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If a newly created team has poor or awful chemistry, how long does it take to "neutralize" that chemistry? Can't remember the tag experience they have to reach...

 

40, from memory.

 

I just got an in-game mail stating that after the last event, my ppv-monthly event had a rise in importance and was now rated an above average event.

 

What the heck does that mean in real terms?

 

The more important a show, the more meaning it has for your fans - so the better the attendance is likely to be, and PPV buys too I think.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gungner" data-cite="Gungner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>If a newly created team has poor or awful chemistry, how long does it take to "neutralize" that chemistry? Can't remember the tag experience they have to reach...</div></blockquote><p> </p><p> I don't have the game in front of me right now, but I think it's 41.1 (D). Click the "?" button on the tag team screen, it'll tell you the correct number.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BigINMoldova" data-cite="BigINMoldova" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Except I didn't sign them. They started with a contract from the old owner. I plan to let them go when their contract is up but it's not hoarding if I didn't sign them.</div></blockquote><p> </p><p> Your job in TEW is to manage your roster, not to manage the roster that you signed. You're not playing in a vacuum and part of your job is to deal with situations and workers that your predecessor left, even if you don't want them.</p><p> </p><p> Choosing to not use certain workers is fine, but doing it as a blanket tactic to a large group of workers is, objectively, doing your job poorly - and as this is a management game, I don't think it's unreasonable that you get penalised for bad management. </p><p> </p><p> Workers who are selfish, lazy, or money oriented will be fine with being left off shows as long as they're getting paid, but you can't apply the same tactic to workers who want to go out and perform and reasonably expect them to not to take morale hits. You have other tactics you can apply to them - releasing them, sending them away, using them in a limited capacity. If you're not interested in doing any of that then, again, you're using bad strategy in a strategic game and should expect to get penalised.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Kingster" data-cite="Kingster" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I don't have the game in front of me right now, but I think it's 41.1 (D). Click the "?" button on the tag team screen, it'll tell you the correct number.</div></blockquote><p> </p><p> I only see a ? next to Unit / Individuals thing, and that doesn't tell me.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="James Casey" data-cite="James Casey" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I don’t have the game in front of me to check this so it’s a very small question: If I was to book a six man match, could I put non six-man titles on the line in it? Could the teams compete for a tag and singles title? I assume the andwer is no, but it would make a cool match if it could work.</div></blockquote><p> </p><p> I'm pretty sure you can do singles titles, although I believe the reason I never do it is because the rules are a little screwy (like if the champion's teammate gets the fall they win the title). Someone who has actually done it should validate this though.</p><p> </p><p> I don't think tag titles work.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="LloydCross" data-cite="LloydCross" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I'm pretty sure you can do singles titles, although I believe the reason I never do it is because the rules are a little screwy (like if the champion's teammate gets the fall they win the title). Someone who has actually done it should validate this though.<p> </p><p> I don't think tag titles work.</p></div></blockquote><p> </p><p> Is this true? Could actually work for me if so..</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="James Casey" data-cite="James Casey" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>40, from memory.<p> </p><p> </p><p> </p><p> The more important a show, the more meaning it has for your fans - so the better the attendance is likely to be, and PPV buys too I think.</p></div></blockquote><p> </p><p> Doesn't it also effect potential match ratings? Don't higher regarded events increase the likelihood of having better rated matches?</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="James Casey" data-cite="James Casey" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>The more important a show, the more meaning it has for your fans - so the better the attendance is likely to be, and PPV buys too I think.</div></blockquote><p> </p><p> Ok, cool. Could use a few more tickets sold, since it was a 30k capacity and I think I only sold 28k this time around.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Liger!Liger!" data-cite="Liger!Liger!" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Money</div></blockquote><p> </p><p> </p><p> Thank you, both! <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Historian" data-cite="Historian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Doesn't it also effect potential match ratings? Don't higher regarded events increase the likelihood of having better rated matches?</div></blockquote><p> </p><p> I can only hope this is true. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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I'm pretty sure you can ask the auto-booker only to book a certain division to the show... It's been a while, but I'm really sure I did that with 205 Live.

