Jump to content

TEW2020 Product Suggestion Thread


Recommended Posts

I think the in-game-editor should be more powerful. Some stuff that TEW 2016 in-game-editor was able to do (like making retired wrestlers active) isn't possible.

 

And it think there is a problem with the note "nothing of interest was happening in this segment" for angles. especially for freestyle. Freestyle angles should give us the opportunity to go...welll...freestyle. To create segment that the game does not think of. But still most freestyle angles come out weak if I don't choose success or defeat for a feud. But what about angles like worker documentations (like the Jeff Hardy one in real WWE?)? The would get hurt because of not being interesting and there is no possibility to recreate them in the game without getting bad ratings. This makes the game less creative and promotions like ZEN (from the cornellverse) very hard to play.

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="rickson" data-cite="rickson" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47105" data-ipsquote-contentclass="forums_Topic"><div>I think the in-game-editor should be more powerful. Some stuff that TEW 2016 in-game-editor was able to do (like making retired wrestlers active) isn't possible.<p> </p><p> And it think there is a problem with the note "nothing of interest was happening in this segment" for angles. especially for freestyle. Freestyle angles should give us the opportunity to go...welll...freestyle. To create segment that the game does not think of. <strong>But still most freestyle angles come out weak if I don't choose success or defeat for a feud</strong>. But what about angles like worker documentations (like the Jeff Hardy one in real WWE?)? The would get hurt because of not being interesting and there is no possibility to recreate them in the game without getting bad ratings. This makes the game less creative and promotions like ZEN (from the cornellverse) very hard to play.</p></div></blockquote><p> </p><p> To the best of my knowledge this has nothing to do with how an angle is rated. The "nothing of interest" note pops up for angles that are set to be rated on passive skills (overness, menace, star quality, etc.) that run too long. The primary way to avoid this note is to choose to rate angles based on active skills (fighting, selling, entertainment, acting, etc) and choosing an angle length based on how proficient the worker is in the skill they are rated on. For example, The Rock rated on entertainment would be able to safely work a much longer angle than say another worker with a lower/much lower entertainment skill. Hope this helps.</p>
Link to comment
Share on other sites

Just something product related I was thinking about is differentiating between tv and event as with ecw in 1997 I am expected every show to have

 

Wild brawl

Hard-core

Mayhem/car crash

 

On a one hour TV show this does not really leave much scope for much else.

 

I would like to see that rule used for events which are longer but for tv maybe like only ask for 1 of the three each episode or something

Link to comment
Share on other sites

<p>Name: Alt-Wrestling Opera.</p><p> </p><p>

-Fans will expect events to be 60% matches and 40% angles.</p><p>

-The fans will expect TV shows to be 40% matches and 60% angles.</p><p>

-The workrate is somewhat easy on the body, much less wear and tear.</p><p>

-Matches are rated on a ratio of 60:40 Ring Work/Popularity depending on which gets the best rating.</p><p>

-All workers will be expected to be using a gimmick or there will be a severe penalty.</p><p>

-The fans will expect there to be lots of ongoing storylines.</p><p>

-Comedy Gimmicks can be used by Stars.</p><p>

-Matches that are overbooked will be penalized unless they're really good.</p><p>

-Major matches will be penalized if they don't have an associated storyline.</p><p>

-Each show will need at least one match that use "Steal the Show" match aim.</p><p>

-Fans are open minded and will accept any match type.</p><p>

-Using Stunt Bumps will give segments a boost. Crazy Bumps will not go over well.</p><p>

-Having a wrestler be forced to unmask will add some heat to a segment.</p><p>

-Having someone shaved bald as a forfeit can add some heat to a segment.</p><p>

-Company is attractive to sponsors.</p><p>

-Ultra dangerous match setups like broken glass or explosives severely penalized.</p><p> </p><p> </p><p>

The truth is, I find this the minimally restrictive of what I may do. If I could "Create-A-Product", this is what I would create. It gives an incredible amount of freedom but the challenge is building shows, matches, and storylines out of the right combination of charisma guy and workrate guy to get the best use out of everyone. It's great for someone who wants to run a true Story Telling promotion and all the quirks and penalties and challenge that goes along with it, while not having the lane restrictions of all the other products.</p><p> </p><p>

"Alt-Wrestling Opera is a Performance Art and Soap Opera just as much as a Professional Wrestling show. Both aspects are taken seriously. As a variety show, the promise is you might see anything from a wild brawl to a technical masterclass or even a comedy cage match - the only guarantees are meaningful storylines, meaningful characters, and top-shelf wrestling matches in the ring. As the show tends to touch on real world hot button topics with characters and feuds. The fans expect things to make sense within the narrative of the story. Inside the ring, the workrate is closer to WWE than AEW, and fewer injuries as a result of a more careful style. This is a safety first product that is open minded to stunts, gimmick matches, and risky content where it can be done safely - like Undertaker said about WWE during his recent interview states "I trust WWE, they don't leave anything to chance.", so this company leaves nothing to chance. That's why the severe penalty for broken glass or explosives but almost everything else is fine.</p>

Link to comment
Share on other sites

Is there any update on if any of these products are being added? Or if they are, do we know when? The product I requested is for a game I want to play, but if I know it won't be added/won't be for a while I'll know to just do a different save.

