AmericanDragon2003 Posted March 24, 2019 Share Posted March 24, 2019 New features are announced in the journal only; to recap, I don't answer "is this in?" questions individually as it would soon make the journal redundant. You can however assume that anything that has been posted in the Suggestions forum either is, or was, under consideration unless I've specifically replied to a thread to say that it isn't. Shoot I know better. I got overzealous my fault! Sorry adam. Quote Link to comment Share on other sites More sharing options...
BiffJordan Posted March 24, 2019 Share Posted March 24, 2019 Firstly it would depend on when you're playing. If you're in the pre-Internet age then you're going to have minimal, if any, reduction. Secondly, no, you shouldn't assume that week 4's show would automatically get lower than week 1. "Adam says that the further from the taping the lower the rating" is incorrect. What the journal entry says is "the further ahead a show is taped, the more its ratings are going to get reduced". An increasing penalty does not automatically mean that later weeks will do worse than earlier ones. To give an exaggerated example, if you do a horrible show in week 1 that only draws 100,000 viewers, and pull out all the stops so that week 4's would otherwise have drawn 2,000,000, then even if there's a 10% drop for each week of taped content then you're still going to be getting a much higher rating for week 4's show. Ah, fantastic. I wasn't thinking you had segmented the game into pre and post internet, which is fantastic! I am now remembering you alluding to this in the journal. Quote Link to comment Share on other sites More sharing options...
FlippantFox Posted March 24, 2019 Share Posted March 24, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="shawn michaels" data-cite="shawn michaels" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>I'm not arguing against your point, it's a pretty fair and pertinent question, but please do not use Meltzer as a source for anything. It will remove credibility out of any argument that anyone makes. I can understand the potential for losing some ratings. Live shows do attract more viewers and have no spoilers. But i also hope it is not as linear as it seems.</div></blockquote><p> </p><p> Don't use the premier and leading wrestling journalist in the business who has been active and writing in the business for longer than many people in this forum have even been alive? Uh... sure, okay. What better source would you recommend instead? <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p> Quote Link to comment Share on other sites More sharing options...
Jaysin Posted March 25, 2019 Share Posted March 25, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="FlippantFox" data-cite="FlippantFox" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Don't use the premier and leading wrestling journalist in the business who has been active and writing in the business for longer than many people in this forum have even been alive? Uh... sure, okay. What better source would you recommend instead? <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> Not to derail this thread even more, but Dave is wrong just as much as he's right.</p> Quote Link to comment Share on other sites More sharing options...
Sudo_Nym Posted March 25, 2019 Share Posted March 25, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaysin" data-cite="Jaysin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Not to derail this thread even more, but Dave is wrong just as much as he's right.</div></blockquote><p> </p><p> Citation needed</p> Quote Link to comment Share on other sites More sharing options...
James Casey Posted March 25, 2019 Share Posted March 25, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Sudo_Nym" data-cite="Sudo_Nym" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Citation needed</div></blockquote><p> </p><p> Things, uh, change.</p><p> </p><p> Regardless, the solution is always to put on the best show you can. Easy, right? <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p> Quote Link to comment Share on other sites More sharing options...
KevinStorm Posted March 25, 2019 Share Posted March 25, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Yes. "I'm pleased to <em>officially announce</em> that my next game..."</div></blockquote><p> </p><p> I love you.</p><p> </p><p> Also my wife will thank you for not releasing this game until after I defend my dissertation.</p> Quote Link to comment Share on other sites More sharing options...
fullMETAL Posted March 25, 2019 Share Posted March 25, 2019 <p>I was futzing around with Carlzilla's "Random Wrestler Generator" mod for Fire Pro World last night, and it got me thinking about that one Watcher game mod (some quick checking...ah yes, the Organic Effverse mod!) where it starts at like the dawn of wrestling, and other than the bare minimum necessary amount of workers made to properly start the game, the <em>entire</em> universe of that mod consists of Randomly Generated Workers.</p><p> </p><p> And it got me to thinking: WHAT IF, for TEW 2020, you could set the YEAR (or even specific MONTH of a given year) that a given region starts randomly generating wrestlers? And even being able to micro-manage THAT, by setting what amount of wrestlers get generated that year, but then change the amount that gets generated on a later year, etc, to kind of match the "trends" of wrestler generation in the world for that mod?</p><p> </p><p> Like, take the real world for example: pro wrestlers were mainly generated by the United States, and mainly starting at roughly the 1890's/1900's; then wrestlers started getting generated in Mexico sometime in the 1920's/1930's; British wrestlers started getting generated in, what, the 40's or 50's or something; Japanese wrestlers started getting generated in the 50's/60's; and so on, and so forth.</p><p> </p><p> </p><p> <strong>So, what if in TEW2020, you could set a Random Wrestler Generation "Start Date" (and "Starting Amount") </strong><strong><em>per region</em></strong><strong>?</strong></p><p><strong> And also be able to set a </strong><strong><em>different</em></strong><strong> amount of generation at a later date (via adding a few extra rows in the window where you do it)?</strong></p><p> </p><p> I recall in 2013/2016 being able to set the start date for random generation, but only as an all-around whole-world thing, rather than being able to set starting date per region.</p> Quote Link to comment Share on other sites More sharing options...
