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Is anybody else frustrated with TEW16?


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Let me get this out of the way, I am in no way complaining, I love this game.

 

I've been playing Ryland games since EWD, and I've generally been pretty good at all of them. Not awesome, especially as things started to get more and more intricuate from the ground up, but definitely above average.

 

This time out though, this game is driving me up a wall.

 

No matter what scenario or roster I use I can't book a show rated higher than 70.

 

I flat don't get half of the new match aims. Story matches? Really? Every single match on every single show should tell a story, not just one low card match that isn't angle-involved so a quota can be met! That's just a bad idea, I'm sorry, but it is.

 

The match times and restrictions are killing me too. Anybody I put in a 20 minute long match can't seem to hack it, ever.

 

And don't even get me started on Broadcasters.

 

I dunno, man, it just won't click for me.

 

This makes me a sad panda, seriously.

 

Am I the only one?

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<p>first of all, have you looked in the help file or read the developer's journal to try and answer any of the questions you are asking? in your product settings it will tell you what the requirements are, and on your story telling match, not every match does have a story depending on your product/promotion. Even WWE has some matches just thrown in there, mainly on Superstars and what not, but really only asking for ONE story telling match shouldnt be too much. </p><p> </p><p>

Second, you can use user preferences to avoid match requirements. You do not need 20 minute matches to get a decent rating.what exactly is your problem with broadcasters? its so much easier than before. it just sounds like you need some help figuring out the game. Play around with your user preference and I guarentee you do better.</p><p> </p><p>

Third, are you using real world mods or Cornellverse? because real world mods are still very fresh and probably need more fine tuning</p><p> </p><p>

This game in general, for me, is way easier than the others in terms of getting ratings.</p>

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<p>I'm using Cverse mostly, waiting out the RW mods.</p><p> </p><p>

Honestly I'm probably being too hard on myself.</p><p> </p><p>

I still say that every match should tell a story. Even if it's just the story of that match. Even if the story is "We're gonna steal the show." Even if the story is "Marat is a giant." Every match should tell a story, so to have to put on one "story" match (along with everything I do for my storylines, which doesn't count, because that makes any sense at all) just seems asinine to me.</p><p> </p><p>

I dunno, I'm buggin' for real.</p><p> </p><p>

Mostly probably because I hate numbers and I know the whole game is run on numbers. I know how products work and all of that, I was pretty decent at 13. I think the sheer number of small changes has just made my brain go dumb.</p><p> </p><p>

More playing, I suppose, is the proper answer.</p>

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<p>I think I am having the opposite problem... I just had a show, where Mr. Lucha III scored 100 on a taunt angle... his popularity is is like 68 and his Entertainment skills average to 77. I was really surprised, I wasn't expecting more than maybe a B rating, but how did I pull that off you ask? Storylines, abuse those.</p><p> </p><p>

What issues are you having with Broadcasters specifically? It's pretty straightforward to me, but maybe it's because it's similar to WMMA4 so I've had some time to get used to it. </p><p> </p><p>

Match times aren't really a problem, I regularly put Main Eventers in 15 minute matches with each other on PPVs and I don't seem to be getting any significant penalties. Gargantuan vs Rogue scored a B+ in a Perf=Pop product, it was a 15 Minute Last Man Standing with the Wild Brawl match aim. Gargantuan of all people is routinely scoring in the B+ to A range for personal performance in matches. How he does this in a Product with Modern at Medium, I will never fully understand, I guess his popularity carries him a lot, LOL.</p><p> </p><p>

<strong><span style="text-decoration:underline;">Match Aims</span></strong></p><p> </p><p>

<strong>Regular</strong> - Just a standard match, I believe it's similar to how matches were scored in TEW13.</p><p> </p><p>

<strong>Work The Crowd</strong> - Focus on fan interaction more than making sure the match is good. This is a good way to get the fans invested for more exciting matches later.</p><p> </p><p>

<strong>Calm The Crowd</strong> - Did you just book your last match as Steal the Show and you have a Wild Brawl coming up? Put this in between them, like a delicious wrestling sandwich.</p><p> </p><p>

<strong>Lift The Crowd</strong> - This one is a little tough for me, but I think this is like Work The Crowd, but for a crowd that is burnt out, whereas Work The Crowd is good for setting up a good initial crowd level.</p><p> </p><p>

