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Small Questions Thread & "Living FAQ"


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="James Casey" data-cite="James Casey" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>The game weeks runs Monday-Sunday, so you'll have the week 3 Raw and Smackdown before the Rumble on the following Sunday.<p> </p><p> If you click on the Schedule button in your office, you'll have a calendar you can use to double check when your events and shows are; I find it useful to always have my PPVs/Events on the same day each month so I can have a steady flow of shows between them.</p></div></blockquote><p> </p><p> </p><p> Thank you <img alt=":cool:" data-src="//content.invisioncic.com/g322608/emoticons/cool.png.f00d2562b2c1d873a09323753efdb041.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Kingster" data-cite="Kingster" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>A loyal worker will never sign a contract that forces him to leave the company he is loyal to. In your example, Sting would never even consider another offer until he leaves WCW. You'd never even get into bidding war because Sting would reject any other offer.</div></blockquote><p> Does this only work with Written contracts only or PPA ones as well? More specifically, if I'm running a sub-Cult promotion who can only offer PPA contracts and I'm at war with a Cult-or-larger promotion who can sign up my talent to written deals at any time, will loyal workers still stick with their PPA deals?</p>
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Does this only work with Written contracts only or PPA ones as well? More specifically, if I'm running a sub-Cult promotion who can only offer PPA contracts and I'm at war with a Cult-or-larger promotion who can sign up my talent to written deals at any time, will loyal workers still stick with their PPA deals?

 

From my experience, a loyal worker will not accept a deal with another company that would require them to leave their loyal company. WIth that said, I thought somewhere it was said that a loyal worker for a local or small promotion could leave, but I have never tested that out. I know the loyal workers for a regional promotion won't leave, as I have tried in my PGHW game.

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2 more questions:

 

1. I am strongly considering adding a cruiserweight (light heavyweight, whatever you want to call it) division in my WCW 1991 dynasty. My question is first, can I split my roster by weight class, like have the lightweights in their own section? I'd still have them on the main shows, I just want them to have their own division and belt to go for. How would I go about setting it up, and how would I know what wrestlers fell in the right weight class?

 

2. I'm getting ready to have my first PPV, WrestleWar 1991. As of now, all my shows have been taped, but I'm thinking about making the WCW Saturday Night and WCW Main Event before a PPV be live. Can I go back and forth between making my tv shows live and taped? Or would I be better to stick 1 way or another? I'm just trying to figure the best way to do this, as I can have WCW Main Event basically be a preshow on PPV nights. Thanks.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="sportsfanmas" data-cite="sportsfanmas" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>1. I am strongly considering adding a cruiserweight (light heavyweight, whatever you want to call it) division in my WCW 1991 dynasty. My question is first, can I split my roster by weight class, like have the lightweights in their own section? I'd still have them on the main shows, I just want them to have their own division and belt to go for. How would I go about setting it up, and how would I know what wrestlers fell in the right weight class?</div></blockquote><p> </p><p> On your roster screen click on Filter and then toggle for Active Wrestler + maximum weight (recommend lightweight, or middleweight if you want to include slightly heavier workers).</p><p> </p><p> For each worker click on their push and you'll find the option to add them to a division (defaults to None) and/or brand. You can just keep the Push window open and just change the worker, but remember to hit the save button each time you change it, or it will reset to None when you move on.</p><p> </p><p> When booking your shows I believe you can filter by division, although only one at a time (and you can only have a worker assigned to one division at a time).</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="sportsfanmas" data-cite="sportsfanmas" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>2. I'm getting ready to have my first PPV, WrestleWar 1991. As of now, all my shows have been taped, but I'm thinking about making the WCW Saturday Night and WCW Main Event before a PPV be live. Can I go back and forth between making my tv shows live and taped? Or would I be better to stick 1 way or another? I'm just trying to figure the best way to do this, as I can have WCW Main Event basically be a preshow on PPV nights. Thanks.</div></blockquote><p> </p><p> In your Office screen click on Broadcasting, then TV Controls then select your show and hit Edit Details. You can change the show's airing and recording dates; If both on the same day, the show will be live.</p><p> </p><p> You can have Main Event as the PPV lead-in. I <em>think</em> you can decide in what order the shows run in the PM section of the day itself, but I don't care for booking my shows like that, so I have them separate and can't remember the exact details.</p><p> </p><p> To the best of my knowledge there's no difference between taping or running live in terms of the show and you can swap freely. Just bear in mind that you may end up running five shows in a month - or three! And as you must produce a set number of shows under some contracts, with penalties if you fail to run enough, just be careful!</p><p> </p><p> *</p><p> </p><p> A quick q. of my own - I know workers leave the business at 65, but is it random when? I have Nemesis 6 months into a 3 year deal aged 65 and 3 months, so presumably at some point in the next 9 months he's going to retire and the contract will be cancelled, rather than him sticking it out for another 2.5 years?</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="James Casey" data-cite="James Casey" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div><p> A quick q. of my own - I know workers leave the business at 65, but is it random when? I have Nemesis 6 months into a 3 year deal aged 65 and 3 months, so presumably at some point in the next 9 months he's going to retire and the contract will be cancelled, rather than him sticking it out for another 2.5 years?</p></div></blockquote><p> </p><p> Don't they turn into Personalities when they retire?</p>
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<p>Some questions</p><p> </p><p>

