Jump to content

[RELEASE] The YES! Mod - May 2013 1.0


Recommended Posts

Couple things I noticed about Vince McMahon if nobody else has caught them yet:

 

- His experience stat is set to 0 even though he's wrestled before and was a part of some huge storylines throughout WWE's history.

- His commentary (colour and announcing) is set to 0, even though he used to be a commentator for ~20 years. Even though he doesn't do that anymore, he could probably still hold his own commentating a match or two nowadays.

 

This was mentioned awhile back and has been corrected. Thank you, good sir.

 

Shark boy isn't active in America

 

Well, obviously not. Shark Boy is clearly a Pan-Pacific Man-Shark and so it only made sense to have him active on Oceania and nowhere else...

 

...or something...

 

Seriously, though, good catch. Stuff like that is residual data. Stuff leftover from the worker that was converted. Thanks!

 

One thing about the match file is that various tournament matches are set to default so the auto booker will book me BOSJ matches between random WWE monsters.

 

Ashley Miller>Audrey Marie

Dean Muhtadi> Mojo Rawley

 

Both have alter egos but are set to their defaults for their NXT contracts

 

Michael Cole and John Laurinaitis have announcer experience instead of John Layfield (Adequate)

 

 

WWE's merchandising levels should be way up, probably max. They have had items out for the most obscure of roster members.

 

Still liking the challenge the stats give after a couple of runs. I think momentum and gimmick bonuses are few and far between to start, which is where a game really gets steamrolling in my opinion. Also did a watcher and saw a lot of random gens going straight to the big promotions so I've turned graduation off

 

Thanks for the feedback.

 

I already cleaned up the matches file and have added a couple more match types. But open to suggestions in that regard.

 

I tried not to go too overboard on the gimmick and momentum effects, but I'm open to suggestions. I do need to add some more Gimmick Pros and Cons, which I will look to add but probably not too many for the next release.

 

Mercedes Martinez Should be set to homosexual

 

Good catch as well. I'm almost certain there are some other workers with that set incorrect, so if you (or anyone else) notices, please let me know.

Link to comment
Share on other sites

I keep putting off doing a 1.2 release because I keep doing stuff. Nothing big. But I added a couple future workers and tweaked a few things like the default matches, and was going to upload it. But I decided to book a few shows with the WWE, which led to me making some tweaks. Then I had to test. Then I got a bit of feedback on New Japan and did a bit of tweaking there, leading to more testing. The changes made are not anything massive. Both companies had workers get nerfed a bit in the early testing phase - in terms of key skills and popularity - as a way to keep the AI grades from being consistently obscene. But that was not too long after the release of TEW 2020 and things have changed over time with the game, so I feel like some of those tweaks took some of the workers a bit below, especially when they are being booked by a user. The WWE had a popularity gap between the top guys and the near main event talent.

 

Still testing those tweaks but it doesn't look like the main event grades for either company get out of control, at least in the first couple of years. If things hold, hoping to have 1.2 out in the next few days.

Link to comment
Share on other sites

Hey noticed some errors while playing as TNA

 

  • Bruce Prichard has 0 for experience that causes him to have awful ratings as a road agent
  • Mr. Anderson is listed as Hispanic Anguillan
  • The Beautiful People (Angelina Love and Velvet Sky) are missing as a tag team in the game
  • Victory Road is set to May when the last one was in March.

Link to comment
Share on other sites

Thanks again for your continued work on this. I haven't had a lot of time to play TEW recently but whenever I do it's with this mod.

 

That's awesome to read. Glad you are enjoying it!

 

I haven't had a chance to do a proper save with this yet but just from looking through everything this looks absolutely fantastic. I love the bios as well.

 

Hope you do, QL. Much thanks to you and the RWC crew as lots of little pieces are in this one.

 

Hey noticed some errors while playing as TNA

 

  • Bruce Prichard has 0 for experience that causes him to have awful ratings as a road agent
  • Mr. Anderson is listed as Hispanic Anguillan
  • The Beautiful People (Angelina Love and Velvet Sky) are missing as a tag team in the game
  • Victory Road is set to May when the last one was in March.

