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[RELEASE] The YES! Mod - May 2013 BETA


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A 2013 Mod in Progress - The YES! Mod

 

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The YES! Mod

 

The Yes Mod (TYM) is a TEW mod starting in May of 2013 that is built from scratch… sort of.

 

The mod is not complete. There is a lot of work left to do. But I keep putting off a beta release to get a bit further. After the recent testing and feedback by HWRP and having some time off over Christmas, it feels like a good time.

 

Its a Beta

 

The mod is incomplete. There are missing workers, particularly yet-to-debut workers. Future companies need to be cleaned up. There will be some mistakes. Because of things being incomplete, I would recommend against trying to start a long-term serious save just yet. But the

more feedback and testing that gets completed, the faster this gets finished and a full release.

 

Notes

 

-if you intend to book the WWE, you may want to consider changing the product to another SE variant. The one selected is meant more for the AI.

-if you intend to book TNA, you may want to consider editing Dixie Carter's personality. The scumbag personality was meant to try to have TNA emulate some of the shady practices they have done under her leadership rather than truly represent her.

-NXT-UK is not in the data as its impossible to have it debut similar to how the child company actually exists and functions

-almost nothing in the data is FINAL, so any suggestions will be taken into account. No guarantee they will be enacted

-some things are certain ways for gameplay purposes, to keep things from being overpowered

-quite a lot of top workers have had skills dropped to keep grades reasonable. As such, testing to see how the worker grades isn't a bad idea when making suggestions for major stars for big companies. Having just one of those being overpowered in terms of grades can unbalance things.

-Attribute suggestions are very welcome. Some negative attributes are based on hearsay and rumor, others are random. If you aren’t sure, point it out

-for workers with international recognition, popularity cascades to some level, similar to the Cverse

-notable workers from small or above companies will typically have a small degree of international popularity, often about 5 points

 

LINKS

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Feedback

 

 

Feedback will help make it better and is very much appreciated

Feedback can be provided in the following ways

Email - TheYesMod2020@gmail.com

Forum – Link

Google Sheets – Google Sheets

 

Feedback

-any and all feedback appreciated. Can be subjective (skills, popularity) or objective (dates, etc)

-the more specific the feedback is, the more valuable and helpful

-large volumes of feedback are probably best sent via email

-if something is noted as still being worked on, feedback or suggestions are still welcome.

 

Really Seeking Feedback On

-indy workers from smaller companies as I am generally less familiar with them

-company products for smaller companies

 

On Soak/Sim Tests, Please Watch for

-progression of young wrestlers and debuting wrestlers

-weird broadcasting deals

-big companies failing

 

Being Worked On

Adding company biographies

Adding more workers – active and yet to debut

Adding titles & lineages

Adding narratives – including companies changing their names or logos

Adding match types

Adding Agers

Adding Free Pics

Adding details to future companies

Adding Starting Storylines

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Progress

 

 

Being Worked On

Adding company biographies

Adding more workers – active and yet to debut

Adding titles & lineages

Adding narratives – including companies changing their names or logos

Adding match types

Adding Agers

Adding Free Pics

Adding details to future companies

Adding Starting Storylines

 

Free Pics & Regeneration

-I prefer randomly generated workers to regenerated ones, so regeneration will be turned off for almost everyone except some masked workers

-the free pic pack will have several thousand images. Some done by others but a lot I've cut over the past few years

-the free pics will include random images I've found on Google, renders, and AI-generated fake images

-I've tried to avoid using pics of celebrities, porn stars, etc.

-most images I cut were found on Google, searching for things like athletes, martial artists, Halloween costumes...

-many cuts are set to cover more than one race

-if you prefer not to have free pics, they can be deleted out of the editor

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Background

 

 

The mod is being built on TEW 2016 but the intent is to optimize it for TEW 2020 (when possible). There is no estimated time frame for completion at this point, but the intent is to release it for TEW 2020 only.

 

The Time Period

 

The 2013 period is recent enough that it doesn’t necessarily feel “historical”, but its over six year ago now. It’s a period that particularly appeals to me because there were some interesting things going on, but perhaps most important, tons of potential to do things different. It was a transitional period and a period with a ton of potential. A lot of the workers who are now hitting their primes and taking over wrestling today were getting their start around then.

