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TEW 2020 Small Questions Thread


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A referee with 0 in the referee skill, as most workers have, will negatively impact the match, in the same way that bad commentary or a bad road agent will. There will be a penalty.

 

I didn't get a a penalty when I used it.

Well these two comments contradict each other, and the way I've always understood the game, you can put a special guest referee into a match (Austin or Vince or someone) without penalty provided you don't do it all the time.

 

And the second comment seems to confirm that.

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my laptop is slowly dying, not wanting to spend a fortune on a new one. Was looking at a chromebook, I have an external hard drive. Would i be able to download Tew2020 onto the external hard drive and run it from there on the chromebook?
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Well these two comments contradict each other, and the way I've always understood the game, you can put a special guest referee into a match (Austin or Vince or someone) without penalty provided you don't do it all the time.

 

And the second comment seems to confirm that.

 

I SHOULD say that I didn't get a stated penalty. It's possible a penalty was assessed behind the scenes somehow, but it didn't say "the quality of refereeing hurt the match" or something.

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I SHOULD say that I didn't get a stated penalty. It's possible a penalty was assessed behind the scenes somehow, but it didn't say "the quality of refereeing hurt the match" or something.

So from the Player's Handbook under "Assigning A Referee" there is the following excerpt:

 

If the worker assigned to be referee does not have the referee role enabled then they are considered to be a special guest referee rather than a normal one. In this case, they have no impact on the match rating at all. However, the fans will get turned off (and give a penalty) if more than two matches feature a special guest referee on any one show.

 

So there you go. I really HATE when people give out bad advice, hopefully old mate doesn't forever use the editor to edit his workers every single time he wants to use a special guest referee from now on.

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Can we still see workers' stats in grades rather than numbers?

Nope.

 

How do you prevent penalties of “worker holding back?”

 

Workers hold back on shows they deem as unimportant. So they'll only perform at max capacity on big shows like PPVs.

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That seems like a MAJOR loophole. But it also gives tremendous additional value to workers like Ben Williams, Bob Casey, and Air Attack Weasel who you could ostensibly use ONLY in angles, being beaten up. Heck, now that I'm looking at it, Australia has a ton of workers with god-tier selling (Vortex has 100!!!).

 

looking at vortex now, it seems he's been improved a lot from 16, and actually look like an incredibly promising worker to chuck into developmental

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How bad are the overuse penalties? I'm trying to work in low midcarders/midcarders with main eventers for six mans and such for BCG like real life puro companies do but I keep getting nailed with it. Either I get penalties for overuse or I get penalties for matches not being long enough.

 

Overuse penalties are not that drastic, and the more you expose those wrestlers, the faster overuse penalties go away.

 

Not sure I'd agree with this - from various people's testing, overuse of one person can knock 3 points off the final rating of the card; overuse of everyone in a tag match when I tested knocked me down 12 points.

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Can someone tell me what the requirement to get someones true grades? I have some guys 30-40 matches in with a wide range still. At what point do they show the true number?

 

You'll need to turn off "Pro Mode" in the options. With Pro Mode on, you'll never see their exact stats, as it effectively turns off the highest scouting level.

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Workers hold back on shows they deem as unimportant. So they'll only perform at max capacity on big shows like PPVs.

 

The only way you'll have someone never have that penalty is if they have the Dynamo attribute.

 

This, plus they also hold back if you've told them to, such as by using the Story Telling match aim, regardless of their personality.

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Not sure I'd agree with this - from various people's testing, overuse of one person can knock 3 points off the final rating of the card; overuse of everyone in a tag match when I tested knocked me down 12 points.

 

I disagree, I don't really notice much of a knock when I overuse workers

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I disagree, I don't really notice much of a knock when I overuse workers

 

Have you tested much? Try running the same show half a dozen times with no overuse penalty, then tweak a tag match so that everyone involves gets "used far too much", and run it half a dozen more times. There's a huge difference from what I've seen, despite individual segment ratings not noticeably changing.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaded" data-cite="Jaded" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>Have you tested much? Try running the same show half a dozen times with no overuse penalty, then tweak a tag match so that everyone involves gets "used far too much", and run it half a dozen more times. There's a huge difference from what I've seen, despite individual segment ratings not noticeably changing.</div></blockquote><p> </p><p> Just tried this with CWA - look at the difference in final show rating compared to the difference in matches (it's changed to main event focus and tight focus to make it easier to compare.)</p><p> </p><p> No overuse penalty - main event 57, best angle 86, <strong>overall rating 66</strong>.</p><p> </p><p> <img alt="5fxTpMc.png" data-src="https://i.imgur.com/5fxTpMc.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> With overuse penalties for people in one six-woman match - main event 60, best angle 79, <strong>overall rating 54</strong>.</p><p> </p><p> <img alt="bOlPe4T.png" data-src="https://i.imgur.com/bOlPe4T.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<p>Is there any way to see why CPU-Shows are so much better than mine?</p><p> </p><p>

