dvdWarrior Posted November 19, 2009 Share Posted November 19, 2009 Hmmm, I try not to do very much deleting, but I guess this is something that could come in handy. Nice little feature. Link to comment Share on other sites More sharing options...
cappyboy Posted November 19, 2009 Share Posted November 19, 2009 Oh yeah. Multi Delete will be great for maintaining those data library files. Will be much easier eliminating those duplicate angles and gimmicks and what not that creep in when you try to create those compendia. Small thing but very happifying. Woo hoo. Link to comment Share on other sites More sharing options...
Vladamire Dracos Posted November 19, 2009 Share Posted November 19, 2009 And now the people who complain about RW mods being too large really have no leg to stand on. Don't like that a mod maker decided to squeeze every little indy his heart desired into his data? Now with Multi-delete, you have an even easier way to remove them! Link to comment Share on other sites More sharing options...
FINisher Posted November 19, 2009 Author Share Posted November 19, 2009 I just wanted to say that not every Dev. Journal update / new addition to the game has to be huge.. Reminds me of the golden rule of TEW08 of 'not every match needs to be awesome'. Link to comment Share on other sites More sharing options...
praguepride Posted November 19, 2009 Share Posted November 19, 2009 It wouldn't make much sense for the Rules to restrict the human controlled promotion. It's called Owner Goals As for multi-deleting. Useful and glad it finally made it in. Link to comment Share on other sites More sharing options...
crayon Posted November 19, 2009 Share Posted November 19, 2009 Multi-delete HUZZAH! Was just thinking about this last night as well, seeing as how things have been getting slicker for modmakers. I like the skin switcher as well. In the past I have held back on trying certain themes out just because of the hassel required. Will be able to give everyone a much fairer shake now. Link to comment Share on other sites More sharing options...
GDE71 Posted November 19, 2009 Share Posted November 19, 2009 I'm hoping we get an exciting update on Friday to hold us over until Monday.... Link to comment Share on other sites More sharing options...
TeemuFoundation Posted November 19, 2009 Share Posted November 19, 2009 It's called Owner Goals As for multi-deleting. Useful and glad it finally made it in. Your point? Link to comment Share on other sites More sharing options...
Capelli King Posted November 19, 2009 Share Posted November 19, 2009 #14: Multi Delete I have to say that you cannot imagine how much time this has just saved me, it used to take me ages to delete unneeded workers in the database;) Link to comment Share on other sites More sharing options...
praguepride Posted November 19, 2009 Share Posted November 19, 2009 Your point? Owner goals differ by both owner and product, so the AI has already been imposing hiring restrictions on you (if you play straight edge). Now, the user can formally control those restrictions being placed on the AI. Link to comment Share on other sites More sharing options...
TeemuFoundation Posted November 19, 2009 Share Posted November 19, 2009 Owner goals differ by both owner and product, so the AI has already been imposing hiring restrictions on you (if you play straight edge). Now, the user can formally control those restrictions being placed on the AI. Uh, know that. What is your point? I was taking about the new feature, Hiring Rules. They have nothing to do with owner goals. Link to comment Share on other sites More sharing options...
praguepride Posted November 19, 2009 Share Posted November 19, 2009 Uh, know that. What is your point? I was taking about the new feature, Hiring Rules. They have nothing to do with owner goals. Hiring rules are like Owner goals for the AI. Link to comment Share on other sites More sharing options...
jjohns44 Posted November 19, 2009 Share Posted November 19, 2009 I think the multi-deletes will come in very handy! speaking of which, I found it a little annoying when you do brand split and trying to put more than one person in a brand at a time. Each time you make your selection, it goes back to normal. Maybe a multi-brand split that works like the multi-delete but you get to place more than one person on a brand at a time.. or if the system recognizes that you have a tag team and asks if you want to move the tag team partner on a brand as well... Link to comment Share on other sites More sharing options...
Stennick Posted November 19, 2009 Share Posted November 19, 2009 Hiring rules are like Owner goals for the AI. I agree with this statement Link to comment Share on other sites More sharing options...
dvdWarrior Posted November 20, 2009 Share Posted November 20, 2009 I'm still very much intrigued by the new "Hiring Rules" feature. I've been wondering if I'll be able to make one promotion the 'Mecca' for Jr. Heavyweight wrestling in America, without having to turn other promotions against them... Can't wait for the game. Link to comment Share on other sites More sharing options...
Stennick Posted November 20, 2009 Share Posted November 20, 2009 The improved Title Histories will make every modder happy. I think that might be everyone's least favorite part of modding the mundane, time consuming title histories. Link to comment Share on other sites More sharing options...
TeemuFoundation Posted November 20, 2009 Share Posted November 20, 2009 #15: Title History Overhaul I had a feeling this would be the Friday update and I wasn't disappointed. What can I say, I love it. I was still hoping that we could do title history entries in the worker editor screen for title belts that don't exist in the game world. You know, making Flair an X times NWA World Champion without creating the belt itself, but it's not a big deal, since it's now much easier and faster to create the entire title lineage anyway. Very, very much welcomed addition! Link to comment Share on other sites More sharing options...
