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[RELEASE] iNSPIRED Angle Pack (TEW 2013)


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Idolized" data-cite="Idolized" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36292" data-ipsquote-contentclass="forums_Topic"><div><div style="text-align:center;"><p><strong><span style="font-size:36px;">FIRST POST UPDATED WITH VERSION 2.0!!!</span></strong></p><p> <strong>All angles now include the "auto-name" function, new angles added, old angles cleaned up and redundant angles deleted.</strong></p></div><p></p><p></p></div></blockquote><p> </p><p> Woohoo! Just downloaded and will be using it for Risky Business. Thank you! <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="MFKR78" data-cite="MFKR78" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36292" data-ipsquote-contentclass="forums_Topic"><div>Probably sounds dumb but I've unzipped the file and now I don't know which folder in TEW2013 to put it in? I've done the mods with databases and pics etc but not sure on this one.</div></blockquote><p> </p><p> Create a separate database, replace the TEW mdb file in that folder with this one and then import the angles in whatever database you plan on using it in.</p>
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<p>Woo! Downloaded immediately when I saw this <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

Really like the addition of the announcer segments.</p><p> </p><p>

One thing I am changing that I wanted to mention is that for one, I don't think the interview and promo segments should have a minor defeat for the subject. I just don't feel that anyone ever suffered any kind of defeat simply by another wrestler talking badly about them. I also added a minor success to the self promotion angles, because they are designed to make the person look good.</p><p>

Also, all the manager interview angles do not feature any kind of success for the participants. I added minor successes for the manager and client roles.</p><p> </p><p>

One small "bug" - in <em>Hype: Interview - 3v3</em> the support role is set as Not Rated when it should be Microphone.</p><p> </p><p>

If you don't want to add them for any later releases or whatnot, then don't feel pressured; that's why we all have an editor, after all <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Beejus" data-cite="Beejus" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36292" data-ipsquote-contentclass="forums_Topic"><div>Woo! Downloaded immediately when I saw this <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png"><p> </p><p> Really like the addition of the announcer segments.</p><p> </p><p> One thing I am changing that I wanted to mention is that for one, I don't think the interview and promo segments should have a minor defeat for the subject. I just don't feel that anyone ever suffered any kind of defeat simply by another wrestler talking badly about them. I also added a minor success to the self promotion angles, because they are designed to make the person look good.</p><p> Also, all the manager interview angles do not feature any kind of success for the participants. I added minor successes for the manager and client roles.</p><p> </p><p> One small "bug" - in <em>Hype: Interview - 3v3</em> the support role is set as Not Rated when it should be Microphone.</p><p> </p><p> If you don't want to add them for any later releases or whatnot, then don't feel pressured; that's why we all have an editor, after all <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png"></p></div></blockquote><p> </p><p> Thanks for the comments. </p><p> </p><p> On the interview and promo front I went with minor success and minor defeat so that they play into the storylines a bit better - with the thought process being the subject of the promo or interview doesn't get their heat back in that segment. Doing a promo with the other worker in return will even it out.</p><p> </p><p> The manager angle success rates are an oversight though I will change those.</p><p> </p><p> Definitely let me know if you find anything else.</p>
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<p>Totally at a loss here on using version 2 of the mod. The version 1 imported nicely following the instructions to create database, etc. When I go to import the info to the existing modified CVerse I have, I only have the two angles I created that I kept when I imported the version 1 of this mod.</p><p> </p><p>

Now I have a "blank" database named iANGLES_v2 with no angles to import and a CVerse that I use with only two angles. I am really behind the eight ball here I can't play until I get this resolved somehow.. ideas? <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

I really have no idea what I did wrong to the iANGLES import but I am really wanting to play with this mod for the CVerse with the Autoname working, but totally hoping someone can help tonite etc.. before it gets too late <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> If you have some time you can reach me via PM on the forums here or post and help a guy out.</p>

