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I never understood that to be the case. In the Developer's Journal, there is a direct reference to where gimmick changes can now potentially reset a worker's Recent Fortunes, so it doesn't sound to me like they are gone per say.

 

It is case. Clicking the ? Next to momentum on the roster page explains this.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="IronWarrior22" data-cite="IronWarrior22" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Do I have to buy a second version of the game, if I want to play on both my desktop and laptop?</div></blockquote><p> </p><p> You can license and unlicense the game as many times as you want to switch over, but you cannot have one game on two machines.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaysin" data-cite="Jaysin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Different workers gain skills at different rates.</div></blockquote><p> </p><p> i know this, but lets say i rated The rock on ent skills for one month. then i went back in the save and rated him on overness but there was always someone else rated on ent skills, would the rock learn ent skills the same speed?</p><p> also does dirty doctor sometimes make your wrestlers high? like in the road agents note and in decision finaly in my game, there are lots of new characters with insane basics, safety and selling, but s--- everything else. those 3 stats are all in the 90's, and these characters seem so much more worth the effort of building them up then the characters with real-life backstory's. I feel like this is unfair, is this what is meant to happen?</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hazemore" data-cite="Hazemore" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>i know this, but lets say i rated The rock on ent skills for one month. then i went back in the save and rated him on overness but there was always someone else rated on ent skills, would the rock learn ent skills the same speed?</div></blockquote><p> </p><p> So long as one worker is rated on entertainment in a segment, everyone else has a <em>chance</em> to learn from them - if the person rated has higher entertainment skills. It's a chance, not a guarantee, but I believe it's a bigger chance dependent on how much better the rated worker is at that skill.</p><p> </p><p> If a worker is rated on entertainment (or microphone) in a segment they have a chance to improve that skill, regardless of what anyone else is doing.</p><p> </p><p> If I want someone to improve at entertainment skills, I'll rate them on that as the odd low-rated segment won't hurt your show overall. I do wonder if having televised segments where a worker flubs their lines and gets outshone by another will negatively affect that person's momentum, though...</p><p> </p><p> I always run post-show segments where my most entertaining workers 'train' the other workers in entertainment - but then, I have Ric Flair as my user character so I started with a big advantage there! I'm currently working on building the Malenko brothers, and that's slow, slow progress as there does <span style="text-decoration:underline;">seem</span> to be a cap on how much you can gain in entertainment in a month (6%, I think, without having the game to hand) and they start the game with some entertainment skills in the 20s...</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hazemore" data-cite="Hazemore" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div> also does dirty doctor sometimes make your wrestlers high? like in the road agents note and in decision </div></blockquote><p> </p><p> If you have workers who're wrestling high it's because they're soft/hard drug users.</p><p> </p><p> To the best of my knowledge, the dirty doctor will only push steroids and prescription drugs. I don't believe that either of those can cause in-ring impairment so it wouldn't be the doctor causing that... but I've not explored the option very much, so can't say for 100% that's the case.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hazemore" data-cite="Hazemore" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>finaly in my game, there are lots of new characters with insane basics, safety and selling, but s--- everything else. those 3 stats are all in the 90's, and these characters seem so much more worth the effort of building them up then the characters with real-life backstory's. I feel like this is unfair, is this what is meant to happen?</div></blockquote><p> </p><p> New generated workers are largely random in their stats, and that can mean great performance skills as well as awful ones. They still have to learn how to put on matches, work the mic and develop their athleticism so they may take just as much time to develop as non-prospects.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaysin" data-cite="Jaysin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>It is case. Clicking the ? Next to momentum on the roster page explains this.</div></blockquote><p> </p><p> That''s why I said I never understood it to be the case, not that it wasn't the case. My understanding and reality can be quite different. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> Thanks for pointing me in the right direction.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="IronWarrior22" data-cite="IronWarrior22" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Do I have to buy a second version of the game, if I want to play on both my desktop and laptop?</div></blockquote><p> </p><p> If you want to play on both your desktop and your laptop, you can install an application like TeamViewer (it's free for personal use). This lets you remotely take control of one machine or the other so long as they're both online and connected to the internet. The other advantage of this is that you can continue the same saved games.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gungner" data-cite="Gungner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>No, I always disable it...</div></blockquote><p> </p><p> </p><p> Why is that? You don't want it even if it is random?</p><p> </p><p> I think after 2003, I'm going to do it in my game</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="James Casey" data-cite="James Casey" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>So long as one worker is rated on entertainment in a segment, everyone else has a <em>chance</em> to learn from them - if the person rated has higher entertainment skills. It's a chance, not a guarantee, but I believe it's a bigger chance dependent on how much better the rated worker is at that skill.<p> </p><p> If a worker is rated on entertainment (or microphone) in a segment they have a chance to improve that skill, regardless of what anyone else is doing.</p><p> </p><p> If I want someone to improve at entertainment skills, I'll rate them on that as the odd low-rated segment won't hurt your show overall. I do wonder if having televised segments where a worker flubs their lines and gets outshone by another will negatively affect that person's momentum, though...</p><p> </p><p> I always run post-show segments where my most entertaining workers 'train' the other workers in entertainment - but then, I have Ric Flair as my user character so I started with a big advantage there! I'm currently working on building the Malenko brothers, and that's slow, slow progress as there does <span style="text-decoration:underline;">seem</span> to be a cap on how much you can gain in entertainment in a month (6%, I think, without having the game to hand) and they start the game with some entertainment skills in the 20s...</p><p> </p><p> </p><p> </p><p> If you have workers who're wrestling high it's because they're soft/hard drug users.</p><p> </p><p> To the best of my knowledge, the dirty doctor will only push steroids and prescription drugs. I don't believe that either of those can cause in-ring impairment so it wouldn't be the doctor causing that... but I've not explored the option very much, so can't say for 100% that's the case.</p><p> </p><p> </p><p> </p><p> New generated workers are largely random in their stats, and that can mean great performance skills as well as awful ones. They still have to learn how to put on matches, work the mic and develop their athleticism so they may take just as much time to develop as non-prospects.</p></div></blockquote><p> </p><p> thank you very much, that was very helpful</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Zero" data-cite="Zero" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Why is that? You don't want it even if it is random?<p> </p><p> I think after 2003, I'm going to do it in my game</p></div></blockquote><p> </p><p> No, I always turn it off... Don't care for it, even if it is random.</p>
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<p>C-Verse lore question:</p><p> </p><p>