 

In the WWE, WrestleMania 29 was just headlined by the Rematch of the Century. John Cena is the WWE champion and still the figurehead, but he is starting the process of stepping down from the very top, so it looks and feels like a period of transition. CM Punk isn’t yet determined to leave and Daniel Bryan’s run towards WM30 is just beginning. The Shield are running riot. The Wyatt family are about to debut. The genesis of the women’s revolution is starting. NXT is starting to get really good.

 

Perhaps more importantly, its outside of the WWE bubble that things are most intriguing.

 

The US indy scene is quite loaded with young talent, many of whom have landed with the WWE or TNA in the years since then. Gargano, Cole, ACH, Steen, the Young Bucks, David Starr, AR Fox, reDragon, Ciampa, Thatcher, Busick, Cobb, Callahan, Ricochet… Whether your preference is ROH, PWG, Evolve, CZW or maybe even Game Changer Wrestling (even thought it wasn’t GCW yet)…. There are building blocks to shape your promotion around.

 

If your tastes run more towards TNA…. Well, this was just before the TNA slide got serious. They were still on Spike TV. They still had (and could arguably afford) the likes of AJ Styles, Sting, Kurt Angle, and Samoa Joe. TNA was in the midst of the “awesome” Aces n Eights storyline. But TNA will be set up to be challenging to be run rather than an easy path to success.

 

In Japan, top dog New Japan Pro Wrestling is in the early stages of a golden period in terms of in-ring quality. Okada is just starting to hit his peak. And this right before Bullet Club formed under Devitt. Los Ignerobles hasn’t formed yet, so maybe you can be the one to get Naito to the top.

 

AJPW and Noah, both once pretty direct competition to NJPW, are far from that now. Noah has just had a scandal and exodus, with AJPW about to experience one. That creates opportunities. Dragon Gate are still doing Dragon Gate things, and have some young talent coming through, plus some great junior wrestlers from abroad they can go after. Companies like DDT have plenty of talent.

 

If you prefer the joshi side of Japan, there is a lot of talent and 7 active companies to choose from.

 

The UK and Europe scenes are starting to heat up. Companies like wXw, Progress Rev Pro, and ICW are doing interesting things and there is a ton of young talent to go after and develop.

 

And even Australia, which always seems to fairly barren in the mods I've messed around with in the past, had quite a glut of talent in this time period. You have Robbie Eagles, Travis Banks, Jonah Rock, the Might Don't Kneel, KC Cassidy, Ryan Rollins, Jessie McKay, Toni Storm, Jay White, Madison Eagles, Shazza McKenzie, Mark Davis.... That's a LOT of talent. Most of those will be set to work outside of Australia so it might be tough hanging onto some of them, but I do think Australia will be pretty interesting in this mod.

 

Some Backstory

 

Way back before TEW 2016 was released, I got my grubby hands on an early version of the Real World Chronicles from late 2013. My original intent was just to update that for personal games. It had about 1300 workers so it needed more active workers and companies, plus a lot talent that debuted (or gained a bigger reputation) after the start date. I’m also kinda picky with details – I am bothered by incomplete game areas, or game mechanics that don’t function because the mod was built on an earlier version and wasn’t properly updated when it was converted. So it became a lot of work. I’ve picked away at it over the years, but honestly, adding in somewhere around 1500 more workers plus editing the 1300 already in the data for all the things that changed from 13 to 16 was just not an appealing process…. Just never got rolling on it to really make strong headway.

 

Started to mull the idea of starting form scratch. But a few issues with that. One is the pure intimidation of skilling everything. I mean, what if you create 1,000 workers and then realize the balance is way off? The results just aren’t want you want or expect? That was a MAJOR concern. Another is my own limitations – I absolutely don’t know every corner of the wrestling world, and while I do watch plenty, its not always with that keen analytical eye. I am well aware on the volume of research work many modders do to skill accurately, and I have no desire to emulate that.

