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Koholos

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Everything posted by Koholos

  1. I paired Mainstream Hernandez and Robbie Wright, and I play them as a sort of fast-talking duo like Jules and Vincent from Pulp Fiction, ‘cause they both have great charisma skills. I used to use Retro as a color guy to build his pop, so when he and Hernandez were doing segments together, I liked to imagine him taking one of the table mics, narrating into it as Hernandez is fighting, and then grabbing the opponent as he’s thrown out of the ring and asking him a couple quick questions before throwing him back in. edit: whoops. I said Robbie Retro before. Robbie Wright is who I meant. Edd Stone has wound up being half of most of my strange tag teams... Edd Stone & Benny Benson, Edd Stone and Matt Keith, Edd Stone & Killer Shark.
  2. Might also be that they’re pairing him with better ring generals, or higher skill wrestlers.
  3. Is there still a way to send wrestlers to Developmental as teachers? Or does the game perhaps do it automatically now? I like to send time-decline wrestlers down to pass on skills until their contracts expire, but I no longer see that option.
  4. I am incapable of booking giants and powerhouses as faces. As heels, I can just make them henchmen and bulldozers, but I can’t figure out how to use them as a face. Other than when I book for MAW, without storylines I just don’t care about matches. Once my storyline matches are in place, I tend to just randomly pick whatever wrestlers are left over and stick them together. Because of the above, I always tend to rush storylines... a storyline that most people will do in 3 months takes me 1 and a year storyline usually only lasts 3-6 months, since I can’t figure out what to do without storylines, most of them get advanced every show. I will also always put in a bid for opposing talent even if I have no plans or ability to use them, on the grounds that losing them will hurt and even if I just force my competitiont to pay higher salaries it slowly annoys them.
  5. Looking for advice for a belt name and match type name for TCW. I want a belt that is somewhere between a cruiserweight and a technical belt, something to give to guys like Edd Stone, Frankie Perez and Sammie Bach. I had originally come up with the name “Sons of DaVE”, but I hit on a gimmick match that I feel exemplifies the spirit, basically a form of “the floor is lava”: The wrestlers may use the ropes, the turnbuckles, the floor, and a single swing hanging over the ring, but may not touch the mat within 3 feet of the ropes. As the match progresses, more and more of the mat becomes off limits. The person who touches the off-limits mat or is pinned loses. So if anyone has a suggestion for the match name or the title name, I’d appreciate it.
  6. It depends. I don’t tend to do long builds very often, because I just don’t roll that way, but you absolutely could. I can’t remember if it specifies in notes, so maybe a more mechanic-heavy person could check me, but I believe that the “Off-Screen” designation in the Angle Writer could include things like silhouettes of the character or partial reveals, if you wanted to do something like a Mankind build-up. With a heel, especially, you have some good options like having a face onscreen and then something they can see scares them but the audience can’t see what. Likewise, you can have someone talking to him off screen. Then slowly build to him coming onscreen and threatening someone. And the actual debut possibilities are endless - interrupt a show opening, come out and make a challenge, interfere to assist in a title match. Decide how quickly you want him wrestling after his debut and pick a level of aggression to make that response sensible. As for making the debut a storyline in and of itself, I wouldn’t unless that is somehow relevant to the debut (i.e. he joined to destroy the company or fight a famous wrestler from the company or something like that). However, if the stable is already involved in a storyline then yeah, you might as well add him to it.
  7. Is there a way to pay everyone on my roster a bonus all at once, or do I have to do it one by one? I have a half dozen folks annoyed about being left off a PPV.
