Sartagis Posted February 10, 2008 Share Posted February 10, 2008 I'm liking all of these so far. #1: Personality Plus Not only will this make wrestlers have deeper character for all databases and realism for real world ones, but it will make the entire world much more dynamic. #2: Bad Blood More depth and realism, yet not a lot of extra effort, how can that be bad. #3: National Battle This is definitely the best news so far. That extra difficulty I need to keep be interested in the game and adds tons of realism to the unfolding of the world. #4: Injury Realism Settings that get rid of moments that make ya lose immersion in the game are great in my book. Link to comment Share on other sites More sharing options...
Vladamire Dracos Posted February 11, 2008 Share Posted February 11, 2008 Todays Update: [B]#5: Multi Advance[/B] Thank you Adam! This will make running indy promotions sooooo much easier! Link to comment Share on other sites More sharing options...
Michael Wayne Posted February 11, 2008 Share Posted February 11, 2008 hmm... Link to comment Share on other sites More sharing options...
Jaded Posted February 11, 2008 Share Posted February 11, 2008 Wow - awesome feature - if I want to redo my Wrestling Almanacs dynasty, will make it 365 times easier :) Link to comment Share on other sites More sharing options...
Irish Wolf Posted February 11, 2008 Share Posted February 11, 2008 This is great for playing small feds with only one show a month. This is also good for Mod makers as they can skip forward to see how the world develops so they can make sure the mods fit the games. Also fun for any watcher diaries out there. Link to comment Share on other sites More sharing options...
KeyserSoze Posted February 11, 2008 Share Posted February 11, 2008 Good add. With this idea I will want to see the chance to enter in the game when you wants. For example I will love the opportunity to install a "97" mod, let it run for.. 3/4 years and then take a company at will. Link to comment Share on other sites More sharing options...
tom_wk Posted February 11, 2008 Share Posted February 11, 2008 I think this is a clear example of adam listening to what people have been caling for and adding it to the game, which is always good to see of any game :) Link to comment Share on other sites More sharing options...
1PWfan Posted February 11, 2008 Share Posted February 11, 2008 This is definitely a good feature, with no downside since it stops whenever you need to do something. I wholeheartedly like this one. Link to comment Share on other sites More sharing options...
James Casey Posted February 11, 2008 Share Posted February 11, 2008 [QUOTE=1PWfan;371168]This is definitely a good feature, with no downside since it stops whenever you need to do something. I wholeheartedly like this one.[/QUOTE] That's my one concern - Adam likes balanced features. There's going to be a bug in here that makes you hire The Minor Annoyance if you use the feature too often. Link to comment Share on other sites More sharing options...
panix04 Posted February 11, 2008 Author Share Posted February 11, 2008 This is a real nice addition for the mod making community to. No more using the auto-clicker to sim through a year! Yay! Link to comment Share on other sites More sharing options...
foolinc Posted February 11, 2008 Share Posted February 11, 2008 Yep, the best thing about the skip feature is that it is going to be much easier for beta testing of mods. Link to comment Share on other sites More sharing options...
Phantom Stranger Posted February 11, 2008 Share Posted February 11, 2008 [QUOTE=James Casey;371170]That's my one concern - Adam likes balanced features. There's going to be a bug in here that makes you hire The Minor Annoyance if you use the feature too often.[/QUOTE] You're going to miss a lot of news. Some will affect you, some won't - but if you miss out on signing someone good because you didn't see his release from his written, well... Link to comment Share on other sites More sharing options...
Adam Ryland Posted February 11, 2008 Share Posted February 11, 2008 [QUOTE=James Casey;371170]That's my one concern - Adam likes balanced features.[/QUOTE] Only game play features (i.e. anything that effects the game world) need to be balanced. Tools like the multi-advance fall under the same category as the auto-save, in that they are purely for the player's benefit and so do not need balancing (as clearly there doesn't need to be drawbacks to being able to save, etc.) Link to comment Share on other sites More sharing options...
Rathen4 Posted February 11, 2008 Share Posted February 11, 2008 It would be nice if we had the option to allow it to skip emails or diary notifications as well as having it stop - for those cases where really you have no need to see email entries or anything like that. Link to comment Share on other sites More sharing options...
cappyboy Posted February 11, 2008 Share Posted February 11, 2008 [QUOTE=Phantom Stranger;371179]You're going to miss a lot of news. Some will affect you, some won't - but if you miss out on signing someone good because you didn't see his release from his written, well...[/QUOTE] Love it. Going to make playing those smaller indies as monthlies a whole lot easier. At the moment, I play them as weekly shows and edit myself to a mil or two to keep them afloat long enough to survive. Too many nothing days to play a local indy properly. Oh and Phantom Stranger, you might be technically right. But at the same time, don't forget this point. "It will automatically stop if an event needs booking, an important e-mail comes in, a pending decision needs addressing, or a diary alert has been set." Therefore if you miss out on signing someone good for multi-advancing, it's as much your fault for not alerting the game you considered his availability important as it is the feature's for not telling you. Link to comment Share on other sites More sharing options...