 

So I came to the idea of “slotting”.

 

The Methodology

 

The idea of slotting is basically using worker who fill a similar role in another mod and importing them. They are then edited to be the real world worker.

 

Due to familiarity, diversity of talent, overall balance, and the game-worlds as a whole, the workers being used are from the CornellVerse and the ThunderVerse. Familiarity is important here, as is balance. I like the overall balance in the game world of both mods.

 

The basic idea of slotting is finding someone in the Cverse or Tverse who fills a similar to role to the real world worker I want. By turning them into the real world worker in question, I immediately have good idea of how that worker will function (grade) in the mod.

 

What’s the point? Why is that different than skilling someone from scratch? Theoretically, it takes less time (which turned out to be kinda false belief). But more importantly, it means I already have a good idea of how that worker will function within the TEW game world. Obviously, the game world I’m creating is not quite the same either the Cverse or Tverse (companies sizes vary, etc), but its similar enough that it seems to carry over.

 

So if I want to create Hiroshi Tanahashi, I can look in either of the two mods for someone who is a top puro worker in their later 30s and works for a national-level puro company. There are actually a few options to choose from. If I have an idea of how each of those workers function within the Cvere or Tverse, I already have a step ahead than if I’m skilling from scratch.

 

Does it work? Well, the game world is far from complete, which mean test soaks can only be so accurate. But tests show the kind of balance I was hoping for. And at the end of the day, I’m really most concerned with balance and grades and while I can’t properly test for long-term stability yet, the overall initial impression is good.

 

There are other drawbacks to this approach which I can touch at some point.

 

Non-wrestlers and probably some retired wrestlers are being imported, though.

 

Companies will be mostly imported, with a few from scratch. They will be adjusted to suit and redone when ported to TEW 2020 for products and other changes.

 

Title belts will be done individually. My original intent was to import them but they have to be adjusted for consistency anyway, so going from scratch just seems…. easier.

 

The Game World

 

When I talk about the game world balance of the Cverse and Tverse, I’m not referring to the specific game world structure – Cverse having 3 national companies in the US, 1 national company in Mexico, etc – but moreso the balance of talent. The way that every company is reasonably sustainable and has some talent available. Every area has good (not always great) workers and some prospects. Every company has something that makes them interesting and unique, but also something that makes them at least a little bit challenging.

 

When I’ve modded in the past, I’ve been guilty of having companies or even entire regions that were… unappealing. You look at a roster and every worker is all Ds and Es for skills and they all look the same… What appeal is there to run that company? Even if you like the company in real wrestling…. there just isn’t something there to hook you. Those generic-looking indy rosters happen easily (especially in regions of the world you the modern aren’t very familiar with) and may actually be quite accurate. But its also something I do want to avoid. That is also why this time period appealed – there was plenty of talent in regions that sometimes get that treatment.

 

That said, I also don’t want all the regions full overly magnificently talented workers when, in reality, they aren’t. Overpowering to a serious level isn’t appealing, whether it’s the WWE or a tiny indy company. Which is why I’m seeking that overall game-world balance.

 

Intended Features

  • bios being written individually. They are intended to give a bit of info about the worker without being too detailed, and have a bit of personality. Even sometimes a bit of humor.
     
  • a stand alone pic pack is being put together, using Organic style cuts. The intent is to be fairly consistent with quality and look, as much as possible. The majority come from Joe Murphy's Super Awesome pack, but quite a few cuts are being done for workers that aren't in other mods.
     
  • logos are a bit of a mix but all will be the organic style with black border
     
  • quite a few agers
     
  • a large amount of free pics, a whole chunk of which I cut myself (poorly). Also intend to include some rendered free pics, which won’t be to everyone tastes.
     
  • employment histories as much as possible, but only for companies in the data. Not much use putting in initials for companies that don’t exist in the game-world.
     