  8. <p>Finally was able to get a copy and went straight for TCW. Thanks to Phantom Stranger, wherever he may be, TCW is always my first play.</p><p> </p><p> I took over as Matt Keith, thinking that father and both sons working together would be cool. My first signing was Nelson Callum, and I’m planning to hire slow. Last couple games I always bought a dozen or more guys, and never had enough for them all to do.</p><p> </p><p> Edd Stone and Chance Fortune had a Great tag chemistry, so I’m doing a storyline to break up Devine Fortune and have Devine and Huggins eventually team up. And Eddie Peak is working great as a crazy preacher type, while also still letting me throw him in matches against Main Eventers.</p><p> </p><p> As far as business, I immediately added a Canadian TV broadcaster, and I set my weekly shows to cheaper tickets. I figure that the more audience, the more viewers, the faster we can increase size. And then I counterbalanced by making the PPV tickets premiums</p>
  9. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="ink625" data-cite="ink625" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41263" data-ipsquote-contentclass="forums_Topic"><div>Scars & Stripes</div></blockquote><p> </p><p> God Damn, that’s good.</p>
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="hbkb9" data-cite="hbkb9" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41263" data-ipsquote-contentclass="forums_Topic"><div>So I'm playing as SHIMMER...<p> </p><p> I need a new name for the Boss-N-Hug Connection as they enter my tag team division. They're currently going by their indie names Davina Rose and Mercedes KV as faces. </p><p> </p><p> Help me please.</p></div></blockquote><p> </p><p> If you want a subtle callback - Born to Hug. Bruce Springsteen is The Boss, etc.</p><p> </p><p> Alternatively - Hands Around the World. Or Hugg Lyfe.</p>
  11. <p><em>'Twas the night before Christmas in Hana Kosei</em></p><p><em> And people were packed in to watch the display.</em></p><p><em> They'd come out to see what everyone knew</em></p><p><em> Would be the best show Stardom ever would do.</em></p><p><em> As the lights all went down and the ring music blared, </em></p><p><em> the fans in the center were hardly prepared...</em></p><p><em> The girls all came out in their costumes aglow, </em></p><p><em> to wish all the watchers a good Christmas show.</em></p><p><em> And then our dear Fuka took her place in the light -</em></p><p><em> Merry Christmas to all, and to all a fair fight!</em></p><p> </p><p> World Wonder Stardom ended the year in an amazing place. After finally getting over my fear of subscription networks, they've been pulling in almost $400k a month, and popularity is soaring.</p><p> The final show of the year actually finished by starting more plotlines than it ended, but I was super pleased with what wound up being set up...</p><p> </p><p> We opened with Starlight Kid defeating AZM & Ruaka to once again retake the Future of Stardom title. </p><p> This was followed by Kawaii-Kobun defeating the Magical Sugar Rabbits for the Goddesses of Stardom Tag Titles, and Team Djunglevral defeating Team 2K.</p><p> Kimber Lee defeated Cheerleader Melissa and Candy Floss to win the right to challenge for the SWA United Title.</p><p> Hazuki defeated Arisu Nanase.</p><p> </p><p> And then we get into the meat of the evening.</p><p> </p><p> Mayu Iwatani and Io Shirai have spent the entirety of December fighting for the Beautiful Stardom belt, with the stipulation that whichever holds it on Christmas will get an apology from the loser. </p><p> Mayu went in champion, but lost the title to Io. However, just as Io was taking the belt from the ref, Kagetsu and the rest of Oedo Tai ran in, attacked Mayu and Io, and stole the belt...</p><p> </p><p> This plays into the next match.</p><p> Meiko Satomura had told Momo Watanabe that she would let her challenge for the World of Stardom belt (the top title), but she had to already be holding a belt of her own. Once Momo attained this and challenged her, Meiko opened it up - she would have a match for the World of Stardom belt with anyone who already held a singles' belt. This led to the show closing off with a six-person match - Meiko, Momo, Kagetsu (using the stolen belt), Hana Kimura, Miyu Yamashita and Bea Priestly.</p><p> </p><p> Then, of course, partway through the match, Io and Mayu come charging out to attack Kagetsu for stealing their belt, which led to Hana, who also had a grudge against Kagetsu joining them - only to be sucker punched from behind by an interfering Maki Ito (who was having a fight with Hana over who is cuter). Then Jungle Kyona came out to attack Bea for having attacked her tag partner the week before, and Oedo Tai came out to support Kagetsu. At this point, the ref threw out the match, and the entire auditorium just became complete chaos - with more and more people coming out to either get their own revenges or to try to help break it up...</p><p> Finally, Kana and Fuka both came out and threatened to fire anyone who didn't immediately settle down, and the show finally came to a close.</p><p> </p><p> It was a pretty hot night for a winter's eve. </p><p> </p><p> </p><p> </p><p> Also, one of the weirdest things is that Hiromi Mimura, a wrestler that I like, but has<em>resoundingly</em> mediocre stats (which have not increased a single point in the last year) has somehow gone from ET to Upper Midcarder in 1 year, despite losing 2/3 of her matches and often being the worst performance in the match.</p>
  12. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Kingster" data-cite="Kingster" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div><p> I mean, you can already put "major defeat" on a guy you want to bury. I'm not sure how effective this is compared to the burial note in matches, though - I don't think I've ever tried to bury someone in the game.</p></div></blockquote><p> I have. </p><p> If you really try, you can knock someone down 20 points or more in a match. (Put them against an ET or LM, have the LM/ET dominate, bury the other person, and have a clean win.). Did it last night and knocked my Main Eventer from 45 pop to about 25. </p><p> </p><p> The major defeat doesn’t do anywhere near that much damage. I think those mostly affect momentum in storylines (they certainly did in ‘13) and storylines don’t seem to directly effect pop changes like they did in 2013, it just improves matches which in turn improves popularity. I believe that lower momentum in a storyline means that pop changes from a storyline doesn’t effect that character as much, but it might be purely cosmetic. I’d have to reread the rules.</p><p> </p><p> Anyway, TL;DR - currently it’s basically impossible to bury someone with an angle.</p>
  13. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div><p> ...</p><p> road agent notes can be pre-booked, and you can now add a pre-booked angle to the booking sheet even if one of the participants is not available (you'll obviously then need to replace that unavailable person, but this way you don't have to re-book the entire thing like you do at the moment).</p><p> ...</p><p> </p></div></blockquote><p> </p><p> Heckin’ Yeah! No more having to track prebooking plans on the notepad!</p>
  14. For Saber I suggest something like Chauncey LePeu, but he calls himself Chance Lucky. The stable could be something like The Lucky Ones or Getting Lucky.