<strong>Wild Brawl</strong> - A good match to put in when the crowd is warmed up, but not burnt out, so not a good idea for the opening segment and not a good idea to immediately follow something like a Steal The Show or Spectacle. I am not 100% positive, but I believe a good Brawling skill would be beneficial here, but I am literally just assuming that.</p><p> </p><p>

<strong>High Spots</strong> - I believe this is similar to Wild Brawl, but for guys with good Aerial abilities. Never used this one before, I have A LOT of High Fliers, so maybe I will test it out.</p><p> </p><p>

<strong>Technical Masterclass</strong> - Kind of the opposite of Wild Brawl and High Spots in that it's not for an already warmed up crowd, I have only used this twice and it didn't seem to negatively impact the match or crowd when it was my opener, but the other time I tested it, it dinged the match because the crowd was roudy and wanted something more exciting. It needs to be at least 15 minutes so the story can be built up properly. It's a good one to keep the fans engaged, but not rile them up.</p><p> </p><p>

<strong>Comedy</strong> - Good match for charismatic workers to have a comedy match, shouldn't go more than 10 minutes though. It's a good match to give the fans a breather after something like a Steal The Show or Wild Brawl.</p><p> </p><p>

<strong>Story Telling</strong> - This one I can understand being confusing, because a wrestling match tells the story of a sports bout. This note specifically means the workers will work a fairly simple and safe match, foregoing the exciting spots to specifically focus on a story. Not necessarily a specific ongoing storyline, though. A good simple example would be Goldberg's winning streak. All of those would be booked as Story Telling. The winning streak would be the focus, not the actual technical aspects of the match. The commentators, fans, everyone would be invested in the fact he's on a winning streak. The opposite could be true for a worker on a losing streak. Another good example would be, lets say you book Neville in a match with Kevin Owens and last week, Neville got kayfabe injured or maybe he was attacked by Owens before the match and is working it "injured" , if you book it as a Story Telling match, the commentators will bring THE focus to Neville's injury. Neville will specifically not pull out many, if any flashy moves. Owens won't bust out a Moonsault or Frog Splash. The note indicates to the workers to work a simple and safe match.</p><p> </p><p>

<strong>Mayhem</strong> - This indicates the match should be chaotic, with lots of gimmicky spots and weapons. This is good for warming the crowd up for more substantial matches later. It's good as hiding weaknesses, but in doing so, limits the match quality. Don't go over 20 minutes with these.</p><p> </p><p>

<strong>Car Crash</strong> - Means the match is full of stunts, with lots of dangerous and spectacular bumps. It has a higher chance of injury and it can't be longer than 20 minutes without someone with great psychology.</p><p> </p><p>

<strong>Steal The Show</strong> - Straight and simple, put on the best match you can from a technical standpoint. The downside is that it puts a lot of pressure on the workers, which can affect the quality.</p><p> </p><p>

<strong>Spectacle</strong> - This is a great match for someone with amazing popularity, psychology and possibly charisma. The emphasis is on the drama and story, rather than fancy schmancy spots. Think of it like the big brother to "Story Telling". Think Lesnar vs Cena for the title at SummerSlam a few years ago, rather than the Neville example above. </p><p> </p><p>

<strong>Epic</strong> - This is making an "Epic" match. You need to be great at everything. Psychology, Top Row skills, everything. I view it like Spectacle, but with a greater focus on match quality. It's basically what every wrestler should aspire to be able to pull off. It's full of great wrestling, great emotion, great everything.</p><p> </p><p>

<strong>Once In A Lifetime</strong> - The first Cena vs The Rock.</p><p> </p><p>

Each Match Aim description will tell you if it uses something like "All Out Match" or "Slow Build"</p><p> </p><p>