What determines whether or not a worker accepts a size increase or decrease?</p><p> </p><p>

What's the point of an exclusive pay per appearance vs a written contract? Other than paying them for each appearance against each month. Basically why would I ever use it.</p><p> </p><p>

At one point I knew how you were supposed to book squash matches so you get the tag which says it was a good squash. Now I can't seem to remember. Can anyone tell me the road agent notes I need to put on.</p><p> </p><p>

Last question for now <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> can you control your developmental brands tv deals. Because mine already has a tv deal and I want to add them to my network but can't.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="HerecomestehMunny" data-cite="HerecomestehMunny" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>What determines whether or not a worker accepts a size increase or decrease?<p> </p><p> What's the point of an exclusive pay per appearance vs a written contract? Other than paying them for each appearance against each month. Basically why would I ever use it.</p><p> </p><p> At one point I knew how you were supposed to book squash matches so you get the tag which says it was a good squash. Now I can't seem to remember. Can anyone tell me the road agent notes I need to put on.</p><p> </p><p> Last question for now <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> can you control your developmental brands tv deals. Because mine already has a tv deal and I want to add them to my network but can't.</p></div></blockquote><p> </p><p> To answer your second question I think the benefit of an exclusive ppa is that it is a lot cheaper than a written deal if you aren't using them excessively. </p><p> </p><p> For squash matches I don't know how long but I always have down mine under 6 minutes. Use the domination note and the worker who is dominating has to be pushed at least a lower mid carder. His opponent needs to be an enhancement talent. Finally the winner should have at least good menace and charisma (I dont have an exact number though).</p>
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How drugs / alcohol abuse affect workers? If I don't do drug tests is like they are no taking drugs?? Lol

There's a chance they show up wasted on alcohol or pills;if that happens, they are sent home, are unavailable for the show and the event will lower locker room morale. I think there's also a chance of the same thing happening if they show up (obviously) wasted on drugs, but drugs are sneakier: there's a chance you find out after the match, when the road agent tells you they were wrestling under the influence. This decreases their performance, increases injury chance for everyone in the match and anyone working with an impaired wrestler will be angry. Finally, drugs/alcohol/painkillers reduce a worker's life expectancy and hinder their attributes.

Tests are only there to give you a warning in advance and even then, the heads-up depends on who the worker is and your company's size. A wasted midcarder of a Small company can be annoying, but a large company having its main event match destroyed by a worker pulling off a

is a nightmare.

 

What determines whether or not a worker accepts a size increase or decrease?

 

What's the point of an exclusive pay per appearance vs a written contract? Other than paying them for each appearance against each month. Basically why would I ever use it.

 

At one point I knew how you were supposed to book squash matches so you get the tag which says it was a good squash. Now I can't seem to remember. Can anyone tell me the road agent notes I need to put on.

Size changes: I think it's relative to age (youngsters are more likely to accept than old timers) and push (the higher up the card, the more likely to say yes) but I don't know the exact mechanics

 

Exclusive PPA: Adding to what moafnsteel said about it being cheaper than a Written deal if you're not using them a lot, PPA deals can also be terminated immediately with no financial cost.

 

Squash matches: It's basically about the "Dominate" Road Agent note. It says in the description about max duration (think it's 15 mins but I usually don't go beyond 10) and that the dominating one needs some good charisma. Doesn't hurt if they're large in size and using a Brute-based gimmick either.

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To answer your second question I think the benefit of an exclusive ppa is that it is a lot cheaper than a written deal if you aren't using them excessively.

 

For squash matches I don't know how long but I always have down mine under 6 minutes. Use the domination note and the worker who is dominating has to be pushed at least a lower mid carder. His opponent needs to be an enhancement talent. Finally the winner should have at least good menace and charisma (I dont have an exact number though).

 

I will be re-signing The Rock to an exclusive PPA. So that way I can keep him to myself for his five appearances per year, but not pay him $100,000 a month which is absurd for how little he's used.