  15. <p>Looking at the “talk to worker” and “improved contract” logs makes me wonder whether we might now have options like threatening or begging workers who are considering going to a rival promotion. Something like “If you leave, I will bury you” or “You can leave, but at least stay till the PPV so we can hand off your belt.” It was hard to tell.</p><p> </p><p> Along those lines, this also may be the implication of the handshake contracy, but I think it would be awesome if wrestlers who were happy with you would approach you and say, like “I have this offer from another company, BUT I like working for you, so if you give me X & Y I’d be willing to stay.” Rather than now where we have to sort of guess. It would also give us another reason to make sure our workers were happy.</p>
  16. I offered Maya Yukihi a $3600-per-appearance contract to keep her from signing a 4 year Developmental contract with Tokyo Joshi Pro. I feel like the other 3 companies who she also works for should be reimbursing me, honestly. Fortunately, once I stopped being scared of how the Subscription broadcasters worked and started putting all my shows on Stardom World, we’re making like $90k per show, so we can afford it. Now it’s a race between us and OZ for cult. They’re currently about a point ahead, but we’ve started a TV show and we’ve gained 3 points in the space of a month. Right now we have an agreement that neither will sogn the other’s talent, but I don’t think it’ll survive once either of us hits Cult.
  17. <p>I love the new angle streamlining. I think TEW’s UI is definitely solid and functional, but improvements like this really go a LONG way in making it feel more user-friendly.</p><p> </p><p> This also, in my mind, means it might have a similar UI to the match booking screen now when adding workers, so we’ll have the drag and drop and info summary at our fingertips.</p><p> </p><p> It would also be really cool if the angle screen would allow us to automatically add some or all wrestlers from a storyline to an angle. Maybe only for freestyle though?</p><p> </p><p> I do wonder about how the randomness will work. I already feel like angles can fluctuate 5 or 10 points from where I expect. I’m curious whether this will lead to such shifts as to makr angles a complete crapshoot, or whether there will be so many additional ones that they sort of balance out and aren’t that different drom the more basic die roll (I remember an article about the Company of Heroes team talking about that once.)</p>
  18. <p>Coming off the end of Stardom's second tour, our champions stand at (Stardom has a lot of titles for a Regional promotion):</p><p> </p><p> Undercard Belts - </p><p> <strong>Future of Stardom:</strong> Ruaka</p><p> <strong>SWA Undisputed World Women's:</strong> Viper</p><p> </p><p> Function Belts - (Quick/High Flyer & Legit, respectively) - </p><p> <strong>Stardom High Speed: </strong>AZM</p><p> <strong>Stardom Fighting Spirit:</strong> Konami</p><p> </p><p> Multi-Person - </p><p> <strong>Goddesses of Stardom</strong> - Leo Onazaki & Natsu Sumire</p><p> <strong>Artists of Stardom</strong> - Konami, ASUKA & Kana</p><p> </p><p> Upper Card - </p><p> <strong>Beautiful Stardom</strong> - Maya Yukihi</p><p> <strong>World of Stardom</strong> - Kagetsu</p><p> </p><p> Alliance Title-</p><p> <strong>Joshi Power Gran Prix</strong> - Kana</p><p> </p><p> Tournaments - </p><p> <strong>Goddesses of Stardom Tag League</strong> - Hana Kimura & Kagetsu</p><p> <strong>Stardom Cinderella Tournament</strong> - Kagetsu</p><p> <strong>Stardom Grand Prix</strong> - Upcoming</p>
  19. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="jean-vic" data-cite="jean-vic" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45750" data-ipsquote-contentclass="forums_Topic"><div>Looking to do an Art of War save (1998) as WWF and looking for some rules to freshen up the experience. I always book the same way (Rock v Austin at WM 15, Corporation formed, Triple H turns heel in 1999 etc).<p> </p><p> Also thinking about doing a diary in the Death of WCW mod, so wouldn't mind rules for that either.</p></div></blockquote><p> </p><p> Can’t help with the WCW, don’t know them that well. But for WWF...</p><p> 1) If a wrestler loses a belt, they can’t wear it again for a year (they can still compete for it).