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Noticed a minor thing that could do with updating. Worker's tend to get "Irritated at assigned push" immediately after their popularity rises. Can it instead be like when they ask for pay rises: "Hey I think I should be Upper Midcard now", then you have options to "Push, Stay, Bury, etc."

 

Pushes are no longer a thing in TEW20, they are replaced by the "Perception" feature that was announced in the Developer's Journal a while back. Give it a read if you want to see all the fun and exciting things coming for TEW20. :)

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Forgive me if this has already been announced, but something else I've been hoping makes it into 2020 is the AI having to deal with backstage morale. Dealing with a Hogan is a pain in the butt and if hes going to jump ship to the competition, they should have to put up with the same bullcrap I have to.
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Quick question, as I can't remember if this was in the diary or not and don't really want to dig through the whole thing. Is it possible to do a 2 day show like WK 14 is going to be, where the prestige matters for both shows and workers wont get upset for being left off one? That's a concept I've wanted to try something with in TEW for a bit but haven't found a way to make it work yet.
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Quick question, as I can't remember if this was in the diary or not and don't really want to dig through the whole thing. Is it possible to do a 2 day show like WK 14 is going to be, where the prestige matters for both shows and workers wont get upset for being left off one? That's a concept I've wanted to try something with in TEW for a bit but haven't found a way to make it work yet.

 

This has not been announced for TEW2020 as far as I remember.

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It's so easy to forget what has been announced, but it's exciting to see how much has been addressed and improved from TEW16. Almost every request that people make now seems to be for something that has already been worked on, and that can only be a good thing. :D

 

A ton has been announced. I can't remember, was an actual calendar announced? I know some people really wanted a RW styled calendar to be implemented. I kind of want that as well now.

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A ton has been announced. I can't remember, was an actual calendar announced? I know some people really wanted a RW styled calendar to be implemented. I kind of want that as well now.

 

No. A real-world calendar has not been implemented. I believe it's been talked about before that it is problematic with how the game operates.

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Pretty pumped that we're about four months away now. Glad to hear that the game is progressing so well. Extremely excited for TEW2020! <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
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Here's a suggestion I think would be pretty dope if you could include: Each booker has different skills to bring to the table.

 

In the current game, which booker you select to play as is almost entirely irrelevant to the game. I usually play as Jack Bruce, since he's the most popular wrestler in the game at the start, and so my angles - which are rated primarily on overness - can get high ratings out of the gate if I use him. Since your choice as a player character has absolutely no bearing on how you go about booking your shows, Jack Bruce is otherwise the ideal choice for a player character.

 

But imagine if different bookers each had unique advantages and disadvantages to using them. For example ...

 

Teddy Longdore - A play on the name "Theodore Long," this booker gets a bonus to the ratings for tag team matches, so they score higher than the same matches by other bookers in otherwise identical circumstances. Meanwhile, their tag team titles gain prestige faster and lose prestige slower than other bookers' tag team titles. However, to offset this, his singles, triple threat, and fatal four-way matches, as well as his singles championships, are comparatively penalized.

 

Dangerous Paul - A play on the old ring name "Paul E. Dangerously," this guy gets a bonus for exceptionally risky gimmicks, matches, and angles, and can crank up the "risque" and "T&A" factors in his product screen much higher than normal before he starts losing the ability to get various TV time slots. But to offset this, wholesome gimmicks, matches, and angles are penalized, and he won't be able to get a primetime TV slot or any sponsorship income at all.

 

Roaddust - This copyright-friendly version of Dusty Rhodes gets a bonus for matches that end with a tainted (aka "Dusty") finish, and will be immune to penalties for tainted finishes in promotions that normally require clean finishes.

 

I think you get the idea. Give each booker a different skill set in order to force players to adopt different playstyles depending on who they play as!

