RatedRKO16 Posted June 10, 2020 Share Posted June 10, 2020 Not absolutely certain, but I believe that events always cause larger pop changes than TV shows. I don't think the schedule of the events (e.g. weekly, monthly, etc) actually matters. If thats true, its really hard to replicate WWE. A loss for a guy on TV should be extremely minor pop losses and vice versa for a win and pop gains. A win or loss should mean a lot more in PPV. Quote Link to comment Share on other sites More sharing options...
Gungner Posted June 10, 2020 Share Posted June 10, 2020 WWF 1987 im running a weekly show Superstars on NBC. My monthly events are also shown on NBC. Are the pop gains the same on the weekly show as the event? Or no? If it's an event, the pop gains and loses will always be bigger than on a TV-show. No matter if they share a broadcaster. Quote Link to comment Share on other sites More sharing options...
aaronman Posted June 10, 2020 Share Posted June 10, 2020 Anyone else get an insane number of spinal cord ruptures? I've had 7 or 8 in about 4 years of game time on my current save. I don't have a particularly dangerous product (at least I don't think so). Quote Link to comment Share on other sites More sharing options...
RatedRKO16 Posted June 10, 2020 Share Posted June 10, 2020 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="aaronman" data-cite="aaronman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Anyone else get an <em>insane</em> number of spinal cord ruptures? I've had 7 or 8 in about 4 years of game time on my current save. I don't have a particularly dangerous product (at least I don't think so).</div></blockquote><p> </p><p> Are you using a mod? Maybe there are a lot of spinal cord rupture entries or not many injuries?</p> Quote Link to comment Share on other sites More sharing options...
aaronman Posted June 11, 2020 Share Posted June 11, 2020 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RatedRKO16" data-cite="RatedRKO16" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Are you using a mod? Maybe there are a lot of spinal cord rupture entries or not many injuries?</div></blockquote><p> </p><p> I am using a mod but the type of injury is set to rare. I've literally had 3 of them within a few weeks of each other. Luckily my roster is bloated so I can carry on without them all haha.</p> Quote Link to comment Share on other sites More sharing options...
Gungner Posted June 11, 2020 Share Posted June 11, 2020 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="aaronman" data-cite="aaronman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I am using a mod but the type of injury is set to rare. I've literally had 3 of them within a few weeks of each other. Luckily my roster is bloated so I can carry on without them all haha.</div></blockquote><p> </p><p> Do your company allow Spinal-Impact moves? That can directly impact the spine and lead to more injuries. That could have something to do with it...</p> Quote Link to comment Share on other sites More sharing options...
aaronman Posted June 11, 2020 Share Posted June 11, 2020 Do your company allow Spinal-Impact moves? That can directly impact the spine and lead to more injuries. That could have something to do with it... Yeah I do. 75% match intensity and 60% danger too. But I love a good spinebuster, so I guess I have to live with it... Quote Link to comment Share on other sites More sharing options...
misterioso Posted June 11, 2020 Share Posted June 11, 2020 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="aaronman" data-cite="aaronman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Yeah I do. 75% match intensity and 60% danger too.<p> </p><p> But I love a good spinebuster, so I guess I have to live with it...</p></div></blockquote><p> </p><p> Between that intensity and danger, I would consider this to be a relatively dangerous product. I generally run more sports entertainment oriented products which are at most 40/40, and it is rare that I have serious injury.</p> Quote Link to comment Share on other sites More sharing options...
aaronman Posted June 12, 2020 Share Posted June 12, 2020 Between that intensity and danger, I would consider this to be a relatively dangerous product. I generally run more sports entertainment oriented products which are at most 40/40, and it is rare that I have serious injury. It's been a long time since I set it up, but I think the product was based on ROH's and I adjusted it a little. I am pretty sure I'm using Fleisch's November 2018 data for this too. Quote Link to comment Share on other sites More sharing options...
ShikariFC Posted June 12, 2020 Share Posted June 12, 2020 Not been playing TEW very long so im sorry if this may be a bit of a noob question but a question as relates to alliance loans (specifically loans not trades) I am playing as ROH, if i were to loan a New Japan talent, lets for arguments sake say KENTA and had him win the ROH title, when the loan ran up what would happen to the belt? would the game automatically vacate it? Quote Link to comment Share on other sites More sharing options...
Gungner Posted June 13, 2020 Share Posted June 13, 2020 Not been playing TEW very long so im sorry if this may be a bit of a noob question but a question as relates to alliance loans (specifically loans not trades) I am playing as ROH, if i were to loan a New Japan talent, lets for arguments sake say KENTA and had him win the ROH title, when the loan ran up what would happen to the belt? would the game automatically vacate it? It would be vacated, yes. Quote Link to comment Share on other sites More sharing options...
ShikariFC Posted June 13, 2020 Share Posted June 13, 2020 Thanks for that answer! Another question, is it possible to play as NXT UK.....I had largely seen no but then there are TEW2016 series on youtube where the player is NXT/ NXT UK Quote Link to comment Share on other sites More sharing options...
Gungner Posted June 14, 2020 Share Posted June 14, 2020 Thanks for that answer! Another question, is it possible to play as NXT UK.....I had largely seen no but then there are TEW2016 series on youtube where the player is NXT/ NXT UK No, you can not play as development or child promotions in TEW'16. The guy you saw on youtube probably went into the editor and made NXT UK a separate promotion. Quote Link to comment Share on other sites More sharing options...
