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What do you do playing TEW that you think no one else does?


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Donners" data-cite="Donners" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>I have no stories or plans; I just throw together shows with ad hoc matches. <p> </p><p> I have no interest in the fantasy booking side, I just want to see workers and the company grow.</p></div></blockquote><p> </p><p> More often than not, I actually do the same. Despite my talk of the narrative, I really am about my company's legacy and who shapes its history.</p>
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For the c-verse, I will only sign guys who are unemployed (free agent). and I will normally try and stay away from the more popular talent that is in game. I like to get the lesser know bland guys and try to develop them in stars. I also dont mind if the get poached by TCW or SWF as I like to see how much more they can develop once they are with better, more over talent, plus it frees up a spot for someone else for me to develop.
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Those guys that said they need to have their storylines going on in their head to help them fall asleep, I am with them on this. TEW allows for the ultimate way to disconnect from the real world for a while and allow some creative juices to flow, so if it makes sense in my head then it’s fine. It’s like a rule for myself that things have gotta make sense to me and I do also usually book some shows before bed and fall asleep imaging it all playing out. That’s why I love this game. Who says you need 3D graphics when you got an imagination, huh. :D

 

This. I do this almost every night, also do this with wmma.

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<p>i like to play the washed up veteran company or the ego company</p><p> </p><p>

Wrestlesaurus X c-verse 2005 </p><p> </p><p>

Big Smack Scott as my owner</p><p> </p><p>

i always play as Kurt Laramie</p><p> </p><p>

Giant Redwood is always hired</p><p> </p><p>

and i play TNA rules anyone who i can hire from SWF or TCW must be hired </p><p> </p><p>

dirty doctor </p><p> </p><p>

i also take on any vet worker, i will make them available in USA </p><p> </p><p>

and Peter Valentine has his own PPV called Valentines Massacre</p><p> </p><p>

and i add loads of broadcasters to try and get other companies to get deals</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Sami_Zayniac" data-cite="Sami_Zayniac" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>Every time I start a new game I scroll through every worker 1 by 1. I'm always too afraid I will forget someone I want to sign.</div></blockquote><p> </p><p> I do this every game...I ended up with a very bloated roster.</p>
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If I'm running a national and up company, I've got at least three developmental companies running, and theyre all filled to the brim. I hire anyone and everyone I can under 35 to one year contracts and see if anything sticks. I don't keep the majority of them, and I love to see how the Indy scene changes once they're released, because I always use at least two per show as jobbers in my storytelling matches.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="codey_v2" data-cite="codey_v2" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>If I'm running a national and up company, I've got at least three developmental companies running, and theyre all filled to the brim. I hire anyone and everyone I can under 35 to one year contracts and see if anything sticks. I don't keep the majority of them, and I love to see how the Indy scene changes once they're released, because I always use at least two per show as jobbers in my storytelling matches.</div></blockquote> I do something similar except my device companies are overseas, usually australia first then Europe so hat the game fills up more in the less populated areas. It can be a chore dealing with people wanting to come up but can be super fun getting surprise breakthroughs out of it.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Donners" data-cite="Donners" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>I have no stories or plans; I just throw together shows with ad hoc matches. <p> </p><p> I have no interest in the fantasy booking side, I just want to see workers and the company grow.</p></div></blockquote><p> </p><p> Sounds a lot like what I do, although I'm trying to get better at building storylines and such</p>
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<p>Most of my games start 5-10 years into the future... I just simulate out to 2021 or 2026 and add my user character from there. (I generally make sure that none of the major companies go bankrupt in that time -- providing cash infusions as needed.)</p><p> </p><p>

__________</p><p> </p><p>

On the "turns out <em>everyone</em> else does this" front, I also have a bad habit of hiring <em>way</em> too many young workers to developmental contracts. Blue-chip prospects, weird regens, any young big man who looks even kind of interesting... (You have to have a few monster heels kicking around, right? And most guys that size are lousy, right? So you have to develop them...)</p><p> </p><p>