Dragonmack Posted February 11, 2008 Share Posted February 11, 2008 [QUOTE=cappyboy;371199]Love it. Going to make playing those smaller indies as monthlies a whole lot easier. At the moment, I play them as weekly shows and edit myself to a mil or two to keep them afloat long enough to survive. Too many nothing days to play a local indy properly. Oh and Phantom Stranger, you might be technically right. But at the same time, don't forget this point. "It will automatically stop if an event needs booking, an important e-mail comes in, a pending decision needs addressing, or a diary alert has been set." Therefore if you miss out on signing someone good for multi-advancing, it's as much your fault for not alerting the game you considered his availability important as it is the feature's for not telling you.[/QUOTE] Since shortlisting a worker generates an email for him when anything changes, injury, contracts, etc.. That would be how you can avoid missing when someone you want is available. Link to comment Share on other sites More sharing options...
djthefunkchris Posted February 11, 2008 Share Posted February 11, 2008 So far so good. I'm pretty happy about the national struggle, and the personality pluss. I'm looking forward to what else is going to be included.. I am hoping for the worker area and new worker area to be combined (so that you can include all the relations and such with them). Several other things as well. Really great suggestions in the suggestion area, and I'm feeling like he is including several of them. Link to comment Share on other sites More sharing options...
juggaloninjalee Posted February 11, 2008 Share Posted February 11, 2008 Right now on my 07 game that would be perfect. I am TCW and without a TV deal cuz I forgot to renew my contract. So yeah now I am left doing monthly shows for a couple months. Link to comment Share on other sites More sharing options...
sprinklefurball Posted February 11, 2008 Share Posted February 11, 2008 [quote=James Casey;369461]Note also that there may be BB between two members of one family, but that every other family relationship is peachy. On a slight tangent, apart from Davey Boy Smith and Dynamite Kid, what other families have legitimately gone public with their animosity towards one another? Am I right in thinking that Bret's relationship with the other Harts is/was strained at some point?[/quote] Honky Tonk Man and Lawler had beef with each other [quote=D-Lyrium;369498]I know Bret and Teddy don't see eye-to-eye from a ring-style point of view, but I'd hardly call that 'bad blood', so I dunno... The Harts are one massive grey area for me As I recall, Honky Tonk Man and Jerry Lawler aren't exactly best buds these days though. So there's a possibility if you're looking for reasons to use the feature ¬_¬[/quote] Damn, I spoke too late. Link to comment Share on other sites More sharing options...
G-Prime Posted February 12, 2008 Share Posted February 12, 2008 Am I the only one who wants to use Multi Advance to bring DOTT to the present day, just to see how TEW would have done it? Link to comment Share on other sites More sharing options...
Michael Wayne Posted February 12, 2008 Share Posted February 12, 2008 [QUOTE=D-Lyrium;369498]I know Bret and Teddy don't see eye-to-eye from a ring-style point of view, but I'd hardly call that 'bad blood', so I dunno... The Harts are one massive grey area for me :p[/QUOTE] There's some interesting stuff revolving around Diana Hart.. Link to comment Share on other sites More sharing options...
G-Prime Posted February 12, 2008 Share Posted February 12, 2008 [QUOTE=Michael Wayne;371486]There's some interesting stuff revolving around Diana Hart..[/QUOTE] True or not, her book was a good read. Link to comment Share on other sites More sharing options...
Self Posted February 12, 2008 Share Posted February 12, 2008 Worker/New Worker Combo... Nice. Good stuff. Link to comment Share on other sites More sharing options...
panix04 Posted February 12, 2008 Author Share Posted February 12, 2008 I like the new/current worker integration. Small question though, will we be able to filter on debut date? 'cos that would be super useful! Link to comment Share on other sites More sharing options...
Showtime4Lajf Posted February 12, 2008 Share Posted February 12, 2008 Nice addition for today. It'll make things a lot simpler for a lot of mod makers. Will it mean that I can set the starting date of the default Cornellverse data to e.g. August 2010 and all the workers who have debuted up until that point will be available? Link to comment Share on other sites More sharing options...
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