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Dave E Mac

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  1. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="natey2k4" data-cite="natey2k4" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49642" data-ipsquote-contentclass="forums_Topic"><div>It basically costs the same as Super Mega Baseball 3, which just released. And that game is miles ahead with only three versions. Their team is pretty small too. <p> </p><p> The biggest problem I have with the game is the look and the resolution. The fact that I'm forced to play at such a poor resolution in 2020 is mind boggling.</p></div></blockquote><p> </p><p> The UI doesn’t feel great. I wonder if so long is left between releases that 2016 is such a comfortable pair of slippers that any changes are going to be hard to get used to. But at the same time there’s a lot of new features I’m trying to get my head round. But that is made all the harder by the fact the UI just feels like hard work.</p>
  2. These types of threads are getting pretty ridiculous.

     

    The UI is better but still terrible. But thanks, sure you did the best you could with the restrictions you were given. Though personally other than a basic reworking of the office screen that was much needed the rest was superficial and mostly already fixed by other skins for free.

     

    These thank you threads and posts go on aa if this game was freeware. This is an expensive game that absolutely still looks incomplete and dated.

     

    Although I try and avoid this whole praising or hating the game. I do think this is a valuable point. This game sells at a fairly high price point. I know some will disagree and say it’s cheap etc. But I think £30 is fairly pricey now a days. So with that does come some level of expectation. I think the UI is a bit confusing. As a veteran player I’m still trying to get my head round what I need to press to get to what I want. This is even before trying to work out the game play.

  3. It can be hard, yes, and people tend to stick with what's comfortable. I did this for a long time with Visual Basic 6 for my games, but finally tired of the limitations technically and in terms of presentation, and made the move to something more modern.

     

    I'll say it was tough, but now my products tend to look slicker, run without weird admin mode issues on new systems, and are better functioning as a result.

     

    Cool, thats really good to know. Its great to have input from someone with first hand experience of how this all works.

  4. There is one developer and one hired artist, making a game which is a niche upon a niche, published by a company which publishes nothing else of note.

     

    They ain't got the money or margin to be licencing anything, and it's unrealistic to expect otherwise.

     

    Having said that, a niche game from a solo dev and artist can absolutely be presented well.

     

    I recorded myself flicking through a few screens of Premiership Coach 2011 - https://streamable.com/1fxklt

     

    It was made by a solo dev and artist ten years ago for what was very much a a niche market (Australian football management sim - even smaller market than wrestling), and it looks great and is easy to navigate.

     

    I'd be thrilled to have TEW's UI anything like that. As long as it's in VB, it's going to be greatly held back from a presentation, usability and functionality standpoint - but unless Adam is learning a new programming language, that isn't going to change.

     

    That game looks really pretty. I mean thins positively. It looks like a mobile game you'd get. Really clean, yet fun. I'd be over the moon if TEW looked like that.

     

    Is learning a new progamming language hard, or do people tend to just stick with one to make games for their entire life?

  5. I agree. I am also among those people that are considering a purchase but are being turned off by the low resolution. I think the developers should seriously consider licensing the Football Manager Engine. That engine not only has multiple resolutions, and modding capabilities but also has an extensive editor and a database of literally thousands of people.

     

    The resolution thing was putting me off. Although that link that allows the resolution to change when you open it has been seriously considering buying 2020 when it comes out.

     

    During lockdown I've been sinking a fair amount of time into football manager. Managed to get out the vanarama south and in the national league now!

  6. It depends what company. But I tend to book sports entertainment feds so always checking that star quality and charisma. Regardless of in ring stats I know I can push them a decent way.

     

    I try and trim my roster down to a smallish size to keep it manageable. I’ve fallen into the trap of having a roster of 100 guys I want to push. Only issue then is you’ve got no one to take the losses. So what I do is sign my “jobbers to the stars”. These are guys I’ll bring in for 3 month contract with the soul purpose of losing. These guys need to have decent in ring stats as if I am trusting the young up and comers with them I want my future stars to at least possibly learn some in ring skills. Most of the time these jobbers aren’t around long enough to get too annoyed by being cannon fodder. The other good thing is the contract is so short it keeps the roster fresh. But also if I take a shine to any of them in those three months then they get a longer deal. It means I can focus on my golden boys and not have to agonising of bury someone who I like or worse yet 50/50 booking them all meaning none of them really ever get a proper push.

