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[RELEASE] The Main Event: Feb 1988 RW Historical Mod


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TLCJR4LIFE" data-cite="TLCJR4LIFE" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>That's fine, but ultimately you used his mod as a base and started it just a year afterword, nothing major really happened in not even the 12 months that separate the two mods, so I was curious what made this mod remarkable given that this particular year was chosen.</div></blockquote><p> </p><p> And I used it as a base after he gave me permission, publicly on the board in his Golden Age thread no less. I'm not going to address this any further because I don't want this thread to turn into a fight and have to get locked. So unless you have something useful to contribute to the thread, I ask that you please move along. Thank you.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="LordJaguar" data-cite="LordJaguar" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>Eddy Guerrero should be American and he only speaks passable Spanish at this time period.</div></blockquote><p> </p><p> Good catch, thanks! Will fix for next update.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Matt Shannon" data-cite="Matt Shannon" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>And I used it as a base after he gave me permission, publicly on the board in his Golden Age thread no less. I'm not going to address this any further because I don't want this thread to turn into a fight and have to get locked. So unless you have something useful to contribute to the thread, I ask that you please move along. Thank you.<p> </p><p> </p><p> </p><p> Good catch, thanks! Will fix for next update.</p></div></blockquote><p> </p><p> What fight? I'm asking you what exactly was your inspiration or purpose for making a mod in 1988....there's no vision displayed in the original post...just a short synopsis of small 1988 circa events.</p><p> </p><p> </p><p> The fact that you are so defensive about it is hilarious.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaysin" data-cite="Jaysin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>Not sure if it's intentional, but NWA's initials are set as JCP</div></blockquote><p> </p><p> Whoops, I know what that error's from, to. I was importing some alter egos and temporarily changed the initials. Changing them back now. Just remembered EMLL had the same issue. But since they would become CMLL eventually anyway, I guess that would be no biggie. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> But I fixed it anywho for next update. ^_^</p>
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<p>My list of fixes so far that will be in the next update. I'll update this post as I go:</p><p> </p><p>

<strong>Main Event 1.1 fixes</strong></p><p> </p><p>

<em>-Brutus Beefcake gimmick rating setting changed from Random</em></p><p><em>

-Royalty gimmick edited</em></p><p><em>

-Bolsheviks corrected</em></p><p><em>

-MTV coverage in Canada corrected</em></p><p><em>

-NWA & EMLL initials corrected</em></p><p><em>

-Pics for Tyler Reks, Shawn Spears and Tank Toland added</em></p><p><em>

-Fixed Eddie Guerrero's nationality and speakable languages</em></p><p><em>

-Gimmick ratings for WWF contracts looked at and tweaked</em></p><p><em>

-Momentum and Recent Fortunes for WWF contracts tweaked so that the whole roster isn't at 55 or so momentum</em></p><p><em>

-Added Jaysin's pics</em></p><p><em>

-Tweaked some stats for Yet to Debut workers</em></p><p><em>

-Added a few more agers</em></p><p><em>

-AWA lowered to Regional and contracts set to PPA except for Verne Gagne, who will be kept on Written</em></p><p><em>

-AWA power structure is now Verne Gagne as owner and Larry Hennig as Head Booker so the AWA won't be looking for a head booker</em></p><p> </p><p>

I think I'll leave Eddie's language for Spanish at Fluent for now. Seems like there's conflicting reports as to whether he was fluent or not during this time period, and I'm not sure if workers can improve their fluency in languages over time in-game.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaysin" data-cite="Jaysin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>Did Bret really have a 9 year deal with WWF in 1988?<p> </p><p> I changed it to random for my game, but I was just curious.</p></div></blockquote><p> </p><p> I set that in case anybody wanted to see if they could hold on to him in 1997 since that was a big deal at the time. If enough people want it set to Random though, I don't mind changing it.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TLCJR4LIFE" data-cite="TLCJR4LIFE" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>He always spoke Spanish. -_-</div></blockquote><p> </p><p> yes passable not fluent. If you read his book he talks about the difficulty he had in Mexico because he didn't speak fluently.</p>
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<p>Those are awesome, Jaysin! Thank you!</p><p> </p><p>

