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Wrestlers as Road Agents


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What makes a good Road agent in TEW2020?

 

As the title suggests I don't want to sign any actual Road Agents, preferring to use the vets on my roster to do this.

 

What stats am I looking for as I am getting confused results.

 

At first I looked at psychology & Basics,

Then I thought Experience and reputation must do something?

 

Two workers - Jerry Martin & Nightmare Stalker both look similar in that dept. Jerry Martin is a great agent and even enhances segments, Stalker stinks up everything he touches.

 

Thoughts?

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I believe it's Psychology and Respect for sure as those were the only two things that mattered in 2016. Maybe something else matters in 2020 also.

 

Comparing those two wrestlers, it looks like Nightmare stalker has significantly lower Experience, Respect, and Basics.

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As everyone else has said, a road agent's skill is the average of his Psychology and Experience stats, modified by their Respect stat.

 

So Jerry Martin, with decent Psychology and 100 Experience, is going to be a much better agent than Nightmare Stalker, with less psychology and much less experience.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="D-Lyrium" data-cite="D-Lyrium" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48890" data-ipsquote-contentclass="forums_Topic"><div>As everyone else has said, <strong>a road agent's skill is the average of his Psychology and Experience stats, modified by their Respect stat.</strong> <p> </p><p> So Jerry Martin, with decent Psychology and 100 Experience, is going to be a much better agent than Nightmare Stalker, with less psychology and much less experience.</p></div></blockquote><p> </p><p> I knew those stats were crucials for Road Agents, but I didn't know about this calculation.</p>
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I knew those stats were crucials for Road Agents, but I didn't know about this calculation.

 

Yeah, it’s mentioned in the handbook.

 

Good choice in looking for wrestlers not RAs as you’ll save a fortune, OP!

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Has anyone had issue with guys like Ed Monton and or Eric Tyler costing a small fortune to sign to a written contract for Road Agent duties? Is that a reflection of their popularity? Should popularity really impact the salary of a road agent? I mean if CM Punk became an agent for WWE, he would obviously leverage his experience for a larger contract, but not being a performer would have to create some kind of salary ceiling right?
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="WalterSobchak" data-cite="WalterSobchak" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48890" data-ipsquote-contentclass="forums_Topic"><div>Has anyone had issue with guys like Ed Monton and or Eric Tyler costing a small fortune to sign to a written contract for Road Agent duties? Is that a reflection of their popularity? Should popularity really impact the salary of a road agent? I mean if CM Punk became an agent for WWE, he would obviously leverage his experience for a larger contract, but not being a performer would have to create some kind of salary ceiling right?</div></blockquote><p> </p><p> All non-performer contracts have been increased by about 1,000% because Adam declared (it's his game so he's got the right to say that) that they were criminally underpaid in 2016 and before. So, if you have an elite (which the game determines at 80+) person in any role (road agent, announcer, or color), you're paying a main eventer price in 2020. The issue I think you're running into with those 2 is that if they grade out as elite in a non-performer role, THAT is where they're pricing their contracts, even if you're using them as a wrestler. I had a wrestler that is an 82 in CC who is pretty unknown (in a converted mod that wasn't touched at all) who wanted over $20k for a written deal.</p><p> </p><p> I've run several games in the demo, and you can expect elite road agents to run between $30k-65k with just below that to be in the $20k-25k range which is about where the announcers fall. There's a future role (for each non-wrestling role) in the attributes-->misc section so that's what every active wrestler needs to be and NOT ticked in the game already. Get used to nearly every historical mod having RA's being the highest-paid people on your roster unless you have Dusty, Flair, Hogan, The Rock, or Austin.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="smartman" data-cite="smartman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48890" data-ipsquote-contentclass="forums_Topic"><div>All non-performer contracts have been increased by about 1,000% because Adam declared (it's his game so he's got the right to say that) that they were criminally underpaid in 2016 and before. So, if you have an elite (which the game determines at 80+) person in any role (road agent, announcer, or color), you're paying a main eventer price in 2020. The issue I think you're running into with those 2 is that if they grade out as elite in a non-performer role, THAT is where they're pricing their contracts, even if you're using them as a wrestler. I had a wrestler that is an 82 in CC who is pretty unknown (in a converted mod that wasn't touched at all) who wanted over $20k for a written deal.<p> </p></div></blockquote><p> </p><p> Have you tried negotiating an exclusively in-ring contract to see if they only ask for their wrestler price?</p>
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All non-performer contracts have been increased by about 1,000% because Adam declared (it's his game so he's got the right to say that) that they were criminally underpaid in 2016 and before. So, if you have an elite (which the game determines at 80+) person in any role (road agent, announcer, or color), you're paying a main eventer price in 2020. The issue I think you're running into with those 2 is that if they grade out as elite in a non-performer role, THAT is where they're pricing their contracts, even if you're using them as a wrestler. I had a wrestler that is an 82 in CC who is pretty unknown (in a converted mod that wasn't touched at all) who wanted over $20k for a written deal.