In any event, I usually end up with 80-100 developmental workers, 3-4 child promotions scattered around the country... even if the financial burden doesn't bring me down, managing all the prospects on top of running the main company is just a hassle. Half the time I don't even manage to play the game long enough to see them "graduate".</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Oregano Jensen" data-cite="Oregano Jensen" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>Most of my games start 5-10 years into the future... I just simulate out to 2021 or 2026 and add my user character from there. (I generally make sure that none of the major companies go bankrupt in that time -- providing cash infusions as needed.)<p> </p></div></blockquote><p> </p><p> This is a good idea. There’s been quite a few real world mods which have cool wrestlers set to debut in the future that I’ve wanted to play. But never thought of of simming to the point I want to start.</p>
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<p>I doubt I'm the only one, but push someone I really like as I have an interesting idea for their character/a storyline. Then release them as I've done that person's story now. It's very rare I keep people on the roster very long except the few people who I can keep thinking of stories for </p><p> </p><p>

Even hugely talented main eventers get released if I feel there is nothing fresh I can write for them. I have no interested in just putting on souless A rated cards if it's just "I want your title!" Or "x attacks y, then y does interview, then y attacks x" etc</p><p> </p><p>

I also always end up with nearly everyone in a tag team, or two or three, and everyone aligned with others somehow. Even if they're aren't official stables I find it easier to book angles between groups of people or "friends" than just interviews. Would rather book two people talking than one person being interviewed</p><p> </p><p>

Nearly all my feuds overlap too, it's rarely x v y, usually others get involved so there are fresh matches each week</p><p> </p><p>

I also hold off on nearly every one-on-one match until it's a ppv, and book my "wrestlemania" type events based on who has never fought before, then work out the story after. I've had main eventer on the roster together years without ever facing each other based on the fact I always think it could be a huge match at a top event one day....then they get released or injured without the match ever happening lol</p>

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I doubt I'm the only one, but push someone I really like as I have an interesting idea for their character/a storyline. Then release them as I've done that person's story now. It's very rare I keep people on the roster very long except the few people who I can keep thinking of stories for

 

WWE Creative is full of people like you lol.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jon The GOAT" data-cite="Jon The GOAT" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>book them like men.<p> </p><p> yw.</p></div></blockquote><p> </p><p> Second this.</p><p> They are not aliens.</p>
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Book over a month's worth of storyline based on a new signing, or maybe a non-wrestler, being in a HUGE match to pay a feud off... Then when it comes to showtime, the new signing arrives three days later because you've mis-calculated... Or the non-wrestler's contract states they only work pay-per-views... So you just choose anyone you can to take their place and it bombs!!! This has happened to me twice recently D:
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Donners" data-cite="Donners" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>I have no stories or plans; I just throw together shows with ad hoc matches. <p> </p><p> I have no interest in the fantasy booking side, I just want to see workers and the company grow.</p></div></blockquote><p> </p><p> I do a bit of this sometimes when I'm out of ideas. Occasionally the best way for me to get a story going is to just to play the game and see what develops</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="FellaLibby" data-cite="FellaLibby" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>Do TEW with my future wife and she helps me book some shows. She helps me make a real women's division. I can't book women to save my life.</div></blockquote><p> </p><p> It's really not hard. Think of your favorite story that you've done for the men. Unless it's a story about, well, guy parts, you can probably do the same for the women and have it work.</p>
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For matches or tournaments with big significance I like to run qualifying matches for every spot, even for my 30 man Rumble. Feel like that could make for a fun few weeks of TV and if you're going to get a world title match on a huge show I feel like you should have to really earn your spot, and there should be no questions as to why someone got in over someone else. With that much at stake the process should be clear as possible in my opinion. That being said, I am more than willing to have people be removed my injury and such to shake predictability every now and again, but for the most part I like to have all the cards on the table
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<p>When I do any significant tournament - which is very common for me because I swear I'm a damn tournament junkie - I like to use a site called challonge for them, which easily allows you to make brackets for various formats of tournament.</p><p> </p><p>

Sometimes it's a big 'ol G1 Climax style round robin, where this kinda thing is almost impossible to do without it, but a lot of the time it's also just simple 8 or 16 person single elims that I could easily do just from checking past cards or writing in a notepad, and would probably actually be faster. But there's just something really, really cool to me about actually seeing the bracket. It makes it feel more official and I like looking back on them later.</p><p> </p><p>