tambourin81 Posted March 25, 2019 Share Posted March 25, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="AmericanDragon2003" data-cite="AmericanDragon2003" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Hi!<p> </p><p> Just wondering if unlimited/more brands have been added or are under consideration for 2020. Also brand focus (women’s brand, juniors/young lions brand, senior brand etc.) Doesn’t have to be unlimited I realize that could be taxing, and I realize realism may make this seem silly, but I play a very large world and would love the addition of more brand options as it would help divide my roster better and divisions don’t seem to do much.</p><p> </p><p> Thanks! Very excited for the new game.</p></div></blockquote><p> </p><p> Conversely, I'd really like to see some way to give Divisions some actual juice, like giving us the option to name/create our own divisions, making certain titles exclusive to one particular division, heck maybe even allow matches to be associated with a specific division on pre-booking.</p> Quote Link to comment Share on other sites More sharing options...
Big Roguey Posted March 26, 2019 Share Posted March 26, 2019 heck yeah stable upgrades Quote Link to comment Share on other sites More sharing options...
aXminster Posted March 26, 2019 Share Posted March 26, 2019 I love this. Stables needed an upgrade and this is great! Quote Link to comment Share on other sites More sharing options...
Peter.1986 Posted March 26, 2019 Share Posted March 26, 2019 Stables sound like a massive upgrade. Again another improvement which sound like it has had much thought. Also it sounds like it improves the AIs booking. I do hope there would be some way of using stables in angles and just selecting the stable, rather than each worker individually. Quote Link to comment Share on other sites More sharing options...
landxx Posted March 26, 2019 Share Posted March 26, 2019 Wow this Stable thing so massive that will change everything for Real World Mods now yo can have NJPW as AI comapny in real world mod like real life counterpart that is so great Quote Link to comment Share on other sites More sharing options...
Travis Posted March 26, 2019 Share Posted March 26, 2019 <p>The news on Stables is pretty good, makes it easier to book New Japan, lol. I honestly don't really know what else Adam can add to this game that wouldn't already complete it for me. The few main things I was hoping for(broadcasting and worker contract overhauls, ticketing, merchandise) are already in.</p><p> </p><p> Do you think the developer's journal would work on social media as a way of garnering more attention for the game or is too much of a niche of a niche?</p> Quote Link to comment Share on other sites More sharing options...
RingRider Posted March 26, 2019 Share Posted March 26, 2019 Loving the stables upgrade today...especially how it will help AI booking. I'm wondering if the AI will do things like create storylines where a stable kicks someone out, etc. That may be asking for a bit much... Quote Link to comment Share on other sites More sharing options...
James Casey Posted March 26, 2019 Share Posted March 26, 2019 <p>I’m curious how well the AI will use stables - presumably well! - but whether the game will know that Giant/high Menace workers might be best served as Muscle, say.</p><p> </p><p> I’m a big fan of stables, so any enhancement to them gets a thumbs up from me. Playing with the different stable types - Cult, and so on - is definitely something I’m looking forward to.</p> Quote Link to comment Share on other sites More sharing options...
VampiroEl Posted March 26, 2019 Share Posted March 26, 2019 Really like the changes with the Stables today. Wondering if Pictures could be added to Stables? It may be a minor thing but with this overhaul I think that it would add something to the immersion of the game Quote Link to comment Share on other sites More sharing options...
Historian Posted March 26, 2019 Share Posted March 26, 2019 <p>The post today mentions stable rating once or twice and I’m very curious what this is going to look like. Is it going to be an experience rating like tags? Is it going to be like the old faction momentum rating?</p><p> </p><p> I’m very excited for the stable update. As someone who uses stables a lot, I’m very excited to see roles and the ability to see stables formed by the AI.</p><p> </p><p> Also curious if this will lead to the freebird rule being an option for tag team titles. </p><p> </p><p> Will this also automatically name tag teams the stable name so you don’t have to create a bunch of tag teams (excluding an already existing tag team name). For instance, in my diary, I have a stable 'Bowen Services'. If I team up two members that aren't already an existing tag team, will it default name than Bowen Services? I know it mentioned doing this in six man (and presumably eight man, etc.) but I want to check if it does this for standard tags and if it would override the existing team name (if the Ring Generals are in a faction and in a tag match, will they get called The Ring Generals or by the faction name).</p><p> </p><p> Thank you! This is a great update.</p> Quote Link to comment Share on other sites More sharing options...