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<p>Is there any way to arrange for a company to book a tournament? During my save, the a.i. companies have no problem running tournaments on special occassions for awesome belts and trophies, but how do I go about establishing that for another company? </p><p> </p><p>

If I wanted NXT to do a King of the Ring tournament for example...I'm not finding anything in the editor that would let me do so. I see that I can have the entire event be all tag, all 1v1, etc. but nothing regarding tournaments.</p>

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<p>I just wanted to clear up some misunderstandings I have and am not sure about.</p><p> </p><p>

What skills are for Road Agent?</p><p>

What skills are for Trainer (dojo)?</p><p>

What skills are for Announcer?</p><p>

What skills are for Color Commentary?</p><p> </p><p>

Now, to be clear: Who is announcer? Is this "Howard Finkel" or "Jim Ross"? Howard Finkel names the wrestlers as they walk down to the ring, and calls the results of a match. Jim Ross sits at the booth and talks during the match. </p><p> </p><p>

My confusion is because a google search gives a lot of weird information, opinions, and no good answers. Some have said in the TEW forums for TEW10, that it counts Mic Skills and Charisma for Color Commentary and/or Announce. Some have said Basics is a mandatory "Trainer" skill and others said literally all that matters is Reputation and Respect. I just want to know exactly which skills are used by these Non-Wrestler roles.</p><p> </p><p>

And almost every answer redirects to old threads and info from TEW08, TEW10, TEW13, especially in areas where things may have changed between 2016 and its older counterparts. And almost half of the responses about these questions gives contradictory answers. I would love some official answers.</p><p> </p><p>