DreamGoddessLindsey Posted November 20, 2009 Share Posted November 20, 2009 Yes, awesome addition. Keep up the good work, Mr. Ryland. Link to comment Share on other sites More sharing options...
Self Posted November 20, 2009 Share Posted November 20, 2009 I had a feeling this would be the Friday update and I wasn't disappointed. What can I say, I love it. I was still hoping that we could do title history entries in the worker editor screen for title belts that don't exist in the game world. You know, making Flair an X times NWA World Champion without creating the belt itself, but it's not a big deal, since it's now much easier and faster to create the entire title lineage anyway. Can't you make an inactive belt for an inactive promotion? Or for a future promotion due to open in 2099? I don't know, I've never tried it. Doesn't seem like it would be too hard. Time consuming, but not hard. Lots of solid additions this week. Nothing that particularly floats my boat, but on 'mod week' I hardly expected it to. Looking forward to what next week has in store. Link to comment Share on other sites More sharing options...
Phil Parent Posted November 20, 2009 Share Posted November 20, 2009 The improved Title Histories will make every modder happy. I think that might be everyone's least favorite part of modding the mundane, time consuming title histories. It's not that bad. Sure it's a lot of clicks, but it ain't that bad. I like doing them. Link to comment Share on other sites More sharing options...
TeemuFoundation Posted November 20, 2009 Share Posted November 20, 2009 It's not that bad. Sure it's a lot of clicks, but it ain't that bad. I like doing them. Actually, me, too. It's not the fact that it's so absolutely horrible doing them, it's just that it's time consuming with a lot of titles. But this will no be changed. Can't you make an inactive belt for an inactive promotion? Or for a future promotion due to open in 2099? I don't know, I've never tried it. Doesn't seem like it would be too hard. Time consuming, but not hard. Sure you can make an inactive belt and set its promotion as None, but then I have to create the entire history of the belt. But yeah, as I said, it's not going to be nearly as time consuming now to make the histories so I'm fine. Hey! I just thought of this: no auto-name feature in the title lineage editor? I can live with it, but it's still kind of a bummer. Link to comment Share on other sites More sharing options...
Cold Cobra Posted November 20, 2009 Share Posted November 20, 2009 Hooray! Admittedly I had gotten used to the going in and out for title histories bit, but this is such a time saver. I might even update the DDT Ironman Heavymetalweight title... maybe. There was a reason I stopped updating it last year... Link to comment Share on other sites More sharing options...
Phil Parent Posted November 20, 2009 Share Posted November 20, 2009 Hooray! Admittedly I had gotten used to the going in and out for title histories bit, but this is such a time saver. I might even update the DDT Ironman Heavymetalweight title... maybe. There was a reason I stopped updating it last year... How many changes are they up to now? EDIT: EIGHT HUNDRED AND NINETY-ONE?!?!?!?!?!?! Oh my freaking lord. Doing that one is like a project on its own! And ahhh... 606-Yuko Miyamoto. 153rd reign. Length: ??/2006-??/2006. Note: The 607th-730th champions are Shinobi & Miyamoto trading the title 62 times. WHAT? Link to comment Share on other sites More sharing options...
Cold Cobra Posted November 20, 2009 Share Posted November 20, 2009 How many changes are they up to now? EDIT: EIGHT HUNDRED AND NINETY-ONE?!?!?!?!?!?! Oh my freaking lord. Doing that one is like a project on its own! And ahhh... 606-Yuko Miyamoto. 153rd reign. Length: ??/2006-??/2006. Note: The 607th-730th champions are Shinobi & Miyamoto trading the title 62 times. WHAT? Damn... alright, maybe I won't do it. That's saved me about... two weeks of work! Link to comment Share on other sites More sharing options...
Phil Parent Posted November 20, 2009 Share Posted November 20, 2009 Damn... alright, maybe I won't do it. That's saved me about... two weeks of work! I'm doing an open source belt history file for modmakers right now, and after I'm through with ROH's tag team title, I'm doing it. I mean, if there's one title that nobody will never bother doing more than once...this is it! In 2009...the following people/things have won this title. - A Pro Wrestling WAVE poster (somewhere in the middle of the whole WAVE roster winning it) - A BJPW truck - A desk at Shin-Kiba 1st Ring arena. - A desk - A plate - A bowl of rice - A bowl of curry - A cut of meat - Yoshihiko the doll (x3!!) And a brief peak at 2008 gives me Porn Star, 3 elementary school girls. 2 fans, a ladder and a miniature dachshund. ...this title belt has 0 Prestige. Anyways, all to say that title histories can get naughty, and the newest feature is totally fine. Link to comment Share on other sites More sharing options...
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