I just said the name of MMA bad ass "Emma May" out loud and realized that when said fast it sounds like I'm saying "MMA."</p><p> </p><p>

Was this name pun intentional? If so it's absolute genius...</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="d12345" data-cite="d12345" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>C-Verse lore question:<p> </p><p> I just said the name of MMA bad ass "Emma May" out loud and realized that when said fast it sounds like I'm saying "MMA."</p><p> </p><p> Was this name pun intentional? If so it's absolute genius...</p></div></blockquote><p> </p><p> There are quite a few punny names in the game (Bigger Dan Ewe), so I'm thinking yes, very intentional.</p>
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C-Verse lore question:

 

I just said the name of MMA bad ass "Emma May" out loud and realized that when said fast it sounds like I'm saying "MMA."

 

Was this name pun intentional? If so it's absolute genius...

 

This thread should help you learn more about the MANY punny names and references you may not have realized before: http://www.greydogsoftware.com/~arles/forum/showthread.php?t=525265

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Exactly, once a month there is independent shows held in each region that just uses unemployed stars. I figure it uses more than just the wrestlers themselves. Essentially to boost pop, and help unemployed guys grow still. If you goto the new article and filter by companies you can see the independent promotions.

 

Not exactly. It uses a lot but some I've seen worked for my child company.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="CharlieRock" data-cite="CharlieRock" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>You missed Helen Earth? <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> Honestly, some of the gags take a while to get. Like Belle Bryden? How she used to work under the name Wanda Fish? Took me FOREVER to get that one. "She's named Wanda Fish. She's called... Ohhhh!"</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Matt_Black" data-cite="Matt_Black" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Honestly, some of the gags take a while to get. Like Belle Bryden? How she used to work under the name Wanda Fish? Took me FOREVER to get that one. "She's named Wanda Fish. She's called... Ohhhh!"</div></blockquote><p> </p><p> Those are the best ones. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Luchador Canadiense" data-cite="Luchador Canadiense" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>This thread should help you learn more about the MANY punny names and references you may not have realized before: <a href="http://www.greydogsoftware.com/~arles/forum/showthread.php?t=525265" rel="external nofollow">http://www.greydogsoftware.com/~arles/forum/showthread.php?t=525265</a></div></blockquote><p> </p><p> I do enjoy the fact that several of the groan-inducing puns that I thought would be super obvious have somehow gone unnoticed for almost a decade. Vicki Company and Mark Misery have been together for ages, but nobody appears to have noticed that that means that Misery loves Company <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hazemore" data-cite="Hazemore" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>what is the best broadcaster? because some have said commercial, some subscription. also should i keep ppv deals for ppv's, or use my broadcaster?</div></blockquote><p> </p><p> also, I read somewhere that you can make accidental stars, how does this happen?</p>
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