I am also not 100% on every Match Aim, these are all just my assumptions. If anyone has a differing opinion or more information to add, feel free. You're always better off leaving the match at Regular outside of any requirements if you're not sure they can pull it off. Like, if Gargantuan tried to pull off an Epic, it would score a lot worse than if he just worked a regular match, because he doesn't have the ability to do an Epic, and if he tried to, it would be terrible because trying to accomplish more than your ability allows distracts you from doing your actual best.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BrokenCycle" data-cite="BrokenCycle" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41730" data-ipsquote-contentclass="forums_Topic"><div>No. This is like the easiest TEW ever made.</div></blockquote><p> </p><p> I am currently in June 2017, and so far in 2017 .... Only including my 'A' Show and Events (so excluding 'B' Shows, which I use Auto Booker for.) I've gotten</p><p> </p><p> 1 A* Rated Show </p><p> 15 A Rated Shows </p><p> 9 B+ Rated Shows </p><p> </p><p> Nothing below B+ for an 'A' TV Show or Event.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Justin" data-cite="Justin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41730" data-ipsquote-contentclass="forums_Topic"><div>You guys are my heroes.<p> </p><p> I must be just overthinking.</p><p> </p><p> Also, thanks for the breakdowns, dude who did the breakdowns, some of those helped me quite a bit.</p></div></blockquote><p> </p><p> Yeah, I'm not entirely sure about all the Match Aims, but that's what I think them to be, I might not be 100% accurate. Personally of the ones I have tried, it was all about testing them and seeing what works, really. I haven't used them all, because when in doubt, I just use Regular. Like I found putting a Technical Masterclass where I should have put a Wild Brawl or something similar, got a note that basically said "What were you thinking?" and it would have scored higher as just a Regular or probably even Story Telling, lol. I am sure someone who books a company with Heavy Comedy, Hardcore, Pure, etc. could be more helpful on how to best use the Match Aims. I generally stick with Regular, Story Telling, Steal The Show and Spectacle. I have used the odd Wild Brawl, too. But I find that using Regular leads to better ratings than using a Match Aim that is either poorly placed or poorly suited to the workers in the match. I did pull out a 99 rated match between Fro Sure and Kirk Jameson that was a Spectacle though, not sure what it would have scored otherwise.</p><p> </p><p> </p><p> I really like Match Aims, because it's making me want to actually branch out and try different products, so I have reason to learn how to use each one effectively. Like if I bumped up Modern to Heavy, I'd have to put a High Spots, Steal The Show or Car Crash on every show or I was to book a comedy company, I would need to use Comedy every show. Same goes for Pure at Heavy and Technical Masterclass.</p>
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I definitely experienced a learning curve. I used to knock out perfect show after perfect show on 2013 and starting out here, was lucky to see a B+. But once you learn how to manage a crowd in this game versus the last one, and once you understand the different story aims and when to use them, it becomes significantly easier.
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Let me get this out of the way, I am in no way complaining, I love this game.

 

I've been playing Ryland games since EWD, and I've generally been pretty good at all of them. Not awesome, especially as things started to get more and more intricuate from the ground up, but definitely above average.

 

This time out though, this game is driving me up a wall.

 

No matter what scenario or roster I use I can't book a show rated higher than 70.

 

I flat don't get half of the new match aims. Story matches? Really? Every single match on every single show should tell a story, not just one low card match that isn't angle-involved so a quota can be met! That's just a bad idea, I'm sorry, but it is.

 

The match times and restrictions are killing me too. Anybody I put in a 20 minute long match can't seem to hack it, ever.

 

And don't even get me started on Broadcasters.

 

I dunno, man, it just won't click for me.

 

This makes me a sad panda, seriously.

 

Am I the only one?

 

Sounds like a learn to play issue. You just don't understand how to book shows and run a Fed. Read the help files, read the forum posts, and experiment. It takes time but I bet you eventually will be able to figure it out! Heck maybe even try a different style of fed, perhaps the style you are using it not suited to how you like to book shows.

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I agree. The match times suck. Anything under 10 minutes caps at C basically. I'm not a big fan of match aims either. I like to book the whole show but I don't want to book match aims so I keep it as regular. The time cap is also frustrating. I was able to get solid B- 7-9 minute matches in TEW 13.

 

I really like how I can call a person up or hire someone for one night though. That addition is awesome. It has helped with running tournaments

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Let me get this out of the way, I am in no way complaining, I love this game.

 

I've been playing Ryland games since EWD, and I've generally been pretty good at all of them. Not awesome, especially as things started to get more and more intricuate from the ground up, but definitely above average.

 

This time out though, this game is driving me up a wall.