I've read 2013 uses a Pass/Fail system oriented around number 66.0 - anyone with 66 can use certain notes like "call in ring" and anyone below 66 will get notes about how they aren't good enough at basics to carry a match or how their psychology is too low. Is there a 66.0 Pass/Fail system in TEW16 and what skills does it impact if yes?</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="hbkb9" data-cite="hbkb9" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Is there any way to arrange for a company to book a tournament? During my save, the a.i. companies have no problem running tournaments on special occassions for awesome belts and trophies, but how do I go about establishing that for another company? <p> </p><p> If I wanted NXT to do a King of the Ring tournament for example...I'm not finding anything in the editor that would let me do so. I see that I can have the entire event be all tag, all 1v1, etc. but nothing regarding tournaments.</p></div></blockquote><p> </p><p> 1. Create a "Tournament Title" for your NXT King of the Ring and remember when you want the tourny held. Then create a PPV for that same month and make it all 1v1 matches. As for the actual booking, you will have to make some choices. Do you handle this the old way by having the same guy work 3 matches in one night? I highly suggest against this. The new way lets them each work twice a night but even then I strongly suggest keeping the semi-finals about 10 minutes. You want them to kinda take it easy so the winners don't flop the main event "I am too tired!".</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="thadian" data-cite="thadian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I just wanted to clear up some misunderstandings I have and am not sure about.<p> </p><p> What skills are for Road Agent?</p><p> What skills are for Trainer (dojo)?</p><p> What skills are for Announcer?</p><p> What skills are for Color Commentary?</p></div></blockquote><p> </p><p> Colour and Announcing both have eponymous skill names.</p><p> </p><p> Dojo Trainer depends on what the Dojo's specialty is. Chain Wrestling for Technical schools while Athletics for Physical training camps. etc. There is a '?' box next to the drop-down when you pick from available trainers that tells you each specialty. Other than that you want decent to good reputation/respect. </p><p> </p><p> Road Agents use psychology. Not sure if they also use Rep/Respect but psychology is important.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="thadian" data-cite="thadian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>1. Create a "Tournament Title" for your NXT King of the Ring and remember when you want the tourny held. Then create a PPV for that same month and make it all 1v1 matches. As for the actual booking, you will have to make some choices. Do you handle this the old way by having the same guy work 3 matches in one night? I highly suggest against this. The new way lets them each work twice a night but even then I strongly suggest keeping the semi-finals about 10 minutes. You want them to kinda take it easy so the winners don't flop the main event "I am too tired!".</div></blockquote><p> </p><p> Couldn't you do like a G1 Climax and have them do a series of single matches over the entire month?</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="CharlieRock" data-cite="CharlieRock" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Couldn't you do like a G1 Climax and have them do a series of single matches over the entire month?</div></blockquote><p> </p><p> Yes, and touring companies are great for this thing, having two weekly shows, etc. You could easily have a "best of" series or a round robin tournament or swiss open style. Your imagination is the limit to this. As for actually simulating it in the game? That will require you making some personal notes about who faces off and when, and who wins the matches.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="thadian" data-cite="thadian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div> What skills are for Road Agent?</div></blockquote><p> </p><p> Psychology and Respect. I believe their contribution to a match is calculated at 70% of their Psychology and 30% of their Respect, based on something I saw recently.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="thadian" data-cite="thadian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div> What skills are for Trainer (dojo)?</div></blockquote><p> </p><p> Performance skills + the skills the dojo focuses on, logically. I realise in answering this question that I've never used a dojo in my 2016 games, so I may be wrong on that...</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="thadian" data-cite="thadian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div> What skills are for Announcer?</div></blockquote><p> </p><p> Announcing, certainly. I believe Respect used to be a factor, but I don't know if that's still the case.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="thadian" data-cite="thadian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div> What skills are for Color Commentary?</div></blockquote><p> </p><p> Colour only. Note this is different from all previous games, where it was just Charisma; As of 2016 Colour is its own stat, meaning you can't just drop a spare manager on colour to stop them complaining about being underused.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="thadian" data-cite="thadian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div> Now, to be clear: Who is announcer? Is this "Howard Finkel" or "Jim Ross"? </div></blockquote><p> </p><p> Jim Ross - it's the play-by-play role. Howard Finkel would be a Personality in TEW terms, that is, a character only in the game to be in the game as the role they have in real life is insignificant when it comes to show quality*.</p><p> </p><p> </p> I've read 2013 uses a Pass/Fail system oriented around number 66.0 - anyone with 66 can use certain notes like "call in ring" and anyone below 66 will get notes about how they aren't good enough at basics to carry a match or how their psychology is too low. Is there a 66.0 Pass/Fail system in TEW16 and what skills does it impact if yes?<p> </p><p> I never noticed this in play in 2013 so I'm sceptical. My own experience is that acceptable/good enough scales with promotion size. Certainly I wouldn't want to have a match Called In Ring with someone who only has a C+ for Pyschology for a Cult promotion or higher. I'd be looking for a high B, if not a B+, to be certain someone could Call.</p><p> </p><p> In saying that, I wonder if C+ would be enough if it was the lowest for all competitors, so a match with 70 and 66 could be called, as they could handle it between them, but not an 80 and a 60... I've certainly seen matches where two high Psychology workers can't do enough to cover for opponents with low Psychology stats, resulting in Road Agent notes to that effect.</p><p><span style="font-size:8px;"> </span></p><p><span style="font-size:8px;"> </span></p><p><span style="font-size:8px;"> </span></p><p><span style="font-size:8px;"> </span></p><p><span style="font-size:8px;"> </span></p><p><span style="font-size:8px;"> * There should be a Royal Rumble exception to this; Rumbles always feel a little more important if the Fink does the intro.</span></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Justin" data-cite="Justin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>What does it mean when a main eventer does a radio interview and says he gets more nervous the more he gets pushed.<p> </p><p> Do I have to fire Sting?</p></div></blockquote><p> It certainly means they got a crappy destiny roll and won't develop much. I've asked in the past if the performance penalty is relative to their assigned push or how high their match is in the card and people tell me it's the latter. That said, you can probably circumvent it a bit by having them work opening or midcard matches, but in any case those people aren't headlining any Wrestlemania or Starrcade...</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Justin" data-cite="Justin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>What does it mean when a main eventer does a radio interview and says he gets more nervous the more he gets pushed.<p> </p><p> Do I have to fire Sting?</p></div></blockquote><p> </p><p> If you look in the dirt sheet notes after a match where you used road agent notes like "all out" to make it a big match, it will sometimes say that a wrestler couldn't handle the pressure of going all out, and they got a penalty.</p><p> Those news stories tell you which wrestlers are likely to have that problem. Of course, you have dirt sheet notes on, you may know that already.</p><p> I've never fired anyone for it, and I don't feel like it's a massive penalty in my experience, but they are less likely to give you that great main event than others are. it seems like a pretty common quality.</p>
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So I want to turn a face into a heel. I have him set to turn. He is an 89 in face rating but only a 50 in heel rating, however in real life, at least in my games real life, he is a real A-hole. I know guys can improve at heel and face rating by using that setting for awhile, but during all my segments as im building to his turn it keep saying "Caristico hinted at a heel turn, but got little reaction, the crowd knows its not his strong suit."

 

My question is, will still forcing the heel turn be rejected by the fans? I know this only has a negative repercussion of making him mad if it fails, but curious if I could still have a successful heel turn despite the crowds initial feelings?

 

oh and i actually thought of one more question, Negative or bad chemistry. I have some main event level guys I really want to square off against each other in prolonged rivalries, but they have negative chemistry in the ring together (or as tag partners in some cases). I thought i read on here once that people's in ring chemistry could improve over time, I'm curious if I remembered right and that is true or not? Secondly, if it is true, how do you work at improving their chemistry together? Just forcing them to have matches? It would be really disappointing if I could never reach the full potential of Jay Lethal vs Tyler Black because they randomly have poor chemistry together!

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