Looking at my account it seems I've actually made well over a hundred tournaments on there, and I'm willing to bet close to 100 of those are from various TEW 2016 games...</p><p> </p><p>

Some examples:</p><p>

<a href="https://challonge.com/WWFKOTR88" rel="external nofollow">WWF King Of The Ring 1988</a> (16 worker single-elim)</p><p>

<a href="https://challonge.com/MAWRCIXIII" rel="external nofollow">MAW Rip Chord Invitational XIII</a> (32 worker single-elim)</p><p>

<a href="https://challonge.com/BHOTWGWTL17" rel="external nofollow">BHOTWG World Tag League 2017</a> (16 team double-elim)</p><p>

<a href="https://challonge.com/BHOTWGGGP17/groups" rel="external nofollow">BHOTWG Glorious Grand Prix 2017</a> (G1 style round robin)</p>

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There are several things. For example, I have this habit of getting the oldest has beens I can find (previously relevant legends or guys related/linked to someone relevant) and push them as much as I can, including world title runs when possible. The whole, old veteran comes back for one last great run is something I like to do a lot. Of course, it doesn't always work out, but that doesn't mean I will stop (over) trying it. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
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Refuse to hire from the Hidden Gems list, and also stay away from characters everyone always hire, like Greg Gauge and Frankie Perez, and also from super rookies like KC Glenn and DWN have been in past games. As I usually play as TCW, I'll estabilish a hiring age, usually 24 and/or 5 years pro, and never hire anyone under that age, on the guise that they'd gather enough experience working the indies to be ready for the national stage, since TCW doesn't run developmental. Instead I'll take on guys like Frankie Dee or Rich and Famous or Bradford Peverell, good workers but underappreciated, and see how far I can take them.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Dave E Mac" data-cite="Dave E Mac" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>Just quirky ways you play the game or things you always do you think no one else does.</div></blockquote><p> </p><p> I don't know if anyone's said this yet, but I quite often use the random profiles on the loading screens as a way to sign some people I wouldn't normally. The way I do it, is I'll set my company up as best I can on day 1 of the save (offering contracts, tweaking product, storylines, etc), then when I advance a day, I make a mental note of the random profile. That person then becomes my main target.</p><p> </p><p> If they're instantly available to me, I'll start negotiations. If not, I shortlist them and gear my gameplay towards trying to sign them (for example, if I'm playing as a US company and they only work in Mexico, I try to spread south up to the point I can start running shows in Mexico and hopefully sign them).</p><p> </p><p> Once the first person has signed their contract and been assigned a position on the roster, the next time I advance a day, the process begins again. I find it helps keep my game a little unpredictable, and encourages me to use workers I never normally would (and in some cases, have never heard of!)</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Dave E Mac" data-cite="Dave E Mac" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>I’ll start I offer contracts with no added perks at all. If someone wants creative control or whatever it’s a no. If they don’t want to work B shows then I’d rather give them more cash to do what ever I want.</div></blockquote><p> </p><p> I will allow limited appearance contracts, but creative control is WAY more trouble than it's worth!</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="JamHead" data-cite="JamHead" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>If it makes you feel better I can only go to sleep by running my current storylines through my head and it helps to book at least one show before bedtime.</div></blockquote><p> </p><p> I have legitimately been struggling to fall asleep recently because my brain things bedtime is the appropriate time to come up with a million ideas for my save! <img alt=":rolleyes:" data-src="//content.invisioncic.com/g322608/emoticons/rolleyes.png.4b097f4fbbe99ce5bcd5efbc1b773ed6.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jon The GOAT" data-cite="Jon The GOAT" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>book them like men.<p> </p><p> yw.</p></div></blockquote><p> </p><p> Yeah, I try to use an integrated women's division wherever possible. Not so I can have loads of intergender matches (but it does keep that option open), but so the women can have pushes (main event, lower midcard, etc) as well.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="noknuckles" data-cite="noknuckles" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46313" data-ipsquote-contentclass="forums_Topic"><div>I try to imagine the type of fanfic that my fanbase would write<p> </p><p> In other words, I write fanfic of my own show, despite the show already being essentially fanfic.</p></div></blockquote><p> </p><p> FANFICEPTION! <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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