 

This is really the only information we have at this point, but I will note that Adam has already made the change to moving segments on the booking screen:

 

http://www.greydogsoftware.com/forum/showthread.php?t=548062

Link to comment
Share on other sites

You're all proposing products no one's ever tried in real life, but there's a product that's missing from the game, despite having arguably been the first one:

 

Flat Hand Wrestling

 

Or, the kind of circus-based wrestling that predated Catch Wrestling: in game terms, it'd be very similar to the Catch Wrestling product, but with more room for angles (albeit short ones) and gimmicks (even though they won't be required, and only believable ones will work); it keeps the Technical Masterclass match requirement of Catch Wrestling, but adds an allowance for a maximum of a Comedy match or a Wild Brawl match, maybe? I mean, they were circus performers. :p

 

What do you think? :D

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="rickson" data-cite="rickson" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47105" data-ipsquote-contentclass="forums_Topic"><div>I think the in-game-editor should be more powerful. Some stuff that TEW 2016 in-game-editor was able to do (like making retired wrestlers active) isn't possible.<p> </p><p> And it think there is a problem with the note "nothing of interest was happening in this segment" for angles. especially for freestyle. Freestyle angles should give us the opportunity to go...welll...freestyle. To create segment that the game does not think of. But still most freestyle angles come out weak if I don't choose success or defeat for a feud. But what about angles like worker documentations (like the Jeff Hardy one in real WWE?)? The would get hurt because of not being interesting and there is no possibility to recreate them in the game without getting bad ratings. This makes the game less creative and promotions like ZEN (from the cornellverse) very hard to play.</p></div></blockquote><p> </p><p> Keep around a guy who's not rated on anything and gets defeated in Angles. It's cheaty, but it's better than getting low ratings because of the default system killing angles in which there isn't a "defeat" or "success" somewhere.</p><p> </p><p> Sometimes, I like to have a figure address the faces or heels - so they are there, but "not rated" and also no success or defeat. Now I have to include a schmuck like I suggested - or have "someone" succeed in the angle (usually the figurehead, I can "defeat" them in another angle if I need to keep their stuff down).</p><p> </p><p> I agree strongly, it would be great to have this back.</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="wolfwwe" data-cite="wolfwwe" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47105" data-ipsquote-contentclass="forums_Topic"><div>I think maybe maternity leave for pro wrestlers should start as soon as they learn they're pregnant, not 3 months later.</div></blockquote><p> </p><p> This didn't get fixed? LOL I just saw it happen again. Imagine Becky got pregnant and still had to work for 3 months before she left.</p>
Link to comment
Share on other sites

Is it possible to get a Product with 100% Angles? I've tried a few different ways of running a "talk show". Currently I run a B show under a separate Brand with the Absurdist Entertainment product, which is 20% matches and 80% angles for TV shows. Right now I book 1 match per show and pretend its a replay of a stand out match from a house show and run 10 minute freestyle angles going over the highlights of the current storylines. It works well enough, but I wish I could have something that's all angles.
Link to comment
Share on other sites

It doesn't seem like Xtreme Pro Wrestling is represented in the game at the current moment. They were basically a wanna be ECW with the filth and violence turned up. They were owned by Rob Black (who owned Xtreme Associates porn company and eventually went to prison for distributing it using the mail) and featured porn stars, foul language, blood and guts (had a deathmatch division) and a lot of times AWFUL wrestling.

 

I was thinking Extreme Hardcore would work, but it doesn't seem to be the same.

 

They were focused on "shock and awe" to the extreme:

 

- There were a lot of Sports Entertainment Angles

- They had violent brawls main evented by over the hill ECW guys like Douglas, Sandman, and Sabu but also incorporated more exciting high flying with luchadors like Damien 666, Halloween, Juventud, and up and coming guys like M-Dogg 20, Josh Prohibiton, Kaos, K-Krush and others

- There was also a Death Match division that focused on disgusting and violent "blood and guts" matches with razor wire, light tubes, thumbtacks, staplers and more.

- The matches and production were mostly pretty terrible but the crowds liked it anyway.

 

Looking at the consequences list for Extreme Hardcore:

 

Lengthy matches tend to lose audience (not sure what lengthy constitutes but they did have longer main events lasting past 20 minutes)

Fans would be put off by cheap endings (these happened quite a bit)

Eye candy matches will be mildly penalized (they had porn stars do "cat fights" and they often got the better crowd reactions)

Ultra Dangerous match types will be penalized (The Deathmatch division was a core part of their events)

Angles based on sex appeal will have their overall rating limited (again the amped up sex sells aspect was a key part of their product)

 

I'm thinking the creation of an "Xtreme Adult Filth" or "West Coast Filth" product that might suit it better where you can put a focus on highly sexualized and offensive angles and characters along with being able to be forgiven for a poorly rated in ring product at the top of the card as long as they are bloody brawls.

