Dolfanar Posted May 13, 2008 Share Posted May 13, 2008 [QUOTE=Adam Ryland;422290]I don't know about Japan, but I'm fairly sure that Mexico and the UK use kayfabed weights too, including British wrestling back in the early eighties. You're right, WWE aren't the only fed ever - but they are typical of most promotions in the world in that they use fictional weights and heights to enhance the image of their fighters, which - in regards to the use of exact measurements for divisions - is the point being made.[/QUOTE] To be honest, the idea of having the option of kayfabing or not kayfabing weights appeals to me as well. "How much can you get away with" becomes an interesting game. WWE generally adds a couple inches and 20 pounds, but when TNA tries to bill Abyss as 6'8 and Sting as 6'5... it tends to work against their credibility. Link to comment Share on other sites More sharing options...
sprinklefurball Posted May 13, 2008 Share Posted May 13, 2008 Or it could be played up comedy-style like they did for Crash and Hardcore Holly "well over 400 lbs" Link to comment Share on other sites More sharing options...
TheMiser Posted May 13, 2008 Share Posted May 13, 2008 There are so many excellent features to be excited about, why even worry about "real" weights for pro-wrestlers? I mean, it's laughable. :) How many pounds would you give Randy "Macho Man" Savage in his prime? He was billed around 230-255 in his career. He *looked* MUCH, MUCH thinner than that (like 160-180), and was considered a "middleweight" ("cruiserweights" or "light-heavyweights" have a bad rep) who was heavyweight champion. Was Hogan 303, 312, 285, 275 or what? It shouldn't and doesn't matter in TEW. It's all about perception and image in pro wrestling. "Weight classes" is a MMA thang, not a 'rasslin' thang. Link to comment Share on other sites More sharing options...
ChrisPMWBenoit Posted May 13, 2008 Share Posted May 13, 2008 So what would people say Jeff Hardy and Lashley's weight should be then? Surely, I would say, Jeff is a Lightweight and Lashley a Heavyweight! Likewise to that Bret and Hogan argument...Bret a Middleweight and Hogan Heavyweight! Link to comment Share on other sites More sharing options...
Sartagis Posted May 14, 2008 Share Posted May 14, 2008 [QUOTE=Adam Ryland;422290]I don't know about Japan[/QUOTE] Togi Makabe was a Junior in NJPW. Togi Makabe has always been noticeably not of Juniorweight his whole career. Though since wrestlers generally start out a lot smaller in Japan and are generally smaller all around, they don't have to kayfabe it too often. Link to comment Share on other sites More sharing options...
ChrisPMWBenoit Posted May 14, 2008 Share Posted May 14, 2008 Oh and I think people should look at this thread as an idea to sort out the wrestlers size category... [url]http://www.greydogsoftware.com/forum/showthread.php?t=29386[/url] Wrestlers size should be able to change in the game, just my opinion. Link to comment Share on other sites More sharing options...
Mr T Jobs To Me Posted May 14, 2008 Share Posted May 14, 2008 The World Tall and Fat Championship... haha. Link to comment Share on other sites More sharing options...
Phil Parent Posted May 14, 2008 Share Posted May 14, 2008 Very excited over this. Lots of little things that together are quite the big thing. About weights. Instead of having heights & weight divisions, you could use Builts. For exemple. Indy-weight (Punk, Styles, Daniels, Low Ki) Mid-Sized Smooth Body (Hart, Michaels) Large Muscular (Luger, Hogan, Warrior) Large Obese (Earthquake, Tugboat, Big Daddy V) Giant (Big Show, Taker, Kane) And such. Some will see this a step back, but I like it. A giant, large obese, large muscular or mid-sized wrestler wouldn't win a junior heavy title under CPU booking, but indy-weight could. I'll agree it's more restrictive than using life-like numbers though. Doesn't really lend itself to realistic fat gain or to bulking up. And then there's the odd Rhyno or Tenzan or Taz who are a lot of things in term of built. Link to comment Share on other sites More sharing options...
Eisen-verse Posted May 14, 2008 Share Posted May 14, 2008 Once again, as always, I love the new feature about "more active owners". I always thought it was weird when I was playing as USPW that I could just let Peter Valentine go after his contract was up even though he was close to Sam Strong. In reality, Strong would probably end up interfering with his release and would keep him on the roster. This way, while I may not be happy with who the owner resigns over me... It creates another aspect to the relationships in the game with the owner. Link to comment Share on other sites More sharing options...
