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LloydCross

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Everything posted by LloydCross

  1. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Idolized" data-cite="Idolized" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>For everyone complaining about the lines on the spreadsheet, would muting them to a duller grey like this change their opinion?<p> </p><p> <img alt="profile.png" data-src="https://i.ibb.co/z2DRF5W/profile.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> I would personally welcome that change. If it's not a technological limitation, I also wonder if heavily related things could be grouped together and have lines between them dropped to signify the grouping. For example, Brawling, Puroresu, and Hardcore had always been grouped under Rumble in previous game menus and having those within the same line/cell might be handy.</p>
  2. I had kind of lost interest in my 2016 game(s). I've thought a couple times in the last month or so about starting a new one, but with 2020 on the horizon and the new features I figured I'd just wait. I may not get the new game on release day, but whenever I think about playing it again after that.
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BHK1978" data-cite="BHK1978" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47051" data-ipsquote-contentclass="forums_Topic"><div>But there is no true way to game the system. That is what is fun about the game, the player decides how they want to approach the game. I never get when people act like a purist and say there is only one way to play the game and that is it. <p> </p></div></blockquote><p> </p><p> In general I'd argue that the line between playing it straight and gaming the system if where you start doing things the AI can't do.</p><p> </p><p> Hiring Marat seems to certainly be uninspired, but there's no reason the AI couldn't also do that.</p>
  4. <strong>ALF</strong>: This worker is an alien life form from another planet. They will generally not be very social but will make a few very close friends. If they are overexposed they may attract the attention of secret government agencies that attempt to abduct them and perform experiments. They also eat cats, which occasionally leads to odd backstage incidents.
  5. Pop change: way down (far fewer viewers) Money: depends You will also have a lower buy rate each week until the next month starts.
  6. Damian Dastardly, Suburban Legend, Kalliope Woodchuck I mostly only know the ZEN oddballs.
  7. Misc has a base cost relative to the size of your company representing all the random stuff involved in running a company. It goes up huge at bigger levels because those are massive jumps in infrastructure you have to maintain. Marketing goes into its own character because...it has a category to go into.
  8. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RatedRKO16" data-cite="RatedRKO16" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>How much does a face vs face ding you for your grade?<p> </p><p> How much does having your figurehead lose the title on the season finale PPV ding your grade?</p></div></blockquote><p> </p><p> The first one, generally not much. Road agent notes like Open Match and, if the workers are good for it, Call in Ring will more than make up for it.</p><p> </p><p> What are you thinking would happen on the second one? I don't think there's a penalty for that.</p>
  9. What sorts of things would people do when booking a babyface stable? Other than brief alliances to root out a heel stable, I'm not very familiar with any real world examples.
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="EBEZA" data-cite="EBEZA" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I'm picturing a Deathlock STF as a backwards bridging STF, rather than the standard variant...</div></blockquote><p> </p><p> I'm not sure I'm seeing it. Are you thinking something like Austin Aries' Last Chancery or something where the legs are somehow caught up as well?</p>
  11. I've never used multiplayer in TEW so am unfamiliar with how it works mechanically. But, if you and someone else were playing direct competitor with similar schedules this would add some unpredictability to the competition since there might be some surprises at who gets over. I'm mostly thinking of the Xavier Woods and Tyler Breeze SvR GM mode thing on YouTube. Them not picking winners makes it fairly chaotic.
  12. The CVerse mostly. With sim-style game, I like making that connection to a world I'm not familiar with and the CVerse is probably my favorite. When I messed around with Football Manager once upon a time I would play in like the Ukrainian Second League or such to get a similar experience (since even though all the people are real I don't actually know any of them before I start up), but the CVerse is much richer with personality.