</p><p> 2) Ken Shamrock goes over Triple H at WM, so Vince can make WWF seem more legit.</p><p> 3) Golddust and Mankind must form a tag team.</p><p> 4) To prevent Jeff Jarrett leaving and eventually forming Impact, he must be pushed to Main Eventer. </p><p> 5) No means No! - anyone caught using drugs is suspended(or sent to rehab). Second violation is termination. For any other offenses, 1st is a Fine, 2nd suspension, 3rd Termination.</p><p> 6) Nation of Domination can’t break up, but the race war angle is seen as potentially controversial, so they need to become about purity in sports.</p><p> 7) Owen Hart, British Bulldog and Jim Neidhart quit and will not come back.</p><p> 8) Since Vince is not known for his acceptance of losing - ANY time a WWF show has a lower rating than WCW, a wrestler must either have his push or his gimmick changed.</p>
  20. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Liger!Liger!" data-cite="Liger!Liger!" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41191" data-ipsquote-contentclass="forums_Topic"><div>Always drug test new signings, kids.<p> </p><p> </p><p> I also find Bach's priorities amusing</p></div></blockquote><p> </p><p> Bach don’t care. He’s showing up high to every show, too.</p>
  21. <p>I’ve been playing an alt-history version of World Wonder Ring STARDOM where Kana (WWE’s Asuka) takes over on the request of her former tag partner Io Shirai and talks Arisu Nanase into resigning with the company. (I thought Arisu had so much potential, so I’ve always wanted a chance to play a game where she comes back.)</p><p> As part of the business aspect, Stardom creates the Dream-J Women’s Alliance - an alliance of any female-only company who wanted to join, and the Dream-J Gran Prix belt was given to Maki Ito who worked in 4 of the companies at that point.</p><p> </p><p> Additionally, the Wonder of Stardom belt was renamed Beautiful Stardom (because I can’t keep World and Wonder straight), and because 6 belts and 3 trophies isn’t enough for a 34 person roster, we introduced the Stardom Full Strength for the more technical wrestlers, as a sister title to the High Speed belt.</p><p> </p><p> Fast-forward 10 months to Stardom: Challenges of Pride, the payoff of several long-running storylines. (Another slight change, because starting every math with 2 minutes of interviews is less fun to book.)</p><p> </p><p> Early in the night, a match between <strong>Mizuki</strong> (leader of the Kawaiiko-gun stable) and <strong>Cheerleader Melissa</strong> ended with Mizuki’s win thanks to the interference of her subordinate <em>Hiromi Mimura</em>. Melissa then says that Mizuki is a hypocrite for cheating after previously fighting Starlight Kid due to poor sportsmanship.</p><p> </p><p> Next, Mayu Iwatani won her match and used her post-match interview to call out her friend/rival Io Shirai, who she said had gotten weaker after having joined Oedo Tai.</p><p> (Io was forced to join in a match between Queen’s Quest and Oedo Tai. Kagetsu having won the Cinderella Challenge, and already having the World of Stardom title, made Io’s allegiance the stipulation.)</p><p> </p><p> Next, in a challenge for the High Speed belt, <strong>AZM</strong> fougt challenger <strong>Konami</strong> who already held the Full Strength belt. Konami lost due to being distracted by one of her rivals for the Full Strength belt, <em>Momo Watanabe</em>, allowing AZM to retain the High Speed belt. </p><p> </p><p> After that was the big showpiece of the night - <strong>Team Shanghai Alice</strong> (Arisu Nanase and Maya Yukihi) join <strong>Team Djunglevraler</strong> (Jungle Kyona and Natuko Tora) against the 4 members of Oedo Tai - <strong>Leo Onasaki, Natsu Sumire, Kagetsu and Io Shirai</strong> after Leo & Natsu took the Tag belts due to repeated Oedo Tai interference. The match was an elimination match, and it looked like Oedo Tai was going to win, except...</p><p> </p><p> Well, there <em>had been </em> a fifth member of Oedo Tai, <strong>Hana Kimura</strong>. But being left out of the match in favor of Io was the straw that broke the camel’s back. She charged into the ring, threw out Leo and Kagetsu by herself, and then proceeded to jump out of the ring after them, strangling Kagetsu with the ribbon she wears. She then flipped them off and left.