Blackman Posted May 14, 2008 Share Posted May 14, 2008 Small feature, but will save us some time at least. Link to comment Share on other sites More sharing options...
KColl Posted May 14, 2008 Share Posted May 14, 2008 Defences Sounds like a decent feature that'll add a lot to the history of a belt and the promotion it's being defended in. Link to comment Share on other sites More sharing options...
Redwar Posted May 14, 2008 Share Posted May 14, 2008 YAY! Now I don't have to write down all my title defences in notepad like a total nerd. Link to comment Share on other sites More sharing options...
BadFurDay Posted May 14, 2008 Share Posted May 14, 2008 [QUOTE=Redwar;422554]YAY! Now I don't have to write down all my title defences in notepad like a total nerd.[/QUOTE] +1 (except Excel or any similar program > Notepad, seriously) Link to comment Share on other sites More sharing options...
James Casey Posted May 14, 2008 Share Posted May 14, 2008 Small, but perfectly formed feature :p I liked the idea of having defences available - Some workers get a lot of shots at my champs, because I know the match will produce good ratings. Between this and the anti-repetitive booking, there's real incentive to mix up my booking. Link to comment Share on other sites More sharing options...
Moe Hunter Posted May 14, 2008 Share Posted May 14, 2008 Sweet deal! Looking forward to this streamlined alternative to looking up several match histories to find the info I'm after! Link to comment Share on other sites More sharing options...
Ping von Erich Posted May 14, 2008 Share Posted May 14, 2008 Here's a weird off topic question for Adam.. Has anything from the '75 and '97 C-verse mods been used as cannon for the current day C-verse data? I'd love to see mentions of some of the excellent creative work from those two mods in the new C-verse data for '08. Link to comment Share on other sites More sharing options...
Adam Ryland Posted May 14, 2008 Share Posted May 14, 2008 [QUOTE=Ping von Erich;422596]Has anything from the '75 and '97 C-verse mods been used as cannon for the current day C-verse data? I'd love to see mentions of some of the excellent creative work from those two mods in the new C-verse data for '08.[/QUOTE] There were already mentions in '07; a large part of the lucha scene was altered to directly reference the 75 mod. Link to comment Share on other sites More sharing options...
thedraem41 Posted May 14, 2008 Share Posted May 14, 2008 Defense Mechanism = Awesome A lot of work probably went into adding this and will give the C-Verse a big history as most of the major titles have long reigns, so you'll be able to see if guys like Bryan Vessey have come close to a World Title, but have just fell short. Link to comment Share on other sites More sharing options...
crayon Posted May 15, 2008 Share Posted May 15, 2008 Good to see some more size breakdowns (although it's bound to cause me more "umm"ing and "ahh"ing when deciding which cat to put people), but I would really hope that the aprox size limits are shown in-game (even knowing the figures are very negligable, given a workers overall look) somewhere when selecting. There's a few other things in the game that could serve well (admitidly much better than the suggested above) with having the info there at hand instead of needing to sift through an html help file. Link to comment Share on other sites More sharing options...
Dolfanar Posted May 15, 2008 Share Posted May 15, 2008 The extra Light Heavy division is a baby step in the right direction. I promise to shut up about it... until next year :) Link to comment Share on other sites More sharing options...
cyberkitten01 Posted May 16, 2008 Share Posted May 16, 2008 Cool Owner feature :) Link to comment Share on other sites More sharing options...
Michael Wayne Posted May 16, 2008 Share Posted May 16, 2008 this was actually recently suggested. Cool that Adam implemented it. Link to comment Share on other sites More sharing options...
Jonfun Posted May 16, 2008 Share Posted May 16, 2008 I would prefer 3 years. Link to comment Share on other sites More sharing options...
shamelessposer Posted May 16, 2008 Share Posted May 16, 2008 [QUOTE=Jonfun;423525]I would prefer 3 years.[/QUOTE] And I'd prefer a pony. But what is life if not full of disappointment? Link to comment Share on other sites More sharing options...
ColtCabana Posted May 16, 2008 Share Posted May 16, 2008 The game looks brilliant, I've just read through Adam's journal and I think 08 should be a fantastic game. (Especially when the real world mods are avaliable ;) ) Link to comment Share on other sites More sharing options...
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