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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Dross" data-cite="Dross" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>Anyone else notice the sky-high salary demands of most road agents? They are paid better than pretty much the entire roster of active workers. Feels a bit off.</div></blockquote><p> </p><p> Road agents and other non-wrestling roles are rated on their skills, not their popularity, so you have to pay top dollar to secure the top agents. You can't cheat out 7k a month for an amazing road agent just because he has 0 pop anymore.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TOTKingNothing" data-cite="TOTKingNothing" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>Road agents and other non-wrestling roles are rated on their skills, not their popularity, so you have to pay top dollar to secure the top agents. You can't cheat out 7k a month for an amazing road agent just because he has 0 pop anymore.</div></blockquote><p> </p><p> I'd still assume that IRL John Cena is payed MUCH more than William Regal.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bobby Brown" data-cite="Bobby Brown" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>hello!<p> i just found out, that the great feature of putting a fix venue</p><p> to a specific event is not available for the TV shows.</p><p> so, TV shows cannot have a fixed venue.</p></div></blockquote><p> </p><p> What the?!</p><p> </p><p> I just noticed that (as I'm currently playing a non-modded CVerse database using IPW which has no TV shows). How the heck did <em>that</em> happen?!</p><p> </p><p> Having fixed venues only for events and not for TV shows defeats the doggone purpose of fixed venues because wrestling TV shows, not events, have a MUCH higher percentage of examples of being the type of cards set in fixed venues. Some were always taped in TV studios (like Memphis/CWA and Crockett/Mid-Atlantic NWA), some in small arenas or small show venues (AWA at the Showboat Casino, WWF pre-84 when they taped everything in Allentown PA Agricultural Hall and pre-86 when the tapings were moved to NY's Mid-Hudson Civic Center, WCW in the early '90s at Center Stage).</p><p> </p><p> Yeah...someone should've caught that. Definitely needs to be changed.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Powerful_Fox" data-cite="Powerful_Fox" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>There is an entire editor for mods. Many mod makers have said making mods and general editing is a lot easier now after playing around with it.</div></blockquote><p> </p><p> "Many"?</p><p> </p><p> We've had a handful of known mod creators who have released their mods to the community ITT. Most have stated that modding and editing are <em>not</em> easier for them.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>Product customisation (I cant think of a historical or current promotion who's product wouldnt be covered in the current presets off the top of my head either to be honest).</div></blockquote><p> </p><p> I can think of a few. When I played with the "search for rl promotion and find product style results that best fit them" and punched in "AWA", I found that, yeah, the products fit AWA during specific points in time. Except the ESPN era, where they absolutely had a bit more "risque" content that did not turn off what was left of their fanbase at all (they had lingerie battle royals and the women wrestlers wearing very, very skimpy outfits especially for that point in time) in addition to the hokey feeling (bless Larry Nelson) and the "respect for wrestling" basis (because Verne wasn't gonna change too much). </p><p> </p><p> I haven't played the latest patch update, but I've found no product that hits that particular product at that particular time.</p><p> </p><p> And that's just one real world example. There are others. I can't see how, say, the original GLOW could actually be simulated as currently stands. Or POWW. </p><p> </p><p> And that's ignoring the not rl possibilities. Someone earlier brought up a hyper realistic MMA clown comedy or something like that as a snide comment against those who want product creation again, but here's the thing: what if someone wants to create the <em>next</em> CVerse (or TVerse) and set it in a fictional world where a product of that sort would have a fanbase? They can't do that now.</p><p> </p><p> Yes, the base game, in terms of playing the game, is by far, even this early in, better than 2016. But the modding capability? Eh...not so much. There's pluses and minuses, and some of those pluses are awesome...but some of those minuses really hurt things.</p>
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Road agents and other non-wrestling roles are rated on their skills, not their popularity, so you have to pay top dollar to secure the top agents. You can't cheat out 7k a month for an amazing road agent just because he has 0 pop anymore.

 

But you can 'cheat out' 7k a month for a wrestler with the exact same stats, and convert him to a road agent. Also I really doubt there are many feds IRL where the road agent is paid more than all of the wrestlers combined (looking at you, CWW.)

