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SirMichaelJordan

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  1. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="CrazyLi" data-cite="CrazyLi" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47105" data-ipsquote-contentclass="forums_Topic"><div>Wait... what? What penalty? I've used the WNN product and did a ladder match fine with no penalties.<p> </p><p> Though if we are talking on ways to tweak WNN to make it more like AEW... how about a penalty for Cheap Finishes? To date, AEW has only had 1 DQ victory, 1 Count Out, and 1 double count-out. The product promises clean finishes and like 99% of their matches are just that. I think it only makes sense to have a penalty on DQs and Count Outs to represent how rarely they should occur.</p></div></blockquote><p> </p><p> I agree with the clean finishes even though that I personally think them having so many clean finishes destroyed storylines.</p><p> </p><p> I think comedy is somewhat big to.</p>
  2. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Iceman90" data-cite="Iceman90" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="51941" data-ipsquote-contentclass="forums_Topic"><div>It's a neat idea, and one I could see going even further, If your show is successful enough to start making the industry trend a different way (such as putting on amazing Hardcore shows in a family-friendly region or era and then the industry all starts moving towards Hardcore), that your company gets a huge boost for being a trend setter.</div></blockquote><p> </p><p> That would be great.</p><p> </p><p> In older versions, trends used to change but in the new game it seems to only change if you set up eras in the database. Unless we go back to the old way, I’m not sure that this is possible.</p><p> </p><p> </p><p> Currently if you set up trends in your database, you’ll get a small boost for running a trendy product. But if you aren’t running a trendy product, you do not get any boost. I think there should be a small penalty for running a product that’s far away from the current trend just for more balance.</p>
  3. It would be cool to see a small penalty to companies running a product on the opposite end of the spectrum of a trend.

     

    Maybe Realism gives a penalty for soap opera type (forgot what’s it’s called in the game) for example.

     

    Family friendly trend gives a small penalty to death match product and vice versa.

     

    Small boost, neutral, small penalty would be ideal.

  4. Well, the problem runs even deeper then. I thought my massive pop gains were due to the weekly events, but if you guys are getting these match grades and that much popularity on TV, then the entire concept of popularity in the game is way off. I remember a couple of months ago several people complaining about pop caps and a patch relaxed them a lot. Too much, it seems. Only a handful of workers in a generation should be reaching 100 pop and 99-100 matches should only happen a few times per year.

     

     

     

     

    Maybe this, then, is the real issue. I also have workers that I book as midcarders, ie 50/50ish, who have red and white hot momentum. I don't give them much success in angles either, so it's almost all from matches. The whole momentum system seems very vague and kind of unpredictable. So many workers with high momentum leads to huge popularity gains even when not trying. I hope this issue is addressed; I don't really enjoy this complete lack of challenge nor the unbalanced game world.

     

     

    Yea maybe something is wrong with momentum. This year there are two different momentum’s I believe and one of them we do not see similar to recent fortunes in the past.

     

    Also the ability to reach higher popularity with limited or no TV exposer is a big one too. I believe on Tiny coverage or less than 1500 people watching (Live or TV), you can get someone to at least 80 or so popularity and that is pretty much elite level in TEW.

  5. Yea it is too easy to gain pop for the simple fact that anyone can reach a high popularity with a broadcaster that have limited reach.

     

    It’s possible to make the next Rock on a broadcaster that no one knows about. That makes 0 sense logically.

     

    You also have the ability to gain unlimited popularity without TV/PPV coverage with just live events. Even in the territorial days, the bigger companies ran local TV and the bigger wrestlers were seen on local TV.

     

    Sadly natural growth limits doesn’t fix any of that.

  6. I honestly think a lot of women in the mod at least need changes, so many women are so underrated in star quality/sex appeal and other stats, like Rhea for example, only 60 power? 45 menace? only 61 star quality for Dakota? Mercedes martinez only has 40 menace? how does simone johnson have higher sex appeal and star quality than 80% of NXT's female roster when she hasn't even wrestled a match yet?

     

    Also in what world is Mayu Iwatani only 78 star quality? when she's been the ace of stardom for years? Stardom in general has the women so severely underrated it hurts! and that's not talking about the in ring ratings

     

    Like dont get me wrong, this is the best real world mod out at the moment, but i honestly believe that:

     

    A: a lot of women need their star quality and charisma looked at

    B: the joshis need to get improved stats

    C: i think a lot of males too are really underrated

     

    Like i'm not asking for this to become the Landxxx mod, but it hurts seeing some of my favorites and wrestlers with tons of either potential or star quality already being so underrated

     

    60’s is above average and a 70’s rating is actually pretty good. 80’s is where the cream of the crop comes in at and you will rarely see anyone in the 90’s when it comes to any skill when it comes to default DB and the game’s parameters.

  7. I think the way gimmicks are now is a step in the right direction. I just want more. The bonuses for an amazing gimmick to the bigger. The penalties for a bad gimmick to be more devastating. Performance caps for so-so gimmicks. To make sure that Austin can't be Austin until he becomes Stone Cold.

     

    I think mostly, I want feedback. "Sparkplug Bob Holly didn't leave much of an impression on the fans with his Race Car Driver gimmick". "Lance Storm looked uncomfortable with his Dancing Fool gimmick". "The crowd really got into The Rock's Cocky Heel gimmick". Gimmicks are definitely helping and hurting performances, but visual/readable feedback reinforces that.

     

    Agree, especially about bonuses and penalties being bigger. Looking at some AI companies and it’s not rate to see workers with poor gimmick ratings on warm to hot momentum.

  8. Yes thats what I mean ofcourse Calloway the wrestler will be quite high in-menace close to 80 +- but as a dead man he goes straight up in the 90's.

     

    I guess it is partially there in the game as if a wrestler does well in a certain gimmick he does get a performance bonus, Someone like a Steve Austin was always a charismatic guy but the moment he turned Stone Cold his charisma went off the charts but would be great if you can see this in raw stats and will make the gimmicks more important.

     

    Agreed.

     

    It can be said that Austin had the “plays bad ass well” attribute. Up until he became Stone Cold, he never played a bad ass gimmick. Showed glimpse of it in ECW but that gimmick would probably be crazy.

     

    Same thing for The Rock. Down in Jerry Lawler’s promotion, he showed signs when he was in his swagger gimmick. Got called up, they gave him a old school baby face and it failed. Gave him the cool/swagger and he took off.

     

    Maybe add the attribute “Plays extremely well” to give a little more bonus.

  9. I like this take on it, but that looks like it would be best suited for attributes and not something to put inside the gimmick section of contracts.

     

    I was thinking more so tied into gimmick types.

     

    Like a legit gimmick would lose ton of momentum when losing to a comedy gimmick.

     

    But it can definitely work as attributes as well.

     

    After all, Bray Wyatt does some comedy in his promos for the fiend so it’s not really a universal thing of comedy elements not being intimating.

     

    As for the OP, maybe an attribute for plays menace/monster well. There is already one for Occult which might cover Undertaker but one for monster is needed (if it wasn’t added already)

  10. This is something I would love to have for eg Mark Calloway as dead man Undertaker his menace shoots up to 90-95 but Mark Calloway in any other gimmick his stats go down to 70's range.

    This could be done with other stats as well that a worker takes gimmick so well that when he is in that gimmick his stats artificially inflate only with that gimmick.

    Thoughts?

     

    Something like a modifier would work. Like a plus/minus for specific gimmick types.

     

    Calloway is a natural menacing man because of his size so he would already high a high menace stat. But he also would be less intimidating if he had a comedy gimmick and not the deadman gimmick.

     

    “Comedy gimmick type would give a -10 penalty to menace rating”

     

    Same can be true for other gimmick types.

     

    Val Venis would get a boost to his sex appeal with his porn star gimmick vs if he had his censor gimmick.

     

    (Maybe a new gimmick type “sex symbol”)

  11. I would want the ability to pick more than one. I already have one Performance Center in each Game Area (USA, UK, etc). It would be stupid if I had to create 10 more in each game area, so that each one could be specialized "technical middleweights, brawler heavyweights, comedy workers".

     

    I would like to pick about 5 settings that it's possible for a dojo to produce:

    1. Weight Class Range.

    2. Pick up to 3 or 5 Styles. One style results in having 5 dojos to avoid everyone just being "brawler".

    3. Area Focus - Training should be focused to improve Basics, Fundamentals, Mental Skills, Performance Skills, Physical Skills. When you send someone to train, pick an area. All points of development go into that area. If potential is capped, the player should get some kind of message about "Worker won't develop that anymore".

    4. Non-Wrestler Control. I would like to toggle on/off "Produces non-wrestlers". Sometimes, I don't want it producing more referees and announcers, while other times I do.

     

    If we could have 5 different settings that would be great but i would be happy with one and the ability to send workers down to PC to train in a specific area.

  12. <p>Unless you have a sex appeal angle as your main event, the penalty won’t matter. These things are there so a sex appeal segment won’t rate better than your best match or promo.</p><p> </p><p>

    Segments strictly based on sex appeal are historically bathroom breaks.</p><p> </p><p>

    However, you’ll be fine with someone rated on entertainment and the other rated on sex appeal</p>

  13. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="spiffyone" data-cite="spiffyone" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="51504" data-ipsquote-contentclass="forums_Topic"><div>And, additionally: this has been an often repeated request. I'm sure Adam knows by now that folks want it in. As to why it hasn't been adding in, and as to why it wasn't in to begin with is up to speculation and debate. I have a feeling it's either a technical issue, a cultural one, or a bit of both.</div></blockquote><p> </p><p> It hasn’t been a repeated request because I am not suggestion this to be tied in with broadcasts deals...Maybe for another version great, but I am simply asking for the ability to fix a venue and location for a TV show (as we can currently do with events) Nothing more nothing less. Let’s no complicate things.</p><p> </p><p> My suggestion doesn’t have anything to do with broadcasters.</p><p> </p><p> Maybe I want a specific show to only be live in the US or maybe I made a company that I want to run their TV show in a specific bar. Maybe I want to create a mod that replicates this COVID era and place RAW / Smackdown in the Thunderdome.</p>
  14. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RocheBag" data-cite="RocheBag" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="51635" data-ipsquote-contentclass="forums_Topic"><div>The issues with WWE are really just a long-winded way of saying that there aren't enough interesting storylines though.</div></blockquote><p> </p><p> Facts. Especially on a 3 hour show plus another show during the same week. I need 5 or more storylines to care about...</p>
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