 

I've run several games in the demo, and you can expect elite road agents to run between $30k-65k with just below that to be in the $20k-25k range which is about where the announcers fall. There's a future role (for each non-wrestling role) in the attributes-->misc section so that's what every active wrestler needs to be and NOT ticked in the game already. Get used to nearly every historical mod having RA's being the highest-paid people on your roster unless you have Dusty, Flair, Hogan, The Rock, or Austin.

 

Woof...there goes my booking committee idea... Thank you for all the solid information though, much obliged.

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Woof...there goes my booking committee idea... Thank you for all the solid information though, much obliged.

 

Honestly, now that Adam fixed attendance in patch 13, you should be okay with 1 or 2 Elite Road Agents once you're in the 50s pop range in a region. But yeah, you're not loading your roster with a ton of elite non-wrestlers until you're pretty much at Cult levels. Stick to the lower 70s as those RAs are in the $20k range.

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Has anyone had issue with guys like Ed Monton and or Eric Tyler costing a small fortune to sign to a written contract for Road Agent duties? Is that a reflection of their popularity? Should popularity really impact the salary of a road agent? I mean if CM Punk became an agent for WWE, he would obviously leverage his experience for a larger contract, but not being a performer would have to create some kind of salary ceiling right?

 

I feel the only way around this is to almost break the game through a test or two I did.

 

I had Original Lone Rider ask for 44k a month (that man has never made 44k in his life wrestling) to be an exclusive written Road Agent on a monthly contract. However, to have him work a per show deal was only costing me 500 per show, so at most 2.5k in a month. All he wanted there was a downside to ensure he got paid. Realistically, this is how most Road Agents should be set for me, except for those working booking positions or seen as "Head Road Agents" but then we fall back into the old school booking committee the game used to have.

 

It should be a point that only written road agents can work house shows and that you need a certain amount (per size) to allow you to run them. Even if its training someone to do more RA stuff, and that even though its a House Show a generic match quality and psych note should be made. That way you can keep those that only work TV and Events, and then your head agents who follow the company around the circuit.

 

Mods are gonna cripple financially when companies like WWE have so many road agents and Adam's gone completely mad making them the best paid job ever.

 

Runaway Train is making 37k a month in the SWF, I doubt he made that as a main event talent. Bloke should have retired years earlier.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="SWF Fan" data-cite="SWF Fan" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48890" data-ipsquote-contentclass="forums_Topic"><div><p> Adam's gone completely mad making them the best paid job ever. </p><p> </p></div></blockquote><p> </p><p> Maybe I'm alone, and admittedly I have zero insight into RW wrestling finances, but I find road agent salaries to be perfectly reasonable. The only compensation they get is their pay. They aren't selling shirts at the merchandise table at intermission after all and they aren't in the ring hoping to get noticed by the big international company either.</p><p> </p><p> We'll be able to tell better when we can get more than two months in with a given company. All I can tell you is that as an accountant IRL, the finances feel right to me on road agents.</p>
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<p>I don't see it, even with regards to the games askew financial at times.</p><p> </p><p>

Someone like Runaway Train is making $444,000 a year on a written deal while there is a ton of people in the midcard wrestling week in and week out, with at best a 15% cut on merch earning much, much less.</p><p> </p><p>

Considering a company like SWF travel would be expected to be paid for or organised, Train is essentially earning half a million a year to stand backstage and on average work on 3 matches a night. </p><p> </p><p>

He's not even the worst, there's genuine people who never worked outside of the indies, even going back to my original comment about Original Lone Rider who has absolutely never made 44k in one year of wrestling, who would be making $528,000 if he joined the SWF on a written deal. In real life, that would put him around the same wage someone like Big Show is on in WWE, and more important than people like the Usos, even the New Day. That's unrealistic as hell. </p><p> </p><p>