  7. Yeah, I use house shows A LOT. I'll pre-plan a couple months of main PPV singles matches and use house shows to make sure they won't stink out the joint. Also really helpful in finding tag teams for people with not much to do and manager chemistry for promising prospects who lack mic skills.

     

    I tend to plan a few months in advance but will try and throw complete random things together in house shows. I’ll use it to check my main event matches for my big ppv’s wont tank. But in a 92 wwe game for example i discovered British bulldog had great chemistry being managed by sensational sherry. Which made things interesting as I had planned a HBK v bulldog feud but then that allowed me to change plans slightly by adding sherry as a main part of it and moving over to move over to managin bulldog instead.

  8. It's because the game is still written in a language that stopped being supported in 2008. It has a whole bunch of limitations that have since been addressed by advancements in programming.

     

    Oh wow. So kind of like taking pictures using a roll of film rather than using a digital camera. Not bashing or anything but wouldn’t it have made more sense to move to a different platform for 2020? It’s been a long time since the last release so would have given them time to try and change to something different? Or are these things so different to use that my suggestion of just learning something new is a bit wild. Like saying well you can play the violin so why not just learn to play all the instruments in the orchestra?!

  9. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TeemuFoundation" data-cite="TeemuFoundation" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49344" data-ipsquote-contentclass="forums_Topic"><div>It's a limitation of the programming language used.</div></blockquote><p> </p><p> I’m not tech savvy enough to really understand why. I guess it is what it is.</p>
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Thomnipotent" data-cite="Thomnipotent" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49344" data-ipsquote-contentclass="forums_Topic"><div>Honestly, I just want to be able to read it without getting a headache. People don't necessarily want it full screen; they want to be able to choose the resolution in the game instead of changing the settings for their entire computer.<p> </p><p> It's not a big ask.</p></div></blockquote><p> </p><p> I’ve never come across a game or any program for that matter where I need to change the resolution like with tew.</p>
  11. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BrokenCycle" data-cite="BrokenCycle" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49344" data-ipsquote-contentclass="forums_Topic"><div>Sometimes I'm stunned at the amount of people that want this game full screen. I actually think it's a flaw of the game, for me personally, that it's a higher resolution, because there's a little bit of room on the side and I have to watch YouTube or WWE Network on my second monitor. This game is meant to be played as a "hang out" game, mindless entertainment as you do something else.</div></blockquote><p> </p><p> While I agree we all play how we want. I couldn't honestly play TEW with anything else going on. But each to their own innit.</p>
  12. Although doesn't solve the issue of running in 1920x1080, I have a high definition monitor myself and hated switching my screen resolution before playing the game. Happened to stumble across this little tool that will create a shortcut on your desktop to run the game using the highest resolution it can 1366x768 (I think that is it).

     

    When you click on the shortcut, your screen will auto change to the 1366x768 resolution and in my case makes the screen very readable and then when you exit out of the game it will return to whatever desktop resolution you had. Very handy way of auto changing screen resolution versus manually doing it.

     

    Again, no where near perfect but this helped me continue considering a purchase....

     

    http://www.bcheck.net/apps/reso.htm

     

    Works an absolute treat for me, so thank you for that.

  13. If you use the "reso" tool mentioned above, it will automatically switch screen resolutions for you, which saves a lot of the time.

     

    Is this normal? It varies by game. Some games require it, while the more modern games don't require it because they include screen resolution options within the game and/or auto-scale to the user's configuration.

     

    Sorry. Meant to give you a big thumbs up as that screen resolution tool is something I’m going to look at using as it’s exactly the sort of thing I’ve been looking for. I’m surprised Windows doesn’t have a way of automatically doing this.

  14. Uh, what? In reality, has every fight you've ever been in (assuming you've been in a fight, that is) involved a title? At its core, conflict can arise from any of a myriad of things. Odysseus didn't fight because he wanted a title, he just wanted to go home ('The Quest', as Makhai pointed out). The title is a prop, it's meaningless in and of itself. If some dude spit in your mother's face, are you going to let that go just because there's no title on the line?