 

Thanks for the feedback. Would love to know more as you play as TNA as I've not been able to test that as much as I'd like.

 

Got these all corrected, except the PPV. Honestly, TNA's PPV's are a mess. But there wasn't really an idea way to do them. Victory Road wasn't happened around this time at all. TNA had moved to that "One Night Only" series, which doesn't really translate at all well into TNA. And I figure if I can't get the AI to replicate how they were booked (from what I understand, completely disconnected from the on-going TV stories), there wasn't much point having them in for the name. So I used one or two TNA events from the past and tried to fit it in as best as possible. If memory serves, Victory Road was generally a July PPV.

 

This is looking really solid and well put together!

 

Two things, though:

James Mitchell's got 0 popularity. I'd probably bump it to the 20-ish region nationwide.

Also - and I hate to put you on the spot like this - do you want to defend your decision to give Pikachu a Sex Appeal of 85?

 

Thank you, sir!

 

Not sure what happened with poor Jimmy Mitchell. He wasn't at 0 popularity when I added him so I must have accidentally nuked his popularity.

 

There is no defense of Pikachu. In any way. But the Sex Appeal was a wee bit of a joke that I really didn't expect any one to spot. Good eye! I have a few little goofy things in there, mostly in bios. Snarky comments that I'm not sure anyone will spot. A few have already been noted but I think there were more in there. It added a bit of fun to the modding process.

Link to comment
Share on other sites

  • 2 weeks later...

I'm really looking forward to sinking my teeth into this mod. I really like the worker pictures you've gone with here. One note that I will post here, and I will do a proper list later on, is one of the injuries:

 

Coccydynia- From doing some googling, the recovery time should actually either be a few weeks or a few months. Surgery can be an option, but is recommended as a last resort when other treatments fail, so I'll leave that to your judgment. Right now, the recovery time is listed in the mod as being a year but can be worked through.

 

I'll go through the injuries again some time and list all the ones that are listed as Can Be Worked Through yet have Surgery options. IIRC, I believe injuries that can be worked through, even if given surgery options in the database editor, won't give you a surgery option once you are in-game.

Link to comment
Share on other sites

So I've decided to jump into the mess that is TNA 2013 with the new data and it is amazingly brutal. I'm now into my second attempt as the first time I drastically underestimated how bad the locker-room was and ended up basically ditching two thirds of the roster and going $2 million in debt while the show ratings tanked.

 

Some little things I noticed:

 

- D'Lo Brown should probably be on as default as an occasional wrestler, as he was on screen and wrestling a fair bit during this period.

- The Blossom Twins in development need a family relationship.

- Garett Bischoff is still set to be a referee when I don't believe he was doing that role anymore. He also has no referee skill.

- TNA had just introduced ODB as the Knockouts referee so I guess that could be put in? Reading TNA results at this time is a real trip.

- Chris Sabin and Velvet Sky might be in a relationship at this point. I did a bit of searching and I can't find any source for when it did start but the general feeling seems to be they were dating for a while before it was brought on-screen later in the year.

- Kenny King probably should have some level of heat with Cornette after the whole "jumping ship from ROH" thing.

- Gunner and Storm didn't start as a tag team until a segment near the end of May, but doesn't really matter either way.

 

In terms of improving the experience, adding some momentum for relevant people would help as it means you aren't booking from scratch. Some storylines might help as well, although at this point TNA were putting all their eggs in the Aces & Eights stuff. Closest storylines I can find:

 

- Robbie E and Jessie Godderz are in a storyline against Rob Terry where they get destroyed every week. Don't know if development talents can be in storylines though.

- Bad Influence, The Dirty Heels and James Storm are tangled up with each other, as both teams chase after Chavo & Hernandez. The two heel teams are messing with each other to try and get the tag gold while trying to get Storm on side and teasing a Fortune reunion. This is the storyline that leads to the random Storm & Gunner team and a fourway at Slammiversary.

