with women rated Good Sex Appeal or higher. My top tier talent was Alexia Dynamite as the face and, who else, Jess Hart as the heel. <p> </p><p> Man, maybe I *should* run a GLOW style fed...</p></div></blockquote><p> </p><p> Also depends on what Azul meant by eye candy. If he means good looking female workers who can't wrestler, maybe there aren't tons . But I don't see that as being a negative lol....</p><p> </p><p> After toying around with starting saves with the AWF and TCW in the Cverse, I've ended up starting with PWI. Lord knows if I'll stick with it very long, but I have some fun ideas. Pretty sure this something I've asked before, somewhere, but I'm curious on people's perception of the PWI product. </p><p> </p><p> <strong>Key</strong>: Traditional</p><p> <strong>Heavy</strong>: Mainstream & Modern</p><p> <strong>Low</strong>: Cult, Realism, Pure & Daredevil</p><p> <strong>Very Low</strong>: Comedy</p><p> </p><p> Looking at the in-game definitions, Traditional is the old school focus on good-vs-bad athletic contests. Mainstream is the soap opera storytelling, and Modern is the fast-paced and exciting in-ring action. </p><p> </p><p> My perception of what the actual in-ring product looks like has evolved a bit over time. Perhaps their product actually has evolved, but I'm a bit too lazy to bother going back to look. In early Tverse editions - before I ever tried PWI - I perceived them as soulless grapplin machines, slow paced and methodical. Kinda like the negative perception of North of the Border from the Cverse. But that would be Pure, which is Low, and the Modern would mean that the pace would generally be quicker and more exciting. </p><p> </p><p> I've also thought of them as an "American Strong Style" at times. But that aspect of Puro - the stiffer strikes and realistic submissions - would fit under Realism. Which is also Low. </p><p> </p><p> So based on the TEW definitions... matches are presented as fairly serious athletic contests, but still with the defined good-vs-bad dynamic and the match storytelling we are used to. Not everything is going to be fast paced and exciting, but more generally. You could get high flying, brawls, hoss battles, etc. </p><p> </p><p> I always like to do real world comparisons for in-ring product. I end up going back to two comparisons - an updated version of WCW in the 1989-1991 period, or something similar to the 2004-2006 ROH with bigger workers. Which is the same comparisons I use for TCW for the most part. Which does make sense. TCW has Medium down a notch, and Realism up a notch. So they could be relatively similar </p><p> </p><p> How do others see the PWI in-ring action? What would you compare it to?</p>
  17. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Azul" data-cite="Azul" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41411" data-ipsquote-contentclass="forums_Topic"><div>I think the opposite. There isn't much female eye candy in the Thunderverse in my opinion.</div></blockquote><p> </p><p> Based on what criteria? By quick comparison, the Tverse has about 70 active female wrestlers who can work in the US with Sex Appeal of B or better. Some of those are on Written deals and unavailable, but that's still quite a few. The Cverse has about 45, with as many or more unavailable on Written deals. A couple RW mods don't look to have notably more than the Tverse either.</p>
  18. Hi, Sorry if this has been asked before but how do you improve stats such as Power, Athleticism, Menace and Sex Appeal. I have this Rookie who's in ring and entertain skills are improving every month but these skills don't seem to have increased

     

    They aren't skills you can outright target. They change mostly based on a worker changing body type or size. they change body type randomly, for the better and for the worse. If someone goes from an Average Middleweight to a Muscular Middleweight, their Star Quality might go up, along with their Sex Appeal. You can request them to move up or down in size, depending on their settings. Doing so can affect those things positively or negatively, and it can backfire, because they could go from a Muscular Lightweight to an Average Middleweight - Power and Menace go up, the others go down.

  19. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="smartman" data-cite="smartman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="43823" data-ipsquote-contentclass="forums_Topic"><div>Would adjusting Vince's roster size preference help? I've see other people say that it has helped stop that with other mods or is the brand split mechanic too much to overcome?</div></blockquote><p> </p><p> It might, but I think the brand split mechanic still means pretty large no matter that setting. Its definitely worth toying around with.</p>
  20. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Killa Cam 4 TEW 2005" data-cite="Killa Cam 4 TEW 2005" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div><strong>How do i get rid of a 3rd brand?</strong><p> </p><p> i have 3 but want to downgrade to just 2</p></div></blockquote><p> </p><p> The Brand Split button on the main promotion screen.</p>
  21. March 87 - December 87

     

    WWF Television - Bret Hart (defeated Sting to win the belt at Survivor Series)

     

    WWF Tag Team - British Bulldogs (defeated Free Birds to win the belts at Survivor Series)

     

    WWF IC - Curt Hennig (defeated Ricky Steamboat to retain the belt at Survivor Series)

     

    WWF World - Andre the Giant (defeated Jake Roberts to retain the belt at Survivor Series)

     

    WWF Memorial Cup Winner - Roddy Piper (defeated Andre the Giant to win the 72 man Tournament)

     

    72 man? Why so small? Make it big, man!

  22. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="ZSR23" data-cite="ZSR23" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>in the dirt sheet what it means penalised for holding back?</div></blockquote><p> </p><p> It means pretty much what it says. The worker wasn't giving it their full effort. Typically happens with matches on TV, as workers often hold back a bit if it not a PPV/event match.</p>
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