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C-Verse 2005 (RELEASE)


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141 Ms down. That was a lot...

 

My recount has me at 894/1321

 

If I get 3 hours interrupted, I can have it done today.

 

 

 

NOTBPW, BHOTWG, and PGHW are 95+ match rating machines. I couldn't get those when I was booking, but the AI is better than me. Hahahah.

 

 

 

46 more, as N and O are complete. (My time hasn't been uninterrupted, hahahaha)

 

54 more, the Ps are done. 994/1321

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141 Ms down. That was a lot...

 

My recount has me at 894/1321

 

If I get 3 hours interrupted, I can have it done today.

 

 

 

NOTBPW, BHOTWG, and PGHW are 95+ match rating machines. I couldn't get those when I was booking, but the AI is better than me. Hahahah.

 

I'm chomping at the bit!

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Nightshadeex" data-cite="Nightshadeex" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49248" data-ipsquote-contentclass="forums_Topic"><div>272 to go!</div></blockquote><p> </p><p> We Are In The Home Stretch!!!</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Nightshadeex" data-cite="Nightshadeex" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49248" data-ipsquote-contentclass="forums_Topic"><div><img alt="open?id=1XCQ-r12E8Mwj3EnNxMdzh7PN33kAKCqM" data-src="https://drive.google.com/open?id=1XCQ-r12E8Mwj3EnNxMdzh7PN33kAKCqM" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> </p><p> Hi everyone, I have, for you, the first pass of C-Verse 2005!</p><p> </p><p> What has been done:</p><p> Products have been updated to the new system.</p><p> Currently debuted workers have been given attributes.</p><p> Relationships and Contracts have been updated.</p><p> Other minor adjustments to characters.</p><p> I messed with schedules, then got scared and (hopefully) changed them all back.</p><p> </p><p> Everything was moved forward from the TEW2016 version of the mod created by Stennick and myself. So all of the work we've put in since our first release is included.</p><p> </p><p> C-Verse 2005 is not particularly balanced. You will see multiple 95+ matches in the first couple months. The bigger companies', assuming the industry or economy is doing well, will hire a lot of people you might be itching to use. That'll be part of the fun.</p><p> </p><p> Hey, try to make one of the Aussie promotions do really well. Maybe have UCR not die. Mexico is on even footing. No one has broken out in the British Isles yet, either. Will your Sports Entertainment CGC defeat the soulless wrestling machine that is NOTBPW? Can you revive GCG? Can you take Ryu Kajahara and his band of misfits to the top of Japanese wrestling?</p><p> </p><p> I don't know the answer to any of these questions!</p><p> </p><p> If you give it a try, please give me some feedback, things that can be fixed, oversights or things I missed, etc.</p><p> </p><p> (Note: The database is currently set to December 2005. It will not be playable on the demo unless you change the date to January 2006. Hopefully, you'll be using the next few days to help me find errors and opportunities to make the data better, so no biggie.)</p><p> </p><p> (Also Note: A large portion of workers have Organic Bio set by default. If you do not like the organic bio, you can easily mass edit them back to static. I mainly switched to organic because not everyone's bio from 2005 was particularly fleshed out. Your tastes may vary.)</p><p> </p><p> Future plans:</p><p> Add attributes to debuting workers.</p><p> Fix any discrepancies that might pop up.</p><p> Add to broadcasters as necessary.</p><p> Play around with any other additions I've missed.</p><p> </p><p> V1 (Original Release) - <a href="https://drive.google.com/open?id=1cuGaNCt9P48imYzDF7FmGkNES_Vd8O_M" rel="external nofollow">https://drive.google.com/open?id=1cuGaNCt9P48imYzDF7FmGkNES_Vd8O_M</a></p></div></blockquote><p> </p><p> Whats the best app/program to open this file with?</p>
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WinRAR. Most unzipping programs should handle it, like WinZip and 7-Zip, but it's made with WinRAR, so I that's what I would use.

 

 

110 Ss down. 162 more? I CAN DO THIS!

 

You're a champ man!

 

Would you say the next release would be finished enough to start a long term game on? I'm itching for a deep dive

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You're a champ man!

 

Would you say the next release would be finished enough to start a long term game on? I'm itching for a deep dive

 

83 Ts are done. UVWXYZ should take me an hour and a half.

 

I would say yes. I'm going to browse contracts tonight and tomorrow and sim a ten year game or two to make sure data isn't massively flawed.

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83 Ts are done. UVWXYZ should take me an hour and a half.

 

I would say yes. I'm going to browse contracts tonight and tomorrow and sim a ten year game or two to make sure data isn't massively flawed.

 

Fantastic, thanks for your work friend. Looking forward to playing

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Satyr24" data-cite="Satyr24" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49248" data-ipsquote-contentclass="forums_Topic"><div>Just a small thing I noticed but Melborne Wrestling Federation is spelt wrong should be Melbourne Wrestling Federation also it's set to New South Wales whereas it should be set to Victoria</div></blockquote><p> </p><p> I'll fix that in the AM.</p><p> </p><p> I just finished the attributes for everyone. Now I'm going to have an overnight test. YAY!</p>
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<p>Really appreciate the work. I don't know exactly why, but I always connected more with the 05 and 97 Cornellverse. More of a gameplay question or observation I made playing the first couple of months:</p><p> </p><p>

I always loved in TEW16 taking GCG in 05 and getting them to survive by relying on Takayuki 2000, Gakusha and a little bit of the old guard. I always was able to make it happen and it took me a couple of years to make GCG a leading power in Japan again. </p><p> </p><p>

Well with the way how aggressive A.I. hiring is in 20, I find myself basically with a completely depleted roster after two weeks of in-game-time, losing money left-and-right and finding it extremely difficult to survive. Does anybody have any tips how to tough it through?</p>

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Really appreciate the work. I don't know exactly why, but I always connected more with the 05 and 97 Cornellverse. More of a gameplay question or observation I made playing the first couple of months:

 

I always loved in TEW16 taking GCG in 05 and getting them to survive by relying on Takayuki 2000, Gakusha and a little bit of the old guard. I always was able to make it happen and it took me a couple of years to make GCG a leading power in Japan again.

 

Well with the way how aggressive A.I. hiring is in 20, I find myself basically with a completely depleted roster after two weeks of in-game-time, losing money left-and-right and finding it extremely difficult to survive. Does anybody have any tips how to tough it through?

 

Get some young workers use them on shows so they become loyal to you and push them.

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Really appreciate the work. I don't know exactly why, but I always connected more with the 05 and 97 Cornellverse. More of a gameplay question or observation I made playing the first couple of months:

 

I always loved in TEW16 taking GCG in 05 and getting them to survive by relying on Takayuki 2000, Gakusha and a little bit of the old guard. I always was able to make it happen and it took me a couple of years to make GCG a leading power in Japan again.

 

Well with the way how aggressive A.I. hiring is in 20, I find myself basically with a completely depleted roster after two weeks of in-game-time, losing money left-and-right and finding it extremely difficult to survive. Does anybody have any tips how to tough it through?

 

There may also be some balance issues with owner roster size settings. I'll take a look.

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Yup, good call. It doesn't open until mid 2006, but hopefully the relationship will work!

 

Having the relationship creates a critical error. I'll check narratives.

 

 

It looks like there might not be a way to do this. Players may have to edit manually when RIPW debuts if they want this relationship.

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