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Small Questions Thread & "Living FAQ"


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Sharkn20" data-cite="Sharkn20" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Are there any advantages / disadvantages of Selling Out an event?</div></blockquote><p> </p><p> Well, obviously you make more money by selling them out, other than that I don't know.</p>
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<p>Does anybody got any ide about what cost included on show cost and production expense? </p><p> </p><p>

My current knowledge is </p><p>

Show Cost = Hire Cost + (Live Music,if yes) + (Celebrity, if yes) + (Special Set, if yes) + ??? <-- I don't know</p><p>

Production = Monthly Cost of all Production Materials + Per Show Cost all Production Materials + ??? <-- I don't know.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Sharkn20" data-cite="Sharkn20" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Are there any advantages / disadvantages of Selling Out an event?</div></blockquote><p> </p><p> A slightly larger prestige boost per sell out IIRC.</p>
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Can you overcome poor chemistry for a tag team by just constantly keeping them together? Once i get that message i have always just abandoned the team in the past. But now I have two wrestlers (Skylar Kross and Tara Vice from Thunderverse) that are a perfect pairing looks wise, etc for a punk/goth type team but I got the poor chemistry timing all over the place message. Can you overcome that with sheer numbers by tagging them together a ton of the time?
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="mlewi101" data-cite="mlewi101" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Can you overcome poor chemistry for a tag team by just constantly keeping them together? Once i get that message i have always just abandoned the team in the past. But now I have two wrestlers (Skylar Kross and Tara Vice from Thunderverse) that are a perfect pairing looks wise, etc for a punk/goth type team but I got the poor chemistry timing all over the place message. Can you overcome that with sheer numbers by tagging them together a ton of the time?</div></blockquote><p> Yep. At a certain point (I believe it's 41/D), their experience bonus as a tag team will outweigh the effects of negative chemistry.</p>
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<p>Is there a specific requirement for there to be a Worker Of The Year and a Power 500? Im doing an organic mod and there has yet to be a WOTY and im over 20 years in. Also no Power 500 rankings either and theres over 600 workers in the game now.</p><p> </p><p>

Also what are the requirements for a worker to be able to be a Booker or an Owner?</p>

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<p>I'm still struggling with putting on great main events.</p><p> </p><p>

This is the blurb from Jericho vs. Ultimo Dragon.</p><p>

"In a bout that had decent wrestling but didn't have that much heat..."</p><p> </p><p>

Match rating: 80</p><p> </p><p>

This is the blurb from Luger vs. Nash(my main event).</p><p>

"In a bout that had fantastic heat and great wrestling..."</p><p> </p><p>

Match rating : 78</p><p> </p><p>

I just don't get how this makes sense. I do get how the first match was better, Luger vs. Nash had a lack of selling and a tainted finish, but the match ratings don't correlate with the blurbs. Any explanation?</p><p> </p><p>

I know there's so much that goes into a rating so I can't get a perfect explanation, but any ideas would be great.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Mr_Hendrix" data-cite="Mr_Hendrix" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I'm still struggling with putting on great main events.<p> </p><p> This is the blurb from Jericho vs. Ultimo Dragon.</p><p> "In a bout that had decent wrestling but didn't have that much heat..."</p><p> </p><p> Match rating: 80</p><p> </p><p> This is the blurb from Luger vs. Nash(my main event).</p><p> "In a bout that had fantastic heat and great wrestling..."</p><p> </p><p> Match rating : 78</p><p> </p><p> I just don't get how this makes sense. I do get how the first match was better, Luger vs. Nash had a lack of selling and a tainted finish, but the match ratings don't correlate with the blurbs. Any explanation?</p><p> </p><p> I know there's so much that goes into a rating so I can't get a perfect explanation, but any ideas would be great.</p></div></blockquote><p> </p><p> Nash and Luger are far more popular than Jericho or Dragon, so they were received better by the audience. That's all that note means.</p>
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<p>Wasn't obtaining 95 popularity in a continent considered a HoI boost?</p><p> </p><p>

I swear if you got like 95+ popularity in a game area you got like 25% HoI boost. Yet my UC just hit 98 in all of the US is still at 30% HoI, when he was there before going over 95?</p><p> </p><p>

Did they change the requirement?</p>

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With regards to an alliance title is there anyway I can take an existing belt of mine and turn it into an alliance title. Or do alliance titles need to be newly created.

 

No you cannot take a title of yours and make it an alliance title. It has to be created through the alliance not through a company

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I've got a quick question about matches.

 

I know Match Style will give a bonus if both workers are skilled at that style, and Prestige seems to simply be an setting to dissuade the AI from booking gimmick matches every show, but what about the other settings? Do Injury and Content Risk play into match ratings at all? If not, it seems a bit pointless to book risky matches like 'Hell in the Cell', short of fulfilling a product requirement.

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I've got a quick question about matches.

 

I know Match Style will give a bonus if both workers are skilled at that style, and Prestige seems to simply be an setting to dissuade the AI from booking gimmick matches every show, but what about the other settings? Do Injury and Content Risk play into match ratings at all? If not, it seems a bit pointless to book risky matches like 'Hell in the Cell', short of fulfilling a product requirement.

 

 

Some products require certain content and risk. A hardcore company will get a negative penalty for very low content/risk for example.

 

On the flipside... older/beat up workers won't work high injury matches as well in fear they will be reinjured.

 

It does matter, and it's very important. Also your Broadcaster might only allow certain content risks to be shown on their network.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="kdcastles" data-cite="kdcastles" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Is there a way to book a tag match where the pairings are actual enemies and one team loses due to count out because they are fighting each other outside the ring? No turn involved because they are already feuding.</div></blockquote><p> </p><p> If it was up to me, I'd book the countout loss and a turn for whichever partner starts the brawl (they don't have to actually turn face/heel, but they're presumably at least partially thinking their partner is on their side for the time being)</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BigINMoldova" data-cite="BigINMoldova" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>So I'm using Old School Wrasslin' as my product base for an American Company because I find storylines kind of convoluted. It's going pretty well except all of my matches have little to no heat? How do you build heat for a match in an Old School Wrasslin' fed with no storylines?</div></blockquote><p> </p><p> Just means they aren't that popular. The more popular the workers, the more heat the match will have.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Kingster" data-cite="Kingster" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Yep. At a certain point (I believe it's 41/D), their experience bonus as a tag team will outweigh the effects of negative chemistry.</div></blockquote><p> </p><p> Thanks</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="theoriginald" data-cite="theoriginald" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>How do you change a broadcaster from being Commercial to PPV or free to air? <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png"></div></blockquote><p> </p><p> You can't once the game has started.</p>
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