Link to comment
Share on other sites

It doesn't seem like Xtreme Pro Wrestling is represented in the game at the current moment. They were basically a wanna be ECW with the filth and violence turned up. They were owned by Rob Black (who owned Xtreme Associates porn company and eventually went to prison for distributing it using the mail) and featured porn stars, foul language, blood and guts (had a deathmatch division) and a lot of times AWFUL wrestling.

 

I was thinking Extreme Hardcore would work, but it doesn't seem to be the same.

 

They were focused on "shock and awe" to the extreme:

 

- There were a lot of Sports Entertainment Angles

- They had violent brawls main evented by over the hill ECW guys like Douglas, Sandman, and Sabu but also incorporated more exciting high flying with luchadors like Damien 666, Halloween, Juventud, and up and coming guys like M-Dogg 20, Josh Prohibiton, Kaos, K-Krush and others

- There was also a Death Match division that focused on disgusting and violent "blood and guts" matches with razor wire, light tubes, thumbtacks, staplers and more.

- The matches and production were mostly pretty terrible but the crowds liked it anyway.

 

Looking at the consequences list for Extreme Hardcore:

 

Lengthy matches tend to lose audience (not sure what lengthy constitutes but they did have longer main events lasting past 20 minutes)

Fans would be put off by cheap endings (these happened quite a bit)

Eye candy matches will be mildly penalized (they had porn stars do "cat fights" and they often got the better crowd reactions)

Ultra Dangerous match types will be penalized (The Deathmatch division was a core part of their events)

Angles based on sex appeal will have their overall rating limited (again the amped up sex sells aspect was a key part of their product)

 

I'm thinking the creation of an "Xtreme Adult Filth" or "West Coast Filth" product that might suit it better where you can put a focus on highly sexualized and offensive angles and characters along with being able to be forgiven for a poorly rated in ring product at the top of the card as long as they are bloody brawls.

 

Agreed. Sometimes I just want to book "trash wrestling" like this. Bloody-ass brawls and scantily-clad ladies.

Link to comment
Share on other sites

I'd really like to see Avantgarde Puroresu be changed so lengthy matches don't lose the audience and dangerous matches don't upset the fans. As far as I can tell it's in the game to emulate DDT but they put on lengthy and dangerous matches all the time.
Link to comment
Share on other sites

You're all proposing products no one's ever tried in real life, but there's a product that's missing from the game, despite having arguably been the first one:

 

Flat Hand Wrestling

 

Or, the kind of circus-based wrestling that predated Catch Wrestling: in game terms, it'd be very similar to the Catch Wrestling product, but with more room for angles (albeit short ones) and gimmicks (even though they won't be required, and only believable ones will work); it keeps the Technical Masterclass match requirement of Catch Wrestling, but adds an allowance for a maximum of a Comedy match or a Wild Brawl match, maybe? I mean, they were circus performers. :p

 

What do you think? :D

 

I would say, as circus performers, gimmicks shouldn't be restricted. Whether the toughman of the day is the bearded lady, the giant who's also (please no hate me) pinhead, or a tough man. Whether it's a "tough clown" or a "man who beat up a bear". Every gimmick existed.

 

So, I would say comedy and gimmicky should also work. Perhaps not for "Major Stars" but certainly for "Stars".

Link to comment
Share on other sites

dont know if this has been suggested already but i would like to see a couple changes to the attitude entertainment product.

 

to be able to have longer matches on events, not being able to go over 15 mins on TV shows is fine but not really realistic for events.

 

and not so much of a nerf on sex appeal, sex appeal was a big part of attitude era WWF and where very popular to its target audience

Link to comment
Share on other sites

  • 2 weeks later...
WWE seems to do a cinematic match every event now, is there a product that would make this a requirement? I think that would be pretty cool.

 

I think this might be a development caused at least in part by the Covid-19 crisis, rather than something that would've happened regardless but hey, if we have Wrestling Soap Opera, we could have Wrestling Blockbuster too. :D

Link to comment
Share on other sites

<p>I would like something that is akin to Golden Age of Wrestling plus Fans Accept Hardcore/Deathmatches, and not have any issues with stunt bumps or violence, and increase Events to 20% angles instead of 10%. </p><p> </p><p>

This is to simulate companies like WWA, owned by a local hero of mine, William "Dick the Bruiser" Afflis. His territory reached as far as Wisconsin and ran shows in Indianapolis, Detroit, Chicago, and other places across the Great Lakes from 1964-1989, and Bruiser himself a "squash master" brawler with high charisma and a colorful personality.</p>

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...