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Small Questions Thread & "Living FAQ"


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="d12345" data-cite="d12345" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Think of a television contract as having 2 things: <p> 1. A no compete clause stopping you from taking your show and going home prior to completing the contract if you don't like the network or whatever reason. (unless that is negotiated in advance, which no network would ever agree to. Imagine if The Walking Dead was just like "AMC doesn't have enough coverage for us we're taking the show to HBO. That's not happening if AMC doesn't agree).</p><p> </p><p> 2. The network having ownership rights for the duration of the contract in the country of broadcast. Meaning your tv show can strike a deal with foreign broadcasters so long as they don't air in a conflicting area. Again this is real world tv contracts.</p><p> </p><p> You can't just take your show to a new network mid-contract even if you have the money. The original network has to agree to release you. No new network would take on your show. The new network wouldn't risk the easy lawsuit.</p><p> </p><p> I'm talking how a television series contract works in the real world.</p></div></blockquote><p> </p><p> I'm talking about how they work in a videogame, but the same basic principles apply. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> I want to know why I don't have the option to offer money in exchange for breaching a contract I didn't sign. Your examples don't make a lot of sense to me since Walking Dead is AMC-produced and not a weekly sports broadcast.</p><p> </p><p> You can take a look at WWF's UPN deal here: <a href="http://contracts.onecle.com/wwe/paramount.lic.1999.08.25.shtml" rel="external nofollow">http://contracts.onecle.com/wwe/paramount.lic.1999.08.25.shtml</a></p><p> </p><p> Aside from obvious stuff like being renewed four months in advance, there isn't anything about forced injunctions, specific performance, etc.</p><p> </p><p> Here's a link to the concept of what I'm talking about: <a href="https://en.wikipedia.org/wiki/Efficient_breach" rel="external nofollow">https://en.wikipedia.org/wiki/Efficient_breach</a></p><p> </p><p> Also, this is a video game, and it is deeply annoying (and unrealistic) to be forced into a contract I didn't sign or to become toxic to all media companies by failing to perform instead of just paying for an efficient breach.</p>
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<p>I don't know about contract law in America and I haven't studied Scots contract law for a while but if I remember correctly if you refused to fulfill your contractual obligations with the tv company you have a contract with they could ask the court to grant a specific implement order forcing you to fulfill your obligation with the tv company. </p><p> </p><p>

I can't remember being lectured on efficient breach and I couldn't find any cases involving efficient breach after a quick search so I don't think that theory has been tested in a court so I would not want to rely on that theory but I may be wrong with it. </p><p> </p><p>

The contract is between the tv company and the promotion, not the tv company and the previous head booker so the fact that you didn't sign the contract doesn't change anything.</p><p> </p><p>

I would also say that your company gaining a toxic reputation is realistic as I can't imagine many companies being willing to negotiate a company that they cannot trust to fulfill their contractual duties.</p><p> </p><p>

However, as I said at the start I don't know how it works in the USA and I am very rusty on Scots contract law so I may be wrong but if my memory serves me correctly that Adam has it right with television contracts.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I have added an option to the next patch to allow the user to buy their way out of contracts if they want.<p> </p><p> Just a reminder that if people have something they would like to see added or changed, all that they need to do is make a polite post in the Suggestions forum.</p></div></blockquote><p> </p><p> Thanks, sounds great. Sorry I didn't suggest this, but my initial post was trying to figure out how I could do this, as I recalled in TEW2013 I was rarely if ever caught in a situation where the network just wouldn't accept my request.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="CharDeeMacDennis" data-cite="CharDeeMacDennis" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I can't remember being lectured on efficient breach and I couldn't find any cases involving efficient breach after a quick search so I don't think that theory has been tested in a court so I would not want to rely on that theory but I may be wrong with it. <p> </p><p> The contract is between the tv company and the promotion, not the tv company and the previous head booker so the fact that you didn't sign the contract doesn't change anything.</p><p> </p><p> I would also say that your company gaining a toxic reputation is realistic as I can't imagine many companies being willing to negotiate a company that they cannot trust to fulfill their contractual duties.</p><p> </p><p> However, as I said at the start I don't know how it works in the USA and I am very rusty on Scots contract law so I may be wrong but if my memory serves me correctly that Adam has it right with television contracts.</p></div></blockquote><p> </p><p> By its nature efficient breach isn't cited as case law too often, except as a "this is what you should have done." Judge Posner, one of the more famous jurists in America, talked about it in Patton v. Mid-Continent (841 F. 2d 742), a case that's pretty standard in American law schools. In the U.S., specific performance is a very rare remedy and really doesn't work if the show in replaceable. "[T]he only universal consequence of a legally binding promise is, that the law makes the promisor pay damages if the promised event does not come to pass. In every case it leaves him free to break his contract if he chooses." -Oliver Wendell Holmes, Jr.</p><p> </p><p> I understand that from a legal standpoint the fact that I didn't sign the contract doesn't matter, but from a game perspective it's about letting the player out of the AI's limiting decisions in a way that isn't about locking the player into booking shows they don't want to book or waiting until you get to the show screen and then last-minute canceling shows which hurts more than just breaching the contract because you're turning away fans from a scheduled show.</p><p> </p><p> This way the game can simulate that it's not an easy or free choice, but at the same time you're not stuck or forced to sabotage yourself.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Romans_Brass_Shovel" data-cite="Romans_Brass_Shovel" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>How long does simmering tension last?</div></blockquote><p> </p><p> Six months, I believe. Provided nothing happens to turn it into a strong dislike or hatred, it will go away then.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="phoxy" data-cite="phoxy" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Six months, I believe. Provided nothing happens to turn it into a strong dislike or hatred, it will go away then.</div></blockquote><p> </p><p> Cool thanks! In my opening feud for my company, I had Roderick Remus with a Racist gimmick vs Fro Sure with a Black Power gimmick and Roderick got injured by a For Sure botch. They had simmering tension for so long I stopped noticing, but last night I noticed it was gone. Two years later but I have no clue when it went away. I have two other simmering tensions as well so that's why I'm curious.</p>
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I'm thinking of turning SmackDown into a B show, so I can have Raw revolve around my main story-lines and main event/upper mid card talent, I'd still like to run lesser story lines on SmackDown, are their disadvantages to this? Like will it limit the heat of the storyline or hurt the potential popularity growth of the guys i'm trying to put over? I find it hard to run two A shows, without running out of ideas for the Main Event, with going full Teddy Long every week. (Tag match with two rivals).
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Romans_Brass_Shovel" data-cite="Romans_Brass_Shovel" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>How long does simmering tension last?</div></blockquote><p> </p><p> Looking at just above where you asked this question I would say for about 8-9 posts. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="DarEatWorld" data-cite="DarEatWorld" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Looking at just above where you asked this question I would say for about 8-9 posts. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> Romans_Brass_Shovel and DarEatWorld have simmering tension!</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Romans_Brass_Shovel" data-cite="Romans_Brass_Shovel" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Romans_Brass_Shovel and DarEatWorld have simmering tension!</div></blockquote><p> </p><p> Hope somebody tries some positive meddling soon!</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Pe_Mar" data-cite="Pe_Mar" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>What are the benefits of having pre and post show matches, since they don't count for the show's grade?</div></blockquote><p> </p><p> To get your less experienced guys more experience, and to add unused workers so they don't get upset with being left off the show</p>
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I'm thinking of turning SmackDown into a B show, so I can have Raw revolve around my main story-lines and main event/upper mid card talent, I'd still like to run lesser story lines on SmackDown, are their disadvantages to this? Like will it limit the heat of the storyline or hurt the potential popularity growth of the guys i'm trying to put over? I find it hard to run two A shows, without running out of ideas for the Main Event, with going full Teddy Long every week. (Tag match with two rivals).