</p><p> </p><p> Coming off the shock of that, <strong>Kana</strong> (leader of the Asuka’s Angels stable) finally got her chance to fight <strong>Maki Ito</strong> (leader and only member of the Itoh Squad) for the Dream-J Gran Prix belt. Maki had won the belt in a 3 way match with her, Kana and DASH Chisako, but had been taunting and avoiding Kana in the 3 months since, even after having agreed to a title match. But finally, Kana had her chance at Maki, and she managed to pin her after 20 minutes to win the Gran Prix title.</p><p> </p><p> So, coming out of the show, we now have Mizuki’s stable against Cheerleader Melissa & Starlight Kid. Team Shanghai Alice & Djunglevraler will be in competition for the title, now that Oedo Tai is forced to vacate it. Kagetsu and Hana have a feud; Mayu & Io have a feud; and Konami, Momo and AZM are all in contention for both the High Speed and Full Strength belts.</p>
  22. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BrokenCycle" data-cite="BrokenCycle" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>No.<p> </p><p> I'm not sure any option also affects the AI.</p></div></blockquote><p> </p><p> I believe turning on the “can hire talent from anywhere, even if not global” does. But it’s been a while since I’ve used it, so I’s have to test it to be sure. I think that’s the only one I’ve seen, though.</p>
  23. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Peter.1986" data-cite="Peter.1986" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Making things more realistic makes it more fun. You are booking the Monday night Wars if you play that mod. Even if you wernt, it’s real life which shows how much finances affect wrestling <p> </p></div></blockquote><p> </p><p> I hate and have always hated this argument, and it’s how we wind up with things like hunger meters in Survival games.</p><p> Versimilitude (or realism if you prefer) increases opportunities for depth of play. And depth of play CAN be more interesting if it either parallels the rest of the game’s premise or expands a player’s opportunity for immersion.</p><p> </p><p> Howver, realism sine qua non is not inherently fun, especially in situations where it goes at an angle to the game’s primary challenge, and it frequently increases tedium and frustration.</p><p> </p><p> I don’t think you’re wrong about your conclusion that finances are the key to most of wrestling’s history, but I think you’re starting from a failed premise - it doesn’t need to be “more realistic”, it simply needs to lead to more strategic opportunities or challenges. THAT is something that probably can be done without correspondingly increasing the tedium. Perhaps by increasing money sinks, or by adding taxes based on roster size. (Not to armchair design, there’s a lot of ways I’m probably not thinking of).</p>
  24. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hawk1665" data-cite="Hawk1665" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I have a question regarding positive tag chemistry.<p> </p><p> Is it better to have a tag team of top stars with great skills but no chemistry versus less popular/less skilled wrestlers with chemistry? IE, how much does chemistry boost the tag skills of wrestlers?</p><p> </p><p> I typically try to stick to chemistry but would I have better results using better wrestlers/more popular wrestlers as a team without chemistry as long as it's not negative?</p></div></blockquote><p> </p><p> I believe others have said that the bad chemistry penalty is somewhat lower than the bonus for an experienced tag team (so an experienced team with bad chemistry is better than an inexperienced team with no chemistry.)</p><p> </p><p> Therefore, I would assume the reverse is true - a team with good chemistry is starting at about the same point a moderately experienced team would be. Overall, I usually expect a UM/ME team with decent experience to give ratings about equivalent to a Midcard team with experience & chemistry.</p><p> </p><p> If you want to - the best test of exactly how much of a difference that makes would be to make a proposed “better” team. Then test them and a high chemistry & high experience team against a control team on successive shows. See what the difference in match rating is, and then add 1/2 of the difference to the “better team” rating, and you’ll have an approximate rating when they’re experienced.</p>
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