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="stebbinsd" data-cite="stebbinsd" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div><p> <strong>Teddy Longdore</strong> - A play on the name "Theodore Long," this booker gets a bonus to the ratings for tag team matches, so they score higher than the same matches by other bookers in otherwise identical circumstances. Meanwhile, their tag team titles gain prestige faster and lose prestige slower than other bookers' tag team titles. However, to offset this, his singles, triple threat, and fatal four-way matches, as well as his singles championships, are comparatively penalized.</p><p> </p><p> </p><p> <strong>Roaddust</strong> - This copyright-friendly version of Dusty Rhodes gets a bonus for matches that end with a tainted (aka "Dusty") finish, and will be immune to penalties for tainted finishes in promotions that normally require clean finishes.</p><p> </p><p> </p></div></blockquote><p> </p><p> These seem like they would be covered by the new attributes system.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="stebbinsd" data-cite="stebbinsd" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div><p> <strong>Dangerous Paul</strong> - A play on the old ring name "Paul E. Dangerously," this guy gets a bonus for exceptionally risky gimmicks, matches, and angles, and can crank up the "risque" and "T&A" factors in his product screen much higher than normal before he starts losing the ability to get various TV time slots. But to offset this, wholesome gimmicks, matches, and angles are penalized, and he won't be able to get a primetime TV slot or any sponsorship income at all.</p></div></blockquote><p> That doesn't really match reality. Paul Heyman had an extraordinarily difficult time acquiring and maintaining TV and PPV deals. That was one of the reasons ECW went under.</p>
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Here's a suggestion I think would be pretty dope if you could include: Each booker has different skills to bring to the table.

 

In the current game, which booker you select to play as is almost entirely irrelevant to the game. I usually play as Jack Bruce, since he's the most popular wrestler in the game at the start, and so my angles - which are rated primarily on overness - can get high ratings out of the gate if I use him. Since your choice as a player character has absolutely no bearing on how you go about booking your shows, Jack Bruce is otherwise the ideal choice for a player character.

 

But imagine if different bookers each had unique advantages and disadvantages to using them. For example ...

 

Teddy Longdore - A play on the name "Theodore Long," this booker gets a bonus to the ratings for tag team matches, so they score higher than the same matches by other bookers in otherwise identical circumstances. Meanwhile, their tag team titles gain prestige faster and lose prestige slower than other bookers' tag team titles. However, to offset this, his singles, triple threat, and fatal four-way matches, as well as his singles championships, are comparatively penalized.

 

Dangerous Paul - A play on the old ring name "Paul E. Dangerously," this guy gets a bonus for exceptionally risky gimmicks, matches, and angles, and can crank up the "risque" and "T&A" factors in his product screen much higher than normal before he starts losing the ability to get various TV time slots. But to offset this, wholesome gimmicks, matches, and angles are penalized, and he won't be able to get a primetime TV slot or any sponsorship income at all.

 

Roaddust - This copyright-friendly version of Dusty Rhodes gets a bonus for matches that end with a tainted (aka "Dusty") finish, and will be immune to penalties for tainted finishes in promotions that normally require clean finishes.

 

I think you get the idea. Give each booker a different skill set in order to force players to adopt different playstyles depending on who they play as!

 

If we're taking requests I would also like Finch McWoman which is a clever version of Vince McMahon but would be a female.

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I wish I would have got into the '16 game more to make more suggestions. I would have made a couple dealing with incidents:

 

1) The money fined for an incident should go back to the company. (I would add that a $ amount fine should be implemented.)

 

2) Suspended without pay should be an option.

 

3) An actual wellness policy should be able to be created (like WWE's 3 strike rule). In the event of a 3rd strike, the wrestler fired should not get paid and the organization owe no money to him (since this would have been written into the contract.)

 

4) Length of suspensions should be choosable (1 month, 3 month, 1 year, etc)

 

5) If a person chooses the "my way or the highway" option and a wrestler walks out, he should not get paid the remainder of his contract, since he walked out and was not actually fired.

 

I hope I missed these and a lot of them make it into the game anyway. They seem like suggestions others would make. :)

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1) The money fined for an incident should go back to the company. (I would add that a $ amount fine should be implemented.)

 

2) Suspended without pay should be an option.

 

3) An actual wellness policy should be able to be created (like WWE's 3 strike rule). In the event of a 3rd strike, the wrestler fired should not get paid and the organization owe no money to him (since this would have been written into the contract.)

 

4) Length of suspensions should be choosable (1 month, 3 month, 1 year, etc)

 

5) If a person chooses the "my way or the highway" option and a wrestler walks out, he should not get paid the remainder of his contract, since he walked out and was not actually fired.

 

I hope I missed these and a lot of them make it into the game anyway. They seem like suggestions others would make. :)

 

These all seem like basic common sense. Are they actually not already in the game this way?

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