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Matt: the video angles were set to off-screen with the idea that hype videos are created in advance and workers don't need to be physically present at a show for them to be ran. This can come in handy when you're not a worker's top priority on the night of a show, when a worker is suddenly injured, etc. (Answering this one for Idol because I'm the 'Rated-R Superstar' referred to in the top post and specifically chose to make those angles off-screen when I was making the TEW2010 set that he built this one off of -- which ironically was patterned after an old, long-since-lost pack of Idol's for like TEW2008 or something that I was going insane trying to play without, haha.)
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="bro4dway" data-cite="bro4dway" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36292" data-ipsquote-contentclass="forums_Topic"><div>Matt: the video angles were set to off-screen with the idea that hype videos are created in advance and workers don't need to be physically present at a show for them to be ran. This can come in handy when you're not a worker's top priority on the night of a show, when a worker is suddenly injured, etc. (Answering this one for Idol because I'm the 'Rated-R Superstar' referred to in the top post and specifically chose to make those angles off-screen when I was making the TEW2010 set that he built this one off of -- which ironically was patterned after an old, long-since-lost pack of Idol's for like TEW2008 or something that I was going insane trying to play without, haha.)</div></blockquote><p> </p><p> Pretty much what bro4dway said <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png"> Most "video" angles are "taped", pre-recorded, or made of highlights so the worker wouldn't necessarily have to be at the show that the video is airing on.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="bro4dway" data-cite="bro4dway" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36292" data-ipsquote-contentclass="forums_Topic"><div>Matt: the video angles were set to off-screen with the idea that hype videos are created in advance and workers don't need to be physically present at a show for them to be ran. This can come in handy when you're not a worker's top priority on the night of a show, when a worker is suddenly injured, etc. (Answering this one for Idol because I'm the 'Rated-R Superstar' referred to in the top post and specifically chose to make those angles off-screen when I was making the TEW2010 set that he built this one off of -- which ironically was patterned after an old, long-since-lost pack of Idol's for like TEW2008 or something that I was going insane trying to play without, haha.)</div></blockquote><p> </p><p> Ah, that makes sense then. It just felt weird seeing angles where someone's rated on Entertainment being Off Screen, but with this explanation and Idolized's response, it makes more sense now. Thank you! ^_^</p>
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That sort of thing in mind, in the creators opinion, which video angles would you use to recap an earlier segment that only featured talking? i.e. replaying the opening segment of Raw an hour later to show what happened. Would you recommend using the ones for overness or for entertainment?
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Off Topic just a bit.. was using the mod here, and wondered if there was one for say, Authority Introducing a New Belt... I didnt see one and wondered if anyone had one I could use or had used before?

 

Love this mod. Will get the version 2 working great sooner or later but really like this mod.. a lot.

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Here's another fix. The Video angles at the bottom, the off screen ones? All of the x2 ones have a bad code in the autoname. It comes up as "Video involving $F1 and $SF", and it crashes the game with a run-time error. I didn't check if any of the other ones have this SF in it, but all of the two-person ones do.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Beejus" data-cite="Beejus" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36292" data-ipsquote-contentclass="forums_Topic"><div>Here's another fix. The Video angles at the bottom, the off screen ones? All of the x2 ones have a bad code in the autoname. It comes up as "Video involving $F1 and $SF", and it crashes the game with a run-time error. I didn't check if any of the other ones have this SF in it, but all of the two-person ones do.</div></blockquote><p> </p><p> It looks like it's only the x2 angles that have this error.</p>
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First post updated with version 3.0!

 

I fixed all errors mentioned since the last post for release with my 2004 mod. If you've downloaded the 2004 mod you will already have the updated angle pack and can import from there. If not, the download link to the angles only is in the first post of this thread.

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<p>Ok so i create a database so i can import to my current save but the folder does not show up in windows. </p><p> </p><p>

I create a folder by the same name and put the file there but when i go into the game it says the database is empty. </p><p> </p><p>

Please help</p><p> </p><p>

Also all my save game folders are empty where do i find my save at?</p>

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  • 2 months later...
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Only one thing I noticed so far is that the Announcers: Hype x3 (2 person) isn't set up correctly. It is currently set for two catalyst and two subjects instead of two and three.

 

As always, a great mod that I use in every game I ever start :)

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