  • all companies will be redone to have the TEW 2020 products
     
  • some historical companies
     
  • Hall of Fames for every company
     
  • cuts specifically for Hall of Fame & Hall of Immortals
     
  • broadcasters redone to suit TEW 2020 changes
     
  • stables will be redone to fit TEW 2020 changes, with logos added where possible
     
  • training facilities will be redone to fit with TEW 2020 changes
     
  • title histories done so they all match stylistically and connect to the appropriate workers

 

This mod is freeware. Anything can be used but credit is appreciated.

Pieces have been used from a lot of different sources, with credit sought where applicable.

Please reach out if you are intending to use the mod as a base for another mod.

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Thanks

 

An incomplete but appreciative list of Thank You

 

Mammoth – major contribution

Oyaji – major contribution

HWRP - major contribution

 

Adam Ryland

Alpha2117

Asaemon

Atticus

Cagematch

Dalton

DerekB

Dylan Zero Sky

Ed

Fkepod

Fleisch

Forlan

FullMetal

Gazwefc83

Genadi

Historian

I Effin Rule

Idolized

Jaysin

Jeronimoe

Jhd1

JoeMurphy

JoMo

Jon

MattyWood

Mezomi111

MHero

Mr Creative

Mootinie

MrHz

Munit

OGPistolPete

PuroJoshi

Questlove

Sm88

Sockpuppet - Injury mod

SouthsideHitman

Steesh07

Taker

TheWho87

Tverse Team

Woodsmeister

Wweu5

 

And many others that I've surely missed. All the assistance is very much appreciated.

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I started to look at the data, it already looks very very good. It could probably become the best real world mod for TEW 2020 (and if you still plan to make a 1984 mod after this one, that will be awesome).

 

I will send you in the next days a mail for helping you with the few broadcaster for France, nothing big but too long for the sheet.

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Firstly, Merry Christmas. Secondly, congratulations, brother. It's great to see you finally release a version of this. I will hopefully have the time to get stuck into this at some point in the future, but I'm just happy that you've finally got to a place that you're happy with. I just hope everyone enjoys it because I know how much time and effort you've put into this so once again, congratulations. :)
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Merry Christmas, seasons greetings, feliz navidad and whatever other seasonal celebratory greetings are appropriate to all :-)

 

Awesome to see people hyped. Hoping it lives up to the excitement.

 

There are absolutely 100% going to be some small things that I've missed, and possibly some big things. wweu5 just pointed out that the American Wolves are missing as a tag team.

 

LET'S GO BOOOOOOOOIZ

 

Super hyped

 

Thanks for the feedback email. Much appreciated. And i've already started putting some of the belts in there. Can't say the AWA or ECW titles will get lineages all that soon, but at least the belts themselves will be in the data. Lineages can get added later.

 

Extremely excited to start this. This was probably my peak as a wrestling fan and this is actually the exact month that I started my first game of TEW. Thank you for all the work you put in- looking forward to diving in!

 

You're welcome and enjoy!

 

This has been one of the few mods I have been keeping an eye on since the release of TEW 2020, I am so amped up for this!

 

Hope you have fun!

 

Just looking around rather than booking anything yet, but love what I'm seeing so far. The bios that I've read are really well done and help in remembering what people were up to at the time :)

 

Thanks, Legend. The bios vary a bit in quality - I was absolutely putting more effort into them for the first while. That fell off a bit, in large part because I knew less about the workers so its harder to put a lot of detail.

 

Christmas has arrived!!! Thanks for this, been keeping an eye on the project for months!

 

Just something I noticed and this is going off my memory at the time, but it looks like HHH is assigned as a heel in the mod but I feel like he was a face at the time? He didn't turn heel until Summerslam when he was the ref in the world title match if I remember correctly.

 

Pretty sure you are correct. Trips fought Brocky at WM. I've adjusted his alignment. Thanks!

 

As a small note, there will absolutely be some other alignments that are wrong. But also, the brand split was really messy at the time and almost to the point where its not worth having in, but it seems like the AI books a roster this size better with a brand split and 2 shows. So that's still a bit of a work in progress.

 

Hell yes, very stoked to see this and I've wasted little time starting a watcher sim! Kudos for the insane amount of work you've put in to this so far, BP.

 

Also a heads up, but the Google Sheets is View Only right now!