Dolfanar Posted March 26, 2019 Share Posted March 26, 2019 I have to admit that stables were not very high on my wish list. I dont follow competitor feds all that closely unless its to steal talent and i cant see myself bringing in a whole stable as is. I'm curious as to how stable ratings will drive business though which could be interesting... Quote Link to comment Share on other sites More sharing options...
edenborn Posted March 26, 2019 Share Posted March 26, 2019 <p>I'm thrilled by this expansion of stables, first and foremost because they'll bring added fun and realism to the game. AI stables actually functioning like stables will make match results so much more believable. It's very cool.</p><p> </p><p> Even better, unless I'm mistaken, this change to AI stables opens the way for potential additional features that I'm excited to see.</p><p> </p><p> For example, angles where some or all stablemates cut a promo or get into a brawl with a common enemy/rival stable. With a max of 18 in a stable, this suggests to me that the AI is likely to have the ability to feature a greater number of wrestlers in angles than TEW 2016, which should put the AI on more equal footing with how most players book their shows. </p><p> </p><p> I have questions about the "fine tuning" of how this will work:</p><p> </p><p> - When an AI stable kicks a wrestler out, can the AI turn that wrestler to the opposite disposition and have him feud with his former stablemates? </p><p> </p><p> - When an AI stable recruits a new member, can the AI do so dramatically as part of a show? For example, having a face betray his tag team partner during a match to join a heel stable? (Taking off his shirt to reveal an nWo T-shirt underneath...)</p><p> </p><p> - Can the AI stable recruit tag teams or just individual wrestlers?</p><p> </p><p> - Will an AI stable have stablemates interfere in each others' matches and will we be able to see this interference/distraction in the match reports?</p><p> </p><p> - Etc.</p><p> </p><p> Very encouraged by where TEW 2020 is going!</p> Quote Link to comment Share on other sites More sharing options...
lavelleuk Posted March 26, 2019 Share Posted March 26, 2019 <p>All of today's update sounds good, but the thing I'm most interested in for TEW2020 is the ai changes, so the ones I have heard today are very positive. The fact stable members won't be feuding or facing each other is great, that was always frustrating.</p><p> </p><p> I noticed the update mentions stable members banding together in tournaments, what does these mean? Does that mean teaming together in tag tournaments? I don't believe the AI books interferences or anything so that's the only thing I can think it means, or maybe I'm being stupid?</p> Quote Link to comment Share on other sites More sharing options...
brianc2008 Posted March 26, 2019 Share Posted March 26, 2019 <p>I'm curious to learn more about the various stable types. I suspect Adam will reveal more later on.</p><p> </p><p> I do welcome the changes made to stables for TEW 2020, particularly for AI. It will increase immersion and add another tool to the playbook.</p> Quote Link to comment Share on other sites More sharing options...
MitchHedberg Posted March 26, 2019 Share Posted March 26, 2019 The new stable options sound absolutely wonderful. I, too, am curious about the different types of stables. Actually, <em>everything</em> thus far sounds pretty great. I can't wait, I'm pretty much fiending for this game at this point. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> Quote Link to comment Share on other sites More sharing options...
BleedTheFreak_23 Posted March 26, 2019 Share Posted March 26, 2019 <p>I love all the additions so far. Plenty of stuff I didn't even think about being added, plus my number one wish also making it (TV tapings!)</p><p> </p><p> Got a question about stables though, would this mean they can now be added to the HOI and companies HOF? Or is that still a restriction?</p> Quote Link to comment Share on other sites More sharing options...
The Stallion Posted March 26, 2019 Share Posted March 26, 2019 <p>So I just got back from deployment and so I am catching up with the developer thread. One question I have so far is about tickets. Is the ticket pricing for the whole event, or can you mix and match. </p><p> </p><p> For example, using a real world mod, if I was booking Wrestlmania, I could have premium seating (for the front rows) mixed with normal for the seats in the back. I think this would be a more realistic approach then having the entire arena as premium, cheap etc.</p><p> </p><p> Other than that I am super excited for TEW 2020. I've been a fan for years now and I always look forward to the next iteration of the franchise and this looks to be the biggest change yet.</p> Quote Link to comment Share on other sites More sharing options...
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