 

Sorry, just going to bump this question, as I feel it may not be being seen as it was the last post on the previous page, I know thread bumping is frowned upon, but hopefully this is acceptable.

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Figurehead Question

What makes a good figurehead in an SE company? Is it only overness/popularity? Do they need great charisma too?

 

Mostly whatever comes up in the figureheads tab.

 

It seems to be:

 

Overness (obviously)

Star Quality

Ability as a babyface (need to be likable)

If they are currently a babyface (Heel figureheads do work, just one negative note)

Charisma

Physical condition ( basically age and reliability)

 

Most of these are relative to the rest of the main eventers. You might have an awful babyface in the main event, but he has more SQ or Charisma than your figurehead, so he will take a slight hit in the comparison points. Overness obviously makes sense to have a penalty if the branded face isn't as over as less pushed guys.

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Mostly whatever comes up in the figureheads tab.

 

It seems to be:

 

Overness (obviously)

Star Quality

Ability as a babyface (need to be likable)

If they are currently a babyface (Heel figureheads do work, just one negative note)

Charisma

Physical condition ( basically age and reliability)

 

Most of these are relative to the rest of the main eventers. You might have an awful babyface in the main event, but he has more SQ or Charisma than your figurehead, so he will take a slight hit in the comparison points. Overness obviously makes sense to have a penalty if the branded face isn't as over as less pushed guys.

 

Thank you Showtime!

 

My computer is down currently; so, I wasn't able to look in game.

 

That all makes sense though. I didn't know that you could have a heel figurehead. I thought they'd have to be a face.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="HighDefOverDose" data-cite="HighDefOverDose" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Sorry, just going to bump this question, as I feel it may not be being seen as it was the last post on the previous page, I know thread bumping is frowned upon, but hopefully this is acceptable.</div></blockquote><p> </p><p> Your company will not gain any popularity from a B show. Also, your attendance levels will be lower. I am not sure if this would ring true if you made Smackdown a B brand with an A TV show.</p>
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<p>Making SmackDown a minor brand won't have any impact. The in-game help notes that it just means that the AI will treat it as a minor brand, with a smaller roster and not having main event level workers assigned. If you are running the company, its up to you to decide that moreso. </p><p> </p><p>

Whether the SD brand is normal or minor, it will be the show that really dictates fans expectations, as YoungNoble mentions. Having SD as an A show means you are still going to be affecting the popularity of the company - positive and negative - with the resulting show grades.</p>

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<p>Is there a way to have Tag match's finish be related to a Turn? </p><p> </p><p>

So can I have Team B lose to Team A because one of the teammates from Team B turned on their partner? Everytime I do a turn it just happens during the course of the match as oppose to the finish.</p>

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<p>How are the Announcer of the Year and Colour Commentator of the Year end of year awards decided?</p><p> </p><p>

Akira Fukuzawa, announcing 88, got the award over JR, announcing 98.</p><p> </p><p>

Jerry Lawler, colour 87, got the award over Dusty Rhodes, colour 89 (this was in my promotion, and they both worked exactly the same amount of shows on a 3 man announce team).</p>

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Just a quick one regarding Drug testing and I apologise if it's already been covered but I've just started T-Zones August 2016 real world mod as WWE and I find it strange that you pay for drug testing for every show. For example I will pay for testing at the superstars taping then again for the raw taping even though they are done on the same day at the same venue with the same roster (bar the 3-4 A show only guys) Is there any explanation for this that I might not be seeing?
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