ShaneMcMahonBITW Posted December 2, 2019 Share Posted December 2, 2019 Noticed a minor thing that could do with updating. Worker's tend to get "Irritated at assigned push" immediately after their popularity rises. Can it instead be like when they ask for pay rises: "Hey I think I should be Upper Midcard now", then you have options to "Push, Stay, Bury, etc." Quote Link to comment Share on other sites More sharing options...
Derek B Posted December 2, 2019 Share Posted December 2, 2019 Noticed a minor thing that could do with updating. Worker's tend to get "Irritated at assigned push" immediately after their popularity rises. Can it instead be like when they ask for pay rises: "Hey I think I should be Upper Midcard now", then you have options to "Push, Stay, Bury, etc." Pushes are no longer a thing in TEW20, they are replaced by the "Perception" feature that was announced in the Developer's Journal a while back. Give it a read if you want to see all the fun and exciting things coming for TEW20. Quote Link to comment Share on other sites More sharing options...
ShaneMcMahonBITW Posted December 3, 2019 Share Posted December 3, 2019 Pushes are no longer a thing in TEW20, they are replaced by the "Perception" feature that was announced in the Developer's Journal a while back. Give it a read if you want to see all the fun and exciting things coming for TEW20. I'd completely forgotten about that! I'm so excited Quote Link to comment Share on other sites More sharing options...
Derek B Posted December 3, 2019 Share Posted December 3, 2019 It's so easy to forget what has been announced, but it's exciting to see how much has been addressed and improved from TEW16. Almost every request that people make now seems to be for something that has already been worked on, and that can only be a good thing. Quote Link to comment Share on other sites More sharing options...
Eidenhoek Posted December 3, 2019 Share Posted December 3, 2019 Mexico's part of North America, by the way. Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted December 3, 2019 Author Share Posted December 3, 2019 Mexico's part of North America, by the way. It is listed as part of North America throughout TEW2020. Quote Link to comment Share on other sites More sharing options...
RatedRKO16 Posted December 4, 2019 Share Posted December 4, 2019 Forgive me if this has already been announced, but something else I've been hoping makes it into 2020 is the AI having to deal with backstage morale. Dealing with a Hogan is a pain in the butt and if hes going to jump ship to the competition, they should have to put up with the same bullcrap I have to. Quote Link to comment Share on other sites More sharing options...
Jomosensual Posted December 9, 2019 Share Posted December 9, 2019 Quick question, as I can't remember if this was in the diary or not and don't really want to dig through the whole thing. Is it possible to do a 2 day show like WK 14 is going to be, where the prestige matters for both shows and workers wont get upset for being left off one? That's a concept I've wanted to try something with in TEW for a bit but haven't found a way to make it work yet. Quote Link to comment Share on other sites More sharing options...
Historian Posted December 9, 2019 Share Posted December 9, 2019 Quick question, as I can't remember if this was in the diary or not and don't really want to dig through the whole thing. Is it possible to do a 2 day show like WK 14 is going to be, where the prestige matters for both shows and workers wont get upset for being left off one? That's a concept I've wanted to try something with in TEW for a bit but haven't found a way to make it work yet. This has not been announced for TEW2020 as far as I remember. Quote Link to comment Share on other sites More sharing options...
nerodragomir1 Posted December 10, 2019 Share Posted December 10, 2019 It's so easy to forget what has been announced, but it's exciting to see how much has been addressed and improved from TEW16. Almost every request that people make now seems to be for something that has already been worked on, and that can only be a good thing. A ton has been announced. I can't remember, was an actual calendar announced? I know some people really wanted a RW styled calendar to be implemented. I kind of want that as well now. Quote Link to comment Share on other sites More sharing options...
Historian Posted December 10, 2019 Share Posted December 10, 2019 A ton has been announced. I can't remember, was an actual calendar announced? I know some people really wanted a RW styled calendar to be implemented. I kind of want that as well now. No. A real-world calendar has not been implemented. I believe it's been talked about before that it is problematic with how the game operates. Quote Link to comment Share on other sites More sharing options...
LucasLutkus Posted December 11, 2019 Share Posted December 11, 2019 I am planning a historical mod set in the 1880s. In the TEWs before, I believe you couldn't create a game earlier than 1900, will that change in this next TEW? Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted December 11, 2019 Author Share Posted December 11, 2019 Yes. Quote Link to comment Share on other sites More sharing options...
nerodragomir1 Posted December 11, 2019 Share Posted December 11, 2019 Just realized that last week we hit the one year mark for when the game was announced & the official update thread was made. Crazy how fast 2019 flew by. Quote Link to comment Share on other sites More sharing options...