- The women are just heading into a storyline, Sky has just defended the title against Mickie, this leads into a brief Kim/Tara team that takes out Terrell, gets beaten by Sky/Mickie and then Mickie wins the title. But yeah, probably too early to be included.

Link to comment
Share on other sites

tenor.gif?itemid=14683854

 

Not gonna lie - dropping a Trailer Park Boys GIF is a big thumbs up from me, but also makes me want to increase the Pikachu Sex Appeal to.... like.... 93....

 

I'm really looking forward to sinking my teeth into this mod. I really like the worker pictures you've gone with here. One note that I will post here, and I will do a proper list later on, is one of the injuries:

 

Coccydynia- From doing some googling, the recovery time should actually either be a few weeks or a few months. Surgery can be an option, but is recommended as a last resort when other treatments fail, so I'll leave that to your judgment. Right now, the recovery time is listed in the mod as being a year but can be worked through.

 

I'll go through the injuries again some time and list all the ones that are listed as Can Be Worked Through yet have Surgery options. IIRC, I believe injuries that can be worked through, even if given surgery options in the database editor, won't give you a surgery option once you are in-game.

 

Thank you for the feedback, sir. Very much appreciated.

 

So I've decided to jump into the mess that is TNA 2013 with the new data and it is amazingly brutal. I'm now into my second attempt as the first time I drastically underestimated how bad the locker-room was and ended up basically ditching two thirds of the roster and going $2 million in debt while the show ratings tanked.

 

Some little things I noticed:

 

- D'Lo Brown should probably be on as default as an occasional wrestler, as he was on screen and wrestling a fair bit during this period.

- The Blossom Twins in development need a family relationship.

- Garett Bischoff is still set to be a referee when I don't believe he was doing that role anymore. He also has no referee skill.

- TNA had just introduced ODB as the Knockouts referee so I guess that could be put in? Reading TNA results at this time is a real trip.

- Chris Sabin and Velvet Sky might be in a relationship at this point. I did a bit of searching and I can't find any source for when it did start but the general feeling seems to be they were dating for a while before it was brought on-screen later in the year.

- Kenny King probably should have some level of heat with Cornette after the whole "jumping ship from ROH" thing.

- Gunner and Storm didn't start as a tag team until a segment near the end of May, but doesn't really matter either way.

 

In terms of improving the experience, adding some momentum for relevant people would help as it means you aren't booking from scratch. Some storylines might help as well, although at this point TNA were putting all their eggs in the Aces & Eights stuff. Closest storylines I can find:

 

- Robbie E and Jessie Godderz are in a storyline against Rob Terry where they get destroyed every week. Don't know if development talents can be in storylines though.

- Bad Influence, The Dirty Heels and James Storm are tangled up with each other, as both teams chase after Chavo & Hernandez. The two heel teams are messing with each other to try and get the tag gold while trying to get Storm on side and teasing a Fortune reunion. This is the storyline that leads to the random Storm & Gunner team and a fourway at Slammiversary.

- The women are just heading into a storyline, Sky has just defended the title against Mickie, this leads into a brief Kim/Tara team that takes out Terrell, gets beaten by Sky/Mickie and then Mickie wins the title. But yeah, probably too early to be included.

 

Huge kudos, good sir. Some great feedback I'll be working in. I honestly had stopped watched TNA by this point and have less than zero desire to go back and watch some. So this helps a ton. Very open to other tweaks, whether its skill adjustments, relationships, or pretty much anything!

Link to comment
Share on other sites

  • 4 weeks later...

<p>Really enjoying this mod so far! I had a long-term save with TNA in TEW2013 so I'm trying to replicate that, I also have a save with Method Man running his own company, Taste The Pain Wrestling, mainly focusing on African American talent.</p><p> </p><p>

Noticed that you've got America's Most Wanted set as James Storm and Chris Hamrick, it should be Chris Harris <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

Link to comment
Share on other sites

  • 3 weeks later...