And Jaguar, I never got a chance to read Eddie's book, so thanks for the info. Fixed for next update. <img alt=":cool:" data-src="//content.invisioncic.com/g322608/emoticons/cool.png.f00d2562b2c1d873a09323753efdb041.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TLCJR4LIFE" data-cite="TLCJR4LIFE" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>What fight? I'm asking you what exactly was your inspiration or purpose for making a mod in 1988....there's no vision displayed in the original post...just a short synopsis of small 1988 circa events.<p> </p><p> </p><p> The fact that you are so defensive about it is hilarious.</p></div></blockquote><p> </p><p> Despite it only being a short time period between the mods, this one is scaled and put together based on Derek B's very help full guide. Meaning once all the minor fixes are updated we are going to have a very well put together mod free from errors that you can play long term.</p><p> </p><p> Now that you have an answer take a hike.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaysin" data-cite="Jaysin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>No problem. I'll try and help out with more on Monday and Tuesday when I'm off work.</div></blockquote><p> </p><p> No problemo. I've got them ready for the next update, and they should be synced up.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Big Mikey" data-cite="Big Mikey" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>Despite it only being a short time period between the mods, this one is scaled and put together based on Derek B's very help full guide. Meaning once all the minor fixes are updated we are going to have a very well put together mod free from errors that you can play long term.</div></blockquote><p> </p><p> I appreciate the kind words, but let's keep it civil. In fact, I say we end any and all discussion about the differences between mods in this thread from here on out. Get it? Got it? Good. <img alt=":cool:" data-src="//content.invisioncic.com/g322608/emoticons/cool.png.f00d2562b2c1d873a09323753efdb041.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> And my mod isn't perfect by any means. In fact, there may be workers I may have neglected to look over as far as stats and/or gimmick performance goes, so if anyone finds those problems, as I said, post them here. ^_^</p>
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<p>Just had a quick go with the mod, and I'd say the hard work has paid off! Grades from first couple of shows (and PPV, in particular) look to be in line for the time period without being too easy or ridiculously difficult (which, I must admit, I was little concerned about before I started).</p><p> </p><p>

Two very minor 'issues'...</p><p> </p><p>

I'm not overly keen on the angles system, or the lack of default matches, but given that I normally import my own any way it makes virtually no difference whatsoever! <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