LoganRodzen Posted December 11, 2019 Share Posted December 11, 2019 Pretty pumped that we're about four months away now. Glad to hear that the game is progressing so well. Extremely excited for TEW2020! <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> Quote Link to comment Share on other sites More sharing options...
titlebelt Posted December 11, 2019 Share Posted December 11, 2019 Thank you Adam and all the testers and long-timers for your time and patience. This isn't mindless treacle, just appreciation for the countless hours of fun and enjoyment I have had over the years on the back of all of your hard work and attention to detail. Quote Link to comment Share on other sites More sharing options...
Dogking Posted December 11, 2019 Share Posted December 11, 2019 Merry Christmas to Adam Ryland and all of the testers who are making what can probably be one of my favorite wrestling games of all time. Quote Link to comment Share on other sites More sharing options...
nerodragomir1 Posted December 11, 2019 Share Posted December 11, 2019 Absolutely! I have spent more time playing 2013 & 2016 more so than all other games combined. So thank you to the people that made the games. Literally more hours than I could even begin to guess. Some days playing 8-10 hours straight, usually 5-7 days a week. Lots of time wasted. I say time well spent though. Quote Link to comment Share on other sites More sharing options...
stebbinsd Posted December 11, 2019 Share Posted December 11, 2019 Here's a suggestion I think would be pretty dope if you could include: Each booker has different skills to bring to the table. In the current game, which booker you select to play as is almost entirely irrelevant to the game. I usually play as Jack Bruce, since he's the most popular wrestler in the game at the start, and so my angles - which are rated primarily on overness - can get high ratings out of the gate if I use him. Since your choice as a player character has absolutely no bearing on how you go about booking your shows, Jack Bruce is otherwise the ideal choice for a player character. But imagine if different bookers each had unique advantages and disadvantages to using them. For example ... Teddy Longdore - A play on the name "Theodore Long," this booker gets a bonus to the ratings for tag team matches, so they score higher than the same matches by other bookers in otherwise identical circumstances. Meanwhile, their tag team titles gain prestige faster and lose prestige slower than other bookers' tag team titles. However, to offset this, his singles, triple threat, and fatal four-way matches, as well as his singles championships, are comparatively penalized. Dangerous Paul - A play on the old ring name "Paul E. Dangerously," this guy gets a bonus for exceptionally risky gimmicks, matches, and angles, and can crank up the "risque" and "T&A" factors in his product screen much higher than normal before he starts losing the ability to get various TV time slots. But to offset this, wholesome gimmicks, matches, and angles are penalized, and he won't be able to get a primetime TV slot or any sponsorship income at all. Roaddust - This copyright-friendly version of Dusty Rhodes gets a bonus for matches that end with a tainted (aka "Dusty") finish, and will be immune to penalties for tainted finishes in promotions that normally require clean finishes. I think you get the idea. Give each booker a different skill set in order to force players to adopt different playstyles depending on who they play as! Quote Link to comment Share on other sites More sharing options...
piccamo Posted December 12, 2019 Share Posted December 12, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="stebbinsd" data-cite="stebbinsd" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div><p> <strong>Teddy Longdore</strong> - A play on the name "Theodore Long," this booker gets a bonus to the ratings for tag team matches, so they score higher than the same matches by other bookers in otherwise identical circumstances. Meanwhile, their tag team titles gain prestige faster and lose prestige slower than other bookers' tag team titles. However, to offset this, his singles, triple threat, and fatal four-way matches, as well as his singles championships, are comparatively penalized.</p><p> </p><p> </p><p> <strong>Roaddust</strong> - This copyright-friendly version of Dusty Rhodes gets a bonus for matches that end with a tainted (aka "Dusty") finish, and will be immune to penalties for tainted finishes in promotions that normally require clean finishes.</p><p> </p><p> </p></div></blockquote><p> </p><p> These seem like they would be covered by the new attributes system.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="stebbinsd" data-cite="stebbinsd" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div><p> <strong>Dangerous Paul</strong> - A play on the old ring name "Paul E. Dangerously," this guy gets a bonus for exceptionally risky gimmicks, matches, and angles, and can crank up the "risque" and "T&A" factors in his product screen much higher than normal before he starts losing the ability to get various TV time slots. But to offset this, wholesome gimmicks, matches, and angles are penalized, and he won't be able to get a primetime TV slot or any sponsorship income at all.</p></div></blockquote><p> That doesn't really match reality. Paul Heyman had an extraordinarily difficult time acquiring and maintaining TV and PPV deals. That was one of the reasons ECW went under.</p> Quote Link to comment Share on other sites More sharing options...