<p>Just wanted to pop in and say (again) how much I love this mod. Have been sinking a LOT of time into it lately, playing as Jazz running a new all-women promotion. The amount of workers (and debuting workers as time goes by) is deep and damn impressive.</p><p> </p><p>

Unfortunately in this save Kurt Angle was gunned down by a SWAT team in the first month! Tragic news, though I guess it helped TNA's financial situation, clearing his contract off the decks... <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

Link to comment
Share on other sites

Greetings gents!

 

So I've been adding any feedback that I've gotten in this thread. I also started a WWE save, which didn't get very far before I start noting enough things I wanted to tweak that I figured I should do that first. None of its all that significant. Added a few workers but no one major. Probably the "biggest" change was altering the pop of a bit of the WWE upper midcard to reduce a gap there. Most of it is things like upping someone's Consistency by 5 points or dropping their Experience by 10. Again, nothing that is going to significantly alter the game-world.

 

I'm in the process of going through the whole list of active workers, looking for tweaks. Its not the quickest process. Once I've done that and tested, I will upload a new version of the mod. Not going to put a time-frame expectation on it as the next few weeks could be stupid busy around here.

 

Really enjoying this mod so far! I had a long-term save with TNA in TEW2013 so I'm trying to replicate that, I also have a save with Method Man running his own company, Taste The Pain Wrestling, mainly focusing on African American talent.

 

Noticed that you've got America's Most Wanted set as James Storm and Chris Hamrick, it should be Chris Harris :)

 

That's awesome to hear. And I love that someone made use of one of the user characters like that. I solicited suggestions so that's where a lot of them came from. I have more on the list that I should add at some point.

 

Just wanted to pop in and say (again) how much I love this mod. Have been sinking a LOT of time into it lately, playing as Jazz running a new all-women promotion. The amount of workers (and debuting workers as time goes by) is deep and damn impressive.

 

Unfortunately in this save Kurt Angle was gunned down by a SWAT team in the first month! Tragic news, though I guess it helped TNA's financial situation, clearing his contract off the decks... :p

 

Poor Kurt Angle. A damned American hero. He deserved better.

 

The Jazz promotion sounds awesome and I'd honestly love to hear / read more.

 

And if you notice anyone who could be in the data, as current or future, please let me know. Retired or semi-retired vets who can be used as a road agent are always needed. Same as suggestions for someone who could use owner or booker skills. I like to have lots of options in that regard and am looking to add more.

 

Glad you are enjoying it!

 

One minor thing I've noticed is no Miz & Morrison as a tag team in the data

 

I think I added this one recently but I will make sure.

 

I would adjust Goldberg's global popularity so that he's not the fourth most popular wrestler in all of Japan.

 

Good catch. Global popularity scaling is something I've tweaked but a few slip through the cracks. Thanks!

Link to comment
Share on other sites

  • 2 weeks later...

Wowzer, Great mod, loving the challenge so far.

 

Tried a run at TNA, and like a few people before me have said, its tough. I think I might have failed this one.

 

Just finished my fourth PPV, ratings are starting to drop, the backstage is stuck on 0%. I sacked all the negatives influences on handshake deals, and sacked and fired a few of the other troublemakers on written deals, but with the toxic backstage, everyone is annoyed and stirring each other up now. I get 5-6 issues per show. I even hired a whole bunch of only positive influencers, they all starting to get annoyed now too! LOL

 

I even have a legal case coming up!

 

A big of a whirlwind ride to be sure.

 

Any suggestions for round 2? I think its getting to that time.

Link to comment
Share on other sites

Wowzer, Great mod, loving the challenge so far.

 

Tried a run at TNA, and like a few people before me have said, its tough. I think I might have failed this one.

 

Just finished my fourth PPV, ratings are starting to drop, the backstage is stuck on 0%. I sacked all the negatives influences on handshake deals, and sacked and fired a few of the other troublemakers on written deals, but with the toxic backstage, everyone is annoyed and stirring each other up now. I get 5-6 issues per show. I even hired a whole bunch of only positive influencers, they all starting to get annoyed now too! LOL

 

I even have a legal case coming up!

