Adam Ryland Posted June 9, 2017 Share Posted June 9, 2017 With WMMA5 coming out soon (you can find the initial WMMA5 announcement here), this initial FAQ is designed to answer some basic questions about the game. We'll be going into far more detail when the popular Developer's Journal starts later in the year. If you have questions or comments in the meantime, please use this thread; a WMMA5 forum will be launched much closer to the actual release. When is the game coming out? The trial / public beta will be released on January 22nd. The full retail version will be released the following week on January 30th. The trial / public beta is there both so that people get to know the product before it goes on sale and so that we can fix any issues that arise before it becomes a retail product. How much will it cost and where will it be available? It will be $34.95, the standard price for all our major games. It will be available exclusively via our site using the ELicense system. It will eventually be on Steam, but it is very unlikely that that will happen in 2018. When will the Developer's Journal starts and what format will it take? The journal ran from October 23rd to November 24th and can be found here. Will I be able to continue save games? No. As usual, save games from previous iterations will not be compatible due to the scale of the changes between games. What about all the work I've put into making custom databases and pictures? The game will have a converter that will turn a WMMA4 database into a working WMMA5 database, so any work can be kept. Artwork from previous games can be used in WMMA5 as the dimensions of the pictures will be the same. Can I still make suggestions? No, the game is now in final testing. Will my monitor be able to run it? As previous discussed elsewhere, TEW2016 was the last of my games to use the old 1024x768 dimensions. WMMA5 uses a resolution of 1366x768 as the extra size will allow me a lot more freedom when designing. Your monitor must be able to handle that size in order to play the game. Can I be on the testing team? The game is now in final testing and so no further testers will be added. Link to comment Share on other sites More sharing options...
RockRobster Posted June 9, 2017 Share Posted June 9, 2017 This is the greatest news one can wake up to today. Link to comment Share on other sites More sharing options...
leithal Posted June 9, 2017 Share Posted June 9, 2017 This is great news! I'm so excited for this already. Looking forward to more information as it comes out! Link to comment Share on other sites More sharing options...
javier_83 Posted June 9, 2017 Share Posted June 9, 2017 awesome news!! can't wait to see for the new version!! Link to comment Share on other sites More sharing options...
lr10540 Posted June 9, 2017 Share Posted June 9, 2017 This is exciting! Link to comment Share on other sites More sharing options...
Celuwyn Posted June 9, 2017 Share Posted June 9, 2017 So, with a monitor in 1280*1024, i can't run WMMA 5 ? Link to comment Share on other sites More sharing options...
Blackman Posted June 9, 2017 Share Posted June 9, 2017 <p>Yes!</p><p> </p><p> I honestly thought Adam was going to wait 'till after E3 and then own the entire show with the mere announcement. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/cool.png.f00d2562b2c1d873a09323753efdb041.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p> Link to comment Share on other sites More sharing options...
Blackman Posted June 9, 2017 Share Posted June 9, 2017 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Celuwyn" data-cite="Celuwyn" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="43769" data-ipsquote-contentclass="forums_Topic"><div>So, with a monitor in 1280*1024, i can't run WMMA 5 ?</div></blockquote><p> </p><p> If that's indeed the maximum size (see the specs when you google the name) you can't. I think you can't even start up the game.</p> Link to comment Share on other sites More sharing options...
Nephrinn Posted June 9, 2017 Share Posted June 9, 2017 Just want to say, thank you Adam for continuing this series! Been playing since WMMA 1 and really looking forward to seeing what new features you introduce in WMMA 5! Link to comment Share on other sites More sharing options...
Kijar Posted June 9, 2017 Share Posted June 9, 2017 Great news, obsessed with both 3 and 4, so I will anxiously count down the days until this becomes available. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> Link to comment Share on other sites More sharing options...
5teezus Posted June 9, 2017 Share Posted June 9, 2017 Great work Adam, looking forward to it. Link to comment Share on other sites More sharing options...
GUINNC Posted June 10, 2017 Share Posted June 10, 2017 So pumped for this! Can't wait for the new year and new game! Link to comment Share on other sites More sharing options...
Celuwyn Posted June 10, 2017 Share Posted June 10, 2017 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Blackman" data-cite="Blackman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="43769" data-ipsquote-contentclass="forums_Topic"><div>If that's indeed the maximum size (see the specs when you google the name) you can't. I think you can't even start up the game.</div></blockquote><p> </p><p> Shame, it's the maximum for me , and with higher resolution it bother me. So It will be without me for WMMA 5 <img alt=":(" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p> Link to comment Share on other sites More sharing options...
Blackman Posted June 10, 2017 Share Posted June 10, 2017 Shame, it's the maximum for me , and with higher resolution it bother me. So It will be without me for WMMA 5 That's too bad but a suitable monitor shouldnt set you back more than the actual price of the game if tou get in on the secondary market. If you spend a few hours a day on the pc you should have a decent screen at the very least imho. Link to comment Share on other sites More sharing options...