Bobbi Starr Posted June 24, 2020 Share Posted June 24, 2020 <p>Autopush Future Main Eventer</p><p> </p><p> Quick Question: I'm playing an 80s mod, now into 1989. I have Brian Pillman under contract and have been pushing him hard in a tag team with Mad Dog Capone for over a year. He's improved very quickly, and gained a lot of popularity.</p><p> </p><p> But auto push has not put him higher than midcarder, and I dont't know why. He's good in the ring...</p><p> <img alt="ZIc8QCG.png" data-src="https://i.imgur.com/ZIc8QCG.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> ...is well liked...</p><p> <img alt="0DItUTF.png" data-src="https://i.imgur.com/0DItUTF.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> ...has high star quality...</p><p> <img alt="zF9F7al.png" data-src="https://i.imgur.com/zF9F7al.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> ... and is popular enough.</p><p> <img alt="STnLZzD.png" data-src="https://i.imgur.com/STnLZzD.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> Could it be that having a contract that says he'd be a Future Main Eventer caps his auto push?</p><p> <img alt="7GwFH6W.png" data-src="https://i.imgur.com/7GwFH6W.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p> Quote Link to comment Share on other sites More sharing options...
Thane of Fife Posted June 26, 2020 Share Posted June 26, 2020 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bobbi Starr" data-cite="Bobbi Starr" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Quick Question: I'm playing an 80s mod, now into 1989. I have Brian Pillman under contract and have been pushing him hard in a tag team with Mad Dog Capone for over a year. He's improved very quickly, and gained a lot of popularity.<p> </p><p> ... and is popular enough.</p></div></blockquote><p> </p><p> How does his popularity compare to the rest of your roster? He may be very popular, but if there are enough people who are more popular, he still won't autopush past them.</p> Quote Link to comment Share on other sites More sharing options...
Bobbi Starr Posted June 26, 2020 Share Posted June 26, 2020 He's more popular than Sting and some of my other upper midcarders. Quote Link to comment Share on other sites More sharing options...
RatedRKO16 Posted June 27, 2020 Share Posted June 27, 2020 He's more popular than Sting and some of my other upper midcarders. Whats his wrestling style? I know in my WWF game guys that are luchadors, technicians, etc are auto pushed lower bc the style clashes with the product. I have the same problem with Bret Hart in my 1987 game. Quote Link to comment Share on other sites More sharing options...
Bobbi Starr Posted June 28, 2020 Share Posted June 28, 2020 He's a cruiserweigt in style, middleweight in size. Ole hates cruiserweights, one of his current owner goals is not hiring any cruisers... Product style is: Key - Traditional, Mainstream & Realism Low - Hardcore None - Everything else Quote Link to comment Share on other sites More sharing options...
RatedRKO16 Posted July 2, 2020 Share Posted July 2, 2020 How do I get television deals for child companies? He's a cruiserweigt in style, middleweight in size. Ole hates cruiserweights, one of his current owner goals is not hiring any cruisers... Product style is: Key - Traditional, Mainstream & Realism Low - Hardcore None - Everything else Its because of his style is cruiserweight in a traditional/mainstream product. The push is automatically lower. Quote Link to comment Share on other sites More sharing options...
daveman1066 Posted July 10, 2020 Share Posted July 10, 2020 Does anyone have any advice on manually producing merchandise? I just randomly found the option to customize and set what kinds of merchandise you will produce for each worker, but I'm not entirely sure what a good strategy for doing so is Quote Link to comment Share on other sites More sharing options...
Bobbi Starr Posted July 15, 2020 Share Posted July 15, 2020 I just use my face main eventers and upper midcarders, but it's usually not worth the time to tinker with it. Quote Link to comment Share on other sites More sharing options...
Bobbi Starr Posted July 22, 2020 Share Posted July 22, 2020 Just a quick follow up: 2 weeks later Pillman changed his style to REGULAR WRESTLER, and a week after that Ole decided that one of his new owner goals is to keep him above 77 popularity. Pillman now finally auto-pushes to upper midcarder and is at 88-91 popularity in the US. Quote Link to comment Share on other sites More sharing options...
CodeBlue_88 Posted July 27, 2020 Share Posted July 27, 2020 Alliance Question Is there any way to rejoin an alliance after quitting? I keep having my application rejected because I "previously quit". Does a certain amount of time have to pass before I can rejoin? Quote Link to comment Share on other sites More sharing options...
Daniel_Sykes Posted August 13, 2020 Share Posted August 13, 2020 Just a quick question, for something I've had come up in my game. How long does it take for announcing and colour commentary experience to build up? Is it similar to tag teams or a bit longer? Quote Link to comment Share on other sites More sharing options...
capstrap Posted August 16, 2020 Share Posted August 16, 2020 I'm about to start my first TEW save in the Shifting Sands 2006 mod and have the start pretty much figured out. In my plan I want to book Mick Foley who is a semi-active Wrestler in the mod for Wrestlemania, can I be sure he will do the match provided he doesn't like instant retire or get injured? Also what will be my limitations with him on the road to Wrestlemania? I want to book him in a decent amount of angles and maybe a match here or there. Quote Link to comment Share on other sites More sharing options...
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