I just saw WWE having a match between Kairi Sane and Carmella reaching 75 as a random B-Show-Match. I looked it up and the ring perfomances were 64 and 70 while the popularities of the womens are 65 and 57.</p><p>

How is it possible to reach 75? </p><p> </p><p>

If I juse with workers similiar popularity (I just the same product as WWE) it would never reach more than the in-ring-perfomance of any worker involved. Even when there is an storyline included.</p><p> </p><p>

The dirt sheet does not really help me. It often says worker X was penalised for declining physical ability or somethign like that. But this should hurt only his perfomance and not the entire match, right?</p><p> </p><p>

Do CPU-Companies just have a bonus? They are always much better than me. And I don't know why.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaded" data-cite="Jaded" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>Just tried this with CWA - look at the difference in final show rating compared to the difference in matches (it's changed to main event focus and tight focus to make it easier to compare.)<p> </p><p> No overuse penalty - main event 57, best angle 86, <strong>overall rating 66</strong>.</p><p> </p><p> <img alt="5fxTpMc.png" data-src="https://i.imgur.com/5fxTpMc.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> With overuse penalties for people in one six-woman match - main event 60, best angle 79, <strong>overall rating 54</strong>.</p><p> </p><p> <img alt="bOlPe4T.png" data-src="https://i.imgur.com/bOlPe4T.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> I'm sorry, but you can't do that. I could run the exact same show, with the same penalties and get a 65 on one and a 54 on another. You cant say yo lost 12 ratings to overusing some wrestlers. I never said it didn't effect it at all, just not much. Also, you've done it there with 6 people, all far too much. That is the worst kind of overuse (I think there are 3 types) and 6 workers is far more then I've ever done.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hazemore" data-cite="Hazemore" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>I'm sorry, but you can't do that. I could run the exact same show, with the same penalties and get a 65 on one and a 54 on another. You cant say yo lost 12 ratings to overusing some wrestlers. I never said it didn't effect it at all, just not much. Also, you've done it there with 6 people, all far too much. That is the worst kind of overuse (I think there are 3 types) and 6 workers is far more then I've ever done.</div></blockquote><p> </p><p> Unless there is some other underlying factor that's unknown here, it almost has to be the overuse that's dropping that show grade. . As compared to the randomness of matches and angles the show grade itself is just a direct calculation from matches and angles. .</p><p> </p><p> </p><p> If you calculate it out and account for the match and angle focus, I would assume since it's CWA there's around a 75/25 match and angle ratio, the grade for that second show should be no more than a couple points lower than the first show, and even if you go to either extreme of the ratio it's still within a few points of the first show. . So there certainly something knocking it down, The only known variable there is the overuse penalty</p><p> </p><p> Either way you probably shouldn't shoving that many worker down your audiences throat on a single Television show in the first place. . Better off building them up slowly until they are out of unimportant status or if you just really want to push them all that hard. . turn of the overuse penalty. .</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hazemore" data-cite="Hazemore" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>I'm sorry, but you can't do that. <strong>I could run the exact same show, with the same penalties and get a 65 on one and a 54 on another. </strong>You cant say yo lost 12 ratings to overusing some wrestlers. I never said it didn't effect it at all, just not much. Also, you've done it there with 6 people, all far too much. That is the worst kind of overuse (I think there are 3 types) and 6 workers is far more then I've ever done.</div></blockquote><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bull" data-cite="Bull" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>Unless there is some other underlying factor that's unknown here, it almost has to be the overuse that's dropping that show grade. . As compared to the randomness of matches and angles the show grade itself is just a direct calculation from matches and angles. .<p> </p></div></blockquote><p> </p><p> In response to the bold, really? I've never seen a show that wasn't roughly what I expected from the final grades and from penalties etc. The grading system doesn't work like that, once you have the grades for the key segments you can figure it out using a direct calculation, as Bull says. </p><p> </p><p> I was responding initially to the person saying 'overuse penalties are not that drastic' - for me, they are pretty drastic and that's why people have posted unsure why their cards are super low compared to what they expected. Like you, if I wasn't testing, I'd never overuse someone for this long, but other people have done so without realising what a massive effect it has, and it's helpful to them if they can see what kind of penalty they can expect.</p>
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