 

Dang it. I've adjusted. If that doesn't work now, it may require requesting permission which I will give as soon as I can. Really hoping to avoid that as its a pain in the bum.

 

Can't wait to get stuck in to this. Thanks very much.

 

You're welcome and enjoy!

 

I started to look at the data, it already looks very very good. It could probably become the best real world mod for TEW 2020 (and if you still plan to make a 1984 mod after this one, that will be awesome).

 

I will send you in the next days a mail for helping you with the few broadcaster for France, nothing big but too long for the sheet.

 

French broadcaster info would be brilliant! And yeah, a chunk of feedback or something very detailed is probably easier sent to the email.

 

1984 is still in the works but I have done almost nothing with it for a few months since this has been the priority.

 

Firstly, Merry Christmas. Secondly, congratulations, brother. It's great to see you finally release a version of this. I will hopefully have the time to get stuck into this at some point in the future, but I'm just happy that you've finally got to a place that you're happy with. I just hope everyone enjoys it because I know how much time and effort you've put into this so once again, congratulations. :)

 

Thank you, sir. And thank for how much you have helped out with this.

 

Such a great christmas present for the community BP, thanks for all the hard work that has gone into it at this stage. Will be jumping straight into this and trying to provide some feedback as I go :D

 

You're welcome and hope the puro and joshi scenes are up to par :-)

 

Thanks for the mod. I have a quick feedback I've just noticed: LuFisto is listed as a male.

 

Well that's just plain rude of me! I'll get her adjusted asap. Thanks for catching that. Sadly, I'm sure there will be a few more. And sexuality - I'm certain I missed some of those, so please let me know of any that anyone spots and I will correct.

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Really loving this mod but one thing is that kind of irks me is that in the WWE it says there are 2 separate RAW brands and 2 separate Smackdown brands. But other than that I am really loving this mod

 

Thanks!

 

Where are you seeing that its showing double brands? I double-checked the data and there are just the Raw & SD brands set up. And when I start a save with the WWE, its just showing me Raw & SD. I know sometimes the alerts shows the brands and the branded shows needing announcers to be set if you don't have them set up, but otherwise.... it should just be the 2 brands.

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Thanks!

 

Where are you seeing that its showing double brands? I double-checked the data and there are just the Raw & SD brands set up. And when I start a save with the WWE, its just showing me Raw & SD. I know sometimes the alerts shows the brands and the branded shows needing announcers to be set if you don't have them set up, but otherwise.... it should just be the 2 brands.

 

Not OP but I noticed it as well. In the pre-game editor it only shows two brands, but once in game...it shows duplicates of Raw and Smackdown. Completely equal in terms of membership etc. The game even states there are "4" brands. Odd.

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Dang it. I've adjusted. If that doesn't work now, it may require requesting permission which I will give as soon as I can. Really hoping to avoid that as its a pain in the bum.

 

Now it's showing up as Comment Only mode for me :p When you go to File -> Share -> Get Link, if you change the left drop down from "Restricted" to "Anyone with the link" and right drop down to "Editor", you should be good to go!

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Not OP but I noticed it as well. In the pre-game editor it only shows two brands, but once in game...it shows duplicates of Raw and Smackdown. Completely equal in terms of membership etc. The game even states there are "4" brands. Odd.

 

weird. I'm not seeing that. Might be a bug.

 

Now it's showing up as Comment Only mode for me :p When you go to File -> Share -> Get Link, if you change the left drop down from "Restricted" to "Anyone with the link" and right drop down to "Editor", you should be good to go!

 

Done. Hopefully that lets folks get in there.

 

What a christmas gift! I'm so excited about this mod that i might ignore the warning and start a long save lol Thanks Bigpapa (and everyone else involved too)

 

Btw, quick thing on K-Dojo, Ref Naruse Akimune has a duplicate as Akimune Narushi.

 

You're welcome and I imagine a few people will ignore the warning lol. Its fairly playable but won't have as many future workers yet. there are just shy of 2500 in the data currently and I expect it to have somewhere in the 3000 range by full release.

 

Do you know which spelling is correct? Im thinking Naruse Akimune...?

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