The other is that all companies have a low level drug testing policy - this is a problem with all mods converted with an early patch (I assume it is a problem in TGA that wasn't addressed). It's not a major problem, but it is going to cost all companies money (and potential anger someone on the roster until remembering to turn it off).</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="jhd1" data-cite="jhd1" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>Just had a quick go with the mod, and I'd say the hard work has paid off! Grades from first couple of shows (and PPV, in particular) look to be in line for the time period without being too easy or ridiculously difficult (which, I must admit, I was little concerned about before I started).<p> </p><p> Two very minor 'issues'...</p><p> </p><p> I'm not overly keen on the angles system, or the lack of default matches, but given that I normally import my own any way it makes virtually no difference whatsoever! <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> The other is that all companies have a low level drug testing policy - this is a problem with all mods converted with an early patch (I assume it is a problem in TGA that wasn't addressed). It's not a major problem, but it is going to cost all companies money (and potential anger someone on the roster until remembering to turn it off).</p></div></blockquote><p> </p><p> Glad to hear another person likes the grades they're getting. I think I had lowered a few guys' pops(I think it was Sgt. Slaughter, Jerry Lawler and Curt Hennig) because when I ran one of my very early tests(before I even let the beta testers look at it), they were putting on 99 rated matches.</p><p> </p><p> As for the angle system, the majority of them I imported from Idolized's angle pack, as well as a few from Rufas. Then I made a few myself. So that explains that. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> I thought I had defaulted all the matches and angles. I'll make sure that's fixed for sure. If there are any matches missing that need to be added, feel free to send them over to me and I'll credit you, even if it's just here in the thread(depends on how much room I have in the editor, lol). And I'll definitely redo the drug testing policies. I may just get rid of the drug testing policies for all companies because nobody was testing back then.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Matt Shannon" data-cite="Matt Shannon" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>I thought I had defaulted all the matches and angles. I'll make sure that's fixed for sure. If there are any matches missing that need to be added, feel free to send them over to me and I'll credit you, even if it's just here in the thread(depends on how much room I have in the editor, lol).</div></blockquote><p> </p><p> That's fair enough. To be honest, I usually just import the ThunderVerse angles into every mod because I know which ones I usually use.</p><p> </p><p> The matches are currently all set to default. I find having the basic 1 vs 1, 2 vs 2 etc. to be the most helpful defaults as they apply to most promotions (if you are a lucha libre promotion it's easy enough to swap them out for the lucha libre rules matches). I'll have a think about missing matches, but two I thought of were Ambulance and Parking Lot Brawl. More modern than anything, admittedly, but it seems you included more modern matches anyway.</p><p> </p><p> I really like the idea behind the Entertainment Hardcore match by the way - any chance I can borrow it for the next ThunderVerse release?</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>I may just get rid of the drug testing policies for all companies because nobody was testing back then.</div></blockquote><p> </p><p> That was my thinking when I brought it up actually. Seems the most sensible option in my view. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="jhd1" data-cite="jhd1" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>That's fair enough. To be honest, I usually just import the ThunderVerse angles into every mod because I know which ones I usually use.<p> </p><p> The matches are currently all set to default. I find having the basic 1 vs 1, 2 vs 2 etc. to be the most helpful defaults as they apply to most promotions (if you are a lucha libre promotion it's easy enough to swap them out for the lucha libre rules matches). I'll have a think about missing matches, but two I thought of were Ambulance and Parking Lot Brawl. More modern than anything, admittedly, but it seems you included more modern matches anyway.</p><p> </p><p> I really like the idea behind the Entertainment Hardcore match by the way - any chance I can borrow it for the next ThunderVerse release?</p><p> </p><p> </p><p> </p><p> That was my thinking when I brought it up actually. Seems the most sensible option in my view. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> No worries on the angles. And I just realized that it may have sounded like I was throwing Idol and Rufas under the bus, so my apologies guys! I was simply trying to say where I got the angles from. <img alt=":o" data-src="//content.invisioncic.com/g322608/emoticons/redface.png.900245280682ef18c5d82399a93c5827.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> And you're more than welcome to use any matches for the ThunderVerse that you don't have. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> Glad you like Entertainment Hardcore. I figured it was the best way for players playing as a Sports Entertainment company to use a hardcore match without it offending its audience and what not. I had no qualms putting in modern matches so that they're already there for whenever the player wants to start using them.</p><p> </p><p> I overlooked Ambulance and Parking Lot Brawl, so I'll include them on the next update. Do you want me to include any angles from the ThunderVerse?</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Matt Shannon" data-cite="Matt Shannon" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>I overlooked Ambulance and Parking Lot Brawl, so I'll include them on the next update. Do you want me to include any angles from the ThunderVerse?</div></blockquote><p> </p><p> Sure, if you've got it. The Manager Promo, Valet Promo and Stable Promo angles will probably be quite useful, as they are quite old-school in design. I also did the extra variations of Modern TV Opening (three-way, five-way etc.) which you are more than welcome to use. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="jhd1" data-cite="jhd1" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>Sure, if you've got it. The Manager Promo, Valet Promo and Stable Promo angles will probably be quite useful, as they are quite old-school in design. I also did the extra variations of Modern TV Opening (three-way, five-way etc.) which you are more than welcome to use. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> I don't have it yet, but I'll download it here soon. Thanks!</p><p> </p><p> Should I put in some more Event Center angles, or were those the ones you weren't keen on? Doesn't make me any difference. I want the players to be happy, obviously. ^_^</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Matt Shannon" data-cite="Matt Shannon" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>Should I put in some more Event Center angles, or were those the ones you weren't keen on? Doesn't make me any difference. I want the players to be happy, obviously. ^_^</div></blockquote><p> </p><p> It's not so much the angles I wasn't keen on so much as the naming system. I can see the benefit of arranging the angles by sides (i.e. 1vs1, 2vs2 etc.) but I'm so used to hitting the 'b' key for beatdown or brawl, or 's' for save that I struggled to find the ones I wanted. It's just that I'm so used to it, I've become inflexible <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> Both the Event Centre and Prime Time Roundtable angles are really good - I created something similar in a DOTT game I had running (although as it was in 1985 it was called "Mean Gene's Corner!"). In fact, I'd be tempted to do a couple more Event Centres with slightly fewer participants for bigger show hypes (such as a Wrestlemania where you might just be hyping the main matches).</p><p> </p><p> Perhaps one thing to think about (which isn't something I've tested so far) is that having an interviewer rated on Microphone can seriously bring down an angle if he/she isn't popular. I did the exact same thing in 2010 without any problems, but had to remove the Rated On for all my interviewer angles as I was getting Cs instead of B+s I was getting in 2010, simply because of the interviewer's lack of popularity.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Matt Shannon" data-cite="Matt Shannon" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="35750" data-ipsquote-contentclass="forums_Topic"><div>Is it alright if I import ThunderVerse match types as well? I just wanted to be sure since I only asked about importing angles. Wanted to give you the courtesy of asking. ^_^</div></blockquote><p> </p><p> Absolutely. Be warned that some of them include references to specific ThunderVerse people so you might want to take them out. Doesn't matter to me, but you might get tired of being asked who Ishkhan is and why he invented Hungarian Nails matches <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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