  13. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="EBEZA" data-cite="EBEZA" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46938" data-ipsquote-contentclass="forums_Topic"><div>I'm shocked. I could only imagine not choosing winners if that was the entire point of the save!</div></blockquote><p> </p><p> Like a weird half-shoot mode a la SvR GM Mode? That seems more interesting in a multiplayer setting. Or maybe as a "Give Me Rules For a Game" bit of nonsense.</p>
  14. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="misterioso" data-cite="misterioso" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41392" data-ipsquote-contentclass="forums_Topic"><div>I use Nelson as a bit of a gatekeeper into the upper midcard for the heels I'm building up. In my current game (just finished the first year), he's had feuds with Blockbuster, Davis Wayne Newton, Thrill Seeker, and Jack Griffith at different points. He's pretty solidly in the midcard right now (hovering around D+/C- popularity).<p> </p><p> Powell I always struggle with, I find him to be a bland character, so I typically try to find a tag team partner for him. In my current game, I ended up releasing him towards the end of the year because he was causing a ton of trouble backstage, but before that, he was teaming with Antonio.</p></div></blockquote><p> </p><p> Interesting. I looked for a partner for Powell too but didn't get anything I liked. That said, I always saw more potential in him since he can be a heel and face whereas Nelson felt pretty one dimensional. Never had much in the way of backstage problems since without even really trying I got enough positive influences added to the roster to get the rating up to 100%.</p>
  15. What do people normally do with Shane Nelson and Ryan Powell? They would be pretty easy to get rid of, but their descriptions made me really want to keep them on the roster and do something and I'm pretty happy that I've managed to get Nelson into a good tag team championship run with Warren Technique and Powell into a pretty good Canadian championship feud where I think I'm going to have him win it. They seem like people who would be good for personal challenges a la the <a href="http://www.greydogsoftware.com/forum/showthread.php?t=541853" rel="external nofollow">Give Me Rules For a Game</a> thread.
  16. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="EBEZA" data-cite="EBEZA" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41263" data-ipsquote-contentclass="forums_Topic"><div>Slater & Metalik could be Heavy Metal, a reference to Slater's rock star gimmick and 3MB, plus most of Metalik's second name. I've got nothing for Daivari and Andrews, sorry.</div></blockquote><p> </p><p> Ariya 51?</p>
  17. Roster: It's a good opportunity to get some matches for undercard guys. It should help with stats, especially stamina since you can give longer matches to guys who get the chance. I'm almost positive nobody gets upset at being left off a B-show. It's not clear to me if it helps with morale of being left off the A-show. Popularity changes are pretty inconsequential for a B-show, but you can get momentum built up. You can get morale bonuses for "Please at a win from (show)" if you book competitive pairings. Finances: You can book small cards, to minimize worker cost for the show. Using guys on written deals keeps the show costs down. Try to avoid booking PPAs if you're having financial trouble. You can save money on your main event guys by giving them contracts that skip the B-show. Timeslot is based on company popularity/importance, not show grades.
  18. I've historically changed gimmicks when people were unsuited (either from starting that way or becoming unsuited after I assigned it). That said, it's not clear to me there's actually an impact to match/angle ratings for it. I get the note on the main match page, but nothing in the Dirt Sheet tab.
  19. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Vinsmoker" data-cite="Vinsmoker" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>The later. Always go for chemistry + experience when possible with Announcers</div></blockquote><p> </p><p> Does charisma even matter at all for those roles?</p>
  20. Wow. NOTBPW jumped back to National and tried to poach Christian Price. I somehow won a bidding war that USPW, SWF, and TCW all ended up in on.
  21. I have a few ideas for this: Treat them right: If you bring in any of the following, you must give them Creative Control in their contracts. You must hire at least 3 of them. Hogan Nash Hall Flair DDP Booker T Goldberg Scott Steiner Sting Awkward Pairing: One of the tag team champions must jump ship. However, they must continue to defend the titles for at least 3 months after this happens. Who needs evolution?: Mark Jindrak must pin Triple H clean in a singles match on a PPV at some point Buff has the Stuff: Buff Bagwell must win every title he's eligible for after the brand split. Bonus points whenever he holds multiple at once.
  22. What's with those storylines? Do you just make one with everybody on the roster?
  23. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="James Casey" data-cite="James Casey" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>If you sign a worker to a one month deal and they leave at the end, do you still have to wait six months to re-sign them?</div></blockquote><p> </p><p> To add to the other answer, I believe 3 month deals are also exempt from the waiting period.</p>
  24. Fighting Irish are great although they start with as much or more popularity as any team in CGC. I didn't really find any ready made teams fit to be middling in the division, which I thought was all well and good since the teams CGC starts with are fairly unsepctacular already. I brought Jamie Atherton and Mimic in as a new team to bring some flashiness to the division. They don't have amazing chemistry, but their skill sets were what I wanted. I tried the Good Ol' Boys for a bit and wasn't a fan. I'v got Going Coastal right now, but they start with no pop in Canada. Demarcus & Gray are kind of fun also, but also no pop in Canada to start with.
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