I get that you can get around it by signing them to exclusive written per show deals but if that's an expected wage and you're using finance as a determining career tool I picked the wrong course in teaching <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Eastshire" data-cite="Eastshire" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48890" data-ipsquote-contentclass="forums_Topic"><div>Maybe I'm alone, and admittedly I have zero insight into RW wrestling finances, but I find road agent salaries to be perfectly reasonable. The only compensation they get is their pay. They aren't selling shirts at the merchandise table at intermission after all and they aren't in the ring hoping to get noticed by the big international company either.<p> </p><p> We'll be able to tell better when we can get more than two months in with a given company. All I can tell you is that as an accountant IRL, the finances feel right to me on road agents.</p></div></blockquote><p> </p><p> However, you can hire someone with high psychology on a written deal for about $3000 a month (as an example) and then get them to work as a road agent via talking to them. </p><p> </p><p> If you ask the same person to change first, then try to hire them, they'll want around $30,000 a month. This surely DOESN'T feel right to anybody?!</p>
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Maybe I'm alone, and admittedly I have zero insight into RW wrestling finances, but I find road agent salaries to be perfectly reasonable. The only compensation they get is their pay.

 

And, as a consequence of the contract type everyone's talking about, they can't ask for pay rises. Sign 'em per show and the cost will be lower.

 

Also, if you're using WWE as some kind of metric, it's wrong and it's always been wrong. You can't easily program a computer/AI to be stupid and use a 'keep away' hiring policy. Thus, it's going to take a lot of hard work to figure out a way to make present day WWE playable. Otherwise, the AI is likely to purge a large number of workers from the company within the first week.

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So everyone just says that Psychology, Respect, Experience are the ratings that decide a good Road Agent, but what about Booking Reputation and Booking Skill?

 

It seems to me that the main job of a Road Agent is to book the matches during events. But many of the highly paid Road Agents that I see can be highly rated in Psychology, Respect, Experience but are very low or even zeros in Booking Reputation, and Booking Skill.

 

Also, what about Reputation? Does that have an affect? How about Business Skills?

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So everyone just says that Psychology, Respect, Experience are the ratings that decide a good Road Agent, but what about Booking Reputation and Booking Skill?

 

It seems to me that the main job of a Road Agent is to book the matches during events. But many of the highly paid Road Agents that I see can be highly rated in Psychology, Respect, Experience but are very low or even zeros in Booking Reputation, and Booking Skill.

 

Also, what about Reputation? Does that have an affect? How about Business Skills?

 

I answered this in the gameplay thread. You're mistaken as to what a road agent does.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Remianen" data-cite="Remianen" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48890" data-ipsquote-contentclass="forums_Topic"><div>I answered this in the gameplay thread. You're mistaken as to what a road agent does.</div></blockquote><p> </p><p> Got it! Thanks for the detailed info. I'll read the manual now that I know where it is! (Stupid newbies!)</p>
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And, as a consequence of the contract type everyone's talking about, they can't ask for pay rises. Sign 'em per show and the cost will be lower.

 

Also, if you're using WWE as some kind of metric, it's wrong and it's always been wrong. You can't easily program a computer/AI to be stupid and use a 'keep away' hiring policy. Thus, it's going to take a lot of hard work to figure out a way to make present day WWE playable. Otherwise, the AI is likely to purge a large number of workers from the company within the first week.

 

Ummm...there's so much wrong with this.

 

First, given the amount of pay they're making, and second, given that their skills that go into being a road agent (and announcers and CCs barely move over the course of 3 years), why would they ever need to ask for a raise?

 

Second, Adam really needs to tighten up the gulf that is the difference between written deals and PPA. It shouldn't be about 40% of what the written deals are.

 

Third, exactly how many road agents per show do WWE have? Not the un-creative team, just the actual agents that put the matches together. 3 per show isn't outrageous for the 2 hour shows and a 4th one for RAW since it's 3 hours and now RAs do the angles too. That's a whole lot of segments to manage so you probably should expect 4 and 5 instead of 3 and 4. Now, should they not be split between the 3 shows and manage every show so maybe have 6 total? Possibly. But to just rant about WWE breaking the game isn't true or helpful. There has to be at least one massive fed in the CV that mirrors WWE slightly.

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Third, exactly how many road agents per show do WWE have? Not the un-creative team, just the actual agents that put the matches together. 3 per show isn't outrageous for the 2 hour shows and a 4th one for RAW since it's 3 hours and now RAs do the angles too. That's a whole lot of segments to manage so you probably should expect 4 and 5 instead of 3 and 4. Now, should they not be split between the 3 shows and manage every show so maybe have 6 total? Possibly. But to just rant about WWE breaking the game isn't true or helpful. There has to be at least one massive fed in the CV that mirrors WWE slightly.

 

I believe WWE have somewhere between 15-20 road agents currently. There's no definitive list anywhere I believe and because WWE refers to them as "producers" any of the unofficial lists that do come out seem to be a combination of typical road agents and actual producers hence the somewhat vague total but it's around that figure.

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