ShaunGBD Posted December 22, 2020 Share Posted December 22, 2020 whats the lowest someone physical health can be for them to come back? someone has legs at 14% whats the lowest I can put it for them to come back. Quote Link to comment Share on other sites More sharing options...
NarrZiss Posted December 22, 2020 Share Posted December 22, 2020 Quick question because I can't find it anymore Was the option to choose the highest potential of a worker turned off in the editor (from the main menu)? Normally it was always near Loyalty. Quote Link to comment Share on other sites More sharing options...
Koholos Posted December 22, 2020 Share Posted December 22, 2020 Is there still a way to send wrestlers to Developmental as teachers? Or does the game perhaps do it automatically now? I like to send time-decline wrestlers down to pass on skills until their contracts expire, but I no longer see that option. Quote Link to comment Share on other sites More sharing options...
ShaunGBD Posted December 22, 2020 Share Posted December 22, 2020 Is there still a way to send wrestlers to Developmental as teachers? no. Quote Link to comment Share on other sites More sharing options...
liontamer Posted December 22, 2020 Share Posted December 22, 2020 whats the lowest someone physical health can be for them to come back? someone has legs at 14% whats the lowest I can put it for them to come back. I know from the handbook that they retire if any part hits 0. They also start getting penalties below 80 Quote Link to comment Share on other sites More sharing options...
Vinsmoker Posted December 22, 2020 Share Posted December 22, 2020 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="NarrZiss" data-cite="NarrZiss" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>Quick question because I can't find it anymore<p> </p><p> Was the option to choose the highest potential of a worker turned off in the editor (from the main menu)? Normally it was always near Loyalty.</p></div></blockquote><p> </p><p> It's now part of the "Skills" screen and can be individualised for each categor. Plus there is also the "Prodigy" Attribute</p> Quote Link to comment Share on other sites More sharing options...
pate Posted December 22, 2020 Share Posted December 22, 2020 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="d12345" data-cite="d12345" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>C-Verse question: how do you pronounce Moroi and Babau ? <p> </p><p> Is it Moe-roy or Moe-wa</p><p> Is it ba-bow ?</p></div></blockquote><p> </p><p> I've always done Moe-roy and Ba-bow.</p> Quote Link to comment Share on other sites More sharing options...
LostInWeb Posted December 24, 2020 Share Posted December 24, 2020 I guess, I'm to blind to find it since I'm pretty sure I saw it before, so: Is there an option, to create interpromotional Events with all companies in an Alliance taking part? Quote Link to comment Share on other sites More sharing options...
Historian Posted December 24, 2020 Share Posted December 24, 2020 I guess, I'm to blind to find it since I'm pretty sure I saw it before, so: Is there an option, to create interpromotional Events with all companies in an Alliance taking part? There is not. Quote Link to comment Share on other sites More sharing options...
liontamer Posted December 25, 2020 Share Posted December 25, 2020 Do any of the Mods/render threads have an X division tag belt? I don't feel the need to reinvent the wheel for my game it it already exists. Also, Spencer Spade is now my 3rd most popular and very close to taking away the top spot. Once he does, the only objections that the game will have to him being figurehead are the he is currently heel, and he's better as a heel. I planned to turn him face anyway. A few questions: 1) Would being better as heel deter you from making him figurehead? 2) can workers learn to be a better face (or heel for that matter)? 3) Once he takes the top spot in popularity and gets a turn and momentum as a face, should I wait to pad his popularity, or is it safe to make him figurehead (basically, is there a penalty if he goes back and forth in the top 2-3 spots?) 4) what else should I know? And last but not least... Merry Christmas Quote Link to comment Share on other sites More sharing options...
CQI13 Posted December 26, 2020 Share Posted December 26, 2020 Do any of the Mods/render threads have an X division tag belt? I don't feel the need to reinvent the wheel for my game it it already exists. Also, Spencer Spade is now my 3rd most popular and very close to taking away the top spot. Once he does, the only objections that the game will have to him being figurehead are the he is currently heel, and he's better as a heel. I planned to turn him face anyway. A few questions: 1) Would being better as heel deter you from making him figurehead? 2) can workers learn to be a better face (or heel for that matter)? 3) Once he takes the top spot in popularity and gets a turn and momentum as a face, should I wait to pad his popularity, or is it safe to make him figurehead (basically, is there a penalty if he goes back and forth in the top 2-3 spots?) 4) what else should I know? And last but not least... Merry Christmas I believe the Thunderverse has it, and others as well. My picture folder is bloated, but it is under the "Generic" titles name. I think the "Better as" is an attribute, so I'm not sure if that's something that can ever change. I think the game will tell you if it objects to him becoming a figurehead - you might have to wait to pad his popularity since I know one of the "dings" is for other workers being more over. I have never used a figurehead so I can't be certain. Quote Link to comment Share on other sites More sharing options...