 

A big of a whirlwind ride to be sure.

 

Any suggestions for round 2? I think its getting to that time.

 

I failed my first time as well, my suggestion would be to push AJ to the moon and put him in most if not all of your main events, to raise the show's total rating, until some other people start to put on matches that are close to as good. It gets a bit boring, but it worked for me. If you haven't managed to get your show ratings up to 75 before the first month ends things will be a lot more difficult as Spike will kick you off soon after that.

 

Use some of the people who are damaging morale to put over people you want to push and annoy them until they ask for a release.

 

Also hire some people on handshake deals that will help with backstage morale (DDP and Kevin Nash are both huge boosts in this regard).

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Mattythomas25" data-cite="Mattythomas25" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="53015" data-ipsquote-contentclass="forums_Topic"><div>Looking forward to playing this and sinking my teeth into saving TNA. Been looking for a mod like this!</div></blockquote><p> </p><p> It is a challenge!</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Madhell" data-cite="Madhell" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="53015" data-ipsquote-contentclass="forums_Topic"><div>Wowzer, Great mod, loving the challenge so far. <p> </p><p> Tried a run at TNA, and like a few people before me have said, its tough. I think I might have failed this one. </p><p> </p><p> Just finished my fourth PPV, ratings are starting to drop, the backstage is stuck on 0%. I sacked all the negatives influences on handshake deals, and sacked and fired a few of the other troublemakers on written deals, but with the toxic backstage, everyone is annoyed and stirring each other up now. I get 5-6 issues per show. I even hired a whole bunch of only positive influencers, they all starting to get annoyed now too! LOL</p><p> </p><p> I even have a legal case coming up! </p><p> </p><p> A big of a whirlwind ride to be sure.</p><p> </p><p> Any suggestions for round 2? I think its getting to that time.</p></div></blockquote><p> </p><p> It kinda depends on why everyone is getting upset. It happens for different reasons, which means you might need to use different techniques. One option is to put extra user points into the skills that impact morale and reaction to incidents. Might mean leaving points out of things like Creative or Motivating. </p><p> </p><p> You can also be proactive in getting rid of negative influences. If I remember correctly, the degree to which a worker has a positive or negative influence is impacted by their popularity / card position. So a scumbag who is a star is going to hurt more than a scumbag who is unknown to fans. Your stars being unhappy and angry kills the backstage in a hurry. </p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="DaBigRy" data-cite="DaBigRy" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="53015" data-ipsquote-contentclass="forums_Topic"><div>I failed my first time as well, my suggestion would be to push AJ to the moon and put him in most if not all of your main events, to raise the show's total rating, until some other people start to put on matches that are close to as good. It gets a bit boring, but it worked for me. If you haven't managed to get your show ratings up to 75 before the first month ends things will be a lot more difficult as Spike will kick you off soon after that.<p> </p><p> Use some of the people who are damaging morale to put over people you want to push and annoy them until they ask for a release.</p><p> </p><p> Also hire some people on handshake deals that will help with backstage morale (DDP and Kevin Nash are both huge boosts in this regard).</p></div></blockquote><p> </p><p> Some solid advice. Especially jobbing out those you want to get rid of. It can backfire if they have friends, but getting them to ask for their release is usually cheaper and easier than firing them over an incident. Which can result in the lawsuit that costs you more in the long run. </p><p> </p><p> Regarding the Spike show ratings.... that is something that will be tweaked on the next release. Staying on Spike TV should be a challenge, not an insurmountable mountain. </p><p> </p><p> <strong>Next Update Update</strong> - starting a WWE save led me down the rabbit hole of tweaking things. I went through the full list of active workers, looking for anything wonky - skill adjustments, bio additions, etc. I've started teh process of making those tweaks. Started at the bottom alphabetically and up to S, so partway done. Roughly 1/5 of the active workers are getting some kind of tweak. None of it will be significant but a few popularity tweaks will make some companies a touch easier, just because it will reduce some overness gaps. A few missing future workers have already gone in and there are a few more I will add. Can't really put a time frame on it, as I mentioned before, because things have a tendency get busy suddenly, but I'm definitely hopeful the process won't take months.</p>
Link to comment
Share on other sites

  • 2 weeks later...