     

    Conflict exists for a wide variety of reasons, even beyond ideology. In a wrestling company, everyone should be striving to be the best. In (real) combat sports, the best person in each division is usually the champion. You can't make that assumption for pro wrestling (at least outside of Japan). Most people with multiple brain cells to rub together can see that the champion isn't always the person who is best at his/her job (wrestling). John Cena has never been a better wrestler than Daniel Bryan or AJ Styles, not for a single nanosecond of his life. So you fudge it and create strata that allow people to be 'the best' while not being the champion (Taker, for example) and you let people who are not 'the best' be champion for other reasons (dirty cheating heels, for example. Or 'powered by the crowd/kids' like Hogan and Cena). But people can still butt heads, just like rams. You don't have to have something physical for those conflicts to play out and reach their conclusion.

     

    On topic, my main event programs write themselves. With everyone trying to be the best, there's only one way to accomplish that: beat the best. People fight over respect (earning it and defending it), money, as well as the title(s). My midcard is where I can be a bit more expressive and experiment. I wouldn't say the stakes were lower though since, within two years of the start of the save, I can main event TV (and occasionally PPVs) with midcard matches and they get me the ratings I need to advance, primarily because of that experimentation. But my primary focus is typically to develop talent and that's best done in the midcard.

     

    All of this. In many ways I struggle to book title feuds. As it always boils down to just “I want your title”. Booking things outside of a title makes things that bit more interesting. The motivations can be anything you want rather than just a belt around the waist, that’s what I like.

  15. <p>Consortium11</p><p>

    For me I'll never run a heel vs heel programme. But I'm the same. I don't like to delete all the existing storylines in place. For me the easiest solution is adding a face to the mix. Theres nothing to say a heel can't hate another heel, but trying to make that work with a blow off match is hard and penalties seem pointless taking when you can work round it. I still think its ultimately worth while trying to turn one of them face coming out of the feud. What I would try and do is have two faces added to the mix and have the two heels the main focus of the storyline, but you can have a face in there to help prevent all of those penalties.</p>

  16. Sounds good man, and just remember... when you DO start a new game, make sure you start it with the newest possible version of the game!

     

    I’m seeing too many people stung on YouTube right now kicking off new games in the last day or two and still using Patch #1, meaning they have a broken momentum system from the word go.

     

    Cheers for the heads up. THey seem to be pumping out so many patches its hard to keep up with it.

  17. Please do! I think with the C’Verse I really need a good dynasty to get me familiar with the characters so I want to play!!

     

    I think I’m going to start the planning of it today. I don’t book particularly quickly. So I won’t need to worry about it only being a demo at the moment. I also need to get my head around then new game a bit more so I don’t totally tank the ratings!

  18. Thanks to everyone complimenting the Super Heavyweight Division idea! I thought I'd expand on it a little and share what my plans are for it.

     

    I'm thinking the 21CW Titans Division has a neat ring to it, and also means I don't necessarily have to restrict myself to just Super Heavyweights. I'm thinking around 300lbs is the cut-off point.

     

    My planned initial roster of the division will include Beast Bantom, who will pretty much be carrying our matches. Blackheart, Brickhouse Balder, Doomsday, Gorilla Lee, Grave Digger, Kelvin Badberry, Langton Herring, Mass Hulk (when he's not on tag duty), Nightmare, Roly Muckletruck (another key man to build this whole scene around), Ruin, and finally War Machine will all also be involved.

     

    Bedlam is a notable exclusion, and that's pretty much because I don't plan on having him lose the 21CW United Kingdom title for quite some time.

     

    At the moment I'm operating under the idea that this is going to be something of a fluid division, but honestly there's enough people here that I think SWFFan's idea of making it its own separate show would work very well. Much to think about.

     

    Honestly this is such a good idea hats off to you!

     

    I’d also like to say a titans division is essentially Vince McMahons wet dream! Obviously he hates the idea of 205 live but a show of just giants is everything he would love! 🤣

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