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Something seems off with Tamara. She appears to be on a different scale than other Road Agents in the game.

 

It may just be a reflection of her personality (Professional; Passes on Knowledge; Wrestling in the Blood attributes) and career (eg working for BSC and trying to turn its workers into actual wrestlers). She just wants to be involved in wrestling and is happy to work for beer money with any insignificant start-up promotion that asks her.

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Any chance we can get worker picture previews while forming a tag team? I'm playing with promotions and characters I wouldn't dare touch in 2013 and 2016 and without writing down the names of two workers I want to pair, I have to slam a few extra clicks to remind myself as I may or may not play these games incredibly inebriated on plant matter :D There is a whole blank area (marked in lime green) just above the existing buttons that would've fit a few more snuggly with just a few tweaks. I know this is probably out of the question now. Please ignore the buttons that aren't teams and stables as I am about to head to bed, although a creative button there wouldn't hurt at all and I also miss the grid quick roster that I think has been taken out? Just an idea!

 

4HBPsGt.jpg

 

That and of course, not being able to access stables and teams from the add segment screen with one easy click like we could in 2016. I'm having to go to the roster, and then I need to click on the worker to access the first character page, then I need to click again to access the workers' information page, then I'm having to personal information, squint, write down his tag team partner, hit back twice and finally fill in the information I needed.

 

This hits me especially hard when I am going hard on big, varied stables like the new game seems to want me to. I wouldn't keep complaining but I seem to of gotten used to almost every other change and that one sticks out for me quite badly.

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Any chance we can get worker picture previews while forming a tag team? I'm playing with promotions and characters I wouldn't dare touch in 2013 and 2016 and without writing down the names of two workers I want to pair, I have to slam a few extra clicks to remind myself as I may or may not play these games incredibly inebriated on plant matter :D There is a whole blank area (marked in lime green) just above the existing buttons that would've fit a few more snuggly with just a few tweaks. I know this is probably out of the question now. Please ignore the buttons that aren't teams and stables as I am about to head to bed, although a creative button there wouldn't hurt at all and I also miss the grid quick roster that I think has been taken out? Just an idea!

 

4HBPsGt.jpg

 

That and of course, not being able to access stables and teams from the add segment screen with one easy click like we could in 2016. I'm having to go to the roster, and then I need to click on the worker to access the first character page, then I need to click again to access the workers' information page, then I'm having to personal information, squint, write down his tag team partner, hit back twice and finally fill in the information I needed.

 

This hits me especially hard when I am going hard on big, varied stables like the new game seems to want me to. I wouldn't keep complaining but I seem to of gotten used to almost every other change and that one sticks out for me quite badly.

 

If you click on the participants in a match, you can filter by tag teams so that you can still see who someone is partnered with -- which I think removes the need for a team button because you can see them there.

 

You can also see stables on the pick-a-wrestler screen. It's on the bottom right, in between teams and stables (so there is also a teams button there if you want to use it). The buttons are just in the pick-a-competitor page now.

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A lot of people talk about the text colors... I haven't actually seen someone bring up what I'm here to post about, and honestly it's super minor and silly, I didn't even think about it until right now. And it's probably for the best that these things stay consistent and obviously it's well established that red is a signal for bad, so making an exception for this might not be worth it.

 

But with how the momentum is worded now, it's kinda funny to me to see Hot and Chilly.

 

It's mainly just a thing on the cold side really but it's a little weird when you think about it. It's like when people test you by asking you to read the word Yellow, yannow?

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A lot of people talk about the text colors... I haven't actually seen someone bring up what I'm here to post about, and honestly it's super minor and silly, I didn't even think about it until right now. And it's probably for the best that these things stay consistent and obviously it's well established that red is a signal for bad.

 

But with how the momentum is worded now, it's kinda funny to me to see Hot and Chilly.

 

It's mainly just a thing on the cold side really but it's a little weird when you think about it. It's like when people test you by asking you to read the word Yellow, yannow?

 

100 percent this, it's been messing with me this whole time.