 

No matter what scenario or roster I use I can't book a show rated higher than 70.

 

I flat don't get half of the new match aims. Story matches? Really? Every single match on every single show should tell a story, not just one low card match that isn't angle-involved so a quota can be met! That's just a bad idea, I'm sorry, but it is.

 

The match times and restrictions are killing me too. Anybody I put in a 20 minute long match can't seem to hack it, ever.

 

And don't even get me started on Broadcasters.

 

I dunno, man, it just won't click for me.

 

This makes me a sad panda, seriously.

 

Am I the only one?

 

 

No you're not the only one.

 

I am a saaaaaad panda too.

 

But I don't have the issues with the game that you have. I just have real life panda issues

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I agree. The match times suck. Anything under 10 minutes caps at C basically. I'm not a big fan of match aims either. I like to book the whole show but I don't want to book match aims so I keep it as regular. The time cap is also frustrating. I was able to get solid B- 7-9 minute matches in TEW 13.

 

I don't get this complaint. You do realize that you can turn these things off and not be bothered with them, yes? It'd be a different story if that option weren't available but it is.

 

 

I think this is a case of thinking things will work like they did in the previous game. Every TEW has a learning curve after release that has to be contended with. Systems change (sometimes drastically) and players have to adjust to all the new changes (even if some of them think TEW16 is simply TEW13 with a new skin :rolleyes: ). The saving grace this time is the throwback options. Don't like match aims? Turn 'em off. Don't like having to have hot chicks on your roster? Turn it off. Don't like having to have shows presented as well as your competitors (production effects)? Turn 'em off. I don't think any TEW previously has offered quite as much freedom in tailoring the game to your preferences.

 

If someone said to you, "I don't like the lights in my house staying on all night", what would you say to them?

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I'd say "then move away dammit!" :p

 

I myself, have turned off quite a few options in my serious save, and left them on in another experimental save, so I can learn them there. But there are some of them, I'll never turn on because I just can't stand them.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Remianen" data-cite="Remianen" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41730" data-ipsquote-contentclass="forums_Topic"><div>I don't get this complaint. You do realize that you can turn these things off and not be bothered with them, yes? It'd be a different story if that option weren't available but it is.<p> </p><p> </p><p> I think this is a case of thinking things will work like they did in the previous game. Every TEW has a learning curve after release that has to be contended with. Systems change (sometimes drastically) and players have to adjust to all the new changes (even if some of them think TEW16 is simply TEW13 with a new skin <img alt=":rolleyes:" data-src="//content.invisioncic.com/g322608/emoticons/rolleyes.png.4b097f4fbbe99ce5bcd5efbc1b773ed6.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> ). The saving grace this time is the throwback options. Don't like match aims? Turn 'em off. Don't like having to have hot chicks on your roster? Turn it off. Don't like having to have shows presented as well as your competitors (production effects)? Turn 'em off. I don't think any TEW previously has offered quite as much freedom in tailoring the game to your preferences.</p><p> </p><p> If someone said to you, "I don't like the lights in my house staying on all night", what would you say to them?</p></div></blockquote><p> </p><p> Are you mixing up match ratios with match times? Because I believe turning off match ratios only turns off the penalties for not being within the range of your product if it's, say, 80% matches and 20% angles.</p>
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<p>Match time penalty is what I meant. I know it is the same but it doesn't seem like it. I've been dinged way more than on 13. Once again, I understand that this is part of the game. This thread is about being frustrated with aspects to the game. </p><p> </p><p>

I know I can turn off match aims, but that is another thing I am frustrated with.</p>

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I've turned off match aims, simply because I hate being forced to use them. They are great for PPV's and trying to get a bump in match grades every once in a while, but I strongly dislike being told to use at least one pr. show. So I've turned them off, so I can use them as I please.
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<p>I do as well. I book every show and it is basically just adding time to my booking. I understand it helps and it doesn't impact my show by doing so. </p><p> </p><p>

Match length needs to be adjusted.</p>

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<p>Exactly. I'm not expecting an A. But if I put Cena and Taker in a brawl for 9 minutes that ends in a double dq or interference or something it should be a B-</p><p> </p><p>

If I put the same match at 12-19 minutes it should be B- to A* depending on other factors.</p>

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