Mutaesque Posted December 26, 2020 Share Posted December 26, 2020 Which of the products would fit what early ROH was? Also, is there a product that is like Wrestling As A Sport but allows a bit more angles? Quote Link to comment Share on other sites More sharing options...
CQI13 Posted December 27, 2020 Share Posted December 27, 2020 Any long term complications from wrestling with "Chronic Upper Back Pain"? Both of my workers have performances greatly affected by it, and obviously it is a minor injury...just takes a LONG time to go away. I don't want to park both of these for extended periods of time but don't want to hurt their chances in the future by having them wrestle through it constantly. Quote Link to comment Share on other sites More sharing options...
liontamer Posted December 29, 2020 Share Posted December 29, 2020 is there any way to simulate a freebird/new day title reign with more than two in the tag team defending titles? Quote Link to comment Share on other sites More sharing options...
Wicked Intentions Posted December 29, 2020 Share Posted December 29, 2020 The easiest way that I can think of is to have the main two (the actual champs) defend the titles every time that they are going to be successful on the cards and then if you want them to lose have the other member in the actual match and use a post match angle right after of the match to cause the title change. Quote Link to comment Share on other sites More sharing options...
azzak Posted December 29, 2020 Share Posted December 29, 2020 Probably been asked a thousand times over, but why are some of my workers being penalised for inconsistency? One of them who had the note has 87 consistency stat, so I don't believe its that? Only thing i can think is recent win/loss record. Quote Link to comment Share on other sites More sharing options...
Thane of Fife Posted December 30, 2020 Share Posted December 30, 2020 Probably been asked a thousand times over, but why are some of my workers being penalised for inconsistency? One of them who had the note has 87 consistency stat, so I don't believe its that? Only thing i can think is recent win/loss record. The handbook suggests that consistency works like a probability - so, unless you have a consistency of 100, there is always a chance that you'll have an off night. If you're seeing it frequently with high numbers, though, there might be something else. Quote Link to comment Share on other sites More sharing options...
eayragt Posted December 30, 2020 Share Posted December 30, 2020 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="azzak" data-cite="azzak" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>Probably been asked a thousand times over, but why are some of my workers being penalised for inconsistency? One of them who had the note has 87 consistency stat, so I don't believe its that? Only thing i can think is recent win/loss record.</div></blockquote><p> </p><p> If your workers average 80 consistency and you have 16 people wrestling, you're going to average 3 inconsistent dings a show (all things being equal).</p> Quote Link to comment Share on other sites More sharing options...
azzak Posted December 30, 2020 Share Posted December 30, 2020 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="eayragt" data-cite="eayragt" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>If your workers average 80 consistency and you have 16 people wrestling, you're going to average 3 inconsistent dings a show (all things being equal).</div></blockquote><p> </p><p> Ah right okay. What's the math behind this? Would be good to know to try get optimum performances and/or mitigate inconsistency into matches that don't matter.</p> Quote Link to comment Share on other sites More sharing options...
Chris14 Posted January 2, 2021 Share Posted January 2, 2021 Just wondering if you can edit something to make all compainies less profitable? Was thinking of editing money recieved for PPVs or shows but can't work out how. Quote Link to comment Share on other sites More sharing options...
Sprout1883 Posted January 2, 2021 Share Posted January 2, 2021 Just wondering if you can edit something to make all compainies less profitable? Was thinking of editing money recieved for PPVs or shows but can't work out how. The only way I have seen suggested was to create an ERA and make the TV/ppv ratings lower. (How much I guess might take some tinkering depending on what you want) Quote Link to comment Share on other sites More sharing options...
mdycnt Posted January 2, 2021 Share Posted January 2, 2021 Hey, I've been looking at editor stuff a lot in a save I've made recently, and I'm trying to work out what Cornellverse characters would have the That Doesn't Work For Me, Brother trait. Does anyone know? Quote Link to comment Share on other sites More sharing options...
Blackman Posted January 2, 2021 Share Posted January 2, 2021 Has it been brought up that, when you manually raise a PC from "bare bones" to "medium", you pay waaaay less than directly choosing 'medium'. I think it's a 6 million difference even. Is that the price you pay for laziness? Quote Link to comment Share on other sites More sharing options...
shinobi Posted January 3, 2021 Share Posted January 3, 2021 I'm sorry if this has been asked elsewhere, I'm not even sure what phrase to search for... I just bought this game yesterday, and I'm looking for a screen that was in 2016 where a worker would say "I think I should be competing for XYZ title." Is that still present in 2020, and if so, where can I find it? Quote Link to comment Share on other sites More sharing options...
DrRDuke Posted January 3, 2021 Share Posted January 3, 2021 Has it been brought up that, when you manually raise a PC from "bare bones" to "medium", you pay waaaay less than directly choosing 'medium'. I think it's a 6 million difference even. Is that the price you pay for laziness? Your math includes the initial cost of starting a 'bare bones' PC and 'adding' from there, correct? Just so this is clear. Quote Link to comment Share on other sites More sharing options...
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