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A lot of people talk about the text colors... I haven't actually seen someone bring up what I'm here to post about, and honestly it's super minor and silly, I didn't even think about it until right now. And it's probably for the best that these things stay consistent and obviously it's well established that red is a signal for bad, so making an exception for this might not be worth it.

 

But with how the momentum is worded now, it's kinda funny to me to see Hot and Chilly.

 

It's mainly just a thing on the cold side really but it's a little weird when you think about it. It's like when people test you by asking you to read the word Yellow, yannow?

 

I noticed this too. I think it was seeing "Red Hot" in green, that made it stand out to me too.

 

Not a big deal at all, but feels a little weird.

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I actually sorta wonder if colors are even required for it. In the same way that 'Unimportant' and 'Major Star' speak for themselves I kinda think that hot, cold, neutral and all the words in between could stand on their own just fine. Though I suppose the turn of phrase might not be universal and I'm sure TEW is played by people all over the world so if you don't have that association then maybe the color does help.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="spiffyone" data-cite="spiffyone" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>What the?!<p> </p><p> I just noticed that (as I'm currently playing a non-modded CVerse database using IPW which has no TV shows). How the heck did <em>that</em> happen?!</p><p> </p><p> Having fixed venues only for events and not for TV shows defeats the doggone purpose of fixed venues because wrestling TV shows, not events, have a MUCH higher percentage of examples of being the type of cards set in fixed venues. Some were always taped in TV studios (like Memphis/CWA and Crockett/Mid-Atlantic NWA), some in small arenas or small show venues (AWA at the Showboat Casino, WWF pre-84 when they taped everything in Allentown PA Agricultural Hall and pre-86 when the tapings were moved to NY's Mid-Hudson Civic Center, WCW in the early '90s at Center Stage).</p><p> </p><p> Yeah...someone should've caught that. Definitely needs to be changed.</p></div></blockquote><p> </p><p> you are absolutely right! </p><p> i just hoped for it being fixed in #13 ... but no.</p><p> </p><p> can you bring that to adam's ear and eye?</p><p> i think our problem goes down here.</p>
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Well, you know the game isn't very good when you contact eLicense for your old TEW2004 license, they give it to you, you load TEW04, and you already have had more fun than TEW2020. That's my beta reaction. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
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<p>Already a fan of the changed colours for stats but if it is still WIP, perhaps that means we can make suggestions. There are still a couple of sudden changes, or colours that are hard to distinguish (the lighter green and the lightest blue, for example).</p><p> </p><p>

Something like:</p><p> </p><p>

<img alt="UKwHlt8.jpg" data-src="https://i.imgur.com/UKwHlt8.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

0-10</p><p>

11-20</p><p>

21-30</p><p>

31-40</p><p>

41-50</p><p>

51-60</p><p>

61-70</p><p>

71-80</p><p>

81-90</p><p>

91-100</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="MikeSc" data-cite="MikeSc" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>Has it been mentioned whether saves from the demo will transfer to the main game? Got a CZCW save that is going amazing.</div></blockquote><p> </p><p> Yep. Saves can be carried over to the full version.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="MikeSc" data-cite="MikeSc" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>Has it been mentioned whether saves from the demo will transfer to the main game? Got a CZCW save that is going amazing.</div></blockquote><p> </p><p> Yes, they will.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="PlatYellow" data-cite="PlatYellow" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>Sorry if it's been asked but how's the game playing now, compared with the earlier patches?</div></blockquote><p> </p><p> Certainly improved in some respects, such as the auto booking and some products.</p><p> </p><p> I saw some crazy things with pop on patch 9 (eg a manager going from 11 to 60 in a month and a half); there was reference to tweaks to popularity in a more recent patch, so I don't know if that has been fixed.</p><p> </p><p> There are some balancing issues being pointed out elsewhere, such as the ability to create your own broadcaster and spamming PPVs being both significantly overpowered.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Teh_Showtime" data-cite="Teh_Showtime" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>I've been playing in the editor the last day or so for the first time, and I'm not sure if switching the list view was added via patches or not, but I can't imagine doing any DB work without it.</div></blockquote><p> </p><p> No, it was there from day one.</p>
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