My tips for TNA:

 

- First priority is sorting out the locker room, it is very easy for it to spiral out of control and ruin your shows and your only option will be to burn the locker room to the ground and start over (which you can't really afford to do). Guys like Joey Ryan and Morgan are good targets for immediate release but you don't have the money to go on a mad firing spree. I'd send Brooke Hogan and Garrett Bischoff on a paid vacation until their contracts expire, they are terrible influences and love to drag their parents into their incidents, and once Hogan and Bischoff are in a bad mood, you're in trouble. Hire a bunch of cheap positive influences on open contracts to serve as bodies to beat on Xplosion and maybe later build up as stars. Put your starting stats into managing talent and the locker room (and negotiation) and don't be afraid to invest in things like catering and massages to keep morale high, you're losing money regardless so it isn't the worst thing. Be aware that Dixie (who I personally switch to a Needy personality as that seems to be the best fit IMO) will expect to be on most PPVs and TV here and there so just have her stand in the background of scenes to keep her good.

 

- Run two PPVs a month. It sounds mad and honestly a little exploitative but your only hope of staying on Spike is getting the company back to Medium fast so you can actually talk to them and get them to shift you to a better timeslot. Plus most of your talent are on written contracts so you A: want to have them working as much as possible and B: want to get back doing house shows to make use of that. Losing TV isn't the end of the world, my current save I didn't start doing two PPVs soon enough and lost TV after a bad show. It does mean no TV for a year and no Spike for 5 but I went back to old school weekly PPVs and cut costs.

 

- Booking-wise, the whole company is honestly a mess but you've still got a lot of key talent. Use Hogan, Bischoff and Sting in angles, they're guaranteed great scores and can help boost up your young guys. Bully can be a pain but if he's happy, he's usually OK and teaming him with Devon again can make for some of your strongest TV main events. Make sure you are booking to your product as if you're not the owner, Dixie likely won't let you change it and some aspects of it can trip you up, fans usually turn on any match past 15 minutes and your women's division is all eye candy despite having some great in-ring talents (although will still get strong ratings). I wouldn't invest in your troublemakers too much, trying to build up Aries will likely blow up in your face. Remember to bring Jarrett back to the ring, he can still go and put some guys over.

 

- Check and keep track of when the big contracts run out. There seems to be a little bit of randomness in this, so sometimes you might be waiting a while for certain talents, other times you can get lucky. King Mo has a big contract and will likely never return from MMA in time to even appear for you, Hogan should be let go when the contract expires and certain talents can be negotiated down a significant degree with written pay-per-appearances, Sting for example went from $75,000 a month to $1,500 a show, so the moment you get the option, decide what you want to do with that talent. It took me six months to turn a profit and another three on top to be back in a positive bank balance. Note that OVW will almost certainly break the developmental deal after the first month so you'll be receiving an influx of dev talent to your roster, so you'll have plenty of bodies to play with.

 

Over a year into my save, TNA is back on TV, nearly 2 million in the bank, safely at Medium status and have signed recent WWE departees Rey Mysterio and Cody Rhodes to join a roster of 67 workers. So it is absolutely doable and very rewarding to pull off but you do have to really nail those first few months.

  • Thanks 1
Link to comment
Share on other sites

First of all, thank you so much for doing this, I can't imagine how much time this must have took.

 

I really enjoy the general balancing thus far and I'm having a hard (but fun) time trying to not lose too much money with ROH. When I'm a little more advanced I will go more into detail about things I've encountered.

 

A small tidbit is the title history of Survival of the Fittest as Elgin is listed as winning in 2018, not 2011. But other than that just here to give my kudos to you!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...