 

That's the assistant booker mode. I'm hoping that the regular autobooker would take divisions into account when making matches so I don't need to do it myself. Maybe if I turn on weight split it'll stop booking lightweights against heavyweights?

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Does auto booker take divisions into account? I've been using auto booker for my tv shows and if it takes them into consideration I'd actually go through and assign divisions to my various groups of people.

 

The third column allows you to select divisions. It's really useful.

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The third column allows you to select divisions. It's really useful.

 

That's the assistant booker mode. I'm hoping that the regular autobooker would take divisions into account when making matches so I don't need to do it myself. Maybe if I turn on weight split it'll stop booking lightweights against heavyweights?

...

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gungner" data-cite="Gungner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I only see a ? next to Unit / Individuals thing, and that doesn't tell me.</div></blockquote><p> </p><p> Yeah, it's in the handbook. And the threshold is in fact 41 (D).</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Teh_Showtime" data-cite="Teh_Showtime" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Your attendance levels tank when you employ someone who is toxic. It’s like the bonus for a figurehead but all negative. I believe your prestiege will fall too but I’m not sure about backstage.</div></blockquote><p> </p><p> So I decided to hire a toxic Tanahashi anyways... I've yet to see any negative reactions to this. My prestige remains the same, backstage morale hasn't taken a hit, attendance was actually higher and sponsor money was roughly the same as the previous months...</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaysin" data-cite="Jaysin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>...</div></blockquote><p> </p><p> I think for autobooker you do have to have the weight split turned on, otherwise it doesn't take in to account divisions since divisions are not necessarily hard-and-fast, but weight splits are.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaysin" data-cite="Jaysin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Does auto booker take divisions into account? I've been using auto booker for my tv shows and if it takes them into consideration I'd actually go through and assign divisions to my various groups of people.</div></blockquote><p> </p><p> From the quick test I did, it doesn't look like auto booker takes divisions into accounts. </p><p> </p><p> It would be nice if it was added with a newer patch</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="michael20001" data-cite="michael20001" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Is stamina improved at all by making workers push themselves? As in giving them match lengths where they seem tired during them.</div></blockquote><p> If you're talking about match lengths, yes. Not sure if going all out affects this at all, but I'd be interested if anyone knows. How fast and up to what point, that depends on their hidden Destiny roll.</p><p> </p><p> Not sure if there's a correlation between "how much longer matches are" and "how much/fast stamina rises". As an example, if a worker gets tired after 6 minutes, will his stamina grow the same after an 8 minute match as it will after a 15 minute match? I think not, but can't say for sure.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="DarK_RaideR" data-cite="DarK_RaideR" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>If you're talking about match lengths, yes. Not sure if going all out affects this at all, but I'd be interested if anyone knows. How fast and up to what point, that depends on their hidden Destiny roll.<p> </p><p> Not sure if there's a correlation between "how much longer matches are" and "how much/fast stamina rises". As an example, if a worker gets tired after 6 minutes, will his stamina grow the same after an 8 minute match as it will after a 15 minute match? I think not, but can't say for sure.</p></div></blockquote><p> </p><p> Thanks, a few of my future stars are struggling to go 20 minutes so im glad that will get better</p><p> </p><p> Also, am i crazy or did there used to be a road agent note for a late entrant to a match (so turn a singles into a triple threat)? Or is it there and i just can't find it.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="michael20001" data-cite="michael20001" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Thanks, a few of my future stars are struggling to go 20 minutes so im glad that will get better<p> </p><p> Also, am i crazy or did there used to be a road agent note for a late entrant to a match (so turn a singles into a triple threat)? Or is it there and i just can't find it.</p></div></blockquote><p> </p><p> It's still there, but you have to set the match as a triple threat/fatal four way/more than two guys in the match and then can select late entrant.</p>
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