titlebelt Posted December 17, 2019 Share Posted December 17, 2019 Here's a suggestion I think would be pretty dope if you could include: Each booker has different skills to bring to the table. In the current game, which booker you select to play as is almost entirely irrelevant to the game. I usually play as Jack Bruce, since he's the most popular wrestler in the game at the start, and so my angles - which are rated primarily on overness - can get high ratings out of the gate if I use him. Since your choice as a player character has absolutely no bearing on how you go about booking your shows, Jack Bruce is otherwise the ideal choice for a player character. But imagine if different bookers each had unique advantages and disadvantages to using them. For example ... Teddy Longdore - A play on the name "Theodore Long," this booker gets a bonus to the ratings for tag team matches, so they score higher than the same matches by other bookers in otherwise identical circumstances. Meanwhile, their tag team titles gain prestige faster and lose prestige slower than other bookers' tag team titles. However, to offset this, his singles, triple threat, and fatal four-way matches, as well as his singles championships, are comparatively penalized. Dangerous Paul - A play on the old ring name "Paul E. Dangerously," this guy gets a bonus for exceptionally risky gimmicks, matches, and angles, and can crank up the "risque" and "T&A" factors in his product screen much higher than normal before he starts losing the ability to get various TV time slots. But to offset this, wholesome gimmicks, matches, and angles are penalized, and he won't be able to get a primetime TV slot or any sponsorship income at all. Roaddust - This copyright-friendly version of Dusty Rhodes gets a bonus for matches that end with a tainted (aka "Dusty") finish, and will be immune to penalties for tainted finishes in promotions that normally require clean finishes. I think you get the idea. Give each booker a different skill set in order to force players to adopt different playstyles depending on who they play as! If we're taking requests I would also like Finch McWoman which is a clever version of Vince McMahon but would be a female. Quote Link to comment Share on other sites More sharing options...
RatedRKO16 Posted December 18, 2019 Share Posted December 18, 2019 I wish I would have got into the '16 game more to make more suggestions. I would have made a couple dealing with incidents: 1) The money fined for an incident should go back to the company. (I would add that a $ amount fine should be implemented.) 2) Suspended without pay should be an option. 3) An actual wellness policy should be able to be created (like WWE's 3 strike rule). In the event of a 3rd strike, the wrestler fired should not get paid and the organization owe no money to him (since this would have been written into the contract.) 4) Length of suspensions should be choosable (1 month, 3 month, 1 year, etc) 5) If a person chooses the "my way or the highway" option and a wrestler walks out, he should not get paid the remainder of his contract, since he walked out and was not actually fired. I hope I missed these and a lot of them make it into the game anyway. They seem like suggestions others would make. Quote Link to comment Share on other sites More sharing options...
Teh_Showtime Posted December 18, 2019 Share Posted December 18, 2019 For #3 this is already possible. You can review the disciplinary log when on the screen to see how many times they’ve failed before, and firing someone who fails a test is never going to cost the company. Quote Link to comment Share on other sites More sharing options...
RatedRKO16 Posted December 18, 2019 Share Posted December 18, 2019 For #3 this is already possible. You can review the disciplinary log when on the screen to see how many times they’ve failed before, and firing someone who fails a test is never going to cost the company. Ah well that's gonna change the way I play the game. Thank you Quote Link to comment Share on other sites More sharing options...
D16NJD16 Posted December 18, 2019 Share Posted December 18, 2019 1) The money fined for an incident should go back to the company. (I would add that a $ amount fine should be implemented.) 2) Suspended without pay should be an option. 3) An actual wellness policy should be able to be created (like WWE's 3 strike rule). In the event of a 3rd strike, the wrestler fired should not get paid and the organization owe no money to him (since this would have been written into the contract.) 4) Length of suspensions should be choosable (1 month, 3 month, 1 year, etc) 5) If a person chooses the "my way or the highway" option and a wrestler walks out, he should not get paid the remainder of his contract, since he walked out and was not actually fired. I hope I missed these and a lot of them make it into the game anyway. They seem like suggestions others would make. These all seem like basic common sense. Are they actually not already in the game this way? Quote Link to comment Share on other sites More sharing options...
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