Derek DiBenedetto Posted June 10, 2017 Share Posted June 10, 2017 That's too bad but a suitable monitor shouldnt set you back more than the actual price of the game if tou get in on the secondary market. If you spend a few hours a day on the pc you should have a decent screen at the very least imho. I agree. Hard to believe some people are still using ancient 4:3 monitors when a decent one is so cheap these days. I applaud Adam for going to the higher res with the new game! Link to comment Share on other sites More sharing options...
Celuwyn Posted June 10, 2017 Share Posted June 10, 2017 I agree. Hard to believe some people are still using ancient 4:3 monitors when a decent one is so cheap these days. I applaud Adam for going to the higher res with the new game! I don't like big monitor. 1280x1024 for me is the best. Everything else higher is so useless for me.. Link to comment Share on other sites More sharing options...
Blackman Posted June 10, 2017 Share Posted June 10, 2017 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Celuwyn" data-cite="Celuwyn" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="43769" data-ipsquote-contentclass="forums_Topic"><div>I don't like big monitor. 1280x1024 for me is the best. Everything else higher is so useless for me..</div></blockquote><p> </p><p> Well... it kinda stopped being useless now with the announcement. <span class="ipsEmoji">😁</span></p><p> </p><p> I also don't need big monitors and am not jumping on the 4k bandwagon, but the definition of "big" has gone far beyond x1024. I use x1440 now and it feels just right. </p><p> </p><p> Anyhow, if the game launches you should be able to play if you scroll l-r. I did it when playing on my notebook.</p> Link to comment Share on other sites More sharing options...
Colby Posted June 11, 2017 Share Posted June 11, 2017 <p>Great surprise signing on and seeing the announcement! Funny as I had started a GAMMA game earlier in the week, looks like it'll be one of my last in that version of WMMA. Any suggestions that come to mind will be posted as usual!</p><p> </p><p> Cheers for all of the hard work Adam~! <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/cool.png.f00d2562b2c1d873a09323753efdb041.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p> Link to comment Share on other sites More sharing options...
robsoccerpro Posted June 11, 2017 Share Posted June 11, 2017 Can't wait! Link to comment Share on other sites More sharing options...
Christ Posted June 11, 2017 Share Posted June 11, 2017 Does this announcement increase the chances of WMMA4 making it to steam? Link to comment Share on other sites More sharing options...
Fezoman Posted June 11, 2017 Share Posted June 11, 2017 <p>Wow, I've been waiting with bated breath for this announcement for quite a while. So glad to finally hear it!</p><p> </p><p> And:</p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="43769" data-ipsquote-contentclass="forums_Topic"><div>WMMA5 uses a resolution of 1366x768 </div></blockquote><p> Hallelujah!! <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> I'm genuinely sorry for those who don't use this resolution, but surely this is a good enough excuse for you to upgrade. I have a very out-of-date laptop that is still capable of playing it.</p> Link to comment Share on other sites More sharing options...
Blackman Posted June 12, 2017 Share Posted June 12, 2017 Does this announcement increase the chances of WMMA4 making it to steam? I would assume some would still purchase the game to play for half a year until release, but I think long-term it will be better to release 4 on steam asap for the increased exposure effect. Then again, I'm not an economic-minded guy. Link to comment Share on other sites More sharing options...
Clarity Posted June 12, 2017 Share Posted June 12, 2017 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Blackman" data-cite="Blackman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="43769" data-ipsquote-contentclass="forums_Topic"><div>I would assume some would still purchase the game to play for half a year until release, but I think long-term it will be better to release 4 on steam asap for the increased exposure effect. Then again, I'm not an economic-minded guy. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> I get it i think. Steam take 30% of sales so to lose a 1/3 for very little exposure generated probably isn't worth it at the beginning</p> Link to comment Share on other sites More sharing options...
GiantYankee1 Posted June 13, 2017 Share Posted June 13, 2017 <p>Tournaments?</p><p> </p><p> Any chance one night tournaments like in WMMA 3 make a come back?</p> Link to comment Share on other sites More sharing options...
mariochives Posted June 13, 2017 Share Posted June 13, 2017 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="43769" data-ipsquote-contentclass="forums_Topic"><div>Just want to say, thank you Adam for continuing this series! Been playing since WMMA 1 and really looking forward to seeing what new features you introduce in WMMA 5!</div></blockquote><p> </p><p> I have exactly the same thoughts. <img alt=";)" data-src="//content.invisioncic.com/g322608/emoticons/wink.png.686f06e511ee1fbf6bdc7d82f6831e53.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p> Link to comment Share on other sites More sharing options...
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