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Everything posted by SirMichaelJordan
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Require tagging of AI text
SirMichaelJordan replied to Wonk's topic in Grey Dog Software General Discussions
Fwiw, prompting is an art in itself and companies are starting to pay a lot of money for said positions. Whether it’s AI or just a simple computer program, the rules will always be “garbage input in, garbage input out.” I don’t think AI content in general is going to take away from anything that is genuinely good unless just as much effort was put into prompting. It’s 2024, the tools we use are changing. People just need to adapt…I don’t think moral ethics can be forced. all in all, I think people who are making genuinely good content with AI should be taken seriously, it’s not easy. -
Tone down AI Stables
SirMichaelJordan replied to MrVillain's topic in Total Extreme Wrestling IX Suggestions
I agree, disbanding should def be toned down and the randomness of members could be negated by making relationships a requirement. 9/10 stables mates have some sort of real life relationship… -
That’s semantics. What exactly qualifies a company size? In game it isn’t money or even infrastructure, it is reach aka popularity… with context, AEW would be low level international because they run outside the US but only 1 area but even that can be argued because they only run their season final in that area. GCW wouldn’t be neither in the current landscape. They do t have enough popularity in the area . They can go i. Specific non US areas because they have a following their thanks to tv coverage but it’s not an international company where they would be getting international sponsors…
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I think you are misinformed... The OP said wrestling stance is similar to broadcasters. Here is what the feature does per the game: Doesn't have anything to do with them hating wrestling or not, or a yes or no decision. it's a negotiation modifier... If an A-list celeb is against wrestling, then more than likely a big payday is not enough if the company is a low-prestige company, but on the other hand, he would work with a high-prestige company if they pay their asking price. Pretty simple. With that said, what the OP is asking is somewhat already baked into the celebrity levels.
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[BETA] Territory Daze
SirMichaelJordan replied to Mammoth's topic in Total Extreme Wrestling IX Mods
I’m looking forward to trying this mod for the first time. It’s funny because before i thoroughly read the first post, I had an idea to create a fictional insignificant company based out of the tri state (my home region) and build it from the ground up but ECWA essentially what I’m looking for so thanks for including it. -
A gimmick idea can be designed to be company-specific, allowing multiple performers within the same organization to portray the character under a mask. This means that the persona isn't tied to a single individual, but rather to the company itself, making it versatile and reusable. For instance, in wrestling, characters like Doink the Clown or certain TNA personas have been played by different wrestlers over time, with the audience recognizing the character rather than the individual behind the mask.
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I'm not sure if this idea exists already, but to help manage finances and prevent hoarding money, I think it would be beneficial to implement a system where production values and infrastructure deteriorate after a certain number of years to simulate the rapid advancement of new technologies. For example, cutting-edge production values should downgrade to the previous level after a certain period (in years) to reflect the emergence of new production technologies. This would mean that, in addition to paying monthly expenses for maintenance, we would also need to invest a significant amount of money (again) to upgrade. This concept could apply to various areas, whether it’s a wrestling school, broadcasting quality, or similar scenarios.
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Building arenas is too cheap
SirMichaelJordan replied to TartanArmy's topic in Total Extreme Wrestling IX Suggestions
It’s not worth it in real. Financials need to make sense to stop the hoarding of money long term. Some things need to be reserved for bigger companies to protect the end game, that is important for gameplay as well. -
I think a new role is warranted with the new inner circle and the ability to create a booking team. For the lack of a better name for the role, labeling a worker as "staff" would be useful when a person is with the company but doesn't do any on-screen work, producing, or agent work for matches. The road agent is technically a workaround, but the person in question would be booking matches. This is mainly useful for AI-run companies as they like to use someone like Vince or Triple H in angles weekly, which doesn't happen in reality. That said, it would also be useful to look at possible external hires for your inner circle. This is just a function in the worker search that can filter out ill-suited people for specific positions.
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[HYPE] The Big Bang (2001)
SirMichaelJordan replied to The Otter's topic in Total Extreme Wrestling IX Mods
Looking forward to this, just wish ECW was active as a company with little to no money. -
Company Growth
SirMichaelJordan replied to Dwells2015's topic in Total Extreme Wrestling 2020 General Discussions
Need a bigger broadcaster -
"Cost Per Live Show"
SirMichaelJordan replied to Sir Andersen's topic in Total Extreme Wrestling 2020 General Discussions
Any other financial adjustments? -
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Historian" data-cite="Historian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="52663" data-ipsquote-contentclass="forums_Topic"><div>It doesn't kill the agent note, it is -- in my opinion -- doing what it is supposed to do from a game mechanic.<p> </p><p> Don't be afraid of the penalty. It is there for balance to keep match ratings in check. With the exception of the Seth Rollins match, I can't think of a late-edition cash-in that made the match better (and I can't say the Seth Rollins made the match functionally better, it got a great live reaction, but the actual match wasn't better because of it). </p><p> </p><p> Without there being a penalty, you could, effectively, put a worker with terrible stamina by high stats/high psychology/high overness in a match but have him enter late to get the rub of the match being great (or a worker with poor stats but use it to get him over. So the penalty balances things out and keeps it from being an exploit.</p><p> </p><p> I get being frustrated by it too -- especially if you have two guys who are tearing down the house and could have been a 90 and then it gets worse because of the cash in, but that's also how it works in real life. That's why it's normally used for a heel to cash in, because you can take the penalty as heat like "Oh man, f**k, this guy is going to steal this." -- But WWE also typically uses it as an angle after the match so I second the suggestion of doing it in an angle.</p></div></blockquote><p> </p><p> </p><p> I agree. But the problem with penalties / bonuses in the game as they are present in the game is that they are too rigid and there is no ying/yang factor involved. I feel like all road agent notes should have a chance to either give a penalty or bonus depending on product and how the segment is booked. In this case, if I am booking a company that enjoys overbooked matches or whatever, using this note should give me a higher chance of getting a bonus vs a penalty. The opposite should be true if this was a company that hates overbooked matches but there would still be a slim chance that I could get a bonus from it if booked correctly (dice roll that favors a penalty because of the product) this type of gameplay would feel much more rewarding and natural instead of limiting with people booking around penalties…</p>
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The problem is that you can limit yourself to insignificant, gain a lot of popularity and money before jumping to medium or above. There isn’t really any benefit to go from insignificant to tiny to small to etc. Some of the benefits of